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                                                     Backgrounds
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                    Ability Scores: Intelligence, Wisdom, CharismaFeat: Magic Initiate (Cleric)Skill Proficiencies: Insight and ReligionTool Proficiency: Calligrapher's SuppliesEquipment: Choose A or B
                                                
                                            
                                                
                                                     grove. There you performed rites in honor of a god or pantheon. You served under a priest and studied religion. Thanks to your priestâs instruction and your own devotion, you also learned how to channel a modicum of divine power in service to your place of worship and the people who prayed there.
                                                
                                            
                                        
                                                     Magic Items
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     reduced by half while you follow that route. If you succeed at the check by 5 or more, the map includes notes on the terrain, granting you advantage on the next ability check you make to travel
                                                
                                            
                                                
                                                    
d8
Landmark
1
The Ancient Sarcophagus of Gerald Smith
2
A tree labeled âThis treeâ
3
âThe Last Resting Place of My Rich Brother that is Also a Bear Cave
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     objects. In this semi-incorporeal state, roughly half of the dragonâs body has a dark, indistinctly spectral form.A Lunar Dragonâs Lair
The cave complex where a lunar dragon makes its lair
                                                
                                            
                                                
                                                     ancient or adult lunar dragonâs lair is warped by the dragonâs magic, which produces one or more of the following effects:
Black Frost. A thin layer of black frost covers the ground
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     creatures or solid objects. In this semi-incorporeal state, roughly half of the dragonâs body has a dark, indistinctly spectral form.A Lunar Dragonâs Lair
The cave complex where a lunar
                                                
                                            
                                                
                                                     containing an ancient or adult lunar dragonâs lair is warped by the dragonâs magic, which produces one or more of the following effects:
Black Frost. A thin layer of black frost
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragonsâ favorite prizes are weapons and armor, records of military history and tactics, and magic items that
                                                
                                            
                                                
                                                     without excavation or magic, as the dragon can simply open doorways in walls whenever necessary.
The lair has the following features:
Disguised Entrances. An otherwise unremarkable cave (shown at the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     periods, the waters surge up into the nearest halls and corridors before draining away.
Underwater Cache. The dragon stashes gold and gems in an underwater cave (at the bottom of the map), the entrance
                                                
                                            
                                                
                                                     veins of emerald gemstones.
Fiery Sight. Fire and lava within 6 miles of the lair become conduits for the dragonâs psionic presence. As an action, the dragon can cast the clairvoyance 
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     gems in an underwater cave (at the bottom of the map), the entrance to which lies 40 feet below the surface of the subterranean pool.
Hatchery. The dragon has lovingly arranged the three small
                                                
                                            
                                                
                                                     defiles, way-markers tumbling off the path, or smaller stones shifting beneath travelersâ feet to send them tumbling down slopes or into rivers.
Thriving Wildlife. Giant lizard;Giant lizards
                                                
                                            
                                        
                                                     Spells
                                                    Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    You perform a special religious ceremony that is infused with magic. When you cast the spell, choose one of the following rites, the target of which must be within 10 feet of you throughout the
                                                
                                            
                                                
                                                     casting.
Atonement. You touch one willing creature whose alignment has changed, and you make a DC 20 Wisdom (Insight) check. On a successful check, you restore the target to its original alignment
                                                
                                            
                                        
                                                    Acolyte
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You have spent your life in the service of a temple to a specific god or pantheon of gods. You act as an intermediary between the realm of the holy and the mortal world, performing sacred rites and
                                                
                                            
                                                
                                                     offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a clericâperforming sacred rites is not the same thing as channeling divine power
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     between the realm of the holy and the mortal world, performing sacred rites and offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric&mdash
                                                
                                            
                                                
                                                    ;performing sacred rites is not the same thing as channeling divine power.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    K: Shrine of Evil Chaos The Cult of Chaos performs evil rites in this cave, subtly drawing monsters to inhabit the Caves of Chaos and bring strife to the Borderlands. The current cult leader is Ivlis
                                                
                                            
                                                
                                                    , the keepâs former priest. Her cruel assistant, Narthus, is always here, and other cultists dwell close by (see cave G). Undead guardians defend the shrine and the Chaos Bellâthe source of the cultâs
                                                
                                            
                                        
                                                     Backgrounds
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     art of fishing, and the promise of the eternal horizon. 
 
