No matter what people say, 2024 is a new version of the game, and as the official online tool for said game dndbeyond should support all versions old or new in perpetuity. It's not that freaking hard... Do better
think that this issue can be solved quite easily. It could be sufficient to implement a simple combo box allowing players to choose the sourcebooks they want to use for that particular character in the first page of the character creation wizard.
In this way, people can have a bunch of characters defaulting to the new rules along with characters defaulting to the old ones.
think that this issue can be solved quite easily. It could be sufficient to implement a simple combo box allowing players to choose the sourcebooks they want to use for that particular character in the first page of the character creation wizard.
In this way, people can have a bunch of characters defaulting to the new rules along with characters defaulting to the old ones.
You can bet the inheritance of your grandmother, they know and thought of that and decided they rather do a predatory cash grab instead.
my worry is everything being turned into 2024 rulings. Like if there are different calculations made (or for example, a lot of class features are changing to another calculation), it'll reflect it as such on my character sheet as the 2024 version, even if i use 2014 class and subclasses
This doesn't make the changes any better. It's still making it nigh impossible to use the app to play using the 5E.14 ruleset. Why would I use the app if I have to reference the compendium? The entire USP of the app is that the spells are accessible in one place, now it's actually worse than just using a book or searching the spell on google.
Getting updated spells and magic items for free, without giving them a dime for it, does make the changes better. A lot better. Before, it seemed as though you were just up the creek without a paddle and had to homebrew to even make your character sheet functional. Now, it will just be replaced with the most up to date versions. Very different and much better.
It's not though it's a forced update. A lot of people are using the 2014 rule set. We don't want it to be forced on us. They need to add a toggle. That's it. But this is too force people to buy the new books nothing more. It's WOTC money grabbing again
"Better" is subjective. This may make it "better" for you, but to those of us who are realizing that all the money we've spent and purchases we've made on DnD Beyond are about to go to waste because there is a new system and WOTC/DnD wants more of our money. That (let's be honest) we were probably going to give them anyway. This is a slap in the face, you can call it "better" because they are going us a flower afterwards but they still slapped us in the face.
How is it better for me? Something is better than nothing... objectively. You are not getting something where you previously were getting nothing. If something is not better than nothing, don't use the site at all. It's all the same to you.
I'm gonna break into your house and steal your TV, it's okay though, I'm leaving a free turd on your doorstep. This free turd is objectively better than nothing.
The more accurate analogy is stealing my broken, 10 year old television and leaving a brand new, $5,000 television behind. Which, yes, would be objectively better than nothing.
The still more accurate analogy is stealing my 10 year old NTSC television and replacing it with a $5,000 SECAM television.
If the content I want to watch on my TV is broadcast in NTSC, the new TV on my doorstep is not better, subjectively or objectively. It is a prettier, more expensive brick.
D&D Beyond’s response is saying it is not a brick, because we still can watch NTSC content; we just each need to transcode portions of the video ourselves. Which is true, even if they cannot tell us precisely what needs to be transcoded (e.g. list of affected spells.)
It is also far less convenient or easy than if they had not stolen our old TV in the first place. And convenience and ease are the main, if not only, reason, many of us bought the legendary bundle and have been a subscriber all these years.
It's not though it's a forced update. A lot of people are using the 2014 rule set. We don't want it to be forced on us. They need to add a toggle. That's it. But this is too force people to buy the new books nothing more. It's WOTC money grabbing again
Whether this is an accepted update has never been a subject that I had disputed.
The still more accurate analogy is stealing my 10 year old NTSC television and replacing it with a $5,000 SECAM television.
If the content I want to watch on my TV is broadcast in NTSC, the new TV on my doorstep is not better, subjectively or objectively. It is a prettier, more expensive brick.
D&D Beyond’s response is saying it is not a brick, because we still can watch NTSC content; we just each need to transcode portions of the video ourselves. Which is true, even if they cannot tell us precisely what needs to be transcoded (e.g. list of affected spells.)
It is also far less convenient or easy than if they had not stolen our old TV in the first place. And convenience and ease are the main, if not only, reason, many of us bought the legendary bundle and have been a subscriber all these years.
