You can easily get multiple attacks with Eldritch Blast, pushing a creature of any size 10 ft per hit. If you hit 4 times you can push an ancient Dragon 40 ft back if all 4 hit.
Two questions: Is this legal, or have I made an error? Would you house rule a limit to size and/or # of repellings per round?
Agonizing Blast, Eldritch Spear, and Repelling Blast all get applied to every eldritch blast beam you attack with, Grasp of Hadar and Lance of Lethargy only get applied once / turn. I have always (apparently incorrectly) treated Repelling Blast as once / turn as well. I would imagine that was an oversight, but it has never had an errata for it so it must not be. 🤷♂️ RAW, you can push any creature regardless of size 10 feet / beam that hits.
That is correct. It's one of my favorite invocations for this reason.
Of course a recent encounter was against some hivemind enemies (with telepathic bond) and the DM ruled that because I had used it so much to push opponents into hazardous terrain for extra damage and such that their telepathic bond allowed them saving throws to resist the push.
Edit: One of the reasons this makes a lot of sense is the entire Warlock class is designed to be built in your image to your preference and what you're able to accomplish through invocations (acquiring utility, control, extra spells, etc.) should make up for your lack of spell slots.
Yea A soclock can easly push them 80' via quicken like this. Is this powerfull yes but also rember how fast many of high level are and you do need to hit. I have always found the push is better to set them into a spell effect. (Red Dragon in side pocket.)
Looks like my DM is going to House Rule and treat it like Grasp, putting in a 1/turn limit. I am actually OK with this, as the Size limit was my larger concern. We have been fighting Dinosaurs lately and I was concerned he was going to nerf it completely, being unable to affect Huge creatures at all.
Looks like my DM is going to House Rule and treat it like Grasp, putting in a 1/turn limit. I am actually OK with this, as the Size limit was my larger concern. We have been fighting Dinosaurs lately and I was concerned he was going to nerf it completely, being unable to affect Huge creatures at all.
He he is going to limit it he should limit it to 1 per casting they way if it is quicken they are pushed back a total of 20'
For size, a physical push of a medium vs large is reasonable... but an EB? If you use the telekinesis spell as a guide, it would be limited to a Huge creature or a 1000 lb item... so a 1 ton huge creature? Can a cantrip, even powered by an invocation, work better than a 5th level spell? Or does the invocation power up with the number of bolts, too? At lvl 2, large, lvl 5 huge, lvl 11 gargantuan, lvl 17 whatever left?
For distance, I would say 10' per creature... if you hit 1 creature with 4 EBs, he moves 10'... if you hit 4 creatures with each EB, they all move 10'... but again, maybe the distance could scale
But then, updating telekinesis doesn't effect the size or weight, so should EB?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
You can easily get multiple attacks with Eldritch Blast, pushing a creature of any size 10 ft per hit. If you hit 4 times you can push an ancient Dragon 40 ft back if all 4 hit.
Two questions: Is this legal, or have I made an error? Would you house rule a limit to size and/or # of repellings per round?
Agonizing Blast, Eldritch Spear, and Repelling Blast all get applied to every eldritch blast beam you attack with, Grasp of Hadar and Lance of Lethargy only get applied once / turn. I have always (apparently incorrectly) treated Repelling Blast as once / turn as well. I would imagine that was an oversight, but it has never had an errata for it so it must not be. 🤷♂️ RAW, you can push any creature regardless of size 10 feet / beam that hits.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
That is correct. It's one of my favorite invocations for this reason.
Of course a recent encounter was against some hivemind enemies (with telepathic bond) and the DM ruled that because I had used it so much to push opponents into hazardous terrain for extra damage and such that their telepathic bond allowed them saving throws to resist the push.
Edit: One of the reasons this makes a lot of sense is the entire Warlock class is designed to be built in your image to your preference and what you're able to accomplish through invocations (acquiring utility, control, extra spells, etc.) should make up for your lack of spell slots.
Yea A soclock can easly push them 80' via quicken like this. Is this powerfull yes but also rember how fast many of high level are and you do need to hit. I have always found the push is better to set them into a spell effect. (Red Dragon in side pocket.)
I spell Goodly.
Looks like my DM is going to House Rule and treat it like Grasp, putting in a 1/turn limit. I am actually OK with this, as the Size limit was my larger concern. We have been fighting Dinosaurs lately and I was concerned he was going to nerf it completely, being unable to affect Huge creatures at all.
He he is going to limit it he should limit it to 1 per casting they way if it is quicken they are pushed back a total of 20'
I spell Goodly.
For size, a physical push of a medium vs large is reasonable... but an EB? If you use the telekinesis spell as a guide, it would be limited to a Huge creature or a 1000 lb item... so a 1 ton huge creature? Can a cantrip, even powered by an invocation, work better than a 5th level spell? Or does the invocation power up with the number of bolts, too? At lvl 2, large, lvl 5 huge, lvl 11 gargantuan, lvl 17 whatever left?
For distance, I would say 10' per creature... if you hit 1 creature with 4 EBs, he moves 10'... if you hit 4 creatures with each EB, they all move 10'... but again, maybe the distance could scale
But then, updating telekinesis doesn't effect the size or weight, so should EB?