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Returning 35 results for 'swarm simple adventurers'.
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Classes
Player’s Handbook
, Arcana, Insight, Medicine, Nature, Perception, Religion, or Survival
Weapon Proficiencies
Simple weapons
Tool Proficiencies
Herbalism Kit
Armor Training
Light armor and Shields
regions of unspoiled nature, but when a significant danger arises, Druids take a more active role as adventurers who combat the threat.
Becoming a Druid...
As a Level 1 Character
Gain all the
Monsters
Adventure Atlas: The Mortuary
boxes with simple fittings to elaborate, gilded sarcophagi and reverent, fabric-lined caskets.
Beyond the City of Doors, animated coffins serve similar—albeit less industrial—roles
table presents some contents an animated coffin might contain when encountered.
Animated Coffin Contents
d6
Contents
1
1d4 swarm of bats
2
1d4 Skeleton;skeletons packed like
Monsters
Spelljammer: Adventures in Space
heads. They wear simple garb and like to hurl heavy rocks. A b’rohg can wield a weapon with each of its four arms, but it prefers to pound enemies with its fists and rip smaller creatures apart with
navigate perilous terrain. A solitary b’rohg that is befriended by a group of adventurers might follow them around for a while, but it will soon tire of their company and once again seek out others of its own kind.
Monsters
Mythic Odysseys of Theros
easily manipulated into serving their more forceful brethren. Having purpose forced upon them, these Returned perform simple, artless tasks with middling efficiency. Their one virtue is their
.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its
Monsters
Mordenkainen Presents: Monsters of the Multiverse
by copying simple construction they have witnessed.
Russet Mold
Few know for sure where russet mold came from. One historical account tells of adventurers in a mountain range discovering russet
Vegepygmies are fungus creatures that live in simple bands, hunting for sustenance and spreading the spores by which they reproduce. Also called mold folk or moldies, vegepygmies inhabit dark, moist areas
Monsters
Mythic Odysseys of Theros
.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its
composition and craftsmanship. However, selling a Returned mask isn’t a simple matter of cashing it in for coin. Most people on Theros know the tales of the Returned and want nothing to do with
Monsters
Mordenkainen Presents: Monsters of the Multiverse
that live in simple bands, hunting for sustenance and spreading the spores by which they reproduce. Also called mold folk or moldies, vegepygmies inhabit dark, moist areas, so they’re most
. Among themselves, vegepygmies communicate by hissing, gestures, and tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple
Monsters
Mordenkainen Presents: Monsters of the Multiverse
dies while infected, its corpse produces vegepygmies the same way russet mold does.
Vegepygmies
Vegepygmies are fungus creatures that live in simple bands, hunting for sustenance and spreading the
tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed.
Russet Mold
Few know for sure where
Monsters
Mythic Odysseys of Theros
shadow plays without weight or substance.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth
approximately 100 gp, based on its composition and craftsmanship. However, selling a Returned mask isn’t a simple matter of cashing it in for coin. Most people on Theros know the tales of the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Return to Worms. When the mage is reduced to 0 hit points, it breaks apart into a swarm of insects (see the Monster Manual) in the same space. Unless the swarm is destroyed, the mage reforms from it
", "rollType":"recharge", "rollAction":"Tharizdun's Spark"}. As a bonus action, the cultist touches a simple or martial weapon or a natural weapon, if it has one. The next creature hit by the touched weapon
Monsters
Waterdeep: Dungeon of the Mad Mage
, symbol, teleport
8th level (1 slot): maze, mind blank
9th level (1 slot): meteor swarm, wishBlast Scepter. Halaster uses his blast scepter to cast thunderwave as a 4th-level spell (save DC 16
groups of adventurers try to gain decisive control of just a small section of Undermountain’s halls, Halaster constantly alters the dungeon’s perils to thwart them.
Halaster’s true
Monsters
Mythic Odysseys of Theros
relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance.
Returned Masks. Adventurers
. However, selling a Returned mask isn’t a simple matter of cashing it in for coin. Most people on Theros know the tales of the Returned and want nothing to do with such cursed relics or with those
Monsters
Mordenkainen's Fiendish Folio Volume 1
, making even the coolest, most experienced adventurers prone to outbursts of destructive frustration. When mites are about, even the simplest task can turn into a disaster, and a mild disagreement can
that wrap around existing passages and chambers. They use these hiding spots to watch the comings and goings of monsters and adventurers, setting traps to vex and annoy whenever possible. A trip wire
Half-Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
marriages, half-orcs are born. Some half-orcs rise to become proud leaders of orc communities. Some venture into the world to prove their worth. Many of these become adventurers, achieving greatness for
stings like acid, and sadness saps their strength. But they laugh loudly and heartily, and simple pleasures — feasting, drinking, wrestling, drumming, and wild dancing — fill their hearts
Tortle
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
The Tortle Package
I caught a big fish.
Now I search for a good friend
To share my lunch with.
— Tortle haiku
What many tortles consider a simple life, others might call a life of adventure. Tortles are
. Tortles often choose such days to leave their homes and begin a wilderness expedition, or perform some other task they know to be dangerous.
Adventurers at Heart
Tortles have a saying: “We wear
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
brown or hazel eyes. Halfling men often sport long sideburns, but beards are rare among them and mustaches even more so. They like to wear simple, comfortable, and practical clothes, favoring bright
colors.
Halfling practicality extends beyond their clothing. They’re concerned with basic needs and simple pleasures and have little use for ostentation. Even the wealthiest of halflings keep their
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
their bugs, Ral could not be sure.