I didn't pay you for the digital books (I already owned them digitally and physically), I paid you so that I am able to create and manage characters based on the rules in them (and not some other rules I'm not interested in).
If you take away the thing I paid you for, the EU will show you what consumer protection is.
Homebrew does not work with classes that get domain spells.
The solution offered by DDB is "homebrew it you want it." I tested this out with a cleric of mine, Drako Blitz. Dragonborn Tempest Domain. You can view his character sheet here: https://www.dndbeyond.com/characters/119139013/FV9ueY
First I had gone through the spell list copying the spells I own. I prefaced each with Zacchaeus'. So Thunderwave would become Zacchaeus' Thunderwave. Shatter would become Zacchaeus' Shatter and so on.
I also homebrew-copied the Tempest Domain subclass, renaming it to Zenobius' Tempest Domain.
When I made Zenobius' Tempest Domain I also made sure its domain spells were all the Zacchaeus' versions of the domain spells.
I enabled homebrew content on Drako Blitz's character and changed his divine domain from Tempest Domain to Zenobius' Tempest Domain.
None of the domain spells showed up. He's level 3 so he should've had Zacchaeus' Fog Cloud, Zacchaeus' Thunderwave, Zacchaeus' Gust of Wind, and Zacchaeus' Shatter showing up in his spells. None of them did.
For the record, actively prepared spells did show up. So I was able to replace Bless from his prepared spells with Zacchaeus' Bless which works mechanically perfectly.
I did check my Zacchaeus' Shatter, Gust of Wind, Fog Cloud, and Thunderwave and in the "Available for Class(es)" box Zenobius' Tempest Domain was listed.
For the ease of access of any DDB staff trying to double-check what was done, here are the links for my (private due to the similarity of official content) homebrew copies.
It is completely unacceptable for DDB to be removing the current spells when the proposed solution does not even work for major use cases. How am I supposed to use homebrew copies of my purchased content when I cannot even add the spells I need to my characters?
Homebrew does not work with classes that get domain spells.
The solution offered by DDB is "homebrew it you want it." I tested this out with a cleric of mine, Drako Blitz. Dragonborn Tempest Domain. You can view his character sheet here: https://www.dndbeyond.com/characters/119139013/FV9ueY
First I had gone through the spell list copying the spells I own. I prefaced each with Zacchaeus'. So Thunderwave would become Zacchaeus' Thunderwave. Shatter would become Zacchaeus' Shatter and so on.
I also homebrew-copied the Tempest Domain subclass, renaming it to Zenobius' Tempest Domain.
When I made Zenobius' Tempest Domain I also made sure its domain spells were all the Zacchaeus' versions of the domain spells.
I enabled homebrew content on Drako Blitz's character and changed his divine domain from Tempest Domain to Zenobius' Tempest Domain.
None of the domain spells showed up. He's level 3 so he should've had Zacchaeus' Fog Cloud, Zacchaeus' Thunderwave, Zacchaeus' Gust of Wind, and Zacchaeus' Shatter showing up in his spells. None of them did.
For the record, actively prepared spells did show up. So I was able to replace Bless from his prepared spells with Zacchaeus' Bless which works mechanically perfectly.
I did check my Zacchaeus' Shatter, Gust of Wind, Fog Cloud, and Thunderwave and in the "Available for Class(es)" box Zenobius' Tempest Domain was listed.
For the ease of access of any DDB staff trying to double-check what was done, here are the links for my (private due to the similarity of official content) homebrew copies.
It is completely unacceptable for DDB to be removing the current spells when the proposed solution does not even work for major use cases. How am I supposed to use homebrew copies of my purchased content when I cannot even add the spells I need to my characters?
Just FYI, those links won't work for anyone not in a campaign you provide. 404 error.
Homebrew does not work with classes that get domain spells.
The solution offered by DDB is "homebrew it you want it." I tested this out with a cleric of mine, Drako Blitz. Dragonborn Tempest Domain. You can view his character sheet here: https://www.dndbeyond.com/characters/119139013/FV9ueY
First I had gone through the spell list copying the spells I own. I prefaced each with Zacchaeus'. So Thunderwave would become Zacchaeus' Thunderwave. Shatter would become Zacchaeus' Shatter and so on.
