Firstly, I'm sorry if this has been put in the wrong place or more likely answered elsewhere. I am trying to make some custom homebrew monsters for an ongoing campaign but can't get the code right to create the interactive dice boxes in the encounter builder. Im sure it's something really simple I'm overlooking but 3 hours intensely staring at code has turned my brain to mush.. I have taken some screenshots to assist if anyone feels like helping a newbie DM out? Any help gratefully received and thanks in advance!
You’re probably using regular quotations like “these,” and/or regular apostrophes like this’un. They don’t work properly. You need to hit the little grey button with this symbol: </> to view the html code. Then you can use the special versions that look like "these" and this'un. (See the differences?) In html, " and ' are coded as " and ' just like they look, and just like plain .txt. But the ones we’re used to, the ones used in word processing are coded as follows: “ (left double quote, aka “ ), ” (right double quote aka ” ), and ’ (right single quote, aka ’ ).
Personally, I find it waaayy simpler to copy/paste from the ones DDB wrote. (Even when I’m making a Monster “from scratch” I always use the commoner if for no other reason than to copy/paste the code from its club. Then I can edit the code to suite my needs. Take a look at my published monsters (link’s in my sigline), all of those Commoners have fully integrated rollables, even the 50% for Quickhooves’ one trait. You can make custom Initiatives, all kinds’a stuff. Follow the link naruhoodie posted to see the details on how to edit them properly.
Hello all,
Firstly, I'm sorry if this has been put in the wrong place or more likely answered elsewhere. I am trying to make some custom homebrew monsters for an ongoing campaign but can't get the code right to create the interactive dice boxes in the encounter builder. Im sure it's something really simple I'm overlooking but 3 hours intensely staring at code has turned my brain to mush.. I have taken some screenshots to assist if anyone feels like helping a newbie DM out? Any help gratefully received and thanks in advance!
The roller tags can be tricky to work out. This thread has advice on the matter: https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/106856-adding-rollable-tags-to-your-homebrew-monsters-for
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
You’re probably using regular quotations like “these,” and/or regular apostrophes like this’un. They don’t work properly. You need to hit the little grey button with this symbol: </> to view the html code. Then you can use the special versions that look like "these" and this'un. (See the differences?) In html, " and ' are coded as " and ' just like they look, and just like plain .txt. But the ones we’re used to, the ones used in word processing are coded as follows: “ (left double quote, aka “ ), ” (right double quote aka ” ), and ’ (right single quote, aka ’ ).
Personally, I find it waaayy simpler to copy/paste from the ones DDB wrote. (Even when I’m making a Monster “from scratch” I always use the commoner if for no other reason than to copy/paste the code from its club. Then I can edit the code to suite my needs. Take a look at my published monsters (link’s in my sigline), all of those Commoners have fully integrated rollables, even the 50% for Quickhooves’ one trait. You can make custom Initiatives, all kinds’a stuff. Follow the link naruhoodie posted to see the details on how to edit them properly.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting