Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'property ignore'.
Other Suggestions:
property ignores
Magic Items
Dungeon Master’s Guide
figurine form. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the figurine’s description.
Figurine
ignore your orders, including a command to revert to figurine form. If you mount the nightmare while it is ignoring your orders, you and the nightmare are instantly transported to a random location on
Monsters
Spelljammer: Adventures in Space
Firearms Knowledge. The giff’s mastery of its weapons enables it to ignore the loading property of any firearm.
Steady as She Goes. On the deck of a ship, the giff has advantage on ability
Monsters
Spelljammer: Adventures in Space
Firearms Knowledge. The giff’s mastery of its weapons enables it to ignore the loading property of any firearm.
Legendary Resistance (2/Day). If the giff fails a saving throw, it can choose to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Firearms Knowledge.The giff’s mastery of its weapons enables it to ignore the loading property of muskets and pistols.
Headfirst Charge. The giff can try to knock a creature over; if the giff
Monsters
Spelljammer: Adventures in Space
Firearms Knowledge. The giff’s mastery of its weapons enables it to ignore the loading property of any firearm.
Headfirst Charge. If the giff moves at least 20 feet in a straight line and ends
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Firearms Knowledge.The giff’s mastery of its weapons enables it to ignore the loading property of muskets and pistols.
Headfirst Charge. The giff can try to knock a creature over; if the giff
Magic Items
Candlekeep Mysteries
While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. Radiance is in the form of an exquisite golden hand mirror.
While
and no other creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn.
Magic Items
Storm King's Thunder
.
Frigid Touch. As an action, you can touch a body of water and freeze the water in a 10-foot-radius sphere around the spot you touched. Once you use this property, you can’t use it again until you
property, you can’t use it again until you finish a short or long rest.
Winter’s Howl. As an action, you can cast sleet storm (spell save DC 17). You regain this ability after you finish
Magic Items
Bigby Presents: Glory of the Giants
thunder instead of piercing, and it doesn’t have the loading property.
Invoking the Rune. As a bonus action, you can invoke the weapon’s rune to launch a ball of energy to a point you can see
Magic Items
Bigby Presents: Glory of the Giants
’t have the loading property. The base of the weapon is emblazoned with the light rune.
Additionally, while attuned to the weapon, you can cast dancing lights from the musket at will.
Invoking
Magic Items
The Book of Many Things
This crossbow is crafted from blackened wood, and its limbs bear pearl inlays depicting constellations. You ignore the loading property with this crossbow. If you load no ammunition in the weapon, it
Equipment
A hoopak is a sturdy stick with a sling at one end and a pointed tip at the other.
Special. When you make a melee attack with this weapon, you ignore its ammunition property. You can use the hoopak
as a martial ranged weapon. If you do, it uses the ammunition property, uses sling bullets, and deals 1d4 bludgeoning damage on a hit.
Crossbow Expert
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Feats
Player’s Handbook (2014)
Thanks to extensive practice with the crossbow, you gain the following benefits:
You ignore the loading property of crossbows with which you are proficient.
Being within 5 feet of a hostile
Equipment
A hoopak is a sturdy stick with a sling at one end and a pointed tip at the other.
Special. When you make a melee attack with this weapon, you ignore its ammunition property. You can use the hoopak
as a martial ranged weapon. If you do, it uses the ammunition property, uses sling bullets, and deals 1d4 bludgeoning damage on a hit.
Feats
Player’s Handbook (2024)
General Feat (Prerequisite: Level 4+, Dexterity 13+)
You gain the following benefits.
Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20.
Ignore Loading. You ignore the
Loading property of the crossbow, hand;Hand Crossbow, crossbow, heavy;Heavy Crossbow, and crossbow, light;Light Crossbow (all called crossbows elsewhere in this feat). If you’re holding one of
Feats
Tasha’s Cauldron of Everything
“Firearms” in the Dungeon Master’s Guide).
You ignore the loading property of firearms.
Being within 5 feet of a hostile creature doesn’t impose disadvantage on your ranged attack rolls.
Giff
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
mastery of its weapons enables it to ignore the loading property of muskets and pistols.Multiattack. The giff makes two pistol attacks.
Longsword. Melee Weapon Attack: +6;{"diceNotation":"1d20+6
score by 1, to a maximum of 20.
Deadeye. Attacking at long range doesn’t impose Disadvantage on your attack rolls with a Blackpowder Pistol.
