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                                                     Monsters
                                                    Monster Manual
                                                    
                                                
                                            
                                                     of each of its turns.
Chomp. The beholder makes two Bite attacks.
Glare. The beholder uses Eye Rays.Beholder Lairs
Beholders lurk in cavern complexes theyâve carved using their eye rays deep
                                                
                                            
                                                
                                                     in the Underdark or in lairs created for them by their servants.
The region containing a beholderâs lair is twisted by its presence, creating the following effects:
Scopophobia. Creatures
                                                
                                            
                                        
                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     eye ray.A Beholder's Lair
A beholder's central lair is typically a large, spacious cavern with high ceilings, where it can attack without fear of closing to melee range. A beholder encountered in its
                                                
                                            
                                                
                                                     disappears.
The beholder can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.
 
Regional Effects
A region containing a beholder's lair is warped by
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     cloud, which otherwise disappears at the end of the kraken's next turn.A Krakenâs Lair
A kraken lives in dark depths, usually a sunken rift or a cavern filled with detritus, treasure, and
                                                
                                            
                                                
                                                    ","rollDamageType":"lightning"} lightning damage on a failed save, or half as much damage on a successful one.
Regional Effects
The region containing a krakenâs lair is warped by the
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     palm into stone.
Regional Effects
The region surrounding a scion of Skoraeus is altered by the giantâs magic, creating one or more of the following effects:
Abundant Stone and Minerals. Smooth
                                                
                                            
                                                
                                                     stones and gems grow within 6 miles of the scion.
Edible Moss. Carpets of golden moss that stone giants find tasty grow on cavern walls within 6 miles of the scion.
Empowered Stone Giants. Stone
                                                
                                            
                                        
                                                     Monsters
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     dreams of freeing itself from its aboleth tenders and wreaking its own foul will upon the seas.A Krakenâs Lair
A kraken lives in dark depths, usually a sunken rift or a cavern filled with detritus
                                                
                                            
                                                
                                                    ","rollAction":"Charged Water","rollDamageType":"lightning"} lightning damage on a failed save, or half as much damage on a successful one.
Regional Effects
The region containing a krakenâs lair is
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    , seeking to mold and shape stone into beautiful elegance. If it needs more raw materials, the scion can transform a living creature in its palm into stone.
Regional Effects
The region surrounding a scion
                                                
                                            
                                                
                                                    . Carpets of golden moss that stone giants find tasty grow on cavern walls within 6 miles of the scion.
Empowered Stone Giants. Stone giants within 1,000 feet of the scion gain a +7 bonus to attack and
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    âll be found by mortals who are desperate for power and ripe for corruption.
Malaxxix seeks the Books of Keeping: ancient tomes that contain the true names of all yugoloths. To this end, it
                                                
                                            
                                                
                                                     Effects
The region around the Unborn Palanquin is warped by its presence, creating the following effects:
Cranial Discomfort. Creatures that spend more than 24 hours within 1 mile of the palanquin
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     the Books of Keepingâancient tomes detailing the true names of the first yugolothsâreport no mention of baernaloths within. Some posit that these enigmatic yugoloths were created by a
                                                
                                            
                                                
                                                     on a failed save, or half as much damage on a successful one.
Regional Effects
A region containing a baernalothâs lair becomes warped by the creatureâs unnatural presence, which creates
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     is a slimy cavern beneath the lost city of Cynidicea. The elder evil lurks in the depths, feasting on sacrifices cast down by its worshipers.
Lair Actions
On initiative count 20 (losing initiative
                                                
                                            
                                                
                                                     again.
Regional Effects
The region containing Zargonâs lair is warped by Zargonâs unnatural presence, creating one or more of the following effects:
Arcane Enervation. Enemies of Zargon
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , the largest cavern serves as the dragonâs sleeping chamber. A raised section studded with sapphire crystals offers a vantage from which the dragon can keep an eye on the chamberâs access
                                                
                                            
                                                
                                                     dragon can shape the stone to open or close a passage through a wall, as long as the wall is less than 10 feet thick.
Regional Effects
The region surrounding a legendary sapphire dragonâs lair
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     the realm of Nyx exist, as unrestrained magical energy often causes more chimeras to appear in a region. As such chaotic magic is inherent to a chimeraâs being, these monsters often manage to
                                                
                                            
                                                
