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                        Returning 35 results for 'non cone record pdf'.
                    
                
                        
                            
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                                                     Monsters
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Cataclysmic Breath"}. The dragon exhales a wave of ghostly purple flames in a 30-foot cone. Each creature in that area
                                                
                                            
                                                
                                                     corpse of such a creatures within the cone, becomes a zombie (see the Monster Manual) under the dragon’s control. The zombie acts on the dragon’s initiative but immediately after the
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Frost. While holding this staff, Avarice can expend 1 or more of its charges to cast one of the following spells from it (spell save DC 14): cone of cold (5 charges), fog cloud (1 charge), ice storm (4
                                                
                                            
                                                
                                                     fantasizes about rising to fame and prominence in record time and hopes that plundering the lost Netherese city of Ythryn will turn her fantasies into reality.
The tiefling has the secret support of the
                                                
                                            
                                        
                                                     Monsters
                                                    Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Aberrant Form. The zealot exudes the chaos of the Far Realm. Any non-Aberration creature that starts its turn within 5 feet of the zealot must succeed on a DC 15 Wisdom saving throw or take 7 (2d6
                                                
                                            
                                                
                                                    ", "rollDamageType":"psychic"} psychic damage.
Mind Blast (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Mind Blast"}. The zealot magically emits psychic energy in a 60-foot cone
                                                
                                            
                                        
                                                     Monsters
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    "}. The dragon exhales a wave of ghostly purple flames in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 45 (10d8);{"diceNotation":"10d8", "rollType":"damage
                                                
                                            
                                                
                                                    . Additionally, any Medium or smaller Humanoid killed by the breath’s damage, as well as every corpse of such a creature within the cone, becomes a zombie (see the Monster Manual) under the dragon
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     exhales paralyzing gas in a 60-foot cone. Each creature in that area must succeed on a DC 20 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of
                                                
                                            
                                                
                                                     is identical to the control weather spell.
Within 1 mile of the lair, winds buoy non-evil creatures that fall due to no act of the dragon’s or its allies. Such creatures descend at a rate of
                                                
                                            
                                        
                                                    Adult Gold Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    ","rollAction":"Breath Weapons"}. The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity
                                                
                                            
                                                
                                                    .
Weakening Breath. The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a DC 21 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks
                                                
                                            
                                        
                                                    Adult Silver Dragon
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     of the following breath weapons.
Cold Breath. The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 20 Constitution saving throw, taking 58 (13d8
                                                
                                            
                                                
                                                     paralyzing gas in a 60-foot cone. Each creature in that area must succeed on a DC 20 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its
                                                
                                            
                                        
                                                    Ancient Gold Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    ":"recharge","rollAction":"Breath Weapons"}. The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24
                                                
                                            
                                                
                                                     one.
Weakening Breath. The dragon exhales gas in a 90-foot cone. Each creature in that area must succeed on a DC 24 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength
                                                
                                            
                                        
                                                    Winter Eladrin
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Mordenkainen’s Tome of Foes
                                                    
                                                
                                            
                                                     wind
1/day each: cone of cold, ice storm
Magic Resistance. The eladrin has advantage on saving throws against spells and other magical effects.
Sorrowful Presence. Any non-eladrin creature that
                                                
                                            
                                        
                                                    Ancient Silver Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     uses one of the following breath weapons.
Cold Breath. The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 24 Constitution saving throw, taking 67 (15d8
                                                
                                            
                                                
                                                     exhales paralyzing gas in a 90-foot cone. Each creature in that area must succeed on a DC 24 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Bobby  Downloadable PDF Equipment Thunderous Greatclub
 4 Handaxes
 Explorer’s Pack
 Carpenter’s Tools
 Healer’s Kit
 Iron Pot
 Shovel
 Traveler’s Clothes
 Thunderous Greatclub Weapon
                                                
                                            
                                                
                                                     Magic action, you can strike the weapon against a hard surface to create a loud clap of thunder audible out to 300 feet. You also create a 30-foot Cone of thunderous energy. Each creature in the Cone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Bobby  Downloadable PDF Equipment Thunderous Greatclub
 4 Handaxes
 Explorer’s Pack
 Carpenter’s Tools
 Healer’s Kit
 Iron Pot
 Shovel
 Traveler’s Clothes
 Thunderous Greatclub Weapon
                                                
                                            
                                                
