You know, DnD Beyond is a great tool but it really s*** that I would need to buy the content of the book I've already purchase! I don't know if many people do it but I personnally will never pay twice for the same content! Never tought about a registration fee instead? I loved the 4th edition way of using internet really much that the actual way, even if your tools are great! I'm just limited here to the "free content" even if I already have this content at home!
You know, DnD Beyond is a great tool but it really s*** that I would need to buy the content of the book I've already purchase! I don't know if many people do it but I personnally will never pay twice for the same content! Never tought about a registration fee instead? I loved the 4th edition way of using internet really much that the actual way, even if your tools are great! I'm just limited here to the "free content" even if I already have this content at home!
No, because you aren't paying twice. You don't ever own the content in an intellectual property product. You license it. You can own the book the content is in, but you don't own the content. If you want to use the content in another medium you have to license it again. So yes, I pay to license the material in three different mediums and, if there was enough value, I would do so in a fourth as well.
The 4th edition way of doing things didn't make money (putting aside that it was attached to a failed system). That sort of system won't help create a long term strategy like what D&D is creating.
If you don't want to pay to license the content here, there are several options out there where you are allowed to enter your own content into their system (and once all the homebrew is done here, you might get that option here) and you can hand type everything into the systems and use it for personal use as much as you want.
Buying a book doesn't entitle you to other peoples hard work.
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The most memorable stories always begin with failure.
I don't pay for the same thing twice... but, just like a second copy of a physical book isn't the same book - it's another book, and having 2 rather than 1 affords me some different options, like letting someone borrow one without that meaning I have zero on hand - the content on D&D Beyond isn't the same thing.
Example: The spell lists and descriptions in my player's handbook that I bought at a local game store are static lists - they don't have the spells from other books listed alongside them, they don't have errata incorporated even if it exists for them, and I can't alter the order they are presented in without physically slicing them out of the book and juggling them around.
While the spell lists and descriptions on D&D Beyond do have the spells from other books listed alongside them, do have errata incorporated when it exists, can be rearranged, sorted, and searched in many different ways, and also have a lot more information on the short list that the lists in the book contain (since those in the physical books have only Class>level>name>and sometimes school of magic, while the D&D beyond list has almost everything about a spell short of description text in the list view).
To call those the same thing is to be aggressively inaccurate.
The turning point in my own thinking on this was when someone compared it to tapes and CDs. I never expected to get a CD for free just because I already owned the tape. Or the Blu-Ray because I owned the DVD. Or the Kindle edition because I owned the paperback... etc etc etc.
As of posting this there are 365,580 accounts for D&D Beyond. I'm gonna go ahead and bet that you're in the minority of people who aren't willing to pay for any of what's on offer here.
While I would like to support my FLGS, the Player's Handbook costs $58 Canadian at retail, $35 Canadian at Amazon, plus sales taxes (in Ontario it's 13%). Depending on exchange rates that day, the PHB on D&D Beyond is $35-$38 Canadian -- and no sales taxes. Plus I don't have to lug thirty pounds of books when I GM a game as I did when in high school. Just a laptop, a smartphone and a Wi-Fi connection. And I don't have to hold up play by flipping pages to find a spell or a condition I'm unfamiliar with.
I never bought the paper books.
Was I worried that investing in digital media, in this rulebook-as-a-service model, and forgoing physical books, that this could one day could fail to serve up the media I bought and paid for? Of course I did... initially. But I took a good long look at the Ad&d 2nd Edition books collecting dust on my shelf, and giving Curse $200 hard-earned loonies didn't seem like such a bad investment.
Curse is a separate retailer of WOTC content. Why should they be expected to discount their work and services because someone paid a different vendor?
Why would Best Buy offer someone discounts because of what they've purchased at Walmart? It just doesn't make any sense where this expectation comes from.
As of posting this there are 365,580 accounts for D&D Beyond. I'm gonna go ahead and bet that you're in the minority of people who aren't willing to pay for any of what's on offer here.
Thats awesome info, did I miss that on one of the videos?
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The most memorable stories always begin with failure.
As of posting this there are 365,580 accounts for D&D Beyond. I'm gonna go ahead and bet that you're in the minority of people who aren't willing to pay for any of what's on offer here.
Thats awesome info, did I miss that on one of the videos?
The statistics for that are at the bottom of the forums home page.
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How I'm posting based on text formatting: Mod Hat On - Mod Hat Off
Personally, I'm one of the people that refuse to buy dead tree books anymore. If not for something like D&DBeyond, I simply wouldn't be getting the books at all.
No, i agree with OP, at least getting a bundle when you purchase direct from WoTC (at retail price instead of the discount i get from amazon) would be nice, i dislike purchasing the same set of rules twice.
You didn't buy anything directly from WOTC, they are a publisher, nothing more, nothing less. they do not have a store front in which to buy anything. You mayhave purchased from your FLGS, Walmart, Amazon, etc. But not from WOTC.
