The problem, Kotath, is that not all crappy background features are created equal. Again, the Entertainer - i.e. the background for my first-ever D&D character - is literally nothing but "you can sing for modest lodging". Something any reasonable DM would let me do simply by Performing. Many, MANY "background features" are the same pointless "people will give you a place to stay" garbage that doesn't serve the game AT ALL. Those players are penalized for picking backgrounds that provide them nothing while Astral Drifters get a whole-ass feat and a meeting with a god. There's simply no reason for it when the one-paragraph blurb you write on your background gives me-as-DM all the information I should need to let you do things I would've let you do regardless of whether you have a background feature "forcing" me to or not.
One thing I don’t like is the changes to the Human race in this UA. I don’t like the Inspiration system and think it’s a bad mechanic, so until now I have simply ignored it by not awarding inspiration. Now that’s no longer even going to be an option. Me no likey.
One thing I don’t like is the changes to the Human race in this UA. I don’t like the Inspiration system and think it’s a bad mechanic, so until now I have simply ignored it by not awarding inspiration. Now that’s no longer even going to be an option. Me no likey.
You dislike the entire Inspiration mechanic?
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Canto alla vita alla sua bellezza ad ogni sua ferita ogni sua carezza!
I sing to life and to its tragic beauty To pain and to strife, but all that dances through me The rise and the fall, I've lived through it all!
One thing I don’t like is the changes to the Human race in this UA. I don’t like the Inspiration system and think it’s a bad mechanic, so until now I have simply ignored it by not awarding inspiration. Now that’s no longer even going to be an option. Me no likey.
You dislike the entire Inspiration mechanic?
Yup. Instead of awarding Inspiration I award an additional 25 XP per instance and can award it to each PC several times per session.
One thing I don’t like is the changes to the Human race in this UA. I don’t like the Inspiration system and think it’s a bad mechanic, so until now I have simply ignored it by not awarding inspiration. Now that’s no longer even going to be an option. Me no likey.
You dislike the entire Inspiration mechanic?
Yup. Instead of awarding Inspiration I award an additional 25 XP per instance and can award it to each PC several times per session.
I'm assuming you scale it with level? The way you said it sounds like you don't, but that's 1/6th of the way to level 2, whereas at L19 I'd not even bother recording it!
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If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Well I'm pretty sure the Ardlings are intended for Planescape and they've just lumped it in with the core rules UA because they can (see literally all the UA in the past few years)...
I just had a thought...I can't call it a good thought, but it's a thought. What if WotC chucks out FR and makes Planescape the default setting for 2024?
They almost definitely are.
You really think WOTC is gonna replace FR with Planescape as the default setting? I never even thought of that…
Well I'm pretty sure the Ardlings are intended for Planescape and they've just lumped it in with the core rules UA because they can (see literally all the UA in the past few years)...
I just had a thought...I can't call it a good thought, but it's a thought. What if WotC chucks out FR and makes Planescape the default setting for 2024?
They almost definitely are.
You really think WOTC is gonna replace FR with Planescape as the default setting? I never even thought of that…
I wouldn't really believe that. All the basics of the core rules presume being on the Material Plane. I do not think or feel, this will change for the next edition OneDnD.
Just had someone panicking about "I heard they are removing Eldritch Blast in 1DD!"
I expected panic and confusion, but not at the levels that I have seen so far. Much of it could be resolved by simply reading the PDF and/or watching a video.
Always found it intetesting that some actors try to twist things by using words like "panic" instead of "dislike", "distaste", "logic", "disproval", or "meh".
Just because people do not like something, or can clearly see something is likely going in a bad direction doesn't mean they are paniced, nor does it mean they are confused. They are probably making a rather appropriate hypothesis that may be shown incorrect later on the off chance something else changes. Usually doesn't though.
Honestly they aren't even mechanically very good. Take an aasimar, lose the darkvision and necrotic resistance for a weak flight ability that will function as a glorified jump in most cases, and replace the subclass/lineages with innate spellcasting. The flight is gimmicky and the lineages could quite simply be just tacked onto aasimar as extra options and nobody would blink. The race has no need to exist.
