60 votes (at time of posting) isn't exactly conclusive but I didn't expect to see paladin as the lowest, although I'm not overly surprised. I suppose they suffer from being a hybrid of fighter and cleric as far as class mechanics go, and people likely vote for one of those pure classes instead.
On the other hand, druids are sadly right where I expected them—also last on equally few votes. I don't know if there's really a case for it but I wouldn't be averse to seeing a 'revised druid' somewhere down the line.
Cleric is my go to, as they are versatile and fun, and I tend to prefer being the moral centre of the group rather than the ragged edge
However, after cleric I have a thing about the support type of class, taking bard or artificer type classes most of the time..I guess I like the social role playing and in fights I like to step back and let others lead the way.
Barbarian. I just like playing the savage warrior. Too much Conan when I was younger I suppose.
That said I have played plenty of different classes. Ranger and Fighter would be second choice. Clerics, Monks and Paladins next. Everything else under that. I like spellcasters but the D&D spell slot system has never been my favorite although 5E is a huge step in the right direction, IMO.
I really enjoy the versatility of creating and playing a Fighter in 5E. I also like that the fighter has a lot of options, but is otherwise fairly easy to play with fewer resource management facets that a lot of the spell caster classes have to take care of. Also, they have decent HP and can get that AC nice and high.
60 votes (at time of posting) isn't exactly conclusive but I didn't expect to see paladin as the lowest, although I'm not overly surprised. I suppose they suffer from being a hybrid of fighter and cleric as far as class mechanics go, and people likely vote for one of those pure classes instead.
On the other hand, druids are sadly right where I expected them—also last on equally few votes. I don't know if there's really a case for it but I wouldn't be averse to seeing a 'revised druid' somewhere down the line.
Druid used to be my go-to class along with Ranger. It may grow on me again in time (though... it's been, what 3-4 years?)... but I think the abandonment of a pet as part of the class affected a lot of typical Druid players. I would expect to see more in Mordenkainen to help balance out the Druid, but I'm not sure what it would be. As it is, it is a utility class that doesn't feel like it has much of anything unique anymore (aside from beast shape which extends your HP when fighting and utility of animal forms). Perhaps the old Druids were overpowered and with a more balanced utility class without pets people went to other things. At first that was my gripe... no pets. Now, I'm not opposed to it. They are as much a hindrance as they are ever helpful (probably more of a hindrance than help to be honest) and they only distract from what the Druid is all about. Mechanically it is cleaner. Roleplaying lost a potential bonus... though most DMs are probably grateful as the Rangers still bring enough beasts into battle if they are overly concerned about pets (of which I am no longer one... I'll do my own damage, thank you!).
I went with sorcerer though I am really torn on that choice. I like the access to more control/utility spells of wizard, but I think I prefer the versatility of sorcery casting.
Barbarian. I just like playing the savage warrior. Too much Conan when I was younger I suppose.
I'm guessing more than a little 2000AD as well. :) But I don't think it is too much.....
Ranger for me. I love forests, archery, Bear Grylls Documentaries (Dare I say it, Drizzt and Elbryan Wyndon?). The Rambo movies, The Edge (Film, not guitarist, although he is pretty good too.), The Grey, Avatar.... The ranger is often a loner, self-sufficient. Always competent in his favoured environment.
I also really like the totally politically incorrect 'Gor' series. Oh, and Turin Turambar in the Silmariliion. Both because the main character is a one-man guerrilla army.
Thinking about it, when I was about nine I read every single Edgar Rice Burroughs book I could lay my hands on, So Tarzan is probably the root (liana?) cause of this.
And yes, the Barrett 50cal is my favourite gun!
Unfortunately, if I was a ranger, I would probably be more George of the Jungle than Lord of Greystokes......
Can't I vote for two? Problem is, I love equally two polar opposites: the Rogue and the Paladin
Rogue I love because I like the sneaky type, the one that always passes unnoticed and strikes from the shadows, but that can also convince you it's a perfectly good and sensible idea to give them a sizable chunk of your wealth (Locke Lamora is one of my favorite characters EVER)
Paladin because in my real life I do not have much faith (agnostic) but for some odd reason I am perfectly able to roleplay the militant devoted (bordering fanatic). I also "suffer" from "knight in shining armor" syndrome, so that might be another reason why...
It's extremely hard for me to decide one over the other... (Vax'ildan from Critical Role is a perfect example of what I'd always like to play, conceptually, even if he came 18 years after I've been roleplaying already) Funny enough, it's a long time I do not play one or the other (maybe because I do not get many chances to be player...) and in the campaign I am currently in I ended up playing a Kensei to try it out (I am having a lot of fun with it btw)... could it be "performance anxiety"?
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Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
My all time favourite class, so far at least , (and I acknowledge this is a bit of a “cheat” on this thread) was a “tribal Paladin/Barbarian mash” home brew for 3.0 originally (and taken into 3.5) From memory I started with the paladin rules set and swapped things around. +10’ move instead of steed. Rage swapped in for spells swapped out - that kinda thing. Uncanny dodge and light armour only instead of all armours. It felt pretty balanced/right to me and worked a lot better than a multiclassing of pal/bar.
My personal favorite class is a bard. I've played a cleric a couple times and a sorcerer once, but bards are my favorite because of their versatility. Also, you get to annoy your party members will your music, which is an added bonus. Bards are useful in all sorts of situations. They can fight, they can cast spells, they are good with ability checks, and most importantly, they can breeze through social interactions.
Paladin for sure. The epic armor and gear. The adventurer with a cause. Smiting an epic boss into oblivion as the last man standing, nothing beats that feeling.
I have a Sorcerer that I am getting ready to play in a campaign, he is a Drow Half-Elf Shadow Magic Sorcerer with a background between Criminal and Charlatan He is Proficient with Playing Cards, Thieves Tools and makes his Gold by being a Card Player with the Nickname "the Magician" I kind of based him off of Doc Holiday when played by Val Kilmer with a slightly more Goth attitude.
When I first really started playing D&D in 3.5, I couldn't really tell you what characters I did. It was just as 4e came out, and everybody made the switch. In 4e, my absolute favorite class to play was a Ranger with beast companion. Since 5e, that's changed to Fighter. In part because of 5e's lackluster beastmaster features, but mostly because I just really enjoy the fighter's features and subclasses.
But it's hard for me to pick either of those as favorites, because really at times it feels more like flavor of the month. Right now, it's a rogue inquisitive that has my attention. Coupled with Investigator background, I enjoy the concept of a martial character relying on intelligence and wisdom to win fights rather than strength or dexterity.
Previously it was a Paladin of Conquest, usually a Triton Outlander, that sees his mission as setting the groundwork for a future invasion by his people.
Wizard, primarily due to the lore attached to the wizard (I especially love the Divination school in particular), to me the idea of playing a magical archaeologist (insert your own tomb raider reference here) is absolutely fun to play with. Aside from that, part of my love of the wizard class also stems from my love of fantasy series like Dragonlance, and some of the Final Fantasy games (Final Fantasy IV, in my opinion, gave us one of the more iconic video game wizards through Tellah the Sage. But Final Fantasy IX also gave us Vivi the Black Mage), not to mention Authurian lore concerning Merlin. Overall, wizards are generally my main choice of a class not only with any new campaign but also in the opportunities I get to actually sit down and play, instead of being a full-on Dungeon Master. Currently, I'm playing an elderly divination specialist wizard in a 3.x/Pathfinder campaign one of my cousins is running, and having a blast with all of the utility spells like Hold Portal, Arcane Lock, and Knock.
Seriously though, in 3rd edition I mostly played Hexblade. Nowadays my main for 5th edition is a Rogue, but I still play Fighter or Warlock when I am a Player.
I'm more of an all-around guy though, I'll play any class as long as I have an interesting gimmick to try with them. Last one I did was a Divination Wizard called Brad Omen. Watch out other DMs, I actually use Prepared Actions.
I play most classes but if I had to pick a favorite class it would be rogue. There's so many flavours of rogue from street urchins, political assassins to woodland protectors. Lethal and non-lethal. Personal gain or greater good. I genuinely get gitty with excitement when I get a chance to make and play one.
Has to be the Warlock, pick a patron any patron, then a pact. One class 100s of options do you want to fight up close, fight from a distance, fight from the shadows, do you want to be cunning. You can be literally any character you want as a Warlock, all depending on which mood you are in at the time lol
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60 votes (at time of posting) isn't exactly conclusive but I didn't expect to see paladin as the lowest, although I'm not overly surprised. I suppose they suffer from being a hybrid of fighter and cleric as far as class mechanics go, and people likely vote for one of those pure classes instead.
On the other hand, druids are sadly right where I expected them—also last on equally few votes. I don't know if there's really a case for it but I wouldn't be averse to seeing a 'revised druid' somewhere down the line.
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My homebrew: [Subclasses] [Races] [Feats] [Discussion Thread]
Cleric is my go to, as they are versatile and fun, and I tend to prefer being the moral centre of the group rather than the ragged edge
However, after cleric I have a thing about the support type of class, taking bard or artificer type classes most of the time..I guess I like the social role playing and in fights I like to step back and let others lead the way.
I like the revised ranger.
jh
Barbarian. I just like playing the savage warrior. Too much Conan when I was younger I suppose.
That said I have played plenty of different classes. Ranger and Fighter would be second choice. Clerics, Monks and Paladins next. Everything else under that. I like spellcasters but the D&D spell slot system has never been my favorite although 5E is a huge step in the right direction, IMO.
Current Characters I am playing: Dr Konstantin van Wulf | Taegen Willowrun | Mad Magnar
Check out my homebrew: Items | Monsters | Spells | Subclasses | Feats
I really enjoy the versatility of creating and playing a Fighter in 5E. I also like that the fighter has a lot of options, but is otherwise fairly easy to play with fewer resource management facets that a lot of the spell caster classes have to take care of. Also, they have decent HP and can get that AC nice and high.
I am a huge Ranger / Rogue class person....I always am / always will be.. Long live the Archer / stealth charactes....
I went with sorcerer though I am really torn on that choice. I like the access to more control/utility spells of wizard, but I think I prefer the versatility of sorcery casting.
We all have our own choices
Roleplaying since Runequest.
Can't I vote for two?
Problem is, I love equally two polar opposites: the Rogue and the Paladin
Rogue I love because I like the sneaky type, the one that always passes unnoticed and strikes from the shadows, but that can also convince you it's a perfectly good and sensible idea to give them a sizable chunk of your wealth (Locke Lamora is one of my favorite characters EVER)
Paladin because in my real life I do not have much faith (agnostic) but for some odd reason I am perfectly able to roleplay the militant devoted (bordering fanatic). I also "suffer" from "knight in shining armor" syndrome, so that might be another reason why...
It's extremely hard for me to decide one over the other... (Vax'ildan from Critical Role is a perfect example of what I'd always like to play, conceptually, even if he came 18 years after I've been roleplaying already)
Funny enough, it's a long time I do not play one or the other (maybe because I do not get many chances to be player...) and in the campaign I am currently in I ended up playing a Kensei to try it out (I am having a lot of fun with it btw)... could it be "performance anxiety"?
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
My all time favourite class, so far at least , (and I acknowledge this is a bit of a “cheat” on this thread) was a “tribal Paladin/Barbarian mash” home brew for 3.0 originally (and taken into 3.5) From memory I started with the paladin rules set and swapped things around. +10’ move instead of steed. Rage swapped in for spells swapped out - that kinda thing. Uncanny dodge and light armour only instead of all armours. It felt pretty balanced/right to me and worked a lot better than a multiclassing of pal/bar.
My personal favorite class is a bard. I've played a cleric a couple times and a sorcerer once, but bards are my favorite because of their versatility. Also, you get to annoy your party members will your music, which is an added bonus. Bards are useful in all sorts of situations. They can fight, they can cast spells, they are good with ability checks, and most importantly, they can breeze through social interactions.
it's been a long time...
Paladin for sure. The epic armor and gear. The adventurer with a cause. Smiting an epic boss into oblivion as the last man standing, nothing beats that feeling.
I have a Sorcerer that I am getting ready to play in a campaign, he is a Drow Half-Elf Shadow Magic Sorcerer with a background between Criminal and Charlatan He is Proficient with Playing Cards, Thieves Tools and makes his Gold by being a Card Player with the Nickname "the Magician" I kind of based him off of Doc Holiday when played by Val Kilmer with a slightly more Goth attitude.
When I first really started playing D&D in 3.5, I couldn't really tell you what characters I did. It was just as 4e came out, and everybody made the switch. In 4e, my absolute favorite class to play was a Ranger with beast companion. Since 5e, that's changed to Fighter. In part because of 5e's lackluster beastmaster features, but mostly because I just really enjoy the fighter's features and subclasses.
But it's hard for me to pick either of those as favorites, because really at times it feels more like flavor of the month. Right now, it's a rogue inquisitive that has my attention. Coupled with Investigator background, I enjoy the concept of a martial character relying on intelligence and wisdom to win fights rather than strength or dexterity.
Previously it was a Paladin of Conquest, usually a Triton Outlander, that sees his mission as setting the groundwork for a future invasion by his people.
Wizard, primarily due to the lore attached to the wizard (I especially love the Divination school in particular), to me the idea of playing a magical archaeologist (insert your own tomb raider reference here) is absolutely fun to play with. Aside from that, part of my love of the wizard class also stems from my love of fantasy series like Dragonlance, and some of the Final Fantasy games (Final Fantasy IV, in my opinion, gave us one of the more iconic video game wizards through Tellah the Sage. But Final Fantasy IX also gave us Vivi the Black Mage), not to mention Authurian lore concerning Merlin. Overall, wizards are generally my main choice of a class not only with any new campaign but also in the opportunities I get to actually sit down and play, instead of being a full-on Dungeon Master. Currently, I'm playing an elderly divination specialist wizard in a 3.x/Pathfinder campaign one of my cousins is running, and having a blast with all of the utility spells like Hold Portal, Arcane Lock, and Knock.
...Play...? Oh, the thing my players get to do.
Seriously though, in 3rd edition I mostly played Hexblade. Nowadays my main for 5th edition is a Rogue, but I still play Fighter or Warlock when I am a Player.
I'm more of an all-around guy though, I'll play any class as long as I have an interesting gimmick to try with them. Last one I did was a Divination Wizard called Brad Omen. Watch out other DMs, I actually use Prepared Actions.
I play most classes but if I had to pick a favorite class it would be rogue. There's so many flavours of rogue from street urchins, political assassins to woodland protectors. Lethal and non-lethal. Personal gain or greater good. I genuinely get gitty with excitement when I get a chance to make and play one.
Has to be the Warlock, pick a patron any patron, then a pact. One class 100s of options do you want to fight up close, fight from a distance, fight from the shadows, do you want to be cunning. You can be literally any character you want as a Warlock, all depending on which mood you are in at the time lol
From Within Chaos Comes Order!