I also homebrew-copied the Tempest Domain subclass, renaming it to Zenobius' Tempest Domain.
When I made Zenobius' Tempest Domain I also made sure its domain spells were all the Zacchaeus' versions of the domain spells.
I enabled homebrew content on Drako Blitz's character and changed his divine domain from Tempest Domain to Zenobius' Tempest Domain.
None of the domain spells showed up. He's level 3 so he should've had Zacchaeus' Fog Cloud, Zacchaeus' Thunderwave, Zacchaeus' Gust of Wind, and Zacchaeus' Shatter showing up in his spells. None of them did.
For the record, actively prepared spells did show up. So I was able to replace Bless from his prepared spells with Zacchaeus' Bless which works mechanically perfectly.
I did check my Zacchaeus' Shatter, Gust of Wind, Fog Cloud, and Thunderwave and in the "Available for Class(es)" box Zenobius' Tempest Domain was listed.
For the ease of access of any DDB staff trying to double-check what was done, here are the links for my (private due to the similarity of official content) homebrew copies.
It is completely unacceptable for DDB to be removing the current spells when the proposed solution does not even work for major use cases. How am I supposed to use homebrew copies of my purchased content when I cannot even add the spells I need to my characters?
You have to make them explicitly available to the subclass
Homebrew does not work with classes that get domain spells.
The solution offered by DDB is "homebrew it you want it." I tested this out with a cleric of mine, Drako Blitz. Dragonborn Tempest Domain. You can view his character sheet here: https://www.dndbeyond.com/characters/119139013/FV9ueY
First I had gone through the spell list copying the spells I own. I prefaced each with Zacchaeus'. So Thunderwave would become Zacchaeus' Thunderwave. Shatter would become Zacchaeus' Shatter and so on.
I also homebrew-copied the Tempest Domain subclass, renaming it to Zenobius' Tempest Domain.
When I made Zenobius' Tempest Domain I also made sure its domain spells were all the Zacchaeus' versions of the domain spells.
I enabled homebrew content on Drako Blitz's character and changed his divine domain from Tempest Domain to Zenobius' Tempest Domain.
None of the domain spells showed up. He's level 3 so he should've had Zacchaeus' Fog Cloud, Zacchaeus' Thunderwave, Zacchaeus' Gust of Wind, and Zacchaeus' Shatter showing up in his spells. None of them did.
For the record, actively prepared spells did show up. So I was able to replace Bless from his prepared spells with Zacchaeus' Bless which works mechanically perfectly.
I did check my Zacchaeus' Shatter, Gust of Wind, Fog Cloud, and Thunderwave and in the "Available for Class(es)" box Zenobius' Tempest Domain was listed.
For the ease of access of any DDB staff trying to double-check what was done, here are the links for my (private due to the similarity of official content) homebrew copies.
It is completely unacceptable for DDB to be removing the current spells when the proposed solution does not even work for major use cases. How am I supposed to use homebrew copies of my purchased content when I cannot even add the spells I need to my characters?
Just FYI, those links won't work for anyone not in a campaign you provide. 404 error.
I'm aware they won't work for 99.9% of the people here. They're just there for any DDB staff that would need to take a look at them. That said, for those that want to look at them, https://www.dndbeyond.com/campaigns/join/58279762010068723
Homebrew does not work with classes that get domain spells.
The solution offered by DDB is "homebrew it you want it." I tested this out with a cleric of mine, Drako Blitz. Dragonborn Tempest Domain. You can view his character sheet here: https://www.dndbeyond.com/characters/119139013/FV9ueY
First I had gone through the spell list copying the spells I own. I prefaced each with Zacchaeus'. So Thunderwave would become Zacchaeus' Thunderwave. Shatter would become Zacchaeus' Shatter and so on.
I also homebrew-copied the Tempest Domain subclass, renaming it to Zenobius' Tempest Domain.
When I made Zenobius' Tempest Domain I also made sure its domain spells were all the Zacchaeus' versions of the domain spells.
