Are there any plans to get the Find Steed option added like Find Familiar is? There are some noticeable differences included in mounts summoned with that spell that you can't get by selecting any of the current options.
Not sure if there are plans to implement, but there is an easy enough work around: make a homebrew copy of the applicable animal and make the changes there; then add it via the extras tab on your character sheet.
For some reason on my artificer when I try and setup an infusion under extras it keeps listing creatures instead of items to infuse.
Hello! Infusions are not a part of the Extras section. Infusions are their own tab in the Equipment section.
This is correct, however there's an option in the dropdown menu to add infusions, which could be used if the artificer gives an infused item to a party member. This currently lists monsters, instead of infusions
For some reason on my artificer when I try and setup an infusion under extras it keeps listing creatures instead of items to infuse.
Hello! Infusions are not a part of the Extras section. Infusions are their own tab in the Equipment section.
This is correct, however there's an option in the dropdown menu to add infusions, which could be used if the artificer gives an infused item to a party member. This currently lists monsters, instead of infusions
That section is there to serve infusions like the Alchemical Homunculus, which adds a creature for the Artificer. :)
I've not read all 22 pages of this topic, but when I add a horse, for instance, it disappears from the Exported Character Sheet. Same with any Wild Shape/Polymorph/Shapechange creatures we picked. It'd be nice to get a page per monster with their stats/skills/spells (including what we manually changed since magic items changed the AC and we use Max HP).
For some reason I'm having issues adding my homebrew creatures to my characters extras. I've made sure the homebrew content option is marked on the character builder and made sure the creature is actually in my collection, but to no avail it won't show up in the creature list to be able to select it.
I'm not sure if this has been asked before, so my apologies in advance if so.
My players and I are running through Waterdeep: Dragon Heist. One of my players got the magic weapon Azuredge from the side quest with Meloon. I was going to add it to his character sheet, but it doesn't appear in the list when I search for it in the equipment manager. I created a homebrew version, but it seemed like this was a bug.
I'm not sure if this has been asked before, so my apologies in advance if so.
My players and I are running through Waterdeep: Dragon Heist. One of my players got the magic weapon Azuredge from the side quest with Meloon. I was going to add it to his character sheet, but it doesn't appear in the list when I search for it in the equipment manager. I created a homebrew version, but it seemed like this was a bug.
I have tried, and can confirm the following:
- I can add Azuredge to my own characters
- As a DM, I can add Azuredge to characters in my campaign with Campaign Sharing enabled (even if the Waterdeep module is not enabled)
- As a DM, I can't add Azuredge to characters in my campaign if content sharing is not enabled.
From a technical point of view it makes sense, from a user point of view it is kinda awkward though.
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--[ Natural 20 - that's how I roll! ]-- We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
Wildshape takes into account skill proficiency, but not skill expertise. My character has expertise in Athletics (from Aereni Wood Elf) but it's only showing Strength+Proficiency.
After creating an npc and adding the sidekick tag, my players and I can add the sidekick to the extras tab, however the proficiency for skills and saves equates to zero no matter what CR or hit dice the NPC has. I can do a side-by-side comparison, when viewed in my collection the calculation is right, when in the extras tab the proficiency bonus is not added.
Hey, I do have a Druid in my campaign with the Circle of the Shepherd, and in the extra's tab I already filled in the creatures he could conjure. I already customized them as well, to fit the HP etc. Now thats all gone. They are back to "normal" without any customization at all. Size, Type, Alignment, AC, HP and Notes, are all gone. But the * still remains and it also reads "Remove Customizations" at the bottom. But like I said, there are all gone ;)
For the Battlesmith Artificer, when I use the "Filter Using Battle Smith Defender Rules" on the Extras section of the character sheet, it doesnt provide any options at all for the Steel Defender. I have to uncheck this box and search for it manually.
I have created some custom 'sidekick' NPCs as homebrew monsters.
I am having a lot of trouble getting the right skill bonuses to display for these sidekicks when viewed as 'Extras' on a character sheet. Basically they are always 2 points lower than they should be.
For example, if I make the base score for the sidekick's Stealth +4 in the edit monster screen, it displays as +2 when viewed as an 'Extra' on a character sheet.
