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                        Returning 35 results for 'specify all casting'.
                    
                
                        
                            
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                                                    Guards and Wards
                                                    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     tall, and shaped as you desire. You can ward several stories of a stronghold by dividing the area among them, as long as you can walk into each contiguous area while you are casting the spell.
When you
                                                
                                            
                                                
                                                     cast this spell, you can specify individuals that are unaffected by any or all of the effects that you choose. You can also specify a password that, when spoken aloud, makes the speaker immune to
                                                
                                            
                                        
                                                    Imprisonment
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     version of the spell consists of rare soporific herbs.
Ending the Spell. During the casting of the spell, in any of its versions, you can specify a condition that will cause the spell to end and release
                                                
                                            
                                                
                                                    . If you cast the spell again using the same component, the target of the first casting is immediately freed from its binding.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Plane Shift Level 7 Conjuration (Cleric, Druid, Sorcerer, Warlock, Wizard) Casting Time: Action
 Range: Touch
 Components: V, S, M (a forked, metal rod worth 250+ GP and attuned to a plane of
                                                
                                            
                                                
                                                     existence)
 Duration: Instantaneous
 You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Flame Strike 5th-level evocation Casting Time: 1 action Range: 60 feet Components: V, S, M (pinch of sulfur) Duration: Instantaneous A vertical column of divine fire roars down from the heavens in a
                                                
                                            
                                                
                                                     location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must make a Dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Flame Strike 5th-level evocation Casting Time: 1 action Range: 60 feet Components: V, S, M (pinch of sulfur) Duration: Instantaneous A vertical column of divine fire roars down from the heavens in a
                                                
                                            
                                                
                                                     location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must make a Dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Plane Shift Level 7 Conjuration (Cleric, Druid, Sorcerer, Warlock, Wizard) Casting Time: Action
 Range: Touch
 Components: V, S, M (a forked, metal rod worth 250+ GP and attuned to a plane of
                                                
                                            
                                                
                                                     existence)
 Duration: Instantaneous
 You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Plane Shift 7th-level conjuration Casting Time: 1 action Range: Touch Components: V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence) Duration
                                                
                                            
                                                
                                                    : Instantaneous You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as the City of Brass
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Dawn 5th-level evocation Casting Time: 1 action Range: 60 feet Components: V, S, M (a sunburst pendant worth at least 100 gp) Duration: Concentration, up to 1 minute The light of dawn shines down on
                                                
                                            
                                                
                                                     a location you specify within range. Until the spell ends, a 30-foot-radius, 40-foot-high cylinder of bright light glimmers there. This light is sunlight. When the cylinder appears, each creature in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Plane Shift 7th-level conjuration Casting Time: 1 action Range: Touch Components: V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence) Duration
                                                
                                            
                                                
                                                    : Instantaneous You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as the City of Brass
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     into each contiguous area while you are casting the spell. When you cast this spell, you can specify individuals that are unaffected by any or all of the effects that you choose. You can also specify
                                                
                                            
                                                
                                                    Guards and Wards 6th-level abjuration Casting Time: 10 minutes Range: Touch Components: V, S, M (burning incense, a small measure of brimstone and oil, a knotted string, a small amount of umber hulk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     into each contiguous area while you are casting the spell. When you cast this spell, you can specify individuals that are unaffected by any or all of the effects that you choose. You can also specify
                                                
                                            
                                                
                                                    Guards and Wards 6th-level abjuration Casting Time: 10 minutes Range: Touch Components: V, S, M (burning incense, a small measure of brimstone and oil, a knotted string, a small amount of umber hulk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Animal Messenger 2nd-level enchantment (ritual) Casting Time: 1 action Range: 30 feet Components: V, S, M (a morsel of food) Duration: 24 hours By means of this spell, you use an animal to deliver a
                                                
                                            
                                                
                                                     message. Choose a Tiny beast you can see within range, such as a squirrel, a blue jay, or a bat. You specify a location, which you must have visited, and a recipient who matches a general description
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Mordenkainenâs Faithful Hound Level 4 Conjuration (Wizard) Casting Time: Action
 Range: 30 feet
 Components: V, S, M (a silver whistle)
 Duration: 8 hours
 You conjure a phantom watchdog in an
                                                
                                            
                                                