I enabled homebrew content on Drako Blitz's character and changed his divine domain from Tempest Domain to Zenobius' Tempest Domain.
None of the domain spells showed up. He's level 3 so he should've had Zacchaeus' Fog Cloud, Zacchaeus' Thunderwave, Zacchaeus' Gust of Wind, and Zacchaeus' Shatter showing up in his spells. None of them did.
For the record, actively prepared spells did show up. So I was able to replace Bless from his prepared spells with Zacchaeus' Bless which works mechanically perfectly.
I did check my Zacchaeus' Shatter, Gust of Wind, Fog Cloud, and Thunderwave and in the "Available for Class(es)" box Zenobius' Tempest Domain was listed.
For the ease of access of any DDB staff trying to double-check what was done, here are the links for my (private due to the similarity of official content) homebrew copies.
It is completely unacceptable for DDB to be removing the current spells when the proposed solution does not even work for major use cases. How am I supposed to use homebrew copies of my purchased content when I cannot even add the spells I need to my characters?
You have to make them explicitly available to the subclass
Like I mentioned, they have Zenobius' Tempest Domain listed as one of the subclasses they're available for. I also did not see them show up when Drako was Tempest Domain instead of Zenobius' Tempest Domain either. This doesn't seem to show for the public view if you're just viewing the link, but I do see it listed in the available classes when I click the "Edit" button.
Stares. You just clarifyed that the reason you are being hated is indeed the reason you should be hated for.
you realise that right? You in bold lettering said that everything people are mad about is a problem. They want to be able to access old spells in character creator. Dndbeyond literally only has one purpose. You exist to make characters. No one cares about your stupid compendium access. we already own the books because we didn’t trust you with them anyway?
This basically resolved nothing, the feedback about removing 2014 magic items and spells from the Character sheet is still valid because the whole situation is unchanged. As for now that unsubscribe button start to look more and more appealing to me. And for those who want to move to the 2024 that's okay but we who wish to remain on D&D beyond with the 2014 rules this change is devastating so please understand that.
This still doesn’t address my problem with the update - which is that access to the 2014 content through the toolkit is what I paid for.
I, like many others, am mid-campaign. I want to keep playing by the rules I established, not change rulesets halfway through a campaign. I don’t want to be constantly looking up in the compendium whether a spell/item/class feature/core rule behaves how I remember or if it’s been updated. I don’t want to adjudicate rule variances between my warlock player (who literally cannot have a 2014 character on this site - I can’t homebrew invocations to give him the correct version of his spells for my campaign as he levels up) and my artificer player (who needs to refer to his books) when they try to cast the same spell. I don’t want to have to account for possible balance changes because of a spell update. If I’ve a monster on the table with spells, rather than the linked spell in their statblock, I’m going to have to go to the compendium, slowing down combat and irritating me on every turn. And so on.
I’ve paid for a master subscription to this site for 6 years and bought the legendary bundle because it made my job as a DM easier, and that helped me bring new players to the table This change makes my job as a DM vastly more annoying. If I’m going to have to do all that work to make the game playable, I’m not going to do it on this site, and I’m not going to keep giving WOTC money for the privilege of doing their work for them.
No. You expressed an opinion. One which is actually fairly terrible, lacks any supportive basis (you give no reason *why* it is better, only a blanket opinion that it is), and which most of the user base disagrees with.
Try again or take the L.
This is incorrect. I did explain why. Many times now actually. You can see the 'why' given first here:
Getting updated spells and magic items for free, without giving them a dime for it, does make the changes better. A lot better. Before, it seemed as though you were just up the creek without a paddle and had to homebrew to even make your character sheet functional. Now, it will just be replaced with the most up to date versions. Very different and much better.
The 'why' it is better is because it is no longer a matter of simply having the content removed and people having to homebrew to have the content back. Better is subject to gradation. It is better to get spells and magic items that I don't like than it is to get nothing but broken character sheets. It is 'more better' to get the Legacy tag and otherwise see no change to the character sheets.