So I then apply an 'additional bonus' of 2 to get the skill to where it should be. But now when I view the sidekick in the Encounter Builder* it displays its Stealth as +6! This applied to all skills, just using Stealth as an example.
Apologies if this is a known issue.
(* Incidentally, it would be great if the Encounter Builder would let to say whether a 'monster' is on the player's side...)
I've been having a little issue for almost 2 days now in that I can not add homebrew monsters (mounts/familiars) to my extra on any character. I do use homebrew (and playtest content) alot so it's definitely enabled on every character that I tried it on.
The feature was still functional 3 days ago when I added my familiar, but when I couldn't add a custom mount, I removed the familiar while testing. So far I re-created characters, the familiar/mount, switched homebrew enabled to off and back on, logged out from all devices and cleared cache on all devices and every other small solution the searches on the forums have shown me but without success.
All other homebrew content like custom spells, items, feats etc. are still fully available, it's only the extra tab that does not allow homebrew.
I've been having a little issue for almost 2 days now in that I can not add homebrew monsters (mounts/familiars) to my extra on any character. I do use homebrew (and playtest content) alot so it's definitely enabled on every character that I tried it on.
The feature was still functional 3 days ago when I added my familiar, but when I couldn't add a custom mount, I removed the familiar while testing. So far I re-created characters, the familiar/mount, switched homebrew enabled to off and back on, logged out from all devices and cleared cache on all devices and every other small solution the searches on the forums have shown me but without success.
All other homebrew content like custom spells, items, feats etc. are still fully available, it's only the extra tab that does not allow homebrew.
Thanks for reading and in hopes somebody knows what in the nine hells is wrong, ~V
I am having the same issue as Voiced.
I have a monster called "Changeling Persona" that I use with my changeling characters, to keep track of their various identities.
For one of my new characters, I cannot see the "Changeling Persona" to add them under Misc in Extras. But when I go to an older character that already has a few "Changeling Persona" added, I can see and add more under Misc in Extras.
The Dark Elf (Drow) race has "Ability Score Increase: +2 Dex" , but it the player's handbook and on this page https://www.dndbeyond.com/races/elf#DarkElfDrow, it is supposed to be +1 to Charisma.
The Dark Elf (Drow) race has "Ability Score Increase: +2 Dex" , but it the player's handbook and on this page https://www.dndbeyond.com/races/elf#DarkElfDrow, it is supposed to be +1 to Charisma.
The dark elf is a subrace of the Elf, so in total it should give you +2 Dex and +1 Cha.
Also which page / section / etc have you seen it like that?
Not sure if there are plans to implement, but there is an easy enough work around: make a homebrew copy of the applicable animal and make the changes there; then add it via the extras tab on your character sheet.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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This is correct, however there's an option in the dropdown menu to add infusions, which could be used if the artificer gives an infused item to a party member. This currently lists monsters, instead of infusions
That section is there to serve infusions like the Alchemical Homunculus, which adds a creature for the Artificer. :)
There is no way to apply 'carried over' magic items/equipment to Wildshape (ie: Insignia of Claws)
I've not read all 22 pages of this topic, but when I add a horse, for instance, it disappears from the Exported Character Sheet. Same with any Wild Shape/Polymorph/Shapechange creatures we picked. It'd be nice to get a page per monster with their stats/skills/spells (including what we manually changed since magic items changed the AC and we use Max HP).
For some reason I'm having issues adding my homebrew creatures to my characters extras. I've made sure the homebrew content option is marked on the character builder and made sure the creature is actually in my collection, but to no avail it won't show up in the creature list to be able to select it.
I'm not sure if this has been asked before, so my apologies in advance if so.
My players and I are running through Waterdeep: Dragon Heist. One of my players got the magic weapon Azuredge from the side quest with Meloon. I was going to add it to his character sheet, but it doesn't appear in the list when I search for it in the equipment manager. I created a homebrew version, but it seemed like this was a bug.
I have tried, and can confirm the following:
- I can add Azuredge to my own characters
- As a DM, I can add Azuredge to characters in my campaign with Campaign Sharing enabled (even if the Waterdeep module is not enabled)
- As a DM, I can't add Azuredge to characters in my campaign if content sharing is not enabled.
