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Returning 35 results for 'rating space'.
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Spells
Player’s Handbook
You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating
of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Your familiar acts
Monsters
Waterdeep: Dungeon of the Mad Mage
as an action, Drivvin can summon a demon that has a challenge rating of 6 or lower. The summoned demon appears in an unoccupied space within 60 feet of him, acts as his ally, and can't summon other
Monsters
Planescape: Adventures in the Multiverse
, provided it can see the attacker. The dragon can then immediately teleport, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see.These sleek dragons
their utmost to preserve these historical sites. A time dragon’s insatiable desire for knowledge means it’s likely to have more than one such lair.
The challenge rating of an ancient time
Monsters
Planescape: Adventures in the Multiverse
the effect on itself after it succeeds on three of these saves.
Time Gate (1/Day). The dragon conjures a 20-foot-diameter, circular portal in the space between its horns or in an unoccupied space it
moving through its front. Anything that does so is transported to the destination, appearing in the unoccupied space nearest to the portal. Deities and other planar rulers can prevent portals created
Monsters
Princes of the Apocalypse
shunted into the nearest space he last occupied.
Legendary Resistance (2/Day). If Marlos fails a saving throw, he can choose to succeed instead.
Petrifying Gaze. When a creature that can see Marlos&rsquo
while Ogrémoch isn’t, Marlos can take lair actions and has a challenge rating of 12. On initiative count 20 (losing initiative ties), Marlos uses a lair action to cast earthquake without using
Monsters
Journeys through the Radiant Citadel
Whirlpool Step. Immediately after it teleports, each creature within 5 feet of the riverine’s destination space takes 5 (1d10);{"diceNotation":"1d10","rollType":"damage","rollAction":"Whirlpool
along the river’s path—such as its source or a significant waterfall—can also be used as lairs by a riverine.
A riverine encountered in its lair has a challenge rating of 13 (10,000 XP
Monsters
The Book of Many Things
illusory duplicate of itself in its space, then teleports, along with any equipment it is wearing or carrying, to an unoccupied space within 15 feet of itself. The image flings illusory blades at two
’s a hidden thieves’ guildhall or a lavish manse. The lair is filled with clever defenses to disorient, weaken, and kill intruders.
The villain’s challenge rating increases while the
Monsters
The Book of Many Things
;s challenge rating is 22 (41,000 XP) when she’s encountered in Seelie Market.
On initiative count 20 (losing initiative ties) while in her lair, Pazrodine can take one of the following lair
. When the effect ends, the target reappears in the space it left or in the nearest unoccupied space.
Overwhelm the Senses. Pazrodine targets up to three creatures she can see within 30 feet of
Monsters
The Book of Many Things
embers in the space where it fell. The ashes take 1 minute to cool. Until then, a creature takes 3 (1d6);{"diceNotation":"1d6", "rollType":"damage", "rollAction":"Burning Corpse", "rollDamageType":"fire
"} fire damage when it enters the ashes’ space for the first time on a turn or starts its turn there.
Aurnozci’s Lair
Aurnozci’s lair is a layer of the Abyss called Xulregg. See
Monsters
Van Richten’s Guide to Ravenloft
(Spectral);Spectral. The priest now appears wraithlike, and its challenge rating increases by 1. It gains resistance to all damage but force, radiant, and psychic, and it is vulnerable to radiant damage
"} force damage if it ends its turn inside a creature or an object.
6
Priest of Osybus (Deathly);Deathly. The priest’s visage becomes bone white, and its challenge rating increases by 1. It
Monsters
Van Richten’s Guide to Ravenloft
challenge rating increases by 1. It gains resistance to all damage but force, radiant, and psychic, and it is vulnerable to radiant damage. It can also move through creatures and objects as if they were
.
6
Priest of Osybus (Deathly);Deathly. The priest’s visage becomes bone white, and its challenge rating increases by 1. It can cast animate dead and create undead once per day each, using
Monsters
Planescape: Adventures in the Multiverse
darkweaver encountered in its lair has a challenge rating of 11 (7,200 XP).
Lair Actions
On initiative count 20 (losing initiative ties), a darkweaver can take one of the following lair actions; the
dim light or darkness, it teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 60 feet of itself that is in dim light or darkness.
