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Returning 35 results for 'poison apart and his consume'.
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Spells
Player’s Handbook
You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don&rsquo
;t set in until this hour is over. Up to twelve creatures can partake of the feast.
A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"poison"} poison damage.
Sticky Leg. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Sticky Leg"} to hit
domesticate steeders, particularly duergar. Typically the females serve as steeds in battle, while the males are used as draft animals.
Steeders attempt to tear apart perceived threats—and consider
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"poison"} poison damage.
Sticky Leg. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Sticky Leg"} to hit
domesticate steeders, particularly duergar. Typically the females serve as steeds in battle, while the males are used as draft animals.
Steeders attempt to tear apart perceived threats—and consider even
Monsters
Mordenkainen Presents: Monsters of the Multiverse
broodguards as “histachii,” which means “egg-watchers.”
Most broodguards are made from human captives forced to consume a magical brew that renders them helpless and unable to
", "rollAction":"Broodguard transformation potion", "rollDamageType":"poison"} poison damage and is otherwise unaffected.
A spell such as lesser restoration or remove curse can end the transformation process at
Monsters
Vecna: Eve of Ruin
Foul Ichor. A creature that hits Miska with a melee weapon attack takes 7 (2d6);{"diceNotation":"2d6", "rollType":"damage", "rollAction":"Foul Ichor", "rollDamageType":"poison"} poison damage
", "rollAction":"Lupine Bite", "rollDamageType":"piercing"} piercing damage plus 27 (6d8);{"diceNotation":"6d8", "rollType":"damage", "rollAction":"Lupine Bite", "rollDamageType":"poison"} poison
Monsters
Bigby Presents: Glory of the Giants
forms are unstable, constantly breaking apart and reforming as clouds of frost billow off them. As a rime hulk moves, it leaves a trail of ice that can freeze enemies in place. When it dies, a rime hulk explodes in a burst of frost.Cold, Poison
Juiblex
Legacy
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Monsters
Out of the Abyss
must possess as many material goods as I can.”
81–00
“My personality is irrelevant. I am defined by what I consume.”
Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Fire, Lightning
","rollDamageType":"poison"} poison damage, and the target is slimed. Until the slime is scraped off with an action, the target is poisoned, and any creature, other than an ooze, is poisoned while within 10 feet
Monsters
The Book of Many Things
apart the cocoon, ending the cocoon’s effect with a successful DC 23 Strength (Athletics) check.
Insect Swarm. Aurnozci creates a 30-foot-radius sphere of stinging wasps centered on a point
", "rollDamageType":"piercing"} piercing damage and 16 (3d10);{"diceNotation":"3d10", "rollType":"damage", "rollAction":"Insect Swarm", "rollDamageType":"poison"} poison damage on a failed save, or half as much
Monsters
Mordenkainen Presents: Monsters of the Multiverse
);{"diceNotation":"4d6+7","rollType":"damage","rollAction":"Corrupting Touch","rollDamageType":"poison"} poison damage, and the target is slimed. Until the slime is scraped off with an action, the target is
ooze, a noxious creature that doesn’t care about the plots and schemes of others of its kind. It exists only to consume, digesting and transforming living matter into more of itself.
A true
Monsters
Curse of Strahd
","rollDamageType":"necrotic"} necrotic damage on a failed save, or half as much damage on a successful one.Recent years have been difficult for Exethanter, whose body and mind have been falling apart. The lich has
(15d6);{"diceNotation":"15d6","rollType":"damage","rollAction":"Apparitions","rollDamageType":"necrotic"} necrotic damage on a failed save, or half as much damage on a success. The apparitions then disappear.
Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Lightning, Necrotic
Yeenoghu
Legacy
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Monsters
Out of the Abyss
, decorated by the flayed skins of his foes. He wields a triple-headed flail called the Butcher, which he can summon into his hand at will, although he is as likely to tear his prey apart with his bare
constantly starting fights in the hope of seeing bloodshed.”
81–00
“I keep trophies from the bodies I have slain, turning them into adornments.”
Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Fire, Lightning
Monsters
Mordenkainen Presents: Monsters of the Multiverse
at will, although he is as likely to tear his prey apart with his teeth.Yeenoghu’s Lair
Yeenoghu’s lair in the Abyss is called the Death Dells. Its barren hills and ravines serve as a
incapacitated, any creature that has Rampage can make its Gnashing Jaws attack as a bonus action while within 10 feet of this creature.
Poison; Bludgeoning, Piercing, and Slashing that is
Monsters
Van Richten’s Guide to Ravenloft
it is immune to poison and psychic damage. It has 15 hit points, but it regains all its hit points at the end of every combatant’s turn.Multiattack. The priest attacks twice.
Soul Blade. Melee
. Fearing that their master would eventually consume their souls, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them—that their
Monsters
Van Richten’s Guide to Ravenloft
destroyed. The tattoo is invulnerable while the priest has at least 1 hit point. The tattoo is otherwise an object with AC 15, and it is immune to poison and psychic damage. It has 15 hit points, but
von Zarovich faced the lich in battle. Their bravery would have been for naught if Osybus’s disciples hadn’t betrayed him. Fearing that their master would eventually consume their souls
Monsters
Van Richten’s Guide to Ravenloft
of Osybus on the priest’s body must be destroyed. The tattoo is invulnerable while the priest has at least 1 hit point. The tattoo is otherwise an object with AC 15, and it is immune to poison
disciples hadn’t betrayed him. Fearing that their master would eventually consume their souls, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a
Monsters
Van Richten’s Guide to Ravenloft
15, and it is immune to poison and psychic damage. It has 15 hit points, but it regains all its hit points at the end of every combatant’s turn.Multiattack. The priest attacks twice.