                                                    . The chimera doesnât provoke an opportunity attack when it flies out of an enemyâs reach.
4
Swamp Creature. The chimeraâs body is that of a swamp creature or a cavern-dweller
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     contain numerous caves, two of them large enough for Klauth to shelter in. He keeps his legendary hoard in tunnels beneath one cavern, which can be entered only by lifting or pushing aside a massive slab of
                                                
                                            
                                                
                                                     must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its turn. While poisoned in this way, a creature is incapacitated.
Regional Effects
The region containing a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
Topaz Dragon Lair Features
The topaz dragon lair shown in map 5.14 is situated among the rocky cliffs and beaches of a rugged coastline. The lair is set in a cavern complex near the top of the
                                                
                                            
                                                
                                                     infuses the lair until initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon canât regain hit points.
Regional Effects
The region
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , particularly art objects that are impressive but not irreplaceable.
Sleeping Chamber. At the heart of the lair, protected behind more thin crystal walls, the largest cavern serves as the dragonâs
                                                
                                            
                                                
                                                     through a wall, as long as the wall is less than 10 feet thick.
Regional Effects
The region surrounding a legendary sapphire dragonâs lair is altered by the dragonâs magic, creating one
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Features
The topaz dragon lair shown in map 5.14 is situated among the rocky cliffs and beaches of a rugged coastline. The lair is set in a cavern complex near the top of the cliffs, 50 feet above the sandy
                                                
                                            
                                                
                                                     initiative count 20 on the next round. While the infusion lasts, creatures in the lair other than the dragon canât regain hit points.
Regional Effects
The region surrounding a legendary topaz dragon
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
As an example, map 5.14 depicts a topaz dragonâs lair in a seaside cavern, but it could be reimagined as a grotto in the side of a coral reef rising from a shelf on the ocean floor, with the
                                                
                                            
                                                
                                                    "} fire damage on a failed save, or half as much damage on a successful one. Being underwater doesnât grant creatures resistance to this damage.
Regional Effects
The region containing a dragon
                                                
                                            
                                        
                                                    Human
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     give their children names from other languages, such as Dwarvish or Elvish (pronounced more or less correctly), but most parents give names that are linked to their regionâs culture or to the
                                                
                                            
                                                
                                                    , humans champion causes rather than territories or groups.
Human Names and Ethnicities
Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents
                                                
                                            
                                        
                                                    Adult Silver Dragon
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     flying speed.A Silver Dragonâs Lair
Silver dragons dwell among the clouds, making their lairs on secluded cold mountain peaks. Though many are comfortable in natural cavern complexes or abandoned
                                                
                                            
                                                
                                                     unprotected flames are extinguished. Protected flames, such as lanterns, have a 50 percent chance of being extinguished.
Regional Effects
The region containing a legendary silver dragonâs lair
                                                
                                            
                                        
                                                    Kraken
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     current disperses the cloud, which otherwise disappears at the end of the kraken's next turn.A Krakenâs Lair
A kraken lives in dark depths, usually a sunken rift or a cavern filled with
                                                
                                            
                                                
                                                    ","rollAction":"Charged Water","rollDamageType":"lightning"} lightning damage on a failed save, or half as much damage on a successful one.
Regional Effects
The region containing a krakenâs lair
                                                
                                            
                                        
                                                    Ancient Silver Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     its flying speed.A Silver Dragonâs Lair
Silver dragons dwell among the clouds, making their lairs on secluded cold mountain peaks. Though many are comfortable in natural cavern complexes or
                                                
                                            
                                                
                                                    , and unprotected flames are extinguished. Protected flames, such as lanterns, have a 50 percent chance of being extinguished.
Regional Effects
The region containing a legendary silver dragon&rsquo
                                                
                                            
                                        
                                                    Shifter
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     in blended communities. Their names typically overlap with the names of other cultures in their region. Many shifters prefer to keep their personal names for their friends and use âwandering
                                                
                                            
                                                
                                                     their urge to wander and hunt. A shifter rogue harnesses their own predatory instincts. But shifters can pursue any path or faith.
Shifter Names
Shifters have no language of their own and often live
                                                
                                            
                                        
                                                    Beholder
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                    .
Eye Ray. The beholder uses one random eye ray.A Beholderâs Lair
A beholderâs central lair is typically a large, spacious cavern with high ceilings, where it can attack without fear of
                                                
                                            
                                                
