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Returning 35 results for 'nations college rival pdf'.
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Monsters
Fizban's Treasury of Dragons
must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how
of a legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and
Monsters
Fizban's Treasury of Dragons
and must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can
lair of a legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college
Monsters
Storm King's Thunder
might rival him in power, in a fighting style marked by sudden attacks and just as sudden disappearances.
Klauth spends many waking hours scrying Faerûn with his spells, and he probably knows more
dragon’s power, telling the grim story of its life, the enemies it has slain, and the nations it has conquered.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be
Monsters
Fizban's Treasury of Dragons
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
Species
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Species
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Transferring Colleges The loose association of minstrels and masters that was your bard college helps to define your knowledge and skills. Still, no matter what your original collegiate connections
, as a bard in an Acquisitions Incorporated campaign, you now focus that learning into your own personal school of business. College of Glamour The lessons taught by the College of Glamour are right in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, gathering information on the activities and plans of rival nations, houses, and businesses. Naturally, your affiliation with an espionage agency is a secret; you can’t advertise that connection, and if you
get in trouble with law enforcement forces (especially in foreign nations), your home nation will disavow you and deny any knowledge of your activities. It’s said the Last War was fought as much by
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, organizations, or nations; a looming natural (or magical) disaster; or even conflict within the adventuring party about how to pursue the characters’ goals. Given a premise of a dungeon filled with
treasure, what conflict awaits the characters when they enter the dungeon? That might be as simple as “hostile monsters want to eat the characters” or “two rival factions of monsters inhabit the dungeon
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
and challenge them. Who Are the Rivals? Determine who issues the challenge. If one or more of the characters have Rivals, pick a Rival to be the challenger. The challenger leads a group the same size
” section in chapter 3 can issue this challenge. Why a Challenge? Choose one of the following grudges as the reason for the challenge: Dangerous. The Rival accuses the characters of causing the dangerous
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
roaming monsters or the patrols of the rival nations, and perhaps encounter friendly faces as they search for the entrance to the Lost Caverns. Danger-filled caverns await the characters in Iggwilv’s former
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Creating an Artificer When creating an artificer, think about your character’s relationship with the artisan who taught them their craft. Does the character have a rival? Talk to your DM about the
. The strange technologies in the Barrier Peaks of the World of Greyhawk have inspired some folk to walk the path of the artificer, and in Mystara, various nations employ artificers to keep airships
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dragonmarked Houses No other group exerts as much influence over the Five Nations as the combined membership of the dragonmarked houses. Each dragonmarked house is part noble family and part business
House Deneith’s monopoly on providing mercenary services. House Cannith lost its leadership in the Mourning, and rival barons are fighting for control of the house. An organization called the Twelve
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Today, there are four primary goblinoid cultures in Khorvaire. City Goblins Goblins are found in most of the major cities of the Five Nations. When humans first came to Khorvaire, they enslaved many
goblins and built their cities on the foundations of Dhakaani ruins. Galifar ended the practice of slavery, and these goblins are technically citizens of the Five Nations, but most remain as an
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
religions of Eberron, including the rival pantheons of the Sovereign Host and the Dark Six, the young faith of the Silver Flame, and the mysterious Blood of Vol. Five Nations (3.5E): This provides
of the world, including advice on creating adventures and a deeper look at the nations of Khorvaire and the lands beyond it. Either of these books can be useful for a Dungeon Master who wants further
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
services are in demand. Morgrave University is in Upper Menthis Plateau. This is a college for adventurers, and an opportunity to add a little levity to your story. Choosing and developing a starting point
your home—what does it say about your character that this place is your home? Friends and Rivals. Who do you know in the district? The DM should work with each player to develop a friend or rival in the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Creating an Artificer When creating an artificer, think about your character’s relationship with the artisan who taught them their craft. Does the character have a rival? Talk to your DM about the
. The strange technologies in the Barrier Peaks of the World of Greyhawk have inspired some folk to walk the path of the artificer, and in Mystara, various nations employ artificers to keep airships
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
exceptional goblins join the khesh’dar (“silent folk”), learning the skills of rogues, monks, or rangers. The khesh’dar spread agents across the Five Nations, and one can never know when a city goblin might
defeat a rival clan, or to support your own unlikely bid for the Imperial throne? Are you an exile? If so, do you hope to regain your position, or have you abandoned your ties to the Dhakaani?
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
guilds 19 Patriotism 20 Ancient ruins Current Calamities 1d12 Calamity 1 Monsters infest the settlement. 2 A key figure died; murder is suspected. 3 War brews between rival guilds or gangs. 4 A
1d20 Type 1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe Olga Drebas Joy Ang Downloadable PDF
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Fashion Show Preparations As part of the preparations for the Magister’s Masquerade, many Strixhaven students participate in a fashion show on the Silverquill College campus at the Rose Stage
activities detailed in the “Fashion Modeling” section. Magic and style are on full display
at a Strixhaven fashion show Rival Designers. Characters’ Rivals might submit their own outfits to the fashion show
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
rival orcs first and foremost as competitors for food and victims.
