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Returning 35 results for 'names changed required pdf'.
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Magic Items
Acquisitions Incorporated
obviator’s lenses, you use a bonus action to make them function as eyes of minute seeing or eyes of the eagle. Once you make this choice, it cannot be changed until the next dawn.
Enhanced Lenses
At
power of the lenses to gain accuracy in combat, gaining advantage on a weapon attack roll (no action required). If that attack hits, roll one additional weapon damage die. This property of the lenses can’t be used again until the next dawn.
Monsters
Dragonlance: Shadow of the Dragon Queen
successful save, the creature takes half as much damage and isn’t poisoned. The cloud lasts for 1 minute, until Lohezet ends it early (no action required), or until Lohezet uses this action again. A
and Kendermore, Lohezet’s investigations of Istarian ruins revealed the location of the flying city of Onyari. He now travels with the Red Dragon Army, intent on finding the City of Lost Names and
Monsters
Icewind Dale: Rime of the Frostmaiden
Divine Being. Auril can’t be surprised and can’t be changed into another form against her will.
Divine Resurrection. When Auril drops to 0 hit points, her crystalline form shatters and
within the sphere is heavily obscured, and the sphere moves with Auril. The effect lasts until Auril drops to 0 hit points in this form, until she chooses to end the effect (no action required), or
monsters
(Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell), Thunderwave (level 2 version)
1/Day Each
containing an adult or ancient spirit dragon’s lair is changed by its presence, creating the following effects:
Enchanted Acoustics. Creatures within 1 mile of the lair have Advantage on Charisma
monsters
only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell), Thunderwave
1/Day: Legend Lore (as an action)
Time-Warping Breath
empires.
The region containing an adult or ancient spirit dragon’s lair is changed by its presence, creating the following effects:
Enchanted Acoustics. Creatures within 1 mile of the lair have
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
have changed over time.
Some yuan-ti add more sibilants to their birth names to create an exaggerated hissing sound, based on one’s personal preference and whether an individual’s anatomy
can transform an individual into a more powerful type. The cost and time required to perform the ritual is prohibitive, and as a result most yuan-ti never get the opportunity to undergo such a
Species
Acquisitions Incorporated
then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
bred by empathy that helps them eventually sort out those who are sincere from those who are not.
Verdan Names
The oldest verdan names spring from goblinoid traditions, but more recent names reflect
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Eternal Mountain Defense (p. 81) “11th Level Required” has been changed to “17th Level Required.”
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Sheila Downloadable PDF Equipment Cloak of Invisibility
Leather Armor
2 Daggers
Shortsword
Shortbow
20 Arrows
Quiver
Thieves’ Tools
Burglar’s Pack
Carpenter’s Tools
Healer’s Kit
the cloak, you can take a Magic action to pull its hood over your head and expend 1 charge to give yourself the Invisible condition for 1 hour. The effect ends early if you pull the hood down (no action required) or cease wearing the cloak.
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Sheila Downloadable PDF Equipment Cloak of Invisibility
Leather Armor
2 Daggers
Shortsword
Shortbow
20 Arrows
Quiver
Thieves’ Tools
Burglar’s Pack
Carpenter’s Tools
Healer’s Kit
the cloak, you can take a Magic action to pull its hood over your head and expend 1 charge to give yourself the Invisible condition for 1 hour. The effect ends early if you pull the hood down (no action required) or cease wearing the cloak.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Yuan-ti Names Yuan-ti names have meanings that have been passed down through the generations, although spellings and inflections have changed over time. Some yuan-ti add more sibilants to their birth
names to create an exaggerated hissing sound, based on one’s personal preference and whether an individual’s anatomy can more easily pronounce the name in this altered form. An adopted name of this
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Mythals Great works of magic are by no means unique to elves, but the creation of mythals seems to be knowledge that did originate with them. Known by different names on different worlds, a mythal is
or suppressed by any conventional means, nor can its effects. Once one is in place, it seemingly lasts forever, since none are known to have dissipated. A mythal’s nature can only be warped or changed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you like, you can roll 1d6 to determine which table to choose a name from, then roll 1d12 to get a name. You can also alter or combine names, pull from a book of names, or use a name inspired by a movie
or book. 1: Common Names 1d12 Common Given Name Common Surname 1 Adrik Brightsun 2 Alvyn Dundragon 3 Aurora Frostbeard 4 Eldeth Garrick 5 Eldon Goodbarrel 6 Farris Greycastle 7 Kathra Ironfist 8
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
contemplate your place in the world there. View Character Sheet Downloadable PDF Tell the players to read over the character sheets; give their characters names; and invent the details of their
a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood Your parents lived
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
destruction, none were spared divine wrath. The gods and their blessings then faded from the world, and in time, even their names were all but forgotten.
The Cataclysm! It looms larger than any other
and cultures that no longer exist and geography that has changed beyond recognition.