                                                     rounds in a row.
Regional Effects
A region containing a beholderâs lair is warped by the creatureâs unnatural presence, which creates one or more of the following effects:
Creatures
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     sent Kurtulmak to retrieve it. Garl lured his pursuer into a maze-like cavern, then collapsed the exits behind him, trapping Kurtulmak for all eternity. Kurtulmak is a hateful deity, one who despises
                                                
                                            
                                                
                                                    , designed to collapse under the weight of any creature heavier than a kobold. On occasion, the route through a kobold lair runs along a ledge that borders a cavern or a crevasse, and the kobolds might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Shifter Names Shifters have no language of their own and often live in blended communities. Their names typically overlap with the names of other cultures in their region. Many shifters prefer to
                                                
                                            
                                                
                                                     keep their personal names for their friends and use âwandering namesâ with strangers. These are usually tied to a physical or personality trait. Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Whiskers, Wolf.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Shifter Names Shifters have no language of their own and often live in blended communities. Their names typically overlap with the names of other cultures in their region. Many shifters prefer to
                                                
                                            
                                                
                                                     keep their personal names for their friends and use âwandering namesâ with strangers. These are usually tied to a physical or personality trait. Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Wolf
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Important Names A handful of important names are defined below: Oerth (pronounced orth or oyth) is the world of Greyhawk. It has four continents, four oceans, and a plethora of islands and seas
                                                
                                            
                                                
                                                    . Oerik (pronounced or-ick or oy-rick) is one of Oerthâs continents. Eastern Oerik, the vast region explored in this chapter, is home to many powerful nations and some of the D&D gameâs most famous dungeons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     depicts a region of Annamâs Cradle with the following features: Jungle. Nourished by the light of the Radiant Sun and persistent rainfall, this part of the cavern is covered in lush rain forest. The jungle
                                                
                                            
                                                
                                                     ceiling is a quarter of a mile high and has the appearance of a strangely rough-looking blue sky. The microclimate within the cavern features cloudy and rainy weather in addition to sunshine. Map 4.1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                     thirty years ago, your parents fled, perhaps carrying you in your infancy (depending on how old you are). Your family drifted from village to village around the region, finding work as laborers where
                                                
                                            
                                                
                                                     justice. Maybe Elder Runara can help you determine exactly what your heroic destiny is and set you on the right path to fulfill it, so you can become the hero you know youâre meant to be. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Chapter 5: The Northern Wastes The charactersâ encounter with Lord Soth revealed the Dragon Army desires more than just conquest in the Kalaman region. In the Northern Wastes, the forces of the
                                                
                                            
                                                
                                                     Dragon Queen seek a ruin called the City of Lost Names. The characters and a detachment of Kalamanâs troops venture into the Northern Wastes to find the lost city and prevent whatever wickedness the Dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
                                                
                                            
                                                
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Names in the Five Nations Naming conventions vary by nation. The Zil gnomes always use three namesâa given name, a family name, and a clan name. Warforged often use a single name. Within the Five
                                                
                                            
                                                
                                                     Nations, most citizens have a given name followed by a surname. This surname is either a family name or related to an occupation or region of origin. So Sorn Fellhorn, Kara of Windshire, and Tellan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     charmingly banters with the characters, trying to learn more about why theyâre in the region. He offers little in return but is eager to hear about recent events in Kalaman. Expedition Members The elven
                                                
                                            
                                                
                                                     centuries-old legends of Silvanesti magic lost in the region. They hope recovering such magic might help them save their homeland and redeem themselves in the eyes of their people. Zhelsuel Zhelsuel, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Human Names and Ethnicities  Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents give their children names from other languages, such as
                                                
                                            
                                                
                                                     Dwarvish or Elvish (pronounced more or less correctly), but most parents give names that are linked to their regionâs culture or to the naming traditions of their ancestors. The material culture and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Human Names and Ethnicities  Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents give their children names from other languages, such as
                                                
                                            
                                                
                                                     Dwarvish or Elvish (pronounced more or less correctly), but most parents give names that are linked to their regionâs culture or to the naming traditions of their ancestors. The material culture and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     map is meant to be shared with the players. One side of the poster map shows the Phandalin region, including prominent locations in the Underdark where the characters will travel. If the players
                                                
                                            
                                                
                                                     donât recognize these names yet, thatâs good! Once they learn in the game where theyâre headed, theyâll realize theyâve heard of the location and can head in the right direction at will. The reverse side
                                                
                                            
                                        






