I'm going to start playing d&d soon, i made a character and I've read all the rules and I'm familiar with the terminology of the game. But do i need to buy anything? or is the DM the only one that needs to buy the materials?
To start playing, you really only need the basic rules. You might enjoy having more character options from the Player's Handbook, or Xanathar's Guide to Everything as a player, and the DM will eventually (probably) need the Dungeon Master's Guide and the Monster Manual.
But if you are cost conscious, you can homebrew classes and monsters and everything else you want, using the basic rules as guidelines. There is also a lot of community driven content out there on many fanpages, and even here in the Homebrew section.
Most DMs have a selection of books they have access to and are willing to share, but it is not strictly necessary.
I'm going to start playing d&d soon, i made a character and I've read all the rules and I'm familiar with the terminology of the game. But do i need to buy anything? or is the DM the only one that needs to buy the materials?
Since you are just starting out, I strongly recommend saving your money and not buy anything, and just tryout the game for free. Most of this site's core tools and functions are available completely for free, and you get the most basic character options for free as well.
While DMs are often the ones who voluntarily bear the brunt of the cost, it does not have to be. Cost sharing structure varies from group to group. In some groups, each person contributes by buying a different book. In other groups, everyone pulls their money together and everyone jointly owns all books.
I'm going to start playing d&d soon, i made a character and I've read all the rules and I'm familiar with the terminology of the game. But do i need to buy anything? or is the DM the only one that needs to buy the materials?
You can start every campaign just sitting on a random corner from the starting village, and do the begging job. Easy money earned by the lesser effort done. Hehehehe....
I'm going to start playing d&d soon, i made a character and I've read all the rules and I'm familiar with the terminology of the game. But do i need to buy anything? or is the DM the only one that needs to buy the materials?
Well, I like supporting the hobby financially, without financial support there is no new D&D stuff. So at least buying the PHB helps and if you want supplementary materiel like Xanthers or Mordikainians go out and buy it. Nothing gets me more upset then hearing a player got ahold of his/ her material through illegal downloads. Your just hurting the hobby by supporting thievery.
I'm going to start playing d&d soon, i made a character and I've read all the rules and I'm familiar with the terminology of the game. But do i need to buy anything? or is the DM the only one that needs to buy the materials?
Well, I like supporting the hobby financially, without financial support there is no new D&D stuff. So at least buying the PHB helps and if you want supplementary materiel like Xanthers or Mordikainians go out and buy it. Nothing gets me more upset then hearing a player got ahold of his/ her material through illegal downloads. Your just hurting the hobby by supporting thievery.
But D&D is not a hobby for this person; this is just a person trying something completely new. There is no reason to spend $30.00 on something that a person is only going to use once if D&D turns out to be a completely dud and is super boring. Wizards even made the Basic Rules and Systems Reference Document available for free for this purpose so new players can dip their toes in before shelling out money. Once a person has determined that D&D could be a hobby for them, then it makes more sense to spend money on it.
After a player has finished their first campaign, is ready to make a second character, AND wants more character options, only then would I recommend getting the Player's Handbook.
If I were to recommend a videogame to someone and that game has a demo, I would always recommend them try the demo out first (or just let them borrow my game if it does not have a demo) before spending money on it.
If you are playing f2f it is probably worth buying some dice. You can share or borrow dice but I would recommend getting your own. Two of each die is a good compromise between spending too much and was5ing time as you have to roll multiple times.
If you are playing f2f it is probably worth buying some dice. You can share or borrow dice but I would recommend getting your own. Two of each die is a good compromise between spending too much and was5ing time as you have to roll multiple times.
If you are playing f2f it is probably worth buying some dice. You can share or borrow dice but I would recommend getting your own. Two of each die is a good compromise between spending too much and was5ing time as you have to roll multiple times.
If the player has a stable internet connection on their phone, they do not need to spend money on dice either. Googling "1d20", "2d10", "4d6", etc. will result in a virtual dice tray popping up along with the results.
As a DM, it is pretty handy to roll 10d20s at a time for a mob of monsters. It is also pretty handy for players if they want to quickly generate a new character's ability scores by Googling 28d6, and the virtual dice tray lines up the dice neatly into 7 columns with 4 dice each (24d6 unfortunately generates 8 rows each with 3 dice each).
If the player has a stable internet connection on their phone, they do not need to spend money on dice either. Googling "1d20", "2d10", "4d6", etc. will result in a virtual dice tray popping up along with the results.
I hadn't seen that in Google before - and that's pretty cool :)
If they don't have a stable internet connection, but still have a smartphone, there are a number of free die roller apps out there for whatever platform your phone is running.
Disclaimer: This signature is a badge of membership in the Forum Loudmouth Club. We are all friends. We are not attacking each other. We are engaging in spirited, friendly debate with one another. We may get snarky, but these are not attacks. Thank you for not reporting us.
I'm going to start playing d&d soon, i made a character and I've read all the rules and I'm familiar with the terminology of the game. But do i need to buy anything? or is the DM the only one that needs to buy the materials?