— Doug Beyer, Return to Ravnica: The Secretist
The teeming masses that compose the Golgari Swarm see themselves as pragmatic above all else, uncowed by the simple
Golgari Swarm MILIVOJ CERAN A small crowd of pale elves and humans stepped into the light. Bits of bone and detritus woven into their matted hair clicked lightly. Their chitinous armor swarmed with
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
their bugs, Ral could not be sure.
— Doug Beyer, Return to Ravnica: The Secretist
The teeming masses that compose the Golgari Swarm see themselves as pragmatic above all else, uncowed by the simple
Golgari Swarm MILIVOJ CERAN A small crowd of pale elves and humans stepped into the light. Bits of bone and detritus woven into their matted hair clicked lightly. Their chitinous armor swarmed with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
11. Spawning Pool The underground stream passes through this cave, traveling west to east. The adventurers can hear something splashing in the water as soon as they enter this area. Any character who enters the stream is immediately attacked by the swarm of quippers that has spawned here.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
11. Spawning Pool The underground stream passes through this cave, traveling west to east. The adventurers can hear something splashing in the water as soon as they enter this area. Any character who enters the stream is immediately attacked by the swarm of quippers that has spawned here.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Horror Monsters For adventurers who regularly face terrifying monsters, it’s easy for familiarity to sap the frightfulness from terrible foes. Restoring mystery and menace to even the most ordinary
monsters can be a simple matter, though, and enhances the atmosphere of horror adventures. Six simple techniques can transform a stat block straight out of the Monster Manual (or other source) into a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Falling Falling from a great height is a significant risk for adventurers and their foes. The rule given in the Player’s Handbook is simple: at the end of a fall, you take 1d6 bludgeoning damage for
every 10 feet you fell, to a maximum of 20d6. You also land prone, unless you somehow avoid taking damage from the fall. Here are two optional rules that expand on that simple rule.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Falling Falling from a great height is a significant risk for adventurers and their foes. The rule given in the Player’s Handbook is simple: at the end of a fall, you take 1d6 bludgeoning damage for
every 10 feet you fell, to a maximum of 20d6. You also land prone, unless you somehow avoid taking damage from the fall. Here are two optional rules that expand on that simple rule.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Horror Monsters For adventurers who regularly face terrifying monsters, it’s easy for familiarity to sap the frightfulness from terrible foes. Restoring mystery and menace to even the most ordinary
monsters can be a simple matter, though, and enhances the atmosphere of horror adventures. Six simple techniques can transform a stat block straight out of the Monster Manual (or other source) into a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Fighting the Faceless Lord Under normal circumstances, Juiblex (see appendix D) would be an overwhelming foe. Fortunately for the adventurers, the Faceless Lord’s battle with Zuggtmoy has weakened it
-two drow spore servants (see appendix C) to fight alongside the characters. Their attacks are incapable of harming Juiblex. However, as they swarm around the demon lord, one time per round (as agreed
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Fighting the Faceless Lord Under normal circumstances, Juiblex (see appendix D) would be an overwhelming foe. Fortunately for the adventurers, the Faceless Lord’s battle with Zuggtmoy has weakened it
-two drow spore servants (see appendix C) to fight alongside the characters. Their attacks are incapable of harming Juiblex. However, as they swarm around the demon lord, one time per round (as agreed
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
on foot but is difficult terrain. The troglodytes are so distracted that it’s possible to sneak through this area undetected as long as the adventurers stay close to the cavern walls. Each character
must succeed on a DC 10 Dexterity (Stealth) check or be noticed by the troglodytes. Development Any wounded creature entering the stream attracts the swarm of quippers from area 11.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
simple weapon For example, high elf adventurers have proficiency with longswords, which are martial weapons. Consulting the Proficiency Swaps table, we see that your high elf can swap that
. Proficiency Swaps Proficiency Replacement Proficiency Skill Skill Armor Simple/martial weapon or tool Simple weapon Simple weapon or tool Martial weapon Simple/martial weapon or tool Tool Tool or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
on foot but is difficult terrain. The troglodytes are so distracted that it’s possible to sneak through this area undetected as long as the adventurers stay close to the cavern walls. Each character
must succeed on a DC 10 Dexterity (Stealth) check or be noticed by the troglodytes. Development Any wounded creature entering the stream attracts the swarm of quippers from area 11.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
and smooth roads and sturdy construction. No one needs to go hungry in Ravnica, because the Golgari Swarm provides a bare minimum of sustenance to anyone who can’t afford better food, though it is best
offering portable meals, and bakeries that sell a wide variety of breads and pastries. Travelers can stay in luxury hotels or simple hostels, or they can rely on their personal or guild-related
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
and smooth roads and sturdy construction. No one needs to go hungry in Ravnica, because the Golgari Swarm provides a bare minimum of sustenance to anyone who can’t afford better food, though it is best
offering portable meals, and bakeries that sell a wide variety of breads and pastries. Travelers can stay in luxury hotels or simple hostels, or they can rely on their personal or guild-related
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
exists, and thus it remains an enigma. Rare are the tavern tales that lure adventurers to its gates, and its horrors remain undocumented in the libraries of Candlekeep. The reason for this is simple: not one person who has entered the tomb has lived to tell the tale.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
adventurers among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Shape of the District Clifftop sits atop Dura Quarter. While it’s an upper ward, it’s still part of Dura Quarter. The stone is drab granite and the towers are simple and functional. It’s no match
for the splendors of Upper Central or Skyway… but the colorful inhabitants more than make up for the somewhat dingy surroundings. In Clifftop, a ring of simple apartments and hostels circle the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
adventurers among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an