Skill Proficiencies: History, Survival
Languages: One of your choice
Equipment: Fishing tackle, a net, a
                                                
                                            
                                                
                                                     turn day into night.
7
Dive into the Abyss. You found yourself in an underwater cave leading to the Abyss, and your luck has been sour ever since.
8
Love Story. You fell in love with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     intruders. Others might refuse to enter for any reason other than during funerary rites to inter a family memberâs remains. Remains laid to rest within the grotto remain peaceful, and the power of the cave is anathema to Undead.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     Bugbear raiders plan an assault. 2+ I: Minotaur Lair A malevolent minotaur prowls this ruined cave. 2+ J: Gnoll Lair Vicious hunters scour this forsaken shrine. 2+ K: Shrine of Evil Chaos A dastardly cult performs unholy rites in this temple. 3
                                                
                                            
                                                
                                                    Getting Started The Caves of Chaos Map displays all the locations characters can visit in the Caves of Chaos. The player version of this map doesn't reveal the caves' contents or names, only the cave
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Sanctums of the Heralds Most meetings of the Heralds of the Comet involve broods of initiates gathering in private homes to read divinatory cards and look for signs of impending cataclysm. Rites of
                                                
                                            
                                                
                                                     the city in an hour or two. Sanctum Locations The building shown in map 12.1 is a large house built in front of a natural cave opening, donated to the Heralds of the Comet by a wealthy aspirant. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     overrun with orcs in league with half-orc spellcasters. Deep in the forest, atop a cave-riddled hill, is a circle of standing stones where the evil half-orcs perform their dark rites.â Xanth avoids
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Seasons Four holy sites, corresponding to the four seasons, stand in or near the polis and serve as templesâprimarily for the rites of Karametra and Nylea, but also to the other gods to an extent. These
                                                
                                            
                                                
                                                     favorite resting spot for people and animals alike, and Nylea and Iroas are worshiped here.  Autumn Nexus. Near the southern edge of Setessa, in an orchard filled with golden apples, a small cave
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     currently in Hollow to cover his tracks by razing the town, caving in the mine, and destroying any evidence of the rites that have taken place there. Meeting Itzmin Itzmin introduces himself as the owner of
                                                
                                            
                                                
                                                     his coach. Cave-In! At some point after the characters enter the mine, Itzminâs bandits detonate alchemical charges to collapse the entrance. Wherever the characters are in the mine, they hear a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the cavern is in no immediate danger of collapsing. See the âCave-In!â section for details on how that might change. Elevator. The elevator is rusted in place, and the shaft it once traversed is
                                                
                                            
                                                
                                                     knowledge she gleans from unholy rites. If TeocĂn is captured, she says nothing to the characters, but they can learn of her goals, Orencio, and Pazuzu by looking through her notesâdozens of filthy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     lid caked in crumbling candle wax and rotted offerings. Whatever rites were performed here were overseen by a larger-than-life statue in the alcove to the south, a sculpture depicting the upper body of
                                                
                                            
                                                
                                                    -eyed shock. The mask functions as slippers of spider climbing. 8. Cave and Tunnel On the crumbling eastern wall of the tomb is a rough-edged hole that leads to an uneven cavity in the earth. Two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     predicts that the war will end with Luthic the only deity standing, as the cave mother ascends to rule her warrior children.
 Gruumsh, âHe Who Watchesâ Gruumsh, the undisputed ruler of the orc
                                                
                                            
                                                
                                                     battle. No orc will eat or harm one of these sacred beasts, which are believed to be imbued with Bahgtruâs spirit. Luthic, âthe Cave Motherâ While Gruumsh is the external force that pushes the orcs to
                                                
                                            
                                        