Darkweaver Webs
Monsters
The Book of Many Things
", "rollDamageType":"force"} force damage and has the restrained condition while within the cylinder. On a successful save, a creature takes half as much damage and is pushed to the nearest unoccupied space
the creature automatically fails the saving throw against the spell.
Teleport. As an action, Malaxxix can teleport, along with any equipment it is wearing or carrying, to an unoccupied space within
Monsters
Mordenkainen Presents: Monsters of the Multiverse
ooze at Juiblex’s command.
Juiblex’s challenge rating is 24 (62,000 XP) when encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative ties), Juiblex can take one
, this creature can move up to 20 feet through spaces no more than an inch in diameter. It must end this movement in a space that can accommodate its full size. Otherwise, it takes 5 force damage and
Monsters
The Book of Many Things
equipment it is wearing or carrying, up to 40 feet to an unoccupied space that it can see.
Stab (Costs 2 Actions). The veiled presence makes one Blade of Judgment attack.
Searing Radiance (Costs 3
filled with clever defenses to disorient, weaken, and kill intruders.
The villain’s challenge rating increases while the villain is in this lair:
Veiled Presence. Challenge 22 (41,000 XP
Monsters
Planescape: Adventures in the Multiverse
)"} mezzoloth;mezzoloths, 1 arcanaloth, or 1 baernaloth (the mezzoloth and arcanaloth appear in the Monster Manual). A summoned yugoloth appears in an unoccupied space within 60 feet of the baernaloth, acts
baernaloth teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.The baernaloth can take up to three reactions per round but only one per turn
Monsters
Van Richten’s Guide to Ravenloft
necrotic damage. The Tattoo of Osybus now appears carved into the skull’s forehead.
5
Priest of Osybus (Spectral);Spectral. The priest now appears wraithlike, and its challenge rating
Osybus (Deathly);Deathly. The priest’s visage becomes bone white, and its challenge rating increases by 1. It can cast animate dead and create undead once per day each, using Intelligence as the
Monsters
Van Richten’s Guide to Ravenloft
.
5
Priest of Osybus (Spectral);Spectral. The priest now appears wraithlike, and its challenge rating increases by 1. It gains resistance to all damage but force, radiant, and psychic, and it is
challenge rating increases by 1. It can cast animate dead and create undead once per day each, using Intelligence as the spellcasting ability, and it gains the following action:
Circle of Death (Spell
Monsters
Van Richten’s Guide to Ravenloft
Osybus (Spectral);Spectral. The priest now appears wraithlike, and its challenge rating increases by 1. It gains resistance to all damage but force, radiant, and psychic, and it is vulnerable to radiant
":"force"} force damage if it ends its turn inside a creature or an object.
6
Priest of Osybus (Deathly);Deathly. The priest’s visage becomes bone white, and its challenge rating increases by
Monsters
Van Richten’s Guide to Ravenloft
its challenge rating increases by 1. It gains resistance to all damage but force, radiant, and psychic, and it is vulnerable to radiant damage. It can also move through creatures and objects as if they
object.
6
Priest of Osybus (Deathly);Deathly. The priest’s visage becomes bone white, and its challenge rating increases by 1. It can cast animate dead and create undead once per day each
Monsters
Fizban's Treasury of Dragons
magic warps space within the lair. Moving up past the upper level brings a creature to the lower level again, while moving down from the lower level brings a creature to the upper level. A creature or
. They prize locations with a combination of open space, connecting tunnels, and dead ends to make the most of their natural and magical mobility, using flight and teleportation to navigate obstacles in
Monsters
Fizban's Treasury of Dragons
down through the floor of the lower level, but the dragon’s magic warps space within the lair. Moving up past the upper level brings a creature to the lower level again, while moving down from
, preferring caverns with at least one entrance submerged underwater. They prize locations with a combination of open space, connecting tunnels, and dead ends to make the most of their natural and
Magic Items
The Book of Many Things
with a challenge rating of 10 or less (chosen by the DM) appears in an unoccupied space within 15 feet of you. The creature is hostile toward you and attacks immediately. The creature disappears when
unoccupied space within 5 feet of your new form.
