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Returning 18 results for 'nbsp constructs release pdf'.
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Monsters
Spelljammer: Adventures in Space
Hold Breath. The ssurran can hold its breath for 15 minutes.Multiattack. The ssurran makes two Claw attacks.
Claw. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit
bombs to throw.Ssurran poisoners coat their weapons with toxin and hurl bombs that release poisonous gas.
Ssurran
Ssurran are lizardfolk who have adapted to life in arid climates and in Wildspace
Monsters
The Wild Beyond the Witchlight
"} piercing damage.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one creature. Hit: 1 piercing damage.
Euphoria
of its turns to determine its behavior during the turn:
1–4. The target takes no action or bonus action and uses all of its movement to move in a random direction.
5–6. The
Monsters
The Wild Beyond the Witchlight
Mimicry. Each campestri in the swarm can mimic any voice or song it has heard, albeit in a nasal falsetto.
Swarm. The swarm can occupy another creature’s space and vice versa, and the
fewer.
Spores (1/Day). A 20-foot radius of spores extends from the swarm. These spores can go around corners, and they have no effect on Constructs, Elementals, Plants, or Undead. Each other creature
Korred
Legacy
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Monsters
Volo's Guide to Monsters
. The korred can use a bonus action to release the target, which is also freed if the korred dies or becomes incapacitated.
A rope of korred hair has AC 20 and 20 hit points. It regains 1 hit point
its greatclub or hurls two rocks.
Greatclub. Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Greatclub"} to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6
Mass Cure Wounds
Legacy
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Spells
Basic Rules (2014)
+ your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.
Mass Healing Word
Legacy
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Spells
Basic Rules (2014)
undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing increases by 1d4 for each slot level above 3rd.
Prayer of Healing
Legacy
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Spells
Basic Rules (2014)
Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher
Levels. When you cast this spell using a spell slot of 3rd level or higher, the healing increases by 1d8 for each slot level above 2nd.
Spells
Xanathar's Guide to Everything
hit points to that creature (no action required). The spirit can’t heal constructs or undead. The spirit can heal a number of times equal to 1 + your spellcasting ability modifier (minimum
of twice). After healing that number of times, the spirit disappears.
As a bonus action on your turn, you can move the spirit up to 30 feet to a space you can see.
At Higher Levels. When you
Find Steed
Legacy
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Spells
Basic Rules (2014)
of you, you can communicate with each other telepathically.
You can't have more than one steed bonded by this spell at a time. As an action, you can release the steed from its bond at any time, causing it to disappear.
Book of Exalted Deeds
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
a creature of good alignment that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to
of kindness or generosity within the span of 10 days, or if you willingly perform an evil act, you lose all the benefits granted by the book.
Random Properties
The Book of Exalted Deeds has
Backgrounds
Sword Coast Adventurer's Guide
abandoned the soft ways of civilization.
BARBARIAN TRIBES OF FAERÛN
Though this section details the Uthgardt specifically, either it or the outlander background from the Player
in the Chondalwood, or the magic-hating human tribes of the sweltering jungles of Chult.
You might have grown up in one of the tribes that had decided to settle down, and now that they have
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
blatant violence in any form. Aurum NPCs d4 NPC 1 An aging dwarf — a retired general and an Aurum Concordian — collects unusual constructs, hoping to find a way to transfer his mind into a superior
research goes missing, is the Concordian to blame? 3 A member of the Gold Concord is on the run from the Aurum after learning a terrible secret. 4 An imprisoned Concordian mobilizes a network of contacts and well-placed Aurum members in order to secure their own release.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Spells such as dimension door or teleport thus can’t be used to get inside the tower, nor can creatures be magically summoned inside it by anyone except Ezzat. No constructs can approach within 10 feet of
outside the stalagmite tower long enough might see Ezzat open the outer door to release his pseudodragon, Ipses (see area 17). The lich stands in the open doorway while Ipses hunts vermin and gathers up
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
). She would even agree to release Felgolos from custody. She has no honor, however, and will break her word or attempt to reclaim what’s hers as soon as the children are safely returned to her. If any
progress, all of the pieces are in their starting locations. The constructs don’t attack unless one of them is attacked first, or unless they are commanded to do so by Sansuri or Thullen. A chess piece
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mountains, in the Mournland, filled with secrets and waiting to be explored. History of the Colossi House Cannith spent much of the war working on various kinds of constructs that could serve as soldiers
doomed to haunt it until they can find blessed release. Map 4.8: Fallen Warforged Colossus View Player Version
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Modrons” above. If the characters disturb any tarp covering a monodrone, the constructs all spring to life, whirring and clanking. Issuing a metallic cry of “Intruders!”, the replica monodrones attack
lion head is disabled, it loses its bite attack. Prisoner. Screve held a pentadrone from Mechanus as his prisoner in this area, using the modron as a model for the constructs he was creating. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
is attached to an iron lever. A wooden staircase once climbed 20 feet to the next level, but it has partially collapsed. The Kolat brothers once crafted constructs in this workshop. The magical clamped
lever is an action that causes both clamps to release the floor, which is then magically driven upward into the ceiling. Creatures standing on the floor are knocked prone and must make a DC 20
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. They use the pegasus stat block, with these changes: The glass pegasi are Constructs with immunity to exhaustion and the charmed, frightened, paralyzed, and petrified conditions. They have AC 15 while
manes—a creature incapable of feeling guilt. Even if they are freed from temporal stasis, the prisoners remain trapped in their cages until the pixies release them, which they can’t do while frozen in






