My wife is running a Ranger and she's a killing machine. So where did I go wrong? She had a natural 18 dex which bumped to 19 as a human and has now moved to 20 at lvl 4. She's dual wielding a short sword and a +1 long sword. +7 to hit on one +5 to hit on the other. I have her rolling two separate attacks and two separate damages using her modifiers every turn. She also has a wolf companion who gets an attack. What part am I doing wrong? She feels over powered for the campaign.
The animal companion only gets to attack if it is DIRECTED to do so by the ranger. Doing this takes the ACTION of the Ranger. Whilst this seems a bit counter-intuitive, it's for balance reasons - getting the animal to attack requires foregoing the ranger's attack.
There's a few things to be aware of with regards dual-wielding:
The character can ONLY use light weapons in BOTH hands (different to previous editions) - the "Dual Wielder" feat allows other weapons to be used.
Two weapon fighting (PHB page 195) states that the ability modifier isn't added to the damage of the offhand attacks. i.e. The shortsword does 1d6 damage and doesn't get str/dex bonus to damage.
Longswords also use STR to damage bonus, rather than DEX.
I thought the Unearthed Arcana for the revised Ranger said the animal companion gets its own separate move and attack unrelated to the ranger.
She does have the
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
These are separate rolls for the hits yes?
As far as her modifiers go for hit etc. I have been using More Purple More better's character sheets which do the work for you so if the math is off it's in there.
I thought the Unearthed Arcana for the revised Ranger said the animal companion gets its own separate move and attack unrelated to the ranger.
Is this the UA for Ranger/Rogue? I'm looking it over and don't see anything about them both getting attacks on the same turn. However at 5th level, Ranger gets a bonus action and can make an attack with both using that.
Edit: Any chance you could link where you saw this rule, please?
It's not clear whether the animal companion can attack on it's own, without the Ranger losing their action.
Unearthed Arcana are playtest rules though and some of them are indeed overpowered or underpowered and, in some case, the wording on abilities isn't as clear as it could be.
Without a feat you shouldn't be using a weapon that isn't light in either hand, as well the ua beastmaster ranger is a little op between levels 3 and 4 because bother the ranger and beast gets to attack. At level 5 it evens out with other melee builds as they do not get the extra attack ability that other classes and ranger archetypes get.
The UA Ranger states that the companion gets it's own initiative, but also makes no mention of the rules of the companion attacking AT ALL. The best guesses we get are it getting it's own initiative, which would lead one to assume it gets it's own individual turn and therefore action, movement and bonus action. Then, the 5th level ability Coordinated Attack which leads one to believe that the ability to attack on the same turn as the Ranger is an ability to gain. I think it's one of the more irritating oversights in 5e, if you're going to go through the work of rebuilding a core class (which was MUCH appreciated thank you) largely based on the uselessness of it's subclass, you'd think you would say how to USE that subclass. I actually thought I was having a stroke when I read that for the first time as I could NOT understand how to fight with my companion. I plan on playing a Barbarian with a Beast Master multiclass for an upcoming campaign, it is my opinion that there's no point in giving it it's own initiative if it doesn't get it's own full turn aside from yours, if it has to use your turn why would that matter? Also, since they took out the Multiattack I think the 5th level reaction attack is a way of giving that back in a less overpowered manner.
My wife is running a Ranger and she's a killing machine. So where did I go wrong? She had a natural 18 dex which bumped to 19 as a human and has now moved to 20 at lvl 4. She's dual wielding a short sword and a +1 long sword. +7 to hit on one +5 to hit on the other. I have her rolling two separate attacks and two separate damages using her modifiers every turn. She also has a wolf companion who gets an attack. What part am I doing wrong? She feels over powered for the campaign.
M
She has the dual-wielder feat?
The animal companion only gets to attack if it is DIRECTED to do so by the ranger. Doing this takes the ACTION of the Ranger. Whilst this seems a bit counter-intuitive, it's for balance reasons - getting the animal to attack requires foregoing the ranger's attack.
There's a few things to be aware of with regards dual-wielding:
Longswords also use STR to damage bonus, rather than DEX.
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With the animal, she can only 1 - move and 2 - attack. That can be a combination of things:
Animal moves, ranger attacks
Ranger moves, animal attacks
Animal moves, animal attacks
Ranger moves, Ranger attacks
A dwarf with a canoe on his back? What could go wrong?
Yep, only at level 5, with extra attack, ranger and animal can attack on the same turn.
I thought the Unearthed Arcana for the revised Ranger said the animal companion gets its own separate move and attack unrelated to the ranger.
She does have the
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
These are separate rolls for the hits yes?
As far as her modifiers go for hit etc. I have been using More Purple More better's character sheets which do the work for you so if the math is off it's in there.
A dwarf with a canoe on his back? What could go wrong?
The Revised Ranger (https://media.wizards.com/2016/dnd/downloads/UA_RevisedRanger.pdf) had different rules where it didnt chew through the Ranger's attack (if I'm reading it correctly).
Personally I think they went from one extreme to the other. They need to find a nice balance between the two.
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It's not clear whether the animal companion can attack on it's own, without the Ranger losing their action.
Unearthed Arcana are playtest rules though and some of them are indeed overpowered or underpowered and, in some case, the wording on abilities isn't as clear as it could be.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Without a feat you shouldn't be using a weapon that isn't light in either hand, as well the ua beastmaster ranger is a little op between levels 3 and 4 because bother the ranger and beast gets to attack. At level 5 it evens out with other melee builds as they do not get the extra attack ability that other classes and ranger archetypes get.
The UA Ranger states that the companion gets it's own initiative, but also makes no mention of the rules of the companion attacking AT ALL. The best guesses we get are it getting it's own initiative, which would lead one to assume it gets it's own individual turn and therefore action, movement and bonus action. Then, the 5th level ability Coordinated Attack which leads one to believe that the ability to attack on the same turn as the Ranger is an ability to gain. I think it's one of the more irritating oversights in 5e, if you're going to go through the work of rebuilding a core class (which was MUCH appreciated thank you) largely based on the uselessness of it's subclass, you'd think you would say how to USE that subclass. I actually thought I was having a stroke when I read that for the first time as I could NOT understand how to fight with my companion. I plan on playing a Barbarian with a Beast Master multiclass for an upcoming campaign, it is my opinion that there's no point in giving it it's own initiative if it doesn't get it's own full turn aside from yours, if it has to use your turn why would that matter? Also, since they took out the Multiattack I think the 5th level reaction attack is a way of giving that back in a less overpowered manner.
The bonus action 2nd hand attack, should be +6 right now = sitting on a -1 to attack.
Using a Long Sword (str + not light) vs. Short Sword (finesse + light), is a +1 to damage. (and the minor rules grumpiness)
That's isn't wrecking anybody's game. So yeah you'd need a Rapier and the Dual Wielder feat, to claw back that +1 damage.
The beast getting the extra attack HAS been the problem, but guess what happens at level 5?
Everybody else gets a normal upgrade, and what you've been doing will be what the class is supposed to be doing at that level.
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i don't think you are supposed to add the modifier to the second attack. i may be wrong tho.