Sorry if this has been mentioned, but I have a player who is a Druid 5/Wizard 1 (Circle of the Land). Two problems are arising on her character sheet:
While her Wild Shape does appear in the Action tab under both Actions and All (correctly), clicking on the ability to pull up the sidebar gives no further info. I feel that we should see the description of Wild Shape here, as we do if we click on it under the "Features and Traits" tab.
While she is a Level 5 Druid, and can therefore transform into any beast up to CR 1/2 with a flying speed, the snippet describing the ability under Actions says she is capped at CR 1/4 and no swim speed, the limit for a Druid below 4th level.
At 4th level it's CR 1/2 and swim speed. Flying speed comes at 8th level.
Wildshape should be a little more clear now. Still not the most elegant solution, but we will see future developments.
"Search item Names, Types, Rarities, or Tags" - written in search box of equipment tab, but it's actualy can't search for Rarities and Tags for me, so i wonder, it's working like this only for me?
I finished reworking the wand and everything works fine now.
It was one of my first creations.
Is there a guide to building items? I learned a lot while doing it, but still run into problems that I can't figure out and having a guide (or a forum with good monitors like this one) would be a great help.
Circle of the Shepherd Druid's don't have any information on their totems. The types are in the text but they don't provide any information, I've had to paste a link to the guide for Druid class page to scroll down to them. tried pasting in the list of info into notes but there is no formatting available so it's a big wall of text.
Circle of the Shepherd Druid's don't have any information on their totems. The types are in the text but they don't provide any information, I've had to paste a link to the guide for Druid class page to scroll down to them. tried pasting in the list of info into notes but there is no formatting available so it's a big wall of text.
The Spirit information is provided in the sidebar when you click over the snippet.
Just a note on the Minotaur playable race: their horns are described as "natural melee weapons, with which you’re proficient," but the Character Sheet does not add the Proficiency bonus to their to-hit value.
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This error occurred when trying to add starting equipment, the beholder page came up as soon as the starting equipment button was clicked on either the character builder or the equipment manager under view.
I'm not sure if there's a masterpost where all the bugs and issues are already mentioned, so I'm going to write this here anyhow.
The Anstruth Harp says that "The spells use your spellcasting ability and spell save DC." My bard's spell save DC is 17, yet for the spell Wall of Thorns it shows the DC 12. It was a little confusing to double-check, 'cus we didn't quite know where the info was, and I just wanted to mention that I think that went missing in the last update. It also says the wrong save DC for Levitate. I can't check if it does the same for the spell attack bonus, because the Anstruth Harp doesn't have any spells that use a spell attack modifier. Also for the fifth-level Cure Wounds it also forgets to add my Charisma modifier. Just in general for the Harp, I can no longer find its recharge in the latest update, as it's no longer under Limited Use and does not recharge when I take a Long Rest. If this could be amended/added that would be appreciated!
Otherwise there is a racial trait missing for my Tabaxi - With the new update I can no longer mark off when Feline Agility has been used. If that could be amended that would be much appreciated.
The sheet does not appear to be correctly calculating the number of uses of Channel Divinity per short rest for multiclass Cleric/Paladin. At Cleric level 6, a character should get two uses per short rest, but the sheet still says just 1. Deleting the Paladin class or reducing Paladin levels to below 3 (when Paladin gets the Channel Divinity feature) sets the correct number of uses, but adding the Paladin levels back in brings the uses/short rest back down to one.
The sheet does not appear to be correctly calculating the number of uses of Channel Divinity per short rest for multiclass Cleric/Paladin. At Cleric level 6, a character should get two uses per short rest, but the sheet still says just 1.
When I scrolled further down the character sheet, I discovered a separate option for Channel Divinity with the full 2 uses/short rest. So it looks like the problem is that the sheet is not taking into account the fact that you don't get extra uses of Channel Divinity when you multiclass, only additional options.
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Wildshape should be a little more clear now. Still not the most elegant solution, but we will see future developments.
Minor thing, but Radiance of the Dawn feature (Cleric, Light domain) is missing its snippet for the character sheet.
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Can you provide me with a character for it? I see all the snippets in the right place.
"Search item Names, Types, Rarities, or Tags" - written in search box of equipment tab, but it's actualy can't search for Rarities and Tags for me, so i wonder, it's working like this only for me?
The snippet for Combat Wild Shape doesn't specify that the bonus action healing is specifically within Wild Shape.
Thanks for putting the detailed information in the sidebar for Wild Shape on the Actions panel :)
I'm still getting the Beholder when trying to view my spells on this character https://www.dndbeyond.com/profile/Flyingmatthew/characters/3797338
She does have 1 modified spell (Spider Climb as a lv 1 spell), I have removed it and picked another spell with the same results.
I have reported this a few weeks back and have not heard back.
Can you post the link of that Spider Climb spell?
https://www.dndbeyond.com/spells/55519-spider-climb-for-jil
I may have tracked the problem to an homebrewed item she has "Wand of Silence"
https://www.dndbeyond.com/magic-items/135832-wand-of-silence
Reworking it now to see if that is the problem.
Yes, that wand needs charges.
I finished reworking the wand and everything works fine now.
It was one of my first creations.
Is there a guide to building items? I learned a lot while doing it, but still run into problems that I can't figure out and having a guide (or a forum with good monitors like this one) would be a great help.
Circle of the Shepherd Druid's don't have any information on their totems. The types are in the text but they don't provide any information, I've had to paste a link to the guide for Druid class page to scroll down to them. tried pasting in the list of info into notes but there is no formatting available so it's a big wall of text.
The Spirit information is provided in the sidebar when you click over the snippet.
Just a note on the Minotaur playable race: their horns are described as "natural melee weapons, with which you’re proficient," but the Character Sheet does not add the Proficiency bonus to their to-hit value.
Error:
Component Info:
This error occurred when trying to add starting equipment, the beholder page came up as soon as the starting equipment button was clicked on either the character builder or the equipment manager under view.
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Robe of Eyes gives +5 to passive Investigation when it's supposed to give that to Perception.
–Hangikjet
Robe of Eyes does not have a modifier for passive Investigation, and it is not supposed to give +5 to passive Perception, since it is for sight only.
Check other items in your possession.
I'm not sure if there's a masterpost where all the bugs and issues are already mentioned, so I'm going to write this here anyhow.
The Anstruth Harp says that "The spells use your spellcasting ability and spell save DC." My bard's spell save DC is 17, yet for the spell Wall of Thorns it shows the DC 12. It was a little confusing to double-check, 'cus we didn't quite know where the info was, and I just wanted to mention that I think that went missing in the last update. It also says the wrong save DC for Levitate. I can't check if it does the same for the spell attack bonus, because the Anstruth Harp doesn't have any spells that use a spell attack modifier. Also for the fifth-level Cure Wounds it also forgets to add my Charisma modifier. Just in general for the Harp, I can no longer find its recharge in the latest update, as it's no longer under Limited Use and does not recharge when I take a Long Rest. If this could be amended/added that would be appreciated!
Otherwise there is a racial trait missing for my Tabaxi - With the new update I can no longer mark off when Feline Agility has been used. If that could be amended that would be much appreciated.
The sheet does not appear to be correctly calculating the number of uses of Channel Divinity per short rest for multiclass Cleric/Paladin. At Cleric level 6, a character should get two uses per short rest, but the sheet still says just 1. Deleting the Paladin class or reducing Paladin levels to below 3 (when Paladin gets the Channel Divinity feature) sets the correct number of uses, but adding the Paladin levels back in brings the uses/short rest back down to one.
When I scrolled further down the character sheet, I discovered a separate option for Channel Divinity with the full 2 uses/short rest. So it looks like the problem is that the sheet is not taking into account the fact that you don't get extra uses of Channel Divinity when you multiclass, only additional options.