                                                     intangible and invulnerable. When a Small or larger creature comes within 30 feet of it without first speaking the password that you specify when you cast this spell, the hound starts barking loudly. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Mordenkainenâs Faithful Hound 4th-level conjuration Casting Time: 1 action Range: 30 feet Components: V, S, M (a tiny silver whistle, a piece of bone, and a thread) Duration: 8 hours You conjure a
                                                
                                            
                                                
                                                     is invisible to all creatures except you and canât be harmed. When a Small or larger creature comes within 30 feet of it without first speaking the password that you specify when you cast this spell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Guards and Wards Level 6 Abjuration (Bard, Wizard) Casting Time: 1 hour
 Range: Touch
 Components: V, S, M (a silver rod worth 10+ GP)
 Duration: 24 hours
 You create a ward that protects up to
                                                
                                            
                                                
                                                     are contiguous. When you cast this spell, you can specify individuals that are unaffected by the spellâs effects. You can also specify a password that, when spoken aloud within 5 feet of the warded
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Guards and Wards Level 6 Abjuration (Bard, Wizard) Casting Time: 1 hour
 Range: Touch
 Components: V, S, M (a silver rod worth 10+ GP)
 Duration: 24 hours
 You create a ward that protects up to
                                                
                                            
                                                
                                                     are contiguous. When you cast this spell, you can specify individuals that are unaffected by the spellâs effects. You can also specify a password that, when spoken aloud within 5 feet of the warded
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Suggestion 2nd-level enchantment Casting Time: 1 action Range: 30 feet Components: V, M (a snakeâs tongue and either a bit of honeycomb or a drop of sweet oil) Duration: Concentration, up to 8 hours
                                                
                                            
                                                
                                                     specify conditions that will trigger a special activity during the duration. For example, you might suggest that a knight give her warhorse to the first beggar she meets. If the condition isnât met before
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Suggestion 2nd-level enchantment Casting Time: 1 action Range: 30 feet Components: V, M (a snakeâs tongue and either a bit of honeycomb or a drop of sweet oil) Duration: Concentration, up to 8 hours
                                                
                                            
                                                
                                                     specify conditions that will trigger a special activity during the duration. For example, you might suggest that a knight give her warhorse to the first beggar she meets. If the condition isnât met before
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Animal Messenger Level 2 Enchantment (Bard, Druid, Ranger) Casting Time: Action or Ritual
 Range: 30 feet
 Components: V, S, M (a morsel of food)
 Duration: 24 hours
 A Tiny Beast of your choice
                                                
                                            
                                                
                                                     that you can see within range must succeed on a Charisma saving throw, or it attempts to deliver a message for you (if the targetâs Challenge Rating isnât 0, it automatically succeeds). You specify a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Animal Messenger Level 2 Enchantment (Bard, Druid, Ranger) Casting Time: Action or Ritual
 Range: 30 feet
 Components: V, S, M (a morsel of food)
 Duration: 24 hours
 A Tiny Beast of your choice
                                                
                                            
                                                
                                                     that you can see within range must succeed on a Charisma saving throw, or it attempts to deliver a message for you (if the targetâs Challenge Rating isnât 0, it automatically succeeds). You specify a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Mordenkainenâs Faithful Hound Level 4 Conjuration (Wizard) Casting Time: Action
 Range: 30 feet
 Components: V, S, M (a silver whistle)
 Duration: 8 Hours
 You conjure a phantom watchdog in an
                                                
                                            
                                                
                                                     intangible and invulnerable. When a Small or larger creature comes within 30 feet of it without first speaking the password that you specify when you cast this spell, the hound starts barking loudly. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Animal Messenger 2nd-level enchantment (ritual) Casting Time: 1 action Range: 30 feet Components: V, S, M (a morsel of food) Duration: 24 hours By means of this spell, you use an animal to deliver a
                                                
                                            
                                                
                                                     message. Choose a Tiny beast you can see within range, such as a squirrel, a blue jay, or a bat. You specify a location, which you must have visited, and a recipient who matches a general description
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Programmed Illusion Level 6 Illusion (Bard, Wizard) Casting Time: Action
 Range: 120 feet
 Components: V, S, M (jade dust worth 25+ GP)
 Duration: Until dispelled
 You create an illusion of an
                                                
                                            
                                                
