I have a real copy of the players hand book and am looking at adding my character to dnd beyond to make things easier but it appears the beast master archetype is only available if u have a digital copy , is there a way to register the physical one so I don’t have to repay for the handbook? Aside from the monthly membership ofc
The digital copy and the physical copy are different items, there is no way to register your copy of the PHB to give you online access and it will never happen as there is no way to identify your copy of the PHB as unique.
You have a couple of options to set up characters on D&D beyond that are not just from the SRD (free material)
Buy the PHB digital copy
Buy only the things you need from the PHB for example if you want ot play a hunter click onthe PHB in the market place and scroll down until you find the subraces individually priced. A subclass will cost $1.99 and if you later buy the whole digital book the amount you have spent on individual items from it will be deducted
Use the home brew feature in D&D to create a "home brew" subclass with all features in your physical copy.
No, there is not; but if all you want to do is build a Beast Master you don't have to buy the D&D Beyond toolset integrated PHB. If you want to learn the homebrew tools, you can create a Beast Master as part of your private homebrew collection. You also have the option of buying the Beastmaster archetype for $1.99 USD, just go to the PHB in the Marketplace, scroll down the PHB page and you'll see you can piecemeal integrate a lot of PHB options a la carte. If you're ever interested in buying the PHB on DDB, that $1.99 is credited to that purchase.
For the logic as to why hard copy book users are not entitled free access to D&D Beyond's digital tools, that's pretty well covered in the thread I link below. There are many many threads started by folks who want to "debate" DDB's business model, but it's always been this way and I wouldn't expect to see any changes to it until the next iteration of D&D is officially released in 2024
Could they not put a qr code in the physical books? I love using the ap but I've already bought books and don't want to have to buy them again
It’s a different medium with costs all its own — the software developers need to get paid, same as the game designers. If you buy a book on Amazon, you don’t get the kindle version free. If you buy a game on PC, the Xbox version does not come with it; even if it’s a Microsoft made game.
However, you can now buy a physical/digital bundle from wizards. It doesn’t help with books you already have, but it’s something you can look at going forward.
If I buy the physical copy of the PHB from D&D Beyond, does it unlock online content for character creation? I tried to buy the digital version but the site wouldn't let me.
This link still redirects to the physical copy. I've tried multiple links and multiple locations from the site and it still won't let me purchase the digital option. I'm asking customer support now if they can switch it, but I doubt if they can since within a couple hours I got a notification the book had shipped.
Could they not put a qr code in the physical books? I love using the ap but I've already bought books and don't want to have to buy them again
Several Youtubers asked Kyle Brink about this last year; the trick with doing this is you either need to seal the books up to keep the QR code from being used (which stops people from organically flipping through the book in the FLGS), or you need to have a whole bunch more customer service when people inevitably angrily call in saying the QR code in the brand new book they just paid for got scanned and used by someone else already. Neither situation really works. So instead, they put the 'QR code" only in the versions they control/sell directly, i.e. online from their own store.
theres an easy way to do this when you buy the book you are given a printed out code that generates with it then you take said code and put it in the website and boom you have both. it wouldnt work for the older copys at all but could work with the newer ones.
theres an easy way to do this when you buy the book you are given a printed out code that generates with it then you take said code and put it in the website and boom you have both. it wouldnt work for the older copys at all but could work with the newer ones.
I think you're definition of "easy" differs greatly from the reality of shops needing an entirely unique piece of equipment installed just to generate brand new random codes when they sell a book that links to D&D Beyond in order for the code to be valid
theres an easy way to do this when you buy the book you are given a printed out code that generates with it then you take said code and put it in the website and boom you have both. it wouldnt work for the older copys at all but could work with the newer ones.
I think you're definition of "easy" differs greatly from the reality of shops needing an entirely unique piece of equipment installed just to generate brand new random codes when they sell a book that links to D&D Beyond in order for the code to be valid
What point of sale systems have you seen at LGSs? Everything I've seen the past several years is some tablet with an app and they usually ask to collect my phone number or email address. If a POS app doesn't have an upsell or cross sell function built in, then it shouldn't be considered a modern POS app. Just search for POS upsell cross sell to see the plethora of modern apps that have this as a key feature.
I'm honestly shocked the WotC/Hasbro executives didn't roll this into the Local Game Store Early Access Program for Major D&D Book Releases announced in mid March. That Wizards Play Network (WPN) mentioned there would have been the ideal rollout for just this thing. Just look at how to apply for the WPN, why they don't have a preferred POS app to push on their store network boggles the mind considering the store to Hasbro connectivity could be used for anything MTG related too.
I do not see a problem with wrapping the book before sale and the local store could have one copy unwrapped with the code used by them for in house games or just marked out.
Or just discourage page flippers. Page flippers could just be taking pictures of the content they want. I have seen it. If you want to see whats inside go online and look at what WOTC wants you to see. You do not get to flip through pages when you order on line.
They could give the same sales to your local store. Thus promoting local stores.
They can not claim shipping costs are cheaper for them if you buy off of DDB because they have to individually box up and ship each copy where with a local store they only ship a few boxes with a dozen copies in each. Bulk shipping is cheaper.
theres an easy way to do this when you buy the book you are given a printed out code that generates with it then you take said code and put it in the website and boom you have both. it wouldnt work for the older copys at all but could work with the newer ones.
I think you're definition of "easy" differs greatly from the reality of shops needing an entirely unique piece of equipment installed just to generate brand new random codes when they sell a book that links to D&D Beyond in order for the code to be valid
What point of sale systems have you seen at LGSs? Everything I've seen the past several years is some tablet with an app and they usually ask to collect my phone number or email address. If a POS app doesn't have an upsell or cross sell function built in, then it shouldn't be considered a modern POS app. Just search for POS upsell cross sell to see the plethora of modern apps that have this as a key feature.
If they're using Square, Shopify, or whatever standard generic system, at the minimum WotC would have to write and maintain a plug-in for all of the common ones that connects to WotC's servers to get a code. And that assumes that there is a plugin architecture that allows it. I can see good reasons that your credit-card-scanning app should perhaps not be able to send data to a third-party server on purchase.
theres an easy way to do this when you buy the book you are given a printed out code that generates with it then you take said code and put it in the website and boom you have both. it wouldnt work for the older copys at all but could work with the newer ones.
That's indeed easy - when all the brick and mortar stores are all satellites or franchises of the parent company that are guaranteed to use the same software. FLGS don't work that way.
theres an easy way to do this when you buy the book you are given a printed out code that generates with it then you take said code and put it in the website and boom you have both. it wouldnt work for the older copys at all but could work with the newer ones.
I think you're definition of "easy" differs greatly from the reality of shops needing an entirely unique piece of equipment installed just to generate brand new random codes when they sell a book that links to D&D Beyond in order for the code to be valid
What point of sale systems have you seen at LGSs? Everything I've seen the past several years is some tablet with an app and they usually ask to collect my phone number or email address. If a POS app doesn't have an upsell or cross sell function built in, then it shouldn't be considered a modern POS app. Just search for POS upsell cross sell to see the plethora of modern apps that have this as a key feature.
If they're using Square, Shopify, or whatever standard generic system, at the minimum WotC would have to write and maintain a plug-in for all of the common ones that connects to WotC's servers to get a code. And that assumes that there is a plugin architecture that allows it. I can see good reasons that your credit-card-scanning app should perhaps not be able to send data to a third-party server on purchase.
Good point. Plus, what if your FLGS doesn't use an app for sales or they use an uncommon one? As someone who has worked with a good number of different online payment/shopping systems over the years, the APIs can be wildly divergent in approach and in functionality/services exposed. It would not be anything close to a 'one and done' solution. Also, how do you get Amazon (a huge vendor where WotC are almost certainly getting far smaller margins on each sale) to implement this custom solution? How do you account for shops printing this code based on unknown systems and and hardware availability differences? What happens when the web service (or similar) that provides the codes goes down, encounters a bug, etc. and an irate customer doesn't get a code. If a shop can't or won't implement the system then they lose business. It's basically a ton of investment of time, dev work, team management and business development that basically has a tiny ROI for WotC.
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I have a real copy of the players hand book and am looking at adding my character to dnd beyond to make things easier but it appears the beast master archetype is only available if u have a digital copy , is there a way to register the physical one so I don’t have to repay for the handbook? Aside from the monthly membership ofc
thanks a bundle all
The digital copy and the physical copy are different items, there is no way to register your copy of the PHB to give you online access and it will never happen as there is no way to identify your copy of the PHB as unique.
You have a couple of options to set up characters on D&D beyond that are not just from the SRD (free material)
No, there is not; but if all you want to do is build a Beast Master you don't have to buy the D&D Beyond toolset integrated PHB. If you want to learn the homebrew tools, you can create a Beast Master as part of your private homebrew collection. You also have the option of buying the Beastmaster archetype for $1.99 USD, just go to the PHB in the Marketplace, scroll down the PHB page and you'll see you can piecemeal integrate a lot of PHB options a la carte. If you're ever interested in buying the PHB on DDB, that $1.99 is credited to that purchase.
For the logic as to why hard copy book users are not entitled free access to D&D Beyond's digital tools, that's pretty well covered in the thread I link below. There are many many threads started by folks who want to "debate" DDB's business model, but it's always been this way and I wouldn't expect to see any changes to it until the next iteration of D&D is officially released in 2024
https://www.dndbeyond.com/forums/d-d-beyond-general/d-d-beyond-feedback/96069-hardcover-books-d-d-beyond-and-you-faq
Jander Sunstar is the thinking person's Drizzt, fight me.
Could they not put a qr code in the physical books? I love using the ap but I've already bought books and don't want to have to buy them again
It’s a different medium with costs all its own — the software developers need to get paid, same as the game designers. If you buy a book on Amazon, you don’t get the kindle version free. If you buy a game on PC, the Xbox version does not come with it; even if it’s a Microsoft made game.
However, you can now buy a physical/digital bundle from wizards. It doesn’t help with books you already have, but it’s something you can look at going forward.
what about monsters of the multiverse?
What about it? The same rules apply regardless of content (physical+digital bundles aside).
Terra Lubridia archive:
The Bloody Barnacle | The Gut | The Athene Crusader | The Jewel of Atlantis
Guys, I cannot find an answer to this question.
If I buy the physical copy of the PHB from D&D Beyond, does it unlock online content for character creation? I tried to buy the digital version but the site wouldn't let me.
It does not. Difficulties purchasing the DDB Digital PHB can be addressed through the customer service system.
Jander Sunstar is the thinking person's Drizzt, fight me.
Here's a direct link to the digital version:
https://marketplace.dndbeyond.com/category/players-handbook?pid=SRC-00002&Digital/Physical=Digital
If you buy it (and verify that it's digital) it should unlock the character creation info for everything in the PHB.
This link still redirects to the physical copy. I've tried multiple links and multiple locations from the site and it still won't let me purchase the digital option. I'm asking customer support now if they can switch it, but I doubt if they can since within a couple hours I got a notification the book had shipped.
This is a giant bummer.
Several Youtubers asked Kyle Brink about this last year; the trick with doing this is you either need to seal the books up to keep the QR code from being used (which stops people from organically flipping through the book in the FLGS), or you need to have a whole bunch more customer service when people inevitably angrily call in saying the QR code in the brand new book they just paid for got scanned and used by someone else already. Neither situation really works. So instead, they put the 'QR code" only in the versions they control/sell directly, i.e. online from their own store.
theres an easy way to do this when you buy the book you are given a printed out code that generates with it then you take said code and put it in the website and boom you have both. it wouldnt work for the older copys at all but could work with the newer ones.
I think you're definition of "easy" differs greatly from the reality of shops needing an entirely unique piece of equipment installed just to generate brand new random codes when they sell a book that links to D&D Beyond in order for the code to be valid
What point of sale systems have you seen at LGSs? Everything I've seen the past several years is some tablet with an app and they usually ask to collect my phone number or email address. If a POS app doesn't have an upsell or cross sell function built in, then it shouldn't be considered a modern POS app. Just search for POS upsell cross sell to see the plethora of modern apps that have this as a key feature.
I'm honestly shocked the WotC/Hasbro executives didn't roll this into the Local Game Store Early Access Program for Major D&D Book Releases announced in mid March. That Wizards Play Network (WPN) mentioned there would have been the ideal rollout for just this thing. Just look at how to apply for the WPN, why they don't have a preferred POS app to push on their store network boggles the mind considering the store to Hasbro connectivity could be used for anything MTG related too.
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I do not see a problem with wrapping the book before sale and the local store could have one copy unwrapped with the code used by them for in house games or just marked out.
Or just discourage page flippers. Page flippers could just be taking pictures of the content they want. I have seen it.
If you want to see whats inside go online and look at what WOTC wants you to see. You do not get to flip through pages when you order on line.
They could give the same sales to your local store. Thus promoting local stores.
They can not claim shipping costs are cheaper for them if you buy off of DDB because they have to individually box up and ship each copy where with a local store they only ship a few boxes with a dozen copies in each. Bulk shipping is cheaper.
If they're using Square, Shopify, or whatever standard generic system, at the minimum WotC would have to write and maintain a plug-in for all of the common ones that connects to WotC's servers to get a code. And that assumes that there is a plugin architecture that allows it. I can see good reasons that your credit-card-scanning app should perhaps not be able to send data to a third-party server on purchase.
That's indeed easy - when all the brick and mortar stores are all satellites or franchises of the parent company that are guaranteed to use the same software. FLGS don't work that way.
Good point. Plus, what if your FLGS doesn't use an app for sales or they use an uncommon one? As someone who has worked with a good number of different online payment/shopping systems over the years, the APIs can be wildly divergent in approach and in functionality/services exposed. It would not be anything close to a 'one and done' solution. Also, how do you get Amazon (a huge vendor where WotC are almost certainly getting far smaller margins on each sale) to implement this custom solution? How do you account for shops printing this code based on unknown systems and and hardware availability differences? What happens when the web service (or similar) that provides the codes goes down, encounters a bug, etc. and an irate customer doesn't get a code. If a shop can't or won't implement the system then they lose business. It's basically a ton of investment of time, dev work, team management and business development that basically has a tiny ROI for WotC.