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Returning 35 results for 'need chasm race pdf'.
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Spells
Playerâs Handbook
creature or object. The wall doesnât need to be vertical or rest on a firm foundation. It must, however, merge with and be solidly supported by existing stone. Thus, you can use this spell to bridge a
chasm or create a ramp.
If you create a span greater than 20 feet in length, you must halve the size of each panel to create supports. You can crudely shape the wall to create battlements and the
Monsters
Spelljammer: Adventures in Space
, and other unsuspecting targets to destroy.
A murder cometâs creator can bind their spirit to the comet. In this form, the cometâs creator becomes ageless and immortal, free to race across
Wildspace without need for air, sleep, or sustenance. The murder cometâs face takes on the appearance of its creatorâs, and its statistics change as follows:
Replace the cometâs
Monsters
Mythic Odysseys of Theros
volcanoes, where they caper among the forces of dissolution and rebirth. During avalanches and volcanic eruptions, groups of oreads might race ahead of the destruction, dancing, singing, and doing what
times of special need, deities tied to facets of nature might employ nymphs as messengers, guardians, or scouts.
Immortal Nature. A nymph doesn't require food, drink, or sleep.
Fire, Poison
Monsters
Fizban's Treasury of Dragons
empathy is a bottomless well. I canât help but lose myself in the emotions of others.
5
The stars have much to tell us, and folk need me to interpret what the stars say.
6
All play and no
.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that spans a chasm between a lesser peak and the lair.
Anterior Spires
Monsters
Fizban's Treasury of Dragons
.
4
My empathy is a bottomless well. I canât help but lose myself in the emotions of others.
5
The stars have much to tell us, and folk need me to interpret what the stars say.
6
spans a chasm between a lesser peak and the lair.
Anterior Spires. Rising from the far side of the bridge are the lairâs anterior spires. These solid, pointed shafts resemble inverted icicles more
Wall of Stone
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
object. The wall doesn't need to be vertical or rest on any firm foundation. It must, however, merge with and be solidly supported by existing stone. Thus, you can use this spell to bridge a chasm or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Silken Paths The Silken Paths are a network of spider webs crisscrossing a 500-foot-deep, 2,000-foot-wide chasm that stretches for nearly five miles. The major strands of the webs are traversable
but, due to the fact that old webs disintegrate over time and the giant spiders inhabiting the chasm are constantly spinning new ones, the Silken Paths are ever-changing. The chasm has numerous
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
official D&D source, such as a book or a PDF, to create a character. This restriction ensures that players donât need to own a lot of books to make a character and makes it easier for DMs to know how all
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
.
Gang Mentality
Since bugbears arenât a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
Species
Acquisitions Incorporated
then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
steeped in a culture, the verdan remain on the lookout for oppression and curtailment of freedoms. They understand the need for laws that protect, but they rail against laws that restrict and oppress
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
questions: Why does my campaign need the race to be playable? What does the race look like? Where do the members of this race live? Are there interesting conflicts built into the raceâs history that make
way to modify an existing race is to change its appearance. Changes to a raceâs appearance need not affect its game elements. For example, you could transform halflings into anthropomorphic mice
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Banrionâs Lair The rocky plateau beyond the chasm holds the crumbled shell of an ancient castle. Banrion the unicorn makes her home here, along with a number of goodly fey who shelter in a network of
across the chasm.) In this way, the characters discover the towerâs controls if they have not already. If asked, Banrion knows only that the clock tower was once part of an ancient city. She describes
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
ruler. A mountain might have several steadings and households at various points along its slopes, for example. Or a vast Underdark chasm might have many caves in its walls, each of which holds a giant
. A giant sovereignâs steading might be at the peak of a mountain or in the depths of a chasm. High-status giants populate nearby steadings, while the lowest-ranking giants inhabit those farthest away
Backgrounds
Tomb of Annihilation
and the ways of their people, who eventually treated you as one of their own. One culture had more of an influence on you than any other, shaping your beliefs and customs. Choose a race whose culture
cultureâeven one in need of aid. (Lawful)
3
Knowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)
4
Power. Common people crave strong
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, youâll need to play out the race. This can be quite a bit of fun, especially if you let players whose characters arenât directly involved take over at least some of the NPC racers. Encourage everyone to
harbor and the cityâs four hills. Spectators are seldom injured, but itâs a dangerous sport for the dinosaurs and their riders. A typical race day has three races: one for four-legged beasts, one for
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Things to Do in Dura Talk About the Race. The inhabitants of Dura are devoted to the Race of Eight Winds and are always willing to discuss the latest news. Gamble. Legal gambling is heavily taxed and
excellent source for exotic goods⊠legal or otherwise. Clifftop caters to adventurers and has a reasonable selection of magical goods. A Little Crime. Looking for a fence? Need to find a smuggler or an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
source for exotic goods, legal or otherwise. Clifftop, in Upper Dura, caters to adventurers and has a reasonable selection of magical goods. Bend the law. Looking for a fence or need to hire an assassin
? Lower Dura is the nexus for criminal activities in Sharn. Talk about the race. The inhabitants of Dura are devoted to the Race of Eight Winds and are always willing to discuss the latest news. Suffer a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
to its speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it canât occupy the same space as a creature or object. The wall doesnât need to be vertical
or rest on any firm foundation. It must, however, merge with and be solidly supported by existing stone. Thus, you can use this spell to bridge a chasm or create a ramp. If you create a span greater
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
to its speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it canât occupy the same space as a creature or object. The wall doesnât need to be vertical
or rest on any firm foundation. It must, however, merge with and be solidly supported by existing stone. Thus, you can use this spell to bridge a chasm or create a ramp. If you create a span greater
Orc
Legacy
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldnât hesitate to take to the field
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
serpent gods began to demand more and more sacrifices, the yuan-ti stepped up their raids on bordering settlements to meet this need.
