The title says it all, i wish i had the ability to remove from homebrews my stuff that i shared. many things were great ideas, but they weren't for the public to see, mostly my NPCs from my campaigns. there are many homebrews that are in 0 collections, literally as i even have removed them from mine. those homebrews should be removed or we as users should have the ability to remove our homebrews from public sharing.
i also wish i could literally filters my homebrew by not just their type. i have a variety of monsters now and i'm naming them so i can easily get to them in my pages. but really... it would be awesome if i could just make some clean up in that section. there are tons of homebrew i did and shared that i'm not even capable of looking at anymore, they are just trash. nobody wants them even if its been a year or more. so those i should remove. but i can't.
is it feasible for users to have the ability to remove their own content ?
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
The reason you can't remove homebrew from public sharing, per what DDB has said, is that it could lead to people's characters 'breaking' if they're using said homebrew. Once you've put it out there, people can add it to their sheets (or encounters once homebrew monsters come to the encounter builder) and if it got removed, things could get wonky.
The reason you can't remove homebrew from public sharing, per what DDB has said, is that it could lead to people's characters 'breaking' if they're using said homebrew. Once you've put it out there, people can add it to their sheets (or encounters once homebrew monsters come to the encounter builder) and if it got removed, things could get wonky.
If you read my post correctly im meaning to remove those with zero adds. Which means nobody has ever added them into their collections.
Adds is the number of people that added it.
One is usually is just you. I removed a few of my own creations and they are at zero. They should be removed at that point.
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
I did read it correctly, there's no reason to be rude.
The problem with the "remove creations with zero adds" is that it's perfectly possible that someone adds your content just as you're looking at it with zero adds and then you get a nasty state collision where either
a) it goes from removable to locked while you're removing it and you end up in an invalid process state or b) you remove something that has been added to some ones collection and their character sheet, at best, changes without their input and at worst breaks.
The adds count doesn't update in real time, so the most robust solution is the one they have here, that once it's published it's out there for good. Otherwise you have to futz with realtime counts, state collision detection, user input rejection and a whole mess of things.
your grasping at straws there buddy... and i was not rude. though it was rude of you to ignore the fact i said i had things at zero. also rude to just grasp at straws for potential backlash... how about they made this whole website, what if too many users came upon it and it crashed ? what if anybody was viewing a page while you were updating it, it would crash.
you are grasping at straws here, everything they do has a potential risk of breaking anything. what do they do, update their system. the same applies here, they could easily do it, the solution to the other problems, there are many such solutions. the same solutions that are not here and that should... why not add a copy button so that people can copy the thing in their homebrew ? there are many limitations to the current engine they use. including the fact that if i want to create my own monster based on someone elses homebrew, i can't. so i am forced to redo the whole of that monster just because its not mine to begin with. but nothing stops me from recreating the same monster.
the whole ordeal you are presenting is a what if that has barely 0.0001% of breaking things, and there are things in here right now that have much much much more chances of breaking things.
and by the way... it did happen already, as they ban or remove stuff that are considered illegal to share or removeable because of offensive. happenned to me and like 10 races i had, and 3 monsters i had. it didn't break anything... it simply gave me an error on the page. and my charcaters were fine and didn't break. but i couldn't redo the character either.
there are tons of solutions that are quite easy to make.
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
They have a solution to prevent these issues; it's not being able to remove things already published live. I'm not grasping at straws, I'm speaking from experience as a QA in online tools. User action database collisions is one of the most common types of error and can cascade really easily, especially over asynchronous databases like this one (that means databases that don't update values for all users in real time).
Banning/removing stuff is a completely different system as that requires manual intervention to ensure nothing breaks, they don't have an automated system. That's why you report things and have to wait to get them removed.
And your tone is consistently abrasive and rude, for example telling someone three times they're 'grasping at straws' in the same comment, like that supports your position.
the same applies here, they could easily do it, the solution to the other problems, there are many such solutions.
there are tons of solutions that are quite easy to make.
We've had this conversation before. Please do not forecast nor advise what is "easy" for D&D Beyond to do as a backseat driver. They have a list of projects and tasks being worked on, as well as a roadmap of planned features. If you wish to request or prioritize a feature, I suggest you do so by visiting HERE and voting on said item.
Public homebrew is meant for finished/refined content ready for community ownership. This 'community ownership' keeps the ability to delete from being available, as also detailed in the Terms of Service under User Content (Section 8). If the content "weren't for the public to see", then these items need to remain in one's private collection and not be publicly submitted.
I am relatively new to the exploration of DDB, but Pertaining more directly to options for this topic concerning homebrew content deletion; has the option been explored wherein the original content creator can submit something like a "community vote" function for deletion of publicized homebrew material? I only ask about it in the broadest sense because there could be many variations and application for the submission of "Publicly Voting Homebrew Content" for deletion.
I presume that the best route would be for the Initial content creator to enact the vote to avoid any malicious deletion, and this would have to include those who have added it. As to whether or not it has been put in the hat, if someone would be so kind as to direct me to a discussion that has addressed this option perhaps, I would be grateful.
because we all know backseat drivers don'T know squat about driving even if they do have a permit for 20 years+. just saying, i'm also a programmer, i'm also a database guy, i'm also a lot of other things which you just want to assume i am. just saying... it is easy to give such things to this kind of things. since its only a thing about user settings. but hey whatever suits your boat, we all know it takes a lot of time to do stuff for beyond.
They have a list of projects and tasks being worked on, as well as a roadmap of planned features. If you wish to request or prioritize a feature, I suggest you do so by visiting HERE and voting on said item.
yes, i'm sure this feature will be gladly relegated to the 75th place among other things, because what people want is the bigger features, not the utility ones. you know, those we know they'll take 1 year plus to develop. after all, at the pace they are going now, they will be done in 75 years. and yes, i voted a lot already, thank you for asking...
i'll add this much to this convo though... it is sentences like those that makes people not want to wait for ddb and going to other softwares. which is, counter productive for a company who actually wish people to stay.
Public homebrew is meant for finished/refined content ready for community ownership. This 'community ownership' keeps the ability to delete from being available, as also detailed in the Terms of Service under User Content (Section 8). If the content "weren't for the public to see", then these items need to remain in one's private collection and not be publicly submitted.
yes and while my products are finished, showed by the lack of update for many of them. it doesn't mean they are "bought" by people. how many projects on DMsGuild have been successfull really ? not much i can tell you. but thing is, on dmsguild, we can remove our stuff if we want to. but sure, let's play the "its not the same" card... sure you have tools that uses the stuff, that surely warrants to say such a thing... then again its not that much of a different thing... but i'll give you the benefit of the doubt... heres hard cold proof of what i am asking about...
i have a few npc i created for my campaigns, i decided to let them go to the public as well as they were successfull in my campaign. but here we are almost 2 years later and those "Shared" NPC have only 1 single add. and that was me, once i removed them from my collection, they fell down to 0 adds. that means literally NO PEOPLE at all are using them. i could understand if it was even just 1 user, but no, its literally none. and the best part of it, since i done it before... i could just ask a moderator to remove it for me. and they will...
so yeah what's the point defending something the developpers do not even exercise themselves ? unless you are telling me the developpers are doing it without knowing their own rulings. which do happen because communication is hard in companies. all in all, this isn't a big feature being asked for, and speaking of backseat... none of you guys are actually working on the development of the apps either. so basically i have no real way of having an answer. except... take your word for it.
i'd go as far as saying i'd like the numerous monsters to be able to be organised in my homebrew creation page. because filtering is also lacking severly in that department, but that's something for another time. if, there is ever a time for such suggestions.
to end this, because clearly this isn't going anywhere and it wont be ever... you can close the thread now, i'll just continu with whatever i'm doing and i'll try to forget the missing features...
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DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
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The title says it all, i wish i had the ability to remove from homebrews my stuff that i shared.
many things were great ideas, but they weren't for the public to see, mostly my NPCs from my campaigns.
there are many homebrews that are in 0 collections, literally as i even have removed them from mine.
those homebrews should be removed or we as users should have the ability to remove our homebrews from public sharing.
i also wish i could literally filters my homebrew by not just their type. i have a variety of monsters now and i'm naming them so i can easily get to them in my pages. but really... it would be awesome if i could just make some clean up in that section. there are tons of homebrew i did and shared that i'm not even capable of looking at anymore, they are just trash. nobody wants them even if its been a year or more. so those i should remove. but i can't.
is it feasible for users to have the ability to remove their own content ?
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
Try reporting them.
You should be able to see a button like this one on homebrew you've published.
Homebrew Rules || Homebrew FAQ || Snippet Codes || Tooltips
DDB Guides & FAQs, Class Guides, Character Builds, Game Guides, Useful Websites, and WOTC Resources
He means take them down from public sharing.
The reason you can't remove homebrew from public sharing, per what DDB has said, is that it could lead to people's characters 'breaking' if they're using said homebrew. Once you've put it out there, people can add it to their sheets (or encounters once homebrew monsters come to the encounter builder) and if it got removed, things could get wonky.
Find my D&D Beyond articles here
If you read my post correctly im meaning to remove those with zero adds. Which means nobody has ever added them into their collections.
Adds is the number of people that added it.
One is usually is just you. I removed a few of my own creations and they are at zero. They should be removed at that point.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
I did read it correctly, there's no reason to be rude.
The problem with the "remove creations with zero adds" is that it's perfectly possible that someone adds your content just as you're looking at it with zero adds and then you get a nasty state collision where either
a) it goes from removable to locked while you're removing it and you end up in an invalid process state
or
b) you remove something that has been added to some ones collection and their character sheet, at best, changes without their input and at worst breaks.
The adds count doesn't update in real time, so the most robust solution is the one they have here, that once it's published it's out there for good. Otherwise you have to futz with realtime counts, state collision detection, user input rejection and a whole mess of things.
Find my D&D Beyond articles here
your grasping at straws there buddy...
and i was not rude. though it was rude of you to ignore the fact i said i had things at zero.
also rude to just grasp at straws for potential backlash...
how about they made this whole website, what if too many users came upon it and it crashed ? what if anybody was viewing a page while you were updating it, it would crash.
you are grasping at straws here, everything they do has a potential risk of breaking anything.
what do they do, update their system. the same applies here, they could easily do it, the solution to the other problems, there are many such solutions.
the same solutions that are not here and that should... why not add a copy button so that people can copy the thing in their homebrew ?
there are many limitations to the current engine they use. including the fact that if i want to create my own monster based on someone elses homebrew, i can't. so i am forced to redo the whole of that monster just because its not mine to begin with. but nothing stops me from recreating the same monster.
the whole ordeal you are presenting is a what if that has barely 0.0001% of breaking things, and there are things in here right now that have much much much more chances of breaking things.
and by the way... it did happen already, as they ban or remove stuff that are considered illegal to share or removeable because of offensive. happenned to me and like 10 races i had, and 3 monsters i had. it didn't break anything... it simply gave me an error on the page. and my charcaters were fine and didn't break. but i couldn't redo the character either.
there are tons of solutions that are quite easy to make.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)
Especially if they are specific to campaigns or characters (you aren't supposed to publish those anyway).
They have a solution to prevent these issues; it's not being able to remove things already published live. I'm not grasping at straws, I'm speaking from experience as a QA in online tools. User action database collisions is one of the most common types of error and can cascade really easily, especially over asynchronous databases like this one (that means databases that don't update values for all users in real time).
Banning/removing stuff is a completely different system as that requires manual intervention to ensure nothing breaks, they don't have an automated system. That's why you report things and have to wait to get them removed.
And your tone is consistently abrasive and rude, for example telling someone three times they're 'grasping at straws' in the same comment, like that supports your position.
Find my D&D Beyond articles here
We've had this conversation before. Please do not forecast nor advise what is "easy" for D&D Beyond to do as a backseat driver. They have a list of projects and tasks being worked on, as well as a roadmap of planned features. If you wish to request or prioritize a feature, I suggest you do so by visiting HERE and voting on said item.
Public homebrew is meant for finished/refined content ready for community ownership. This 'community ownership' keeps the ability to delete from being available, as also detailed in the Terms of Service under User Content (Section 8). If the content "weren't for the public to see", then these items need to remain in one's private collection and not be publicly submitted.
I am relatively new to the exploration of DDB, but Pertaining more directly to options for this topic concerning homebrew content deletion; has the option been explored wherein the original content creator can submit something like a "community vote" function for deletion of publicized homebrew material? I only ask about it in the broadest sense because there could be many variations and application for the submission of "Publicly Voting Homebrew Content" for deletion.
I presume that the best route would be for the Initial content creator to enact the vote to avoid any malicious deletion, and this would have to include those who have added it. As to whether or not it has been put in the hat, if someone would be so kind as to direct me to a discussion that has addressed this option perhaps, I would be grateful.
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because we all know backseat drivers don'T know squat about driving even if they do have a permit for 20 years+.
yes, i'm sure this feature will be gladly relegated to the 75th place among other things, because what people want is the bigger features, not the utility ones. you know, those we know they'll take 1 year plus to develop. after all, at the pace they are going now, they will be done in 75 years. and yes, i voted a lot already, thank you for asking...just saying, i'm also a programmer, i'm also a database guy, i'm also a lot of other things which you just want to assume i am.
just saying... it is easy to give such things to this kind of things. since its only a thing about user settings. but hey whatever suits your boat, we all know it takes a lot of time to do stuff for beyond.
i'll add this much to this convo though... it is sentences like those that makes people not want to wait for ddb and going to other softwares. which is, counter productive for a company who actually wish people to stay.
yes and while my products are finished, showed by the lack of update for many of them.
it doesn't mean they are "bought" by people. how many projects on DMsGuild have been successfull really ? not much i can tell you.
but thing is, on dmsguild, we can remove our stuff if we want to. but sure, let's play the "its not the same" card... sure you have tools that uses the stuff, that surely warrants to say such a thing... then again its not that much of a different thing... but i'll give you the benefit of the doubt... heres hard cold proof of what i am asking about...
i have a few npc i created for my campaigns, i decided to let them go to the public as well as they were successfull in my campaign.
but here we are almost 2 years later and those "Shared" NPC have only 1 single add. and that was me, once i removed them from my collection, they fell down to 0 adds. that means literally NO PEOPLE at all are using them. i could understand if it was even just 1 user, but no, its literally none. and the best part of it, since i done it before... i could just ask a moderator to remove it for me. and they will...
so yeah what's the point defending something the developpers do not even exercise themselves ?
unless you are telling me the developpers are doing it without knowing their own rulings. which do happen because communication is hard in companies.
all in all, this isn't a big feature being asked for, and speaking of backseat... none of you guys are actually working on the development of the apps either.
so basically i have no real way of having an answer. except... take your word for it.
i'd go as far as saying i'd like the numerous monsters to be able to be organised in my homebrew creation page. because filtering is also lacking severly in that department, but that's something for another time. if, there is ever a time for such suggestions.
to end this, because clearly this isn't going anywhere and it wont be ever...
you can close the thread now, i'll just continu with whatever i'm doing and i'll try to forget the missing features...
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)