I think gods like this should be built with monster stats, not a character sheet.
Agreed.
But the question was how to make them as Characters (yes, technically what Class and Race - but that is more or less HWYB The Greek Gods). Yes. To make them the most accurate possible, they would have to be NPCs with Monster Sheets but that wasn't the asked question (though I'd personally still argue taking and rephrasing abilities from several PC classes/subclasses would be a solid idea).
I think gods like this should be built with monster stats, not a character sheet.
Agreed.
But the question was how to make them as Characters (yes, technically what Class and Race - but that is more or less HWYB The Greek Gods). Yes. To make them the most accurate possible, they would have to be NPCs with Monster Sheets but that wasn't the asked question (though I'd personally still argue taking and rephrasing abilities from several PC classes/subclasses would be a solid idea).
Yes, I know that wasn't the question. That's why I offered various suggestions on how to make the Gods as PCs in the part of my quote that were snipped out before you responded to them.
Anyways, a lot of new Dungeon Masters might be viewing this thread as a resource for putting the Greek Gods in D&D. Some might not realize that this is an ineffective way of doing so, unless someone points that out before delving into the best way of utilizing this limited method, since it is the only system available to players.
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I think the way to go is find features and traits from every were that can be shaped and adapted to be for the Greek Gods.
Some spells are very easy to place with the gods like call lightning would be a Zeus spell but you have to modify it to actually make it effective for him to be considered all powerful. Zeus made creatures through out Greek mythology so he would have a lot of spells. You can also see that they kind of have control over all sorts of things not just there own (for lack of better word) domain. So I think they should be that they have max scores in every thing as NPC's
I am pretty sure that gods are their own race/Species (at least that's how the D&D Immortals classified them). They may just take the form of their worshippers.
ik this is many years later but WhAt AbOuT DiOnYsUs????
Gods typically take the form of a Human.
As for Class, gods would likely be multiclassed.
Not just this, but there is no particular reason they would necessarily be limited to normal PC available class restrictions, being gods and all (even if just in avatar form)
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Bruv I could take him by myself
Agreed.
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I second the agreement. You could use the stats done for the Devils and Tiamat and any other gods in supplements as a starting point.
Game over man... Game over! -- Pvt. Hudson
There are stats for a bunch of them in 3e Deities and Demigods, converting those to 5e shouldn't be too hard especially if you allow gestalt rules.
But the question was how to make them as Characters (yes, technically what Class and Race - but that is more or less HWYB The Greek Gods). Yes. To make them the most accurate possible, they would have to be NPCs with Monster Sheets but that wasn't the asked question (though I'd personally still argue taking and rephrasing abilities from several PC classes/subclasses would be a solid idea).
Yes, I know that wasn't the question. That's why I offered various suggestions on how to make the Gods as PCs in the part of my quote that were snipped out before you responded to them.
Anyways, a lot of new Dungeon Masters might be viewing this thread as a resource for putting the Greek Gods in D&D. Some might not realize that this is an ineffective way of doing so, unless someone points that out before delving into the best way of utilizing this limited method, since it is the only system available to players.
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.I think the way to go is find features and traits from every were that can be shaped and adapted to be for the Greek Gods.
Some spells are very easy to place with the gods like call lightning would be a Zeus spell but you have to modify it to actually make it effective for him to be considered all powerful. Zeus made creatures through out Greek mythology so he would have a lot of spells. You can also see that they kind of have control over all sorts of things not just there own (for lack of better word) domain. So I think they should be that they have max scores in every thing as NPC's
Um, I don't think DnD existed back then for that to be a fact...
I am pretty sure that gods are their own race/Species (at least that's how the D&D Immortals classified them). They may just take the form of their worshippers.
ik this is many years later but WhAt AbOuT DiOnYsUs????
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Gods typically take the form of a Human.
As for Class, gods would likely be multiclassed.
Not just this, but there is no particular reason they would necessarily be limited to normal PC available class restrictions, being gods and all (even if just in avatar form)