On some occasions, though, tribes that have a common concern band together. The result is an orc horde — a sea of slavering
killers that washes over the countryside and leaves vast tracts of devastation in its wake. Such an event is rare in the extreme, but its consequences can lay low entire nations that are unable to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7 An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6 An emerald dragon is the headmaster in absentia of a bardic college and must be
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
student’s college (see chapter 7). Students in Detention d10 Student (College) Offense 1 Quentillius A. Melentor III (Prismari) Released pest mascots in Widdershins Hall 2 Rosie Wuzfeddlims (Lorehold
) Accidentally triggered a protective spell on a book that caused another student to be banished to an extradimensional space for a short time 3 Grayson Wildemere (Silverquill) Defaced a rival student’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
rival midcampaign should be handled carefully to avoid straining credulity. Make sure a player is comfortable with new developments about their character before introducing them. Character-Focused
Adventures. Adventures should occasionally highlight character motivations or elements of their backstory. Here are a few examples of character-focused adventures: A rival from a character’s past shows up to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
gold in their pocket. Another wants to impress their paramour. A leader forcing the Five Nations into war is driven both by fear of their neighbors and the sincere belief that Khorvaire would be
pieces of gold out of Khorvaire. There are spies who will do anything to protect their nations and petty criminals trying to build empires. There’s a place in Eberron for selfless heroes and truly vile
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
for lost Artifacts and other magic items, secure such items, and use magic and monsters to conquer rival nations. An Iuz Arc. The conflict between adventurers and Iuz might follow this broad outline
ancient dragons threatening nations and clashing with each other in devastating battles. The campaign might end with Tiamat herself appearing in the Flanaess—perhaps emerging from the Riftcanyon (see
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
both power and subtlety. Your missions could run the risk of shattering a fragile peace recently established with a rival nation and plunging multiple nations back into war. Or perhaps your group’s
missions pit you against rival combatants during an active engagement, as you influence the war effort. Rival mercenary companies, armed resistance fighters, and monsters drawn to the presence of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
prevent national secrets from falling into the hands of rival intelligence agencies. The Dark Lanterns also have an unwritten license to eliminate any creature that threatens their nation, its sovereign
even hold high positions in the Brelish government. Foreign Nations. Every nation knows the King’s Dark Lanterns serves as an espionage force and do their best to track the movements of Dark Lantern
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
spraying an alchemical defoliant on local farmland to push people living in the area away from the dragon’s lair. The resulting famine is devastating the countryside.
3 Rival realms are
frogs.
8 Two nations—one led by an adult black dragon and the other by a yuan-ti abomination—are on the brink of joining forces to destroy a third nation. The threatened nation is recruiting
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
require combating a rival organization’s disinformation attempts one day, then besting a castle’s defenses the next. The day after that, some poor sap named Bob might need to be disposed of. And no matter
, you might undertake a deep study of conflicts and rival organizations, working carefully to stay three steps ahead of the opposition. In all cases, though, you help advance your franchise by
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
a cult’s villainous plans. 17 A secretive cult uses spies to heighten tensions between two rival nations, hoping to provoke a war that will weaken both. 18 Rebels or forces of an enemy nation have
beholders, and hungry purple worms. They might encounter and even defeat a powerful adult dragon. At this tier, they broker peace between nations or lead them into war, and their formidable reputations
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
collection. 3 Wishing to one-up rivals, a cloud giant seeks adventurers to hunt exotic monsters for a lavish banquet. 4 With two nations on the brink of war, the characters discover cloud giants are
underground encounter feuding stone giants who accuse each other of destroying their artwork; the characters can end the feud by finding the actual vandal (perhaps a third giant, a group of duergar, or an unwitting umber hulk). 6 A stone giant tries to manipulate characters into killing a fierce rival.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
marching against a rival lord. Demon lords only rarely elevate demons to the highest ranks, fearful of inadvertently creating rivals to their own power. Abyssal Invasions. Wherever they wander across the
, even nations embroiled in bitter conflict will set their differences aside to help contain an outbreak of demons, or to seal off abyssal breaches before these fiends can break free. Signs of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
was once easy to doubt their veracity, for what nation didn’t patrol its borders or establish communication (amicable or otherwise) with other nations? The stories of naga and yuan-ti were easy enough
their king’s wishes clear to the nations they visited: leave Najaran prosperity alone, and discourage intruders (such as adventuring types) from violating Najaran borders to steal the fortunes of the