Calm long-view schemers, innate deceivers, and immune to poison
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Areas of the Earth Temple B1. Gargoyle Chasm The passage leads to a subterranean chasm spanned by a zigzagging, ten-foot-wide stone bridge without railings. The bridge links tunnels leading north and
south. The chasm floor is fifty feet below the bridge and consists of a jumbled mass of boulders. To the west, the chasm narrows and continues for some distance.
Three gargoyles guard the area
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
marked on the DMâs map (below). Characters spot Icespire Hold if they come within 1 hex of it. If the characters are ready to confront the dragon but need help finding its lair, use one of the
is captured alive. This orc speaks Common and knows where the dragonâs lair is. The characters can also capture an orc themselves and get the information they need from it. Tymoraâs Luck. A sidekick
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
generate a crew using the suggestions in the âShip Purposeâ section below or by using the suggested crew for a shipâs type. Crew Member Names Should you need to quickly generate the name of a member
of a shipâs crew, the following table makes it easy to produce a two-part name that could apply to any member of a crew, regardless of gender or race. Crew Member Name d20 First Half Second Half 1
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
student character. It introduces the owlin race and five backgroundsâone for each collegeâas well as a collection of feats, spells, and magic items. Chapters 3â6 provide a campaign meant to advance
. Whether student adventurers get caught up in a duel with their rivals or face a dreaded mage hunter, the stat blocks in this chapter give you the information you need to resolve the situation.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
shards now, but the fanatics need as many obelisk fragments as possible to ensure their ritual will succeed. The Sawpleesâ map reveals the locations of three other fragments: an abandoned dwarven
more obelisk pieces the mind flayers acquire, the more difficult it will be to stop their ritual. The characters must race against the clock to keep the mind flayers and their lackeys from recovering more of the shattered obelisk.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
belongings strapped to their backs. Even when they are happily steeped in a culture, the verdan remain on the lookout for oppression and curtailment of freedoms. They understand the need for laws that
speak out against cultural restraints on individuals, particularly those based on physical characteristics such as gender, race, or appearance.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
and what they want. You donât need to be an actor or stand-up comedian to get good drama or humor out of your NPCs, but if you want to ham it up, hereâs some advice: Relax. Donât worry about
have no reason to fight ordinary townsfolk. Hence, no game statistics are provided for them. If statistics become necessary, use the commoner stat block to represent an adult NPC of any race.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
guilds that have seized an outsized measure of power, those who need to be taken down a peg, rather than piling further humiliation onto those who are already struggling. They use masks, marionettes
, or effigies to caricature public figures, or sometimes play pranks on those individuals directly in the streets. Rakdos Lampooner
Medium humanoid (any race), chaotic evil
Armor Class 12 (leather
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
environment? Weâve got the advice and narrative options you need. This chapter also presents a new race inspired by the chaotic drive to achieve that underlies every Acq Inc campaign, as well as a number of
spells with a decidedly financial flair. And finally, youâll get to meet some of the rival factions your characters will inevitably crash up against in the frenzied race for franchise success.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
feet. Ancestral Legacy. If you replace a race with this lineage, you can keep the following elements of that race: any skill proficiencies you gained from it and any climbing, flying, or swimming
within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness as shades of gray. Deathless Nature. You donât need to breathe. Spider
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
table to determine the nature of the crew. The race chosen or rolled need not be the only one found on the ship, and you might use a table multiple times to make a shipâs crew and passengers more
Attitude and Race Each shipâs crew and passengers have an attitude that guides how they interact with the characters. Friendly ships seek to trade or share news, neutral ones attack if they feel
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
see the outcome of the Seadeeps conflict but stand ready to assist should the githyanki need help. The leader of this githzerai band, Yrlakka, is a member of the Shaâsal Khou, a faction of renegade
githyanki and githzerai who seek to reunify the gith races. By helping the githyanki defeat a common foe, Yrlakka hopes to demonstrate the merits of a single unified gith race â not only to the evil
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
need to be vertical or rest on a firm foundation. It must, however, merge with and be solidly supported by existing stone. Thus, you can use this spell to bridge a chasm or create a ramp. If you
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
need to be vertical or rest on a firm foundation. It must, however, merge with and be solidly supported by existing stone. Thus, you can use this spell to bridge a chasm or create a ramp. If you