Quick Load. You ignore the Loading property of the
Figurine of Wondrous Power
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time
5 days have passed.
If you have a good alignment, the figurine has a 10 percent chance each time you use it to ignore your orders, including a command to revert to figurine form. If you mount the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. You ignore the Loading property of the Hand Crossbow, Heavy Crossbow, and Light Crossbow (all called crossbows elsewhere in this feat). If you’re holding one of them, you can load a piece of ammunition
Crossbow Expert General Feat (Prerequisite: Level 4+, Dexterity 13+) You gain the following benefits. Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20. Ignore Loading
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
stick with a sling at one end and a pointed tip at the other. Special. When you make a melee attack with this weapon, you ignore its ammunition property. You can use the hoopak as a martial ranged
weapon. If you do, it uses the ammunition property, uses sling bullets, and deals 1d4 bludgeoning damage on a hit.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
“Firearms” in the Dungeon Master’s Guide). You ignore the loading property of firearms. Being within 5 feet of a hostile creature doesn’t impose disadvantage on your ranged attack rolls.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Crossbow Expert Thanks to extensive practice with the crossbow, you gain the following benefits: You ignore the loading property of crossbows with which you are proficient. Being within 5 feet of a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
you use this property, you can’t use it again until you finish a short or long rest. Frost Friend. You have resistance to fire damage. Icy Mantle. As an action, you can touch yourself or another
to 0, and the mantle is destroyed. Once you use this property, you can’t use it again until you finish a short or long rest. Winter’s Howl. As an action, you can cast sleet storm (spell save DC 17
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
enables it to ignore the loading property of muskets and pistols.
Headfirst Charge. The giff can try to knock a creature over; if the giff moves at least 20 feet in a straight line and ends within 5
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Common
Challenge 3 (700 XP) Proficiency Bonus +2
Firearms Knowledge. The giff’s mastery of its weapons enables it to ignore the loading property of any firearm.
Steady as She Goes. On the deck of
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
of its weapons enables it to ignore the loading property of any firearm.
Steady as She Goes. On the deck of a ship, the giff has advantage on ability checks and saving throws made against effects
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
the giff, who delighted in such weapons. You have proficiency with all firearms and ignore the loading property of any firearm. In addition, attacking at long range with a firearm doesn’t impose
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
to other things. Do the first and third benefits of Crossbow Expert turn a hand crossbow into a semiautomatic weapon? The short answer is no. The first benefit of the feat lets you ignore the loading
property of the hand crossbow if you’re proficient with that weapon. The upshot is that you can fire it more than once if you have a feature like Extra Attack. You’re still limited, however, by the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
passive Perception 14
Languages Common
Challenge 6 (2,300 XP) Proficiency Bonus +3
Firearms Knowledge. The giff’s mastery of its weapons enables it to ignore the loading property of any firearm
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
) Proficiency Bonus +4
Firearms Knowledge. The giff’s mastery of its weapons enables it to ignore the loading property of any firearm.
Legendary Resistance (2/Day). If the giff fails a saving throw, it
Magic Items
Infernal Machine Rebuild
and time, rendering it inoperable until those components are found again.
Infernal Machine Properties
d100
Beneficial Property
Detrimental Property
01
You have a flying speed of
. That creature must succeed on a DC 15 Dexterity saving throw or drop one item they are holding (DM’s choice). You can use this property three times.
Each time you roll a 1 on a Dexterity check
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Common
Challenge 3 (700 XP) Proficiency Bonus +2
Firearms Knowledge. The giff’s mastery of its weapons enables it to ignore the loading property of muskets and pistols.
Headfirst Charge. The giff
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
can use your reaction to give yourself advantage on a saving throw you make against a spell. Once this property is used, it can’t be used again until the next dawn. In addition, while you wear this
armor, you can use it to cast Antimagic Field, requiring no spell components. Once this property is used, it can’t be used again until the next dawn. Armor of Fungal Spores Armor (Medium), Uncommon While
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Visitors to Amphail often get a polite admonishment to “mind the high born” or “ware silver saddles” from the locals, but those who ignore such warnings should expect no help if they get into trouble with
, but hands often drift to sword hilts when heated words are exchanged. Nearly every other sort of noble indiscretion is foisted on the residents of Amphail. Those who suffer property damage or worse at






