The focus now is clearly in churning out as much 3rd party content as possible, whether it fully works or not.
They have been very slowly fixing minor bugs from the PHB/DMG, but there doesn't seem to be any intention of fixing larger issues or any of the 2014 content that was broken by the new releases.
This is my concern. It's a major plus that D&D Beyond are including so much Third Party content......but having to implement it as a priority over fixing other core features that still don't work isn't encouraging. Just take the Player's Handbook 2024 - look at how many features are still not implemented. That's not even mentioning the old Player's Handbook (still can't apply a Sacred Weapon to a Devotion Paladin, 8 years after D&D Beyond was created).
I would rather a fix be put in for applying Agonizing Blast for the 1,000's of Warlock Players than yet another piece of Third Party content that will release with other features and bugs that will need fixing. The Development Team is stretched enough with multiple bugs from already existing products and having to implement new official D&D content that releases over time. Anyone who remembers how long it took D&D Beyond to correctly label digital dice that applied Healing will know how long it takes for features to be implemented. Adding more and more buggy Third Party content slows done the already slow progress that the D&D Beyond team are in charge of.
No shade towards those that love Third Party content. Speaking as someone who loves the Critical Role content, I would honestly prefer attention be spent fixing broken features from its own Core Rulebooks and the Tools this website advertises like the Encounter Builder.
Rollback Post to RevisionRollBack
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
It is pretty bleak from the view point of the system that users bought into pre Wizbro, for new users it may be "ok", until they get screwed like the early adopters have been. Time cures all when no one looks over their shoulder!
It is pretty bleak from the view point of the system that users bought into pre Wizbro, for new users it may be "ok", until they get screwed like the early adopters have been. Time cures all when no one looks over their shoulder!
Don’t worry it’ll get better, sooner or later something’s going to snap, and the screaming is going to be the silent whisper of millions of community members going….
“They were only half right, we made sure we won”
Rollback Post to RevisionRollBack
" Darkvision doesn’t work in Magical darkness, and if something is magical, Never Trust it acts the same way as a non-magical version of that same thing!”- Discotech Mage over a cup of joe.
The big problem is that for a digital native, buying physical, unsearchable books is an annoying crutch. And legally buying most of the books digitally is ONLY available here. So either we go to other systems, or we buy digital copies on D&D Beyond. We can't even buy PDFs any more.
Roll20 also has most if not all of the official books available for sale. Possibly other places as well.
Repeats tying yourself to a platform with issues.
PDFs were the old solution to this, and it's a real shame they stopped, but walking away from DnD Beyond to Roll20 is more likely a repeat of the same issues. There's no real way to have an indelible permanent electronic copy of the books, independent of ongoing WOTC control. Essentially we can never "own" an electronic copy. Only a license to access.
Core functionality should come first. Supporting third-party content is great, but not at the expense of fixing long-standing issues that affect everyday gameplay.
This is my concern. It's a major plus that D&D Beyond are including so much Third Party content......but having to implement it as a priority over fixing other core features that still don't work isn't encouraging. Just take the Player's Handbook 2024 - look at how many features are still not implemented. That's not even mentioning the old Player's Handbook (still can't apply a Sacred Weapon to a Devotion Paladin, 8 years after D&D Beyond was created).
I would rather a fix be put in for applying Agonizing Blast for the 1,000's of Warlock Players than yet another piece of Third Party content that will release with other features and bugs that will need fixing. The Development Team is stretched enough with multiple bugs from already existing products and having to implement new official D&D content that releases over time. Anyone who remembers how long it took D&D Beyond to correctly label digital dice that applied Healing will know how long it takes for features to be implemented. Adding more and more buggy Third Party content slows done the already slow progress that the D&D Beyond team are in charge of.
No shade towards those that love Third Party content. Speaking as someone who loves the Critical Role content, I would honestly prefer attention be spent fixing broken features from its own Core Rulebooks and the Tools this website advertises like the Encounter Builder.
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
It is pretty bleak from the view point of the system that users bought into pre Wizbro, for new users it may be "ok", until they get screwed like the early adopters have been. Time cures all when no one looks over their shoulder!
Don’t worry it’ll get better, sooner or later something’s going to snap, and the screaming is going to be the silent whisper of millions of community members going….
“They were only half right, we made sure we won”
" Darkvision doesn’t work in Magical darkness, and if something is magical, Never Trust it acts the same way as a non-magical version of that same thing!”- Discotech Mage over a cup of joe.
The big problem is that for a digital native, buying physical, unsearchable books is an annoying crutch. And legally buying most of the books digitally is ONLY available here. So either we go to other systems, or we buy digital copies on D&D Beyond. We can't even buy PDFs any more.
Roll20 also has most if not all of the official books available for sale. Possibly other places as well.
Repeats tying yourself to a platform with issues.
PDFs were the old solution to this, and it's a real shame they stopped, but walking away from DnD Beyond to Roll20 is more likely a repeat of the same issues. There's no real way to have an indelible permanent electronic copy of the books, independent of ongoing WOTC control. Essentially we can never "own" an electronic copy. Only a license to access.
Add in that there seems to be NO customer service. I've had an ongoing problem with not receiving notifications.
Any request to Customer Service seems to fall on deaf ears
Exactly!
Core functionality should come first. Supporting third-party content is great, but not at the expense of fixing long-standing issues that affect everyday gameplay.
Feats - Hermit Crab & Superhero Landing
Item - Alertness & Skeleton Key