I can’t speak for how D&D Beyond is setup, but my understanding of the variant features rules in Tasha’s is that is when the damage die goes up one, and you would not gain anything other than that on those higher levels.
There is a bug right now that when you choose FF in the builder, you still get FE features listed for levels 6 and 14. Same with the replacement for Favored Terrain - you get Canny but the next two upgrades are still showing the replaced feature instead. It's on their list to fix.
Hello,
In D&D beyond I see that the option favored foe replaces favored enemy at lvl 1.
Now my question should it also be replacing/disabling it for lvl 6 and 14?
I can’t speak for how D&D Beyond is setup, but my understanding of the variant features rules in Tasha’s is that is when the damage die goes up one, and you would not gain anything other than that on those higher levels.
There is a bug right now that when you choose FF in the builder, you still get FE features listed for levels 6 and 14. Same with the replacement for Favored Terrain - you get Canny but the next two upgrades are still showing the replaced feature instead. It's on their list to fix.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
How soon do you think this will be worked on? I just hit level 6 and am worried that I won't be unlocking things correctly.