I. Very and emphatically. Disagree with you assertion. There's room for both to exist, and comfortably at that. Quite frankly, the only time in 5th edition where Aasimar as a player race acted as a real counterpoint to Tieflings was as as an example on how to homebrew a race, and even then it was an afterthought at best. After it saw official release, bot narratively and mechanically, it was NOT analogous to Tieflings at ALL! Ardlings, with some proper tweaking, represent a FANTASTIC opportunity to create a celestial counterpart to Tieflings.
4E really screwed up the Teifling lore, both in D&D and the genetic FR, and 5E essentually followed it. Sort of a bastardized Pathfinder setting lore which had been sort of "meh" already.
If you can find the 4E intro video that hipes up the Teifling as a player race, that is the exact cringe that was intended.
Always found it intetesting that some actors try to twist things by using words like "panic" instead of "dislike", "distaste", "logic", "disproval", or "meh".
Just because people do not like something, or can clearly see something is likely going in a bad direction doesn't mean they are paniced, nor does it mean they are confused. They are probably making a rather appropriate hypothesis that may be shown incorrect later on the off chance something else changes. Usually doesn't though.
You really don't have to look far to see people doing an action that can only be described as "panicking". Sure, some people just don't like the changes, but a lot are panicking. Just look around different D&D-forum sites a bit.
Remember the 4E cluster****?
The perfectly okay edition that made a lot of good changes to the game and people hated for its innovations (and the lore/mechanic differences from previous editions)? And also still made quite a bit of money, but wasn't growing as quickly as WotC wanted, so they turned around and made 5e as an apology edition for it?
WotC has said for years that the Forgotten Realms is not the base campaign setting of D&D 5e, the Multiverse is. The books they have published say differently, but that's what they've said.
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Please check out my homebrew, I would appreciate feedback:
3. Disagree this is a good thing, DM's will house rule monsters can critical as well anyway and the Player characters are getting a significant boost in power already keeping monster critical hits is not going to suddenly make the game more balanced.
4. Most DMs knew but house ruled the auto success because it was just more fun, personally I mostly agree with this but I don't see a reason to change the wording from "Dice Check" to a "d20 test", honestly d20 test sounds less fun more complex and just more confusing overall, just let us keep our DC, please. There's no reason to reinvent the wheel here.
5. No opinion yet, hardly anything to go on the PDF.
6. This is not an improvement, it's just overcomplicating a system that didn't need to be fixed.
7. Why is getting rid of staple races a good thing? Once again this is overcomplicating a system that didn't need to be fixed. Now unless there are going to be clear rules on how to cross humanoid races there is really no valid reason for removing these options and making it more difficult for players to "Recreate" these races by selecting the desired features.
8. Background features do have their uses though I agree they were mostly garbage, the answer though is not giving everyone arbitrary background feats, some of which are considerably stronger than others. It makes much more sense to rework background to give actual clear and unique benefits rather than lazily giving some backgrounds overpowered feats like Lucky, while giving other's situationally useful feats like Alert or Healer.
One thing I don’t like is the changes to the Human race in this UA. I don’t like the Inspiration system and think it’s a bad mechanic, so until now I have simply ignored it by not awarding inspiration. Now that’s no longer even going to be an option. Me no likey.
You dislike the entire Inspiration mechanic?
Yup. Instead of awarding Inspiration I award an additional 25 XP per instance and can award it to each PC several times per session.
I'm assuming you scale it with level? The way you said it sounds like you don't, but that's 1/6th of the way to level 2, whereas at L19 I'd not even bother recording it!
You’d be surprised. At 25 XP a shot, adding an additional 100-150 XP per session adds up, even at higher levels. Now admittedly, I haven’t had opportunity to use the system at 19th level, so it may need a bump up in Tier-4, maybe 50–100 XP at a shot, I dunno. But even in Tier-3 an extra 100-150 XP per session was fairly significant. Obviously not as impressive as in Tier-1, but still not bad.
Honestly they aren't even mechanically very good. Take an aasimar, lose the darkvision and necrotic resistance for a weak flight ability that will function as a glorified jump in most cases, and replace the subclass/lineages with innate spellcasting. The flight is gimmicky and the lineages could quite simply be just tacked onto aasimar as extra options and nobody would blink. The race has no need to exist.
I. Very and emphatically. Disagree with you assertion. There's room for both to exist, and comfortably at that. Quite frankly, the only time in 5th edition where Aasimar as a player race acted as a real counterpoint to Tieflings was as as an example on how to homebrew a race, and even then it was an afterthought at best. After it saw official release, bot narratively and mechanically, it was NOT analogous to Tieflings at ALL! Ardlings, with some proper tweaking, represent a FANTASTIC opportunity to create a celestial counterpart to Tieflings.
4E really screwed up the Teifling lore, both in D&D and the genetic FR, and 5E essentually followed it. Sort of a bastardized Pathfinder setting lore which had been sort of "meh" already.
If you can find the 4E intro video that hipes up the Teifling as a player race, that is the exact cringe that was intended.
Honestly they aren't even mechanically very good. Take an aasimar, lose the darkvision and necrotic resistance for a weak flight ability that will function as a glorified jump in most cases, and replace the subclass/lineages with innate spellcasting. The flight is gimmicky and the lineages could quite simply be just tacked onto aasimar as extra options and nobody would blink. The race has no need to exist.
I. Very and emphatically. Disagree with you assertion. There's room for both to exist, and comfortably at that. Quite frankly, the only time in 5th edition where Aasimar as a player race acted as a real counterpoint to Tieflings was as as an example on how to homebrew a race, and even then it was an afterthought at best. After it saw official release, bot narratively and mechanically, it was NOT analogous to Tieflings at ALL! Ardlings, with some proper tweaking, represent a FANTASTIC opportunity to create a celestial counterpart to Tieflings.
4E really screwed up the Teifling lore, both in D&D and the genetic FR, and 5E essentually followed it. Sort of a bastardized Pathfinder setting lore which had been sort of "meh" already.
If you can find the 4E intro video that hipes up the Teifling as a player race, that is the exact cringe that was intended.
I liked 4e. It was my introduction to the game.
I prefer 5e to 4e, but I haven’t decided yet how I feel about One D&D. I definitely don’t hate it though.
One thing I don’t like is the changes to the Human race in this UA. I don’t like the Inspiration system and think it’s a bad mechanic, so until now I have simply ignored it by not awarding inspiration. Now that’s no longer even going to be an option. Me no likey.
You dislike the entire Inspiration mechanic?
Yup. Instead of awarding Inspiration I award an additional 25 XP per instance and can award it to each PC several times per session.
So I run Milestone so that isn’t an option, but I also have never liked the inspiration mechanic, players have plenty of ways to gain advantage in DnD that giving them a free one generally means it remains unused as they gain advantage through other means. My version of advantage is a bit like bardic inspiration, a D4 to add to an attack, ability or saving throw.
The problem, Kotath, is that not all crappy background features are created equal. Again, the Entertainer - i.e. the background for my first-ever D&D character - is literally nothing but "you can sing for modest lodging". Something any reasonable DM would let me do simply by Performing. Many, MANY "background features" are the same pointless "people will give you a place to stay" garbage that doesn't serve the game AT ALL. Those players are penalized for picking backgrounds that provide them nothing while Astral Drifters get a whole-ass feat and a meeting with a god. There's simply no reason for it when the one-paragraph blurb you write on your background gives me-as-DM all the information I should need to let you do things I would've let you do regardless of whether you have a background feature "forcing" me to or not.
Please do not contact or message me.
One thing I don’t like is the changes to the Human race in this UA. I don’t like the Inspiration system and think it’s a bad mechanic, so until now I have simply ignored it by not awarding inspiration. Now that’s no longer even going to be an option. Me no likey.
Creating Epic Boons on DDB
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You dislike the entire Inspiration mechanic?
Canto alla vita
alla sua bellezza
ad ogni sua ferita
ogni sua carezza!
I sing to life and to its tragic beauty
To pain and to strife, but all that dances through me
The rise and the fall, I've lived through it all!
Yup. Instead of awarding Inspiration I award an additional 25 XP per instance and can award it to each PC several times per session.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I'm assuming you scale it with level? The way you said it sounds like you don't, but that's 1/6th of the way to level 2, whereas at L19 I'd not even bother recording it!
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
You really think WOTC is gonna replace FR with Planescape as the default setting? I never even thought of that…
I wouldn't really believe that. All the basics of the core rules presume being on the Material Plane. I do not think or feel, this will change for
the next editionOneDnD.Aasimar have existed since at least 2E.
4E really ****ed up the lore by making Teiflings both common and unrelatedish to Aasimars and 5E sort of followed that same trend expectation.
Always found it intetesting that some actors try to twist things by using words like "panic" instead of "dislike", "distaste", "logic", "disproval", or "meh".
Just because people do not like something, or can clearly see something is likely going in a bad direction doesn't mean they are paniced, nor does it mean they are confused. They are probably making a rather appropriate hypothesis that may be shown incorrect later on the off chance something else changes. Usually doesn't though.
Remember the 4E cluster****?
4E really screwed up the Teifling lore, both in D&D and the genetic FR, and 5E essentually followed it. Sort of a bastardized Pathfinder setting lore which had been sort of "meh" already.
If you can find the 4E intro video that hipes up the Teifling as a player race, that is the exact cringe that was intended.
You really don't have to look far to see people doing an action that can only be described as "panicking". Sure, some people just don't like the changes, but a lot are panicking. Just look around different D&D-forum sites a bit.
The perfectly okay edition that made a lot of good changes to the game and people hated for its innovations (and the lore/mechanic differences from previous editions)? And also still made quite a bit of money, but wasn't growing as quickly as WotC wanted, so they turned around and made 5e as an apology edition for it?
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
WotC has said for years that the Forgotten Realms is not the base campaign setting of D&D 5e, the Multiverse is. The books they have published say differently, but that's what they've said.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
1. Agree
2. Agree
3. Disagree this is a good thing, DM's will house rule monsters can critical as well anyway and the Player characters are getting a significant boost in power already keeping monster critical hits is not going to suddenly make the game more balanced.
4. Most DMs knew but house ruled the auto success because it was just more fun, personally I mostly agree with this but I don't see a reason to change the wording from "Dice Check" to a "d20 test", honestly d20 test sounds less fun more complex and just more confusing overall, just let us keep our DC, please. There's no reason to reinvent the wheel here.
5. No opinion yet, hardly anything to go on the PDF.
6. This is not an improvement, it's just overcomplicating a system that didn't need to be fixed.
7. Why is getting rid of staple races a good thing? Once again this is overcomplicating a system that didn't need to be fixed. Now unless there are going to be clear rules on how to cross humanoid races there is really no valid reason for removing these options and making it more difficult for players to "Recreate" these races by selecting the desired features.
8. Background features do have their uses though I agree they were mostly garbage, the answer though is not giving everyone arbitrary background feats, some of which are considerably stronger than others. It makes much more sense to rework background to give actual clear and unique benefits rather than lazily giving some backgrounds overpowered feats like Lucky, while giving other's situationally useful feats like Alert or Healer.
You’d be surprised. At 25 XP a shot, adding an additional 100-150 XP per session adds up, even at higher levels. Now admittedly, I haven’t had opportunity to use the system at 19th level, so it may need a bump up in Tier-4, maybe 50–100 XP at a shot, I dunno. But even in Tier-3 an extra 100-150 XP per session was fairly significant. Obviously not as impressive as in Tier-1, but still not bad.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I liked 4e. It was my introduction to the game.
I prefer 5e to 4e, but I haven’t decided yet how I feel about One D&D. I definitely don’t hate it though.
So I run Milestone so that isn’t an option, but I also have never liked the inspiration mechanic, players have plenty of ways to gain advantage in DnD that giving them a free one generally means it remains unused as they gain advantage through other means. My version of advantage is a bit like bardic inspiration, a D4 to add to an attack, ability or saving throw.
I find that I'm intrigued by 1D&D. I don't know that I like all the things that are being playtested, but like you said I don't hate it.