You remain transformed in this way for 2d12 days; nothing can alter your form while you’re under the effects of this card, but the Wish spell can end
Monsters
Tomb of Annihilation
must be modeled after a beast with a challenge rating of 2 or less. The ice creature has the same statistics as the beast it models, with the following changes: the creature is a construct with
creator’s commands. The ice object or creature appears in an unoccupied space within 60 feet of Artus. It melts into a pool of normal water after 24 hours or when it drops to 0 hit points. In
Monsters
Mordenkainen Presents: Monsters of the Multiverse
), and there are few structures or signs of civilization on his layer of the Abyss.
The challenge rating of Yeenoghu is 25 (75,000 XP) when he’s encountered in his lair.
Lair Actions
On
. Yeenoghu causes an iron spike—5 feet tall and 1 inch in diameter—to burst from the ground at a point he can see within 100 feet of him. Any creature in the space where the spike emerges
Monsters
Waterdeep: Dungeon of the Mad Mage
possible in the space available.
Invisibility (Recharges after a Short or Long Rest). The mummy lord magically turns invisible for up to 1 hour or until it attacks, it casts a spell, it uses its Enlarge
mummy lord keeps its greatest treasures.
A mummy lord encountered in its lair has a challenge rating of 16 (15,000 XP).
Lair Actions
On initiative count 20 (losing initiative ties), the mummy lord
Monsters
Eberron: Rising from the Last War
it. It can use its Eye Ray through any creature within 120 feet of it, as though it were in that creature’s space.
Legendary Resistance (3/Day). If Belashyrra fails a saving throw, it can
bonus action, Belashyrra can teleport up to 30 feet to an unoccupied space it can see.Multiattack. Belashyrra makes two attacks with its claws and uses its Eye Ray once.
Claw. Melee Weapon Attack: +14
Magic Items
Tomb of Annihilation
able to fit inside a 10-foot cube, and has the density and durability of metal or stone (your choice). The ice creature must be modeled after a beast with a challenge rating of 2 or less. The ice
space within 60 feet of you. It melts into a pool of normal water after 24 hours or when it drops to 0 hit points. In extreme heat, it loses 5 (1d10) hit points per minute as it melts. Use the
Demonomicon of Iggwilv
Legacy
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Magic Items
Tasha’s Cauldron of Everything
highest challenge rating within the book can attempt to possess you. You must make a DC 20 Charisma saving throw. On a failure, you are possessed by the creature, which controls you like a puppet. The
possessing creature can release you as an action, appearing in the closest unoccupied space. On a successful save, the fiend can’t try to possess you again for 7 days.
When the tome is discovered
Monsters
Mythic Odysseys of Theros
encounter is equivalent to taking on two challenge rating 21 creatures in one encounter. Award a party 66,000 XP for defeating Arasta after she uses Armor of Spiders.Arasta’s Lair
Arasta lives
and ears. Birds and other flying creatures are absent from the skies and occasionally found trapped in webs.
Within 1 mile of Arasta’s lair, webs fill all 10-foot cubes of open space, so long as
Monsters
Fizban's Treasury of Dragons
Plane, and the Ethereal Plane.
The challenge rating of a legendary moonstone dragon increases by 1 when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative
round. While there, the target is stunned. When the effect ends, the target reappears in the space it left or in the nearest unoccupied space.
Compulsive Dance. The dragon targets a creature it can
Monsters
Fizban's Treasury of Dragons
magic portals, often splitting their time between the Feywild, the Material Plane, and the Ethereal Plane.
The challenge rating of a legendary moonstone dragon increases by 1 when it’s
or be banished to a harmless demiplane until initiative count 20 on the next round. While there, the target is stunned. When the effect ends, the target reappears in the space it left or in the
Monsters
Fizban's Treasury of Dragons
blinds and secret passages throughout their lairs, allowing them to move easily—and potentially unnoticed.
The challenge rating of a legendary crystal dragon increases by 1 when it’s
statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Monsters
Fizban's Treasury of Dragons
areas for their hoards. They use their burrowing ability to dig blinds and secret passages throughout their lairs, allowing them to move easily—and potentially unnoticed.
The challenge rating
any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Monsters
Fizban's Treasury of Dragons
stone to come and go.
The challenge rating of a legendary sapphire dragon increases by 1 when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative ties), the
bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.