Not even the DM needs to buy anything, you can start playing with only the Basic Rules.
More Interesting Lock Picking Rules
Yeah ive read all of that but was concerned if i needed to buy some type of book or something. Idk how this all works.
To start playing, you really only need the basic rules. You might enjoy having more character options from the Player's Handbook, or Xanathar's Guide to Everything as a player, and the DM will eventually (probably) need the Dungeon Master's Guide and the Monster Manual.
But if you are cost conscious, you can homebrew classes and monsters and everything else you want, using the basic rules as guidelines. There is also a lot of community driven content out there on many fanpages, and even here in the Homebrew section.
Most DMs have a selection of books they have access to and are willing to share, but it is not strictly necessary.
More Interesting Lock Picking Rules
Since you are just starting out, I strongly recommend saving your money and not buy anything, and just tryout the game for free. Most of this site's core tools and functions are available completely for free, and you get the most basic character options for free as well.
While DMs are often the ones who voluntarily bear the brunt of the cost, it does not have to be. Cost sharing structure varies from group to group. In some groups, each person contributes by buying a different book. In other groups, everyone pulls their money together and everyone jointly owns all books.
Check Licenses and Resync Entitlements: < https://www.dndbeyond.com/account/licenses >
Running the Game by Matt Colville; Introduction: < https://www.youtube.com/watch?v=e-YZvLUXcR8 >
D&D with High School Students by Bill Allen; Season 1 Episode 1: < https://www.youtube.com/watch?v=52NJTUDokyk&t >
Sweeties and drinks
All plans turn into, run into the room waving a sword and see what happens from there, once the first die gets rolled
Are the "basic rules" the vanilla version of what rules are now? like are there other rules not included in that section?
The Basic Rules are the same as the regular rules, but the PHB has more options for the players. The Basic Rules are plenty for a first character.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
tyyyyyyyy
You can start every campaign just sitting on a random corner from the starting village, and do the begging job. Easy money earned by the lesser effort done. Hehehehe....
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
Well, I like supporting the hobby financially, without financial support there is no new D&D stuff. So at least buying the PHB helps and if you want supplementary materiel like Xanthers or Mordikainians go out and buy it. Nothing gets me more upset then hearing a player got ahold of his/ her material through illegal downloads. Your just hurting the hobby by supporting thievery.
But D&D is not a hobby for this person; this is just a person trying something completely new. There is no reason to spend $30.00 on something that a person is only going to use once if D&D turns out to be a completely dud and is super boring. Wizards even made the Basic Rules and Systems Reference Document available for free for this purpose so new players can dip their toes in before shelling out money. Once a person has determined that D&D could be a hobby for them, then it makes more sense to spend money on it.
After a player has finished their first campaign, is ready to make a second character, AND wants more character options, only then would I recommend getting the Player's Handbook.
If I were to recommend a videogame to someone and that game has a demo, I would always recommend them try the demo out first (or just let them borrow my game if it does not have a demo) before spending money on it.
Check Licenses and Resync Entitlements: < https://www.dndbeyond.com/account/licenses >
Running the Game by Matt Colville; Introduction: < https://www.youtube.com/watch?v=e-YZvLUXcR8 >
D&D with High School Students by Bill Allen; Season 1 Episode 1: < https://www.youtube.com/watch?v=52NJTUDokyk&t >
If you are playing f2f it is probably worth buying some dice. You can share or borrow dice but I would recommend getting your own. Two of each die is a good compromise between spending too much and was5ing time as you have to roll multiple times.
And maybe an extra couple of d6s just in case.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
If the player has a stable internet connection on their phone, they do not need to spend money on dice either. Googling "1d20", "2d10", "4d6", etc. will result in a virtual dice tray popping up along with the results.
As a DM, it is pretty handy to roll 10d20s at a time for a mob of monsters. It is also pretty handy for players if they want to quickly generate a new character's ability scores by Googling 28d6, and the virtual dice tray lines up the dice neatly into 7 columns with 4 dice each (24d6 unfortunately generates 8 rows each with 3 dice each).
Check Licenses and Resync Entitlements: < https://www.dndbeyond.com/account/licenses >
Running the Game by Matt Colville; Introduction: < https://www.youtube.com/watch?v=e-YZvLUXcR8 >
D&D with High School Students by Bill Allen; Season 1 Episode 1: < https://www.youtube.com/watch?v=52NJTUDokyk&t >
I hadn't seen that in Google before - and that's pretty cool :)
If they don't have a stable internet connection, but still have a smartphone, there are a number of free die roller apps out there for whatever platform your phone is running.
My DM Philosophy, as summed up by other people: https://drive.google.com/file/d/1rN5w4-azTq3Kbn0Yvk9nfqQhwQ1R5by1/view
Disclaimer: This signature is a badge of membership in the Forum Loudmouth Club. We are all friends. We are not attacking each other. We are engaging in spirited, friendly debate with one another. We may get snarky, but these are not attacks. Thank you for not reporting us.
If they are using the DDB character sheet and have a stable internet connection they can roll directly on the sheet.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting