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Returning 35 results for 'some shadow adventurer'.
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some shadow adventurers
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Monsters
Spelljammer: Adventures in Space
’s Guide.
Charm of Air Bubbles
This charm allows you to cast the air bubble spell (see the Astral Adventurer’s Guide) as an action. Once used three times, this charm goes away.
Charm of
fascinating. They puzzle over creatures that wear armor, carry weapons, use tools, and cook food. When a chwinga encounters one or more such creatures, its curiosity compels it to shadow them for a
Backgrounds
Curse of Strahd: Character Options
with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
, common;set of common clothes, and 1 sp.
Harrowing Event
Prior to becoming an adventurer, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel a darkness
Backgrounds
Sword Coast Adventurer's Guide
’s Handbook can be used for a character whose origin lies with one of the other barbarian tribes in Faerûn. You might be a fair-haired barbarian of the Reghed, dwelling in the shadow of the
formidable adventurer.
See the “Uthgardt Lands” section of chapter 2 for details on each tribe’s territory and its activities that will help you choose your affiliation.
Skill
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
that, avoiding offense. Standing about 3 feet tall, they appear relatively harmless and so have managed to survive for centuries in the shadow of empires and on the edges of wars and political strife
protecting their own lands, they protect us as well.”
Exploring Opportunities
Halflings usually set out on the adventurer’s path to defend their communities, support their friends, or explore a
Monk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another inky
shadow on a balcony a stone’s throw away. She slides her blade free of its cloth-wrapped scabbard and peers through the open window at the tyrant prince, so vulnerable in the grip of sleep
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
mostly on attitude, it’s important for the philosophy of a monk’s monastic tradition to mesh with the philosophy of the franchise. Way of Shadow Monks following the Way of Shadow fill an important
role in an Acq Inc franchise: that of an infiltrator. As a shadow monk, you’re likely more adept than even a rogue at moving around without being seen, slipping into dangerous places unnoticed, and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
mostly on attitude, it’s important for the philosophy of a monk’s monastic tradition to mesh with the philosophy of the franchise. Way of Shadow Monks following the Way of Shadow fill an important
role in an Acq Inc franchise: that of an infiltrator. As a shadow monk, you’re likely more adept than even a rogue at moving around without being seen, slipping into dangerous places unnoticed, and
Compendium
- Sources->Dungeons & Dragons->Divine Contention
, it rushes from its hiding place and attacks. If there are five or more characters in the party, including sidekicks, a second boneclaw accompanies the first. Boneclaws can teleport using their Shadow
time, which could complicate things, but also provide some memorable moments. Sword Wraith Platoon. When an adventurer enters the circle of moon runes, the bits of bone, armor, and weapons fly together
Compendium
- Sources->Dungeons & Dragons->Divine Contention
, it rushes from its hiding place and attacks. If there are five or more characters in the party, including sidekicks, a second boneclaw accompanies the first. Boneclaws can teleport using their Shadow
time, which could complicate things, but also provide some memorable moments. Sword Wraith Platoon. When an adventurer enters the circle of moon runes, the bits of bone, armor, and weapons fly together
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
spells. The Princess of the Shadow Glass has the ability to misdirect such inquiries.
The Scrivener’s Tale. Questions asked about the book with commune or divination spells yield only the information
which the book binds the Princess of the Shadow Glass, even as it allows her to magically mark the book’s readers and others near and dear to them.
Princess of the Shadow Glass. Commune and divination
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
spells. The Princess of the Shadow Glass has the ability to misdirect such inquiries.
The Scrivener’s Tale. Questions asked about the book with commune or divination spells yield only the information
which the book binds the Princess of the Shadow Glass, even as it allows her to magically mark the book’s readers and others near and dear to them.
Princess of the Shadow Glass. Commune and divination
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Rhyme. By doing so, he inadvertently created a conduit through which Shemshime could return. Yowen Pilt procured the book from an adventurer who discovered it among the debris of a shipwreck. He
fixed and the tune plays in its entirety. The missing stanza is as follows: See a daughter grinding grain
Wish the spirit’s time was through
Trap set for the shadow bane
Her millstone killed it true
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, who wants to play a typical adventurer? And who wants to merely succeed? Franchisees of Acquisitions Incorporated want to thrive. They want to dominate. They want to pillage lairs and loot the treasure
Monk: Way of the Drunken Master, Way of the Kensei, Way of the Sun Soul
Paladin: Oath of Conquest
Ranger: Gloom Stalker, Horizon Walker, Monster Slayer
Rogue: Mastermind, Scout, Swashbuckler
Sorcerer: Divine Soul, Shadow Magic, Storm Sorcery
Warlock: Celestial, Hexblade
Wizard: War Magic
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, who wants to play a typical adventurer? And who wants to merely succeed? Franchisees of Acquisitions Incorporated want to thrive. They want to dominate. They want to pillage lairs and loot the treasure
Monk: Way of the Drunken Master, Way of the Kensei, Way of the Sun Soul
Paladin: Oath of Conquest
Ranger: Gloom Stalker, Horizon Walker, Monster Slayer
Rogue: Mastermind, Scout, Swashbuckler
Sorcerer: Divine Soul, Shadow Magic, Storm Sorcery
Warlock: Celestial, Hexblade
Wizard: War Magic
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Rhyme. By doing so, he inadvertently created a conduit through which Shemshime could return. Yowen Pilt procured the book from an adventurer who discovered it among the debris of a shipwreck. He
fixed and the tune plays in its entirety. The missing stanza is as follows: See a daughter grinding grain
Wish the spirit’s time was through
Trap set for the shadow bane
Her millstone killed it true
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
adventurer seeking “the shadow glass,” which he expected to be a great treasure. Within a stack of old bills marked “Past Due,” the characters find an unsigned and apparently unsent letter from Machil
Rillyn House After arriving in Baldur’s Gate, the characters can make general inquiries about the retired adventurer and patriar Machil Rillyn. They learn that Rillyn House, his noble estate, is in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
adventurer seeking “the shadow glass,” which he expected to be a great treasure. Within a stack of old bills marked “Past Due,” the characters find an unsigned and apparently unsent letter from Machil
Rillyn House After arriving in Baldur’s Gate, the characters can make general inquiries about the retired adventurer and patriar Machil Rillyn. They learn that Rillyn House, his noble estate, is in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Zyrian at once, he fights back and begins to speak, saying, “You shall not free her! I will protect the free peoples of the world against the Princess of the Shadow Glass until the end of time!” If the
story of the Princess of the Shadow Glass that the characters haven’t sussed out. He then relates how, shortly before the fall of Phalorm, the Princess of the Shadow Glass attempted to subvert and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Zyrian at once, he fights back and begins to speak, saying, “You shall not free her! I will protect the free peoples of the world against the Princess of the Shadow Glass until the end of time!” If the
story of the Princess of the Shadow Glass that the characters haven’t sussed out. He then relates how, shortly before the fall of Phalorm, the Princess of the Shadow Glass attempted to subvert and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, and the air is heavy with the scent of rot.
Prisoner. A human adventurer named Portia Dzuth is chained up to the north. Her armor and equipment lie in a heap to the south.
Portia Dzuth hails from
Rashemen. She is the sole survivor of an adventuring party hired by Lady Wylynd Moonstar of Waterdeep to find Umbraxakar the shadow dragon and transform him back into Glyster the bronze dragon
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
, aged exactly seven seasons A small bag of mustard seeds from Arthur Holrow’s garden KENDER STUMBLENOODLES
Kaga got the recipe for Stumblenoodles from a kender adventurer who hailed from the world
of Krynn. (Kender and Krynn are both described in Dragonlance: Shadow of the Dragon Queen.) This kender told Kaga dozens of wild stories about traveling the multiverse, but Kaga believed none of them
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
, aged exactly seven seasons A small bag of mustard seeds from Arthur Holrow’s garden KENDER STUMBLENOODLES
Kaga got the recipe for Stumblenoodles from a kender adventurer who hailed from the world
of Krynn. (Kender and Krynn are both described in Dragonlance: Shadow of the Dragon Queen.) This kender told Kaga dozens of wild stories about traveling the multiverse, but Kaga believed none of them
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
servants talk to any inquiring adventurer about the gravity of emotion, how sorrow weighs on the soul as it travels through the Shadowfell, and how best to persevere in the Raven Queen’s test. Follow
queen, the shadar-kai use their shadow magic. If a target is living, they magically infiltrate the person’s mind and excise the desired bits of emotion, or if the target is close to death, the shadar-kai
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, and the air is heavy with the scent of rot.
Prisoner. A human adventurer named Portia Dzuth is chained up to the north. Her armor and equipment lie in a heap to the south.
Portia Dzuth hails from
Rashemen. She is the sole survivor of an adventuring party hired by Lady Wylynd Moonstar of Waterdeep to find Umbraxakar the shadow dragon and transform him back into Glyster the bronze dragon
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
exploits of your famous parent are widely known. Kids across the land grew up wishing they were you. But being the child of a famous adventurer wasn’t all hugs and kisses. You seldom saw your celebrity
-adventurer parent, and when they were around, it was all about them and tales of slaying this demon or vanquishing that dragon. All too often, you’d be woken out of a sound sleep by someone standing
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
exploits of your famous parent are widely known. Kids across the land grew up wishing they were you. But being the child of a famous adventurer wasn’t all hugs and kisses. You seldom saw your celebrity
-adventurer parent, and when they were around, it was all about them and tales of slaying this demon or vanquishing that dragon. All too often, you’d be woken out of a sound sleep by someone standing
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
servants talk to any inquiring adventurer about the gravity of emotion, how sorrow weighs on the soul as it travels through the Shadowfell, and how best to persevere in the Raven Queen’s test. Follow
queen, the shadar-kai use their shadow magic. If a target is living, they magically infiltrate the person’s mind and excise the desired bits of emotion, or if the target is close to death, the shadar-kai
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
repeated mind flayer attacks, a young deep dragon refuses to leave the cave where the dragon’s best friend—an adventurer who won the dragon’s respect and affection—lingers as a ghost.
Adult Deep Dragon
red shadow dragon as a protégé.
2 Two ancient dragon lovers—one deep and one white—see each other only once every hundred years, when they choose targets for a deadly hunting spree.
3 Two
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
surrounding walls fell into ruin. In time, the city now known as Waterdeep developed in the shadow of Mount Waterdeep and spread down to the harbor. As the city sprawled outward over the years, it came
intrepid adventurer named Durnan delved into the labyrinth beneath the tower and returned alive, laden with riches and countless harrowing tales. Durnan used his new fortune to demolish the remnants of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
repeated mind flayer attacks, a young deep dragon refuses to leave the cave where the dragon’s best friend—an adventurer who won the dragon’s respect and affection—lingers as a ghost.
Adult Deep Dragon
red shadow dragon as a protégé.
2 Two ancient dragon lovers—one deep and one white—see each other only once every hundred years, when they choose targets for a deadly hunting spree.
3 Two
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
surrounding walls fell into ruin. In time, the city now known as Waterdeep developed in the shadow of Mount Waterdeep and spread down to the harbor. As the city sprawled outward over the years, it came
intrepid adventurer named Durnan delved into the labyrinth beneath the tower and returned alive, laden with riches and countless harrowing tales. Durnan used his new fortune to demolish the remnants of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
renown separately for each organization his or her character is a member of. For example, an adventurer might have 5 renown within one faction and 20 renown within another, based on the character’s
most members of an organization, and such attitudes aren’t automatic. NPC faction members might dislike an adventurer despite that character’s renown — or perhaps because of it. Perks. Earning a rank
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
renown separately for each organization his or her character is a member of. For example, an adventurer might have 5 renown within one faction and 20 renown within another, based on the character’s
most members of an organization, and such attitudes aren’t automatic. NPC faction members might dislike an adventurer despite that character’s renown — or perhaps because of it. Perks. Earning a rank
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Though at one time a wealthy merchant or powerful adventurer might hope to advance to the ranks of the patriars, there is no longer room, physically or otherwise, for the class of the Upper City to grow
ward of the city, living in the shadow of its walls, paying its taxes, and covering both sides of the roads leading into Baldur’s Gate. Here, the poorest of the poor live in the Outer City, but so too
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Though at one time a wealthy merchant or powerful adventurer might hope to advance to the ranks of the patriars, there is no longer room, physically or otherwise, for the class of the Upper City to grow
ward of the city, living in the shadow of its walls, paying its taxes, and covering both sides of the roads leading into Baldur’s Gate. Here, the poorest of the poor live in the Outer City, but so too