Curse is a separate entity as discussed above. granted they are owned by Amazon, but separate none the less. that would be like:
"Since I bought a Coke at Hardee's, i should get a free Coke refill from Carl's Jr" . (if you are not familiar with these companies, Hardee's and Carl Jr's are owned by the same parent company. Coke is a bottler and only sells to distributers, not the general public.)
A bundle would only make sense if sold by Amazon since they own Curse. It would be no different than when i pick a Kindle book, they offer an Audible book at a lower price (sometimes the combined price is lower than the Audible by itself).
You know, DnD Beyond is a great tool but it really s*** that I would need to buy the content of the book I've already purchase! I don't know if many people do it but I personnally will never pay twice for the same content! Never tought about a registration fee instead? I loved the 4th edition way of using internet really much that the actual way, even if your tools are great! I'm just limited here to the "free content" even if I already have this content at home!
The 4th edition way of doing things didn't make money (putting aside that it was attached to a failed system). That sort of system won't help create a long term strategy like what D&D is creating.
If you don't want to pay to license the content here, there are several options out there where you are allowed to enter your own content into their system (and once all the homebrew is done here, you might get that option here) and you can hand type everything into the systems and use it for personal use as much as you want.
Buying a book doesn't entitle you to other peoples hard work.
The most memorable stories always begin with failure.
I don't pay for the same thing twice... but, just like a second copy of a physical book isn't the same book - it's another book, and having 2 rather than 1 affords me some different options, like letting someone borrow one without that meaning I have zero on hand - the content on D&D Beyond isn't the same thing.
Example: The spell lists and descriptions in my player's handbook that I bought at a local game store are static lists - they don't have the spells from other books listed alongside them, they don't have errata incorporated even if it exists for them, and I can't alter the order they are presented in without physically slicing them out of the book and juggling them around.
While the spell lists and descriptions on D&D Beyond do have the spells from other books listed alongside them, do have errata incorporated when it exists, can be rearranged, sorted, and searched in many different ways, and also have a lot more information on the short list that the lists in the book contain (since those in the physical books have only Class>level>name>and sometimes school of magic, while the D&D beyond list has almost everything about a spell short of description text in the list view).
To call those the same thing is to be aggressively inaccurate.
The turning point in my own thinking on this was when someone compared it to tapes and CDs. I never expected to get a CD for free just because I already owned the tape. Or the Blu-Ray because I owned the DVD. Or the Kindle edition because I owned the paperback... etc etc etc.
As of posting this there are 365,580 accounts for D&D Beyond. I'm gonna go ahead and bet that you're in the minority of people who aren't willing to pay for any of what's on offer here.
While I would like to support my FLGS, the Player's Handbook costs $58 Canadian at retail, $35 Canadian at Amazon, plus sales taxes (in Ontario it's 13%). Depending on exchange rates that day, the PHB on D&D Beyond is $35-$38 Canadian -- and no sales taxes. Plus I don't have to lug thirty pounds of books when I GM a game as I did when in high school. Just a laptop, a smartphone and a Wi-Fi connection. And I don't have to hold up play by flipping pages to find a spell or a condition I'm unfamiliar with.
I never bought the paper books.
Was I worried that investing in digital media, in this rulebook-as-a-service model, and forgoing physical books, that this could one day could fail to serve up the media I bought and paid for? Of course I did... initially. But I took a good long look at the Ad&d 2nd Edition books collecting dust on my shelf, and giving Curse $200 hard-earned loonies didn't seem like such a bad investment.
I am a Canadian Dungeon Master, which means I reflexively apologize when the monsters score a critical hit on the players' characters.
Curse is a separate retailer of WOTC content. Why should they be expected to discount their work and services because someone paid a different vendor?
Why would Best Buy offer someone discounts because of what they've purchased at Walmart? It just doesn't make any sense where this expectation comes from.
The most memorable stories always begin with failure.
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Personally, I'm one of the people that refuse to buy dead tree books anymore. If not for something like D&DBeyond, I simply wouldn't be getting the books at all.
No, i agree with OP, at least getting a bundle when you purchase direct from WoTC (at retail price instead of the discount i get from amazon) would be nice, i dislike purchasing the same set of rules twice.
You didn't buy anything directly from WOTC, they are a publisher, nothing more, nothing less. they do not have a store front in which to buy anything. You mayhave purchased from your FLGS, Walmart, Amazon, etc. But not from WOTC.
Curse is a separate entity as discussed above. granted they are owned by Amazon, but separate none the less. that would be like:
"Since I bought a Coke at Hardee's, i should get a free Coke refill from Carl's Jr" . (if you are not familiar with these companies, Hardee's and Carl Jr's are owned by the same parent company. Coke is a bottler and only sells to distributers, not the general public.)
A bundle would only make sense if sold by Amazon since they own Curse. It would be no different than when i pick a Kindle book, they offer an Audible book at a lower price (sometimes the combined price is lower than the Audible by itself).
I just want to tell everyone "happy gaming" and actually mean it. Whatever your game is, just have fun with it, it is after all, just a game.
To prevent multiple threads on the same topic, please continue any further discussion on pricing in this thread.
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