Still, it is possible to piece these scattered sources together. At the request of the good knights of Maelgoth
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
comfort. Some of these new faiths were founded by charlatans, others by zealots. Some claimed the names of the gods, others dismissed them entirely. In this radically changed world bereft of immortal insight, truth became subject to conjecture, even among Krynn’s most dedicated scholars.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
other details. Those Harmed. The people the Darklord harmed need to feel real. Give them names. Imbue them with agency, and don’t define them as victims or props. The people who survived the Darklord’s
to the Darklord and how that relationship changed. Irredeemable. Once the Dark Powers take an evil person, that individual’s fate is sealed. Before the final corruption, a person can atone—but only if
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Gnomengarde Roster Twenty rock gnome recluses dwell in Gnomengarde, including King Gnerkli and King Korboz. The gnomes’ names and locations are described in the “Gnomengarde Locations” section
-square rug in the throne room (area G14), but it has since moved elsewhere and changed its appearance. If pressed, the rock gnomes help the characters find the mimic by poking objects with nonmagical wands
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
destruction of the Arkaiun kingdom in Dambrath. Arkaiun Names: (Male) Houn, Rhivaun, Umbril, Xaemar, Zeltaebar; (female) Glouris, Maeve, Sevaera, Xaemarra, Zraela; (surnames) Lharaendo, Mristar, Wyndael Bedine
traditional way of life. Bedine Names: (Male) Aali, Rashid, Tahnon, Tanzim, Whalide; (female) Aisha, Farah, Nura, Rashida, Zalebyeh; (tribe names) Alaii, Bordjia, Clelarra, Desai, Dakawa, Dursalai
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Sri Raji, the Steaming Lands, the Land at the Heart of the World, and other fanciful names for Kalakeri. Now Kalakeri is a shadow of its past glory, a quagmire of intrigue and despair where fortunes
CHARACTERS
Characters from Kalakeri hail from a rich, wondrous land tainted by suspicion. They are typically dark-haired, dark-eyed, brown-skinned people with Indian- inspired names. When players create
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
hours. A meditating elf otherwise follows all the rules for a long rest; only the duration is changed. Do the lightfoot halfling and wood elf hiding racial traits allow them to hide while observed? The
hiding in situations when most other creatures can’t, but neither subrace’s hiding attempt is assured of success; a Dexterity (Stealth) check is required as normal, and an observant foe might later
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
respected leader or council 12 Religious leader or council Tavern Names* 1d20 First Part Second Part 1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
1d20 Type 1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe Olga Drebas Joy Ang Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
successful life even more glorious—only to draw a destructive card that changed your destiny forever. Your desperation has driven you to the career of adventurer. You don’t seek out dark dungeons and their
, Skilled, or Tough feat (your choice). Your choice of feat reflects how you’ve dealt with the terrible loss that changed your life forever. If you’ve kept your senses sharp for every opportunity and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
has several specialized roles required for success in travel and trade: a barterer, an omener, a courser, and preferably a koletra. A barterer negotiates deals between the guros and other traders
help their band in times of need before disappearing once more. Pheres Band Centaur
(SLAWOMIR MANIAK) Centaur Names Lagonna centaurs tend to favor names of three or four syllables, often borrowed from
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
scramble up the rocks. The distance is only 10 to 15 feet and no ability check is required, but the rocks are difficult terrain. Developments These raiders are distinctly different from the earlier
(Intimidation) check can pry any information from them. Even with that, all they reveal is that they are initiates in the Cult of the Dragon, the names of their leaders (Rezmir, Frulam Mondath, and Langdedrosa
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you’re uncertain or a character’s motivations seem to have changed, it’s OK to ask players for clarification. Family, Friends, and Foes. A character’s origin (species and background) implies some
characters’ tavern out of business. Another might use the tavern as the setting for a murder mystery. Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Army, intent on finding the City of Lost Names and restoring it to the skies. Lohezet employs the strategies of extinct poisonous predators in battle. His magical toxins wear down even the strongest
early (no action required), or until Lohezet uses this action again. A strong wind disperses the cloud.
Spellcasting. Lohezet casts one of the following spells, requiring no material components and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
tree. Four sprites live in hollow cavities in its trunk. Their names are Bitzi, Dandy, Mintleaf, and Timpella. The sprites are a bitter bunch, taunting those who come close by spewing forth insulting
three-quarters cover. Big Barkless remains rooted to the spot until it’s required to act in its own defense, whereupon it uproots itself and attacks all creatures it perceives as threatening. That
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. The distance is only 10 to 15 feet and no ability check is required, but the rocks are difficult terrain. Developments These raiders are distinctly different from the earlier stragglers. All are dressed
any information from them. Even with that, all they reveal is that they are initiates in the Cult of the Dragon, the names of their leaders (Rezmir, Frulam Mondath, and Langdedrosa Cyanwrath), and that
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Sheila Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
over your head and expend 1 charge to give yourself the Invisible condition for 1 hour. The effect ends early if you pull the hood down (no action required) or cease wearing the hood.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
together bits of Netherskull’s history and, with a successful DC 10 Wisdom (Insight) check, separate out Kavil’s gibberish to learn the following truths: The beholder’s true name is unknown. It changed its
a shortbow attack, it instead hurls a magic dart at a target it can see up to 60 feet away from it. Each dart hits its target automatically (no attack roll required) for 5 (2d4) force damage. As the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
need, it encourages mortal heroism. Should a deva’s chosen champions carry out their charge, they experience a revelation or the world is changed in line with divine purpose. Roll on or choose a result
(spell save DC 17):
At Will: Detect Evil and Good, Shapechange (Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, until the cultist is incapacitated or dies, or until the cultist extinguishes the flame (no action required). While inflamed, the cultist has telepathy with a range of 30 feet, and it can teleport as
plane or world, or held in check somehow by wandering stars, imprisoned in the vastness of the night sky.
The names given to these terrible entities include such strange descriptions as Ityak-Ortheel
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of the door when this happens, the door wraps its tongue around the character and swallows the character whole. No attack roll or saving throw is required. A character “devoured” in this manner is
have the names Predator and Prey etched into their transoms. A detect magic spell or similar effect reveals an aura of transmutation magic around each vessel. Each boat can hold up to four Small or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
mithral key shaped like a Y, and tells them it’s one of six keys required to activate the weapon of mass disintegration in area 37. Alussiarr doesn’t know where the other five keys are kept. If the
truth, are a mated pair of young blue dragons. The dragons are Arcturia’s guests, and their names are Nystalancer and Venasorrn. With the help of Arcturia’s magic, they are experiencing what it’s like