Soul Blade
betrayed him. Fearing that their master would eventually consume their souls, the disciples aided Osybus’s foes and destroyed his physical form. As he perished, he uttered a curse upon them&mdash
Monsters
Van Richten’s Guide to Ravenloft
body must be destroyed. The tattoo is invulnerable while the priest has at least 1 hit point. The tattoo is otherwise an object with AC 15, and it is immune to poison and psychic damage. It has 15 hit
Strahd von Zarovich faced the lich in battle. Their bravery would have been for naught if Osybus’s disciples hadn’t betrayed him. Fearing that their master would eventually consume their
Monsters
Van Richten’s Guide to Ravenloft
poison and psychic damage. It has 15 hit points, but it regains all its hit points at the end of every combatant’s turn.Multiattack. The priest uses Fire Ray twice.
Fire Ray. Ranged Spell
been for naught if Osybus’s disciples hadn’t betrayed him. Fearing that their master would eventually consume their souls, the disciples aided Osybus’s foes and destroyed his
Monsters
Van Richten’s Guide to Ravenloft
point. The tattoo is otherwise an object with AC 15, and it is immune to poison and psychic damage. It has 15 hit points, but it regains all its hit points at the end of every combatant’s
faced the lich in battle. Their bravery would have been for naught if Osybus’s disciples hadn’t betrayed him. Fearing that their master would eventually consume their souls, the disciples
Heroes' Feast
Legacy
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Spells
Basic Rules (2014)
You bring forth a great feast, including magnificent food and drink. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don’t set in until this
hour is over. Up to twelve creatures can partake of the feast.
A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to
spells
target takes 2d10 Poison damage, has the Poisoned condition until the end of its next turn, and is aware it was targeted by a curse.
Initial Effect. On a failed save, the target takes 4d10 Poison damage
becomes ravenous and is compelled to consume the flesh of Humanoids. No other food satiates it. The creature can’t have Advantage on D20 Tests.
Culmination. The cursed creature twists into a deformed figure and becomes a Bloated Gastromorph.
Cleric
Legacy
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Classes
Basic Rules (2014)
provoke awe and dread, lay curses of plague or poison, and even call down flames from heaven to consume their enemies. For those evildoers who will benefit most from a mace to the head, clerics depend on
monsters
, the Wicker Man stands silent and impassive until it is ignited while filled with living sacrifices. Then it comes to life and seeks to consume any nonbelievers—and sometimes even the faithful.The
their cult’s praises or hymns can be heard up to 300 feet away, even through a Silence spell.
If the Wicker Man dies or moves its lair elsewhere, these effects end immediately.Fire, Poison
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
bring forth a great feast, including magnificent food and drink. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don’t set in until this hour is
over. Up to twelve creatures can partake of the feast. A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to poison and being
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
bring forth a great feast, including magnificent food and drink. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don’t set in until this hour is
over. Up to twelve creatures can partake of the feast. A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to poison and being
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gricks Worms That Hunt the Dark and Decaying Habitat: Forest, Underdark; Treasure: Any Domenico Cava
Gricks are wormlike predators that burst from hiding—flailing and snapping—to consume
, legendary magic items, or powerful supernatural beings.
Grick Gricks tend to be solitary hunters, but young gricks might lurk near dozens of their brood mates for years before gradually drifting apart
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gricks Worms That Hunt the Dark and Decaying Habitat: Forest, Underdark; Treasure: Any Domenico Cava
Gricks are wormlike predators that burst from hiding—flailing and snapping—to consume
, legendary magic items, or powerful supernatural beings.
Grick Gricks tend to be solitary hunters, but young gricks might lurk near dozens of their brood mates for years before gradually drifting apart
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
bring forth a great feast, including magnificent food and drink. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don’t set in until this hour is
over. Up to twelve creatures can partake of the feast. A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to poison and being
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
bring forth a great feast, including magnificent food and drink. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don’t set in until this hour is
over. Up to twelve creatures can partake of the feast. A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to poison and being
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
shortly after consuming their prey.
Level 3: Alchemical Gastronomy You gain proficiency with Alchemist’s Supplies and Cook’s Utensils.
Level 3: Transmuting Metabolism You gain the ability to consume
you finish a Long Rest, at which point it loses its potency.
Veli Nyström
Consuming Portions. As a Bonus Action, you can consume a portion. After you consume the portion, you choose a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
: Instantaneous
You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects
don’t set in until this hour is over. Up to twelve creatures can partake of the feast. A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
)
Damage Immunities lightning, poison
Damage Resistances acid, cold, fire, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities exhaustion
, grappled, paralyzed, poisoned, prone, restrained, unconscious
Senses darkvision 120 ft., passive Perception 12
Languages the languages it knew in life
Challenge 2 (450 XP)
Consume Life. As a bonus
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
)
Damage Immunities lightning, poison
Damage Resistances acid, cold, fire, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities exhaustion
, grappled, paralyzed, poisoned, prone, restrained, unconscious
Senses darkvision 120 ft., passive Perception 12
Languages the languages it knew in life
Challenge 2 (450 XP)
Consume Life. As a bonus
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
: Instantaneous
You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects
don’t set in until this hour is over. Up to twelve creatures can partake of the feast. A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
: Instantaneous
You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects
don’t set in until this hour is over. Up to twelve creatures can partake of the feast. A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison