Do you count warlocks as full casters? I can see arguments both for and against. Assuming you don't let warlocks in though, I'd be loading up on artificers, rangers and paladins to get the spell support I'd want.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Do you count warlocks as full casters? I can see arguments both for and against. Assuming you don't let warlocks in though, I'd be loading up on artificers, rangers and paladins to get the spell support I'd want.
I'd count Warlocks as full casters but not Blood Hunter Order of the Profane Soul.
How many players? And do you count Warlocks as full casters? Paladins or Artificers make decent on the spot healers, with Rangers as a secondary option. Beyond that it’s fairly fluid; ideally you’ll want a Rogue for skills, but Rangers can also cover some of that, particularly with some of the Tasha’s alts. Really, there’s no hard requirements for a party, as long as everyone diversifies a little it should be viable.
Well, given that, I would both a paladin and a ranger to split the healing duties. Artificer would likely be a good addition, but I pretty much loathe their subclasses so it would be hard to find a party I'd actually want one in. I'd probably want a character that can take a feat to pick up ritual casting to augment the combat support spells of the paladin and ranger. I might use a feat to get access to healing word. I view blood hunters as third party, so I wouldn't even consider them.
Rollback Post to RevisionRollBack
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
How many players? And do you count Warlocks as full casters? Paladins or Artificers make decent on the spot healers, with Rangers as a secondary option. Beyond that it’s fairly fluid; ideally you’ll want a Rogue for skills, but Rangers can also cover some of that, particularly with some of the Tasha’s alts. Really, there’s no hard requirements for a party, as long as everyone diversifies a little it should be viable.
For this thought experiment, I'd say I would count Warlocks as full casters. But I'd count BH Order of the Profane Soul.
I'd say average party size, 4-6. I'm probably looking for what each class could bring to the table during tier 1 and tier 2 play, including Arcane Trickster and Eldritch Knight.
Well, given that, I would both a paladin and a ranger to split the healing duties. Artificer would likely be a good addition, but I pretty much loathe their subclasses so it would be hard to find a party I'd actually want one in. I'd probably want a character that can take a feat to pick up ritual casting to augment the combat support spells of the paladin and ranger. I might use a feat to get access to healing word. I view blood hunters as third party, so I wouldn't even consider them.
I'd consider some 3rd party options. I know a decent enough Barbarian caster subclass I'd allow as an option and a kinda OP monk caster subclass that I would not.
Not necessarily a low magic setting, but what would be some good party builds if all you had were ½ or ⅓ casters.
In other words: No Bards, Clerics, Druids, Sorcerers, Warlocks, or Wizards.
I'm looking for party make up and probably some signature spells each half or third caster could specialize in.
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
Do you count warlocks as full casters? I can see arguments both for and against. Assuming you don't let warlocks in though, I'd be loading up on artificers, rangers and paladins to get the spell support I'd want.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
I'd count Warlocks as full casters but not Blood Hunter Order of the Profane Soul.
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
How many players? And do you count Warlocks as full casters? Paladins or Artificers make decent on the spot healers, with Rangers as a secondary option. Beyond that it’s fairly fluid; ideally you’ll want a Rogue for skills, but Rangers can also cover some of that, particularly with some of the Tasha’s alts. Really, there’s no hard requirements for a party, as long as everyone diversifies a little it should be viable.
Well, given that, I would both a paladin and a ranger to split the healing duties. Artificer would likely be a good addition, but I pretty much loathe their subclasses so it would be hard to find a party I'd actually want one in. I'd probably want a character that can take a feat to pick up ritual casting to augment the combat support spells of the paladin and ranger. I might use a feat to get access to healing word. I view blood hunters as third party, so I wouldn't even consider them.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
For this thought experiment, I'd say I would count Warlocks as full casters. But I'd count BH Order of the Profane Soul.
I'd say average party size, 4-6. I'm probably looking for what each class could bring to the table during tier 1 and tier 2 play, including Arcane Trickster and Eldritch Knight.
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
I'd consider some 3rd party options. I know a decent enough Barbarian caster subclass I'd allow as an option and a kinda OP monk caster subclass that I would not.
How to: Replace DEX in AC | Jump & Suffocation stats | Spell & class effect buff system | Wild Shape effect system | Tool Proficiencies as Custom Skills | Spells at higher levels explained | Superior Fighting/Martial Adept Fix | Snippet Codes Explored - Subclasses | Snippet Math Theory | Homebrew Weapons Explained
My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)