                                                     you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes. When the trigger you specify occurs, the illusion springs into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Duration A spellâs duration is the length of time the spell persists. A duration can be expressed in rounds, minutes, hours, or even years. Some spells specify that their effects last until the
                                                
                                            
                                                
                                                    , such as moving and attacking, doesnât interfere with concentration. The following factors can break concentration: Casting another spell that requires concentration. You lose concentration on a spell if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Dominate Person 5th-level enchantment Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 minute You attempt to beguile a humanoid that you can see within range
                                                
                                            
                                                
                                                     action required), which it does its best to obey. You can specify a simple and general course of action, such as âAttack that creature,â âRun over there,â or âFetch that object.â If the creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Dominate Monster 8th-level enchantment Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 hour You attempt to beguile a creature that you can see within range. It
                                                
                                            
                                                
                                                     action required), which it does its best to obey. You can specify a simple and general course of action, such as âAttack that creature,â âRun over there,â or âFetch that object.â If the creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Programmed Illusion 6th-level illusion Casting Time: 1 action Range: 120 feet Components: V, S, M (a bit of fleece and jade dust worth at least 25 gp) Duration: Until dispelled You create an illusion
                                                
                                            
                                                
                                                     cube, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last up to 5 minutes. When the condition you specify occurs, the illusion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Programmed Illusion Level 6 Illusion (Bard, Wizard) Casting Time: Action
 Range: 120 feet
 Components: V, S, M (jade dust worth 25+ GP)
 Duration: Until dispelled
 You create an illusion of an
                                                
                                            
                                                
                                                     cause a watchdog to appear and kindly
 ask intruders to leave When the trigger you specify occurs, the illusion springs into existence and performs in the manner you described. Once the illusion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Druid Grove 6th-level abjuration Casting Time: 10 minutes Range: Touch Components: V, S, M (mistletoe, which the spell consumes, that was harvested with a golden sickle under the light of a full moon
                                                
                                            
                                                
                                                     cast this spell, you can specify creatures as friends who are immune to the effects. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects. The entire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Mass Suggestion 6th-level enchantment Casting Time: 1 action Range: 60 feet Components: V, M (a snakeâs tongue and either a bit of honeycomb or a drop of sweet oil) Duration: 24 hours You suggest a
                                                
                                            
                                                
                                                     finishes what it was asked to do. You can also specify conditions that will trigger a special activity during the duration. For example, you might suggest that a group of soldiers give all their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Mass Suggestion 6th-level enchantment Casting Time: 1 action Range: 60 feet Components: V, M (a snakeâs tongue and either a bit of honeycomb or a drop of sweet oil) Duration: 24 hours You suggest a
                                                
                                            
                                                
                                                     finishes what it was asked to do. You can also specify conditions that will trigger a special activity during the duration. For example, you might suggest that a group of soldiers give all their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Antipathy/Sympathy Level 8 Enchantment (Bard, Druid, Wizard) Casting Time: 1 hour
 Range: 60 feet
 Components: V, S, M (a mix of vinegar and honey)
 Duration: 10 days
 As you cast the spell
                                                
                                            
                                                
                                                    , choose whether it creates antipathy or sympathy, and target one creature or object that is Huge or smaller. Then specify a kind of creature, such as red dragons, goblins, or vampires. A creature of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Antipathy/Sympathy Level 8 Enchantment (Bard, Druid, Wizard) Casting Time: 1 hour
 Range: 60 feet
 Components: V, S, M (a mix of vinegar and honey)
 Duration: 10 days
 As you cast the spell
                                                
                                            
                                                
                                                    , choose whether it creates antipathy or sympathy, and target one creature or object that is Huge or smaller. Then specify a kind of creature, such as red dragons, goblins, or vampires. A creature of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Duration A spell's duration is the length of time the spell persists. A duration can be expressed in rounds, minutes, hours, or even years. Some spells specify that their effects last until the
                                                
                                            
                                                
                                                    , such as moving and attacking, doesn't interfere with concentration. The following factors can break concentration: Casting another spell that requires concentration. You lose concentration on a spell if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Dominate Beast 4th-level enchantment Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 minute You attempt to beguile a beast that you can see within range. It
                                                
                                            
                                                
                                                     action required), which it does its best to obey. You can specify a simple and general course of action, such as âAttack that creature,â âRun over there,â or âFetch that object.â If the creature completes
                                                
                                            
                                        