From a technical point of view it makes sense, from a user point of view it is kinda awkward though.
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
So, where is the setting for campaign sharing? I own the Waterdeep module, but he doesn't. Maybe that's the issue?
Wildshape takes into account skill proficiency, but not skill expertise. My character has expertise in Athletics (from Aereni Wood Elf) but it's only showing Strength+Proficiency.
After creating an npc and adding the sidekick tag, my players and I can add the sidekick to the extras tab, however the proficiency for skills and saves equates to zero no matter what CR or hit dice the NPC has. I can do a side-by-side comparison, when viewed in my collection the calculation is right, when in the extras tab the proficiency bonus is not added.
Hey, I do have a Druid in my campaign with the Circle of the Shepherd, and in the extra's tab I already filled in the creatures he could conjure. I already customized them as well, to fit the HP etc. Now thats all gone. They are back to "normal" without any customization at all.
Size, Type, Alignment, AC, HP and Notes, are all gone. But the * still remains and it also reads "Remove Customizations" at the bottom. But like I said, there are all gone ;)
There doesn't seem to be any way to give/equip items to creatures (pets, familiars, wildshapes, mounts, summoned, etc).
For the Battlesmith Artificer, when I use the "Filter Using Battle Smith Defender Rules" on the Extras section of the character sheet, it doesnt provide any options at all for the Steel Defender. I have to uncheck this box and search for it manually.
I have created some custom 'sidekick' NPCs as homebrew monsters.
I am having a lot of trouble getting the right skill bonuses to display for these sidekicks when viewed as 'Extras' on a character sheet. Basically they are always 2 points lower than they should be.
For example, if I make the base score for the sidekick's Stealth +4 in the edit monster screen, it displays as +2 when viewed as an 'Extra' on a character sheet.
So I then apply an 'additional bonus' of 2 to get the skill to where it should be. But now when I view the sidekick in the Encounter Builder* it displays its Stealth as +6! This applied to all skills, just using Stealth as an example.
Apologies if this is a known issue.
(* Incidentally, it would be great if the Encounter Builder would let to say whether a 'monster' is on the player's side...)
Greetings,
I've been having a little issue for almost 2 days now in that I can not add homebrew monsters (mounts/familiars) to my extra on any character. I do use homebrew (and playtest content) alot so it's definitely enabled on every character that I tried it on.
The feature was still functional 3 days ago when I added my familiar, but when I couldn't add a custom mount, I removed the familiar while testing. So far I re-created characters, the familiar/mount, switched homebrew enabled to off and back on, logged out from all devices and cleared cache on all devices and every other small solution the searches on the forums have shown me but without success.
All other homebrew content like custom spells, items, feats etc. are still fully available, it's only the extra tab that does not allow homebrew.
Link to the Character that I tried adding stuff on: https://www.dndbeyond.com/profile/Voiced/characters/28287617
Link to the basic mount that couldn't be added: https://www.dndbeyond.com/monsters/871074-azarin
Thanks for reading and in hopes somebody knows what in the nine hells is wrong,
~V
I am having the same issue as Voiced.
I have a monster called "Changeling Persona" that I use with my changeling characters, to keep track of their various identities.
For one of my new characters, I cannot see the "Changeling Persona" to add them under Misc in Extras. But when I go to an older character that already has a few "Changeling Persona" added, I can see and add more under Misc in Extras.
Old Character: https://ddb.ac/characters/8793497/sEMhlS
New Character: https://ddb.ac/characters/28609571/dunRb3
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
The Dark Elf (Drow) race has "Ability Score Increase: +2 Dex" , but it the player's handbook and on this page https://www.dndbeyond.com/races/elf#DarkElfDrow, it is supposed to be +1 to Charisma.
The dark elf is a subrace of the Elf, so in total it should give you +2 Dex and +1 Cha.
Also which page / section / etc have you seen it like that?
--[ Natural 20 - that's how I roll! ]--
We've stopped this OGL madness, but stay vigilant, they tried it once, they can try it again.
You are correct, I missed the general Elf section ability increase. My bad, thanks!