                                                     Magic action, you can strike the weapon against a hard surface to create a loud clap of thunder audible out to 300 feet. You also create a 30-foot Cone of thunderous energy. Each creature in the Cone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     campaign unfolds, focus adventures on different conflicts to keep the players’ excitement high. Use the Campaign Conflicts tracking sheet to record your campaign’s conflicts (with room to add details
                                                
                                            
                                                
                                                     example, that the bandits they fought throughout their first four levels are merely puppets of an enemy nation they must confront in the second tier. The “Greyhawk” section in this chapter has examples of conflict arcs.  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     eye ray is based on. Antimagic Cone: mirage arcane, power word stun (affecting the weakest non-stunned target in the cone each round) Charm Ray: banishment (1 minute), confusion (1 minute) Death Ray
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     arm with a mind of its own 03–04 Wearable blanket with sleeves and a hood 05–06 Small, rectangular device that can record and play back audio of up to 1 minute in length 07–08 Glow-in-the-dark ink
                                                
                                            
                                                
                                                     produces a 15-foot cone of bright light for up to 1 hour every 24 hours 17–18 Colorful toy ray gun with lights and sounds 19–20 Bottle of fizzy, sweet-tasting liquid 21–22 Map of an unexplored star
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    Settlement Tables and Tracker The following tables allow you to flesh out details about a settlement. You can use the accompanying Settlement Tracker to record important information about a village
                                                
                                            
                                                
                                                       1d20 Type   1 Pawnshop 2 Apothecary 3 Grocer 4 Delicatessen 5 Potter 6 Undertaker 7 Bookstore 8 Moneylender 9 Armorer 10 Chandler 11 Smithy 12 Carpenter 13 Weaver 14 Jeweler 15 Baker 16 Mapmaker 17 Tailor 18 Ropemaker 19 Mason 20 Scribe  Olga Drebas  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     such a creatures within the cone, becomes a zombie (see the Monster Manual) under the dragon’s control. The zombie acts on the dragon’s initiative but immediately after the dragon’s turn. Absent any other command, the zombie tries to kill any non-Undead creature it encounters.
                                                
                                            
                                                
                                                    : +11 to hit, reach 5 ft. one target. Hit: 10 (1d8 + 6) slashing damage.
 Cataclysmic Breath (Recharge 5–6). The dragon exhales a wave of ghostly purple flames in a 60-foot cone. Each creature in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    /day each: cone of cold, ice storm
 Magic Resistance. The eladrin has advantage on saving throws against spells and other magical effects.
 Sorrowful Presence. Any non-eladrin creature that starts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     creature approaching the pool, asking the creature’s business in a booming voice. The guardian attacks any non-Beast who lies, refuses to answer, or tries to use the gate without Wrath’s permission. If the
                                                
                                            
                                                
                                                     characters are honest about why they want to use the gate, Wrath allows them to bring their mimir close to the gate and record an entry for Faunel.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Bobby  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                    . Clap of Thunder. As a Magic action, you can strike the weapon against a hard surface to create a loud clap of thunder audible out to 300 feet. You also create a 30-foot Cone of thunderous energy. Each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    Monsters B - E Bandit Captain
 Medium humanoid (any race), any non-lawful alignment
 Armor Class 15 (studded leather)
 Hit Points 65 (10d8 + 20)
 Speed 30 ft.
   STR
 15(+2)
 
  DEX
 16(+3
                                                
                                            
                                                
                                                    ), Tasha’s hideous laughter
 Actions
 Mind Blast (Recharge 5-6). The brain in a jar magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a DC 15 Intelligence
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                    Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name You’ll
                                                
                                            
                                                
                                                     harboring an unrequited passion. 9 The NPC nurses a powerful ambition. 10 The NPC is deeply dissatisfied or unhappy.  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
                                                    
                                                
                                            
                                                     the hemispherical cup the holder of the instrument will be teleported instantly to be spat out of the devil’s mouth at area 6, nude, while all non-living materials with the individual go to area 33
                                                
                                            
                                                
                                                    , or one 4th-level) will stanch the flow of blood, as will a heal spell. If other magic is used against the blood, only the following spells will have any effect: Cone of cold freezes the blood and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                      Aurnozci within the Firehive The cult’s leader, the Eye of Aurnozci, focuses on powerful mortals or enemies of the cult. High-level characters with a record of heroic deeds can easily fall into this
                                                
                                            
                                                
                                                    .
 Tail. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.
 Mucus Spray (Recharge 5–6). Aurnozci sprays mucus in a 60-foot cone. Each creature in that cone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     so alien in construction that non-illithids must resort to magic to discern its meaning. Though Qualith can be used to keep records, illithids most often use it to mark portals or other surfaces with
                                                
                                            
                                                
                                                     hit points, the mind flayer kills the target by extracting and devouring its brain.
 Mind Blast (Recharge 5–6). The mind flayer magically emits psychic energy in a 60-foot cone. Each creature in that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     companion or other non-humanoid present with the party. If the panther is not attacked and is unable to find a target, it takes to pacing in front of the door. If the party attacks the cat, its mental
                                                
                                            
                                                
                                                     cast cone of cold, but he can cast sleet storm and fear once per day each. When he casts fear, he unleashes a great bellow that shakes the room. Treasure. Xipe’s treasure includes a wooden cylinder
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     damage on a successful one.
 Sleep Breath. The dragon exhales sleep gas in a 90-foot cone. Each creature in that area must succeed on a DC 21 Constitution saving throw or fall unconscious for 10 minutes
                                                
                                            
                                                
                                                     (13d6) fire damage on a failed save, or half as much damage on a successful one.
 Sleep Breath. The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a DC 18
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     record time and hopes that plundering the lost Netherese city of Ythryn will turn her fantasies into reality. The tiefling has the secret support of the archdevil Levistus, having traded her soul years
                                                
                                            
                                                
                                                    : burning hands, cone of cold, find familiar, ice storm, lightning bolt, rope trick, thunderwave, tongues, wall of fire, and wall of force. Avarice, her raven familiar, and her gargoyles Avarice
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     (an arcane focus) and a leather-bound spellbook that belong to Marta Moonshadow (see area 5d). The book contains the following spells: chromatic orb, cone of cold, counterspell, detect magic, dispel
                                                
                                            
                                                
                                                     entrails and other less identifiable fixings. Non-drow intruders are attacked on sight. 20d. Demon Mirror The door to this building is locked, and T’rissa Auvryndar (see area 6) carries the only key
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     opportune moment to attack intruders with surprise. The other moves east to the gate and opens it to release a brown bear, which attacks any non-troglodyte in the next round (roll initiative for the bear
                                                
                                            
                                                
                                                     when it is released). Bear Pen. A sturdy timber gate, latched on the outside, seals a smaller cave to the east. The bear attacks any non-troglodyte that opens the cage door, then tries to escape
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     non-genie creature who communicates a wish in a way the djinni can understand. If the djinni casts the spell for the creature, the djinni suffers none of the spell’s stress. Once the djinni has cast it
                                                
                                            
                                                
                                                     + 7) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.
 Steam Breath (Recharge 5–6). Constitution Saving Throw: DC 19, each creature in a 60-foot Cone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    . Hit: 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.
 Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to
                                                
                                            
                                                
                                                     the Border Ethereal and vice versa, but it can’t affect or be affected by anything on the other plane.
 Horrific Visage. Wisdom Saving Throw: DC 13, each creature in a 60-foot Cone that can see the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     bridges or towers) by linking their bodies or dig around impediments. No matter how many modrons are destroyed, more take their place. Any non-modron that enters the path of the marching modrons on foot is
                                                
                                            
                                                
                                                     devastation in a 150-foot cone. Any creature in that area must succeed on a DC 16 Dexterity saving throw or take 55 (10d10) necrotic damage. If this damage reduces a creature to 0 hit points, its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     from his stasis, the storm giant king is disoriented, confused, and hostile toward all non-giants he sees. The last thing he remembers was being ambushed during a meeting with small folk, whom he was
                                                
                                            
                                                
                                                     level: counterspell, fly, lightning bolt, sending, water breathing
 4th level: arcane eye, banishment, fire shield, ice storm, stoneskin
 5th level: cone of cold, scrying, seeming, teleportation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     alhoon magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a DC 16 Intelligence saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. A
                                                
                                            
                                                
                                                     hit points, the lich kills the target by extracting and devouring its brain.
 Mind Blast (Recharge 5–6). The lich magically emits psychic energy in a 60-foot cone. Each creature in that area must
                                                
                                            
                                        