People are getting something, which is more than nothing. How you feel about that something is the opinion, but the fact that you are getting something is better than nothing at all. Yesterday, the general understanding was we were not only getting nothing, but only losing access to content in the toolset. The update here makes it explicitly clear that this understanding is erroneous and that you are getting something, replacements, updates, new content, without having to pay for it. This is better than nothing at all whether you like it or not. I am not going to waste my time trying to make you like it, as I have already made it clear that you don't have to like it. Where my stakes are planted in the ground, is in the fact that 2014 spells and magic items that are being removed are being replaced with their 2024 counterparts for free. People who want archived versions of the spells and magic items will have to homebrew it themselves, but they are not simply having content taken from them.
If you do not like that, argue with the people who say you should, instead of me. That seems to be what you want to argue about anyway. Also, I obviously do not really care about the number of people who disagree with me. I am not sure why you think an appeal to the masses would muzzle me, given the context of this thread.
This argument would only stand if we were only getting something. However, we are not just getting something - we are also losing something. Specifically, we are losing something that we want and getting something that we don't. This is not by default better than getting nothing at all: we are getting something we didn't ask for and losing something that we want. If we were getting nothing at all, I could still use the things I've purchased and not have to do the work that's been available to me this whole time. If we were getting nothing at all, I would still have a reason to use the app instead of manually entering my own entries.
We are losing functionality, literally the only reason anyone uses D&D Beyond, literally the only thing keeping people from using pen and paper to keep track of their character sheets. Replacing ease of use with "just homebrew what you want in" is basically saying "just go back to printing your character sheet and writing in your own stats and effects".
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"We have a saying where I'm from: 'If you can help someone, help them'." - Amoranda Blackwell, owner of The Purple Flame
You do realise you're pushing us to pathfinder? This was an accessibility tool for most people. You're removing the accessibility by rushing this. You know people don't time their long term games to your schedule. You could have given a year of overlap, you could have consulted your customers (and listened, the feedback on classes and species is still not great). This is the third time you've forced people to start cancelling subscriptions to get you to listen.
Be better.
But it's too late. I'm wrapping my campaigns early and switching to pathfinder. D&D has proved itself a terrible investment, and now staying is false economy. I have master tier, my players mostly have hero and I'm running 8 campaigns on this thing. I bought all the content (until the first fiasco) so they have access and to keep D&D active I didn't even use most of it!
Your business management strategy is a mess, profit relies on consumers and you keep driving them away.
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No matter what people say, 2024 is a new version of the game, and as the official online tool for said game dndbeyond should support all versions old or new in perpetuity. It's not that freaking hard... Do better
think that this issue can be solved quite easily. It could be sufficient to implement a simple combo box allowing players to choose the sourcebooks they want to use for that particular character in the first page of the character creation wizard.
In this way, people can have a bunch of characters defaulting to the new rules along with characters defaulting to the old ones.
You can bet the inheritance of your grandmother, they know and thought of that and decided they rather do a predatory cash grab instead.
Typical Wotc
my worry is everything being turned into 2024 rulings. Like if there are different calculations made (or for example, a lot of class features are changing to another calculation), it'll reflect it as such on my character sheet as the 2024 version, even if i use 2014 class and subclasses
It's not though it's a forced update. A lot of people are using the 2014 rule set. We don't want it to be forced on us. They need to add a toggle. That's it. But this is too force people to buy the new books nothing more. It's WOTC money grabbing again
The still more accurate analogy is stealing my 10 year old NTSC television and replacing it with a $5,000 SECAM television.
If the content I want to watch on my TV is broadcast in NTSC, the new TV on my doorstep is not better, subjectively or objectively. It is a prettier, more expensive brick.
D&D Beyond’s response is saying it is not a brick, because we still can watch NTSC content; we just each need to transcode portions of the video ourselves. Which is true, even if they cannot tell us precisely what needs to be transcoded (e.g. list of affected spells.)
It is also far less convenient or easy than if they had not stolen our old TV in the first place. And convenience and ease are the main, if not only, reason, many of us bought the legendary bundle and have been a subscriber all these years.
Whether this is an accepted update has never been a subject that I had disputed.
I do like this analogy. No notes.
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Not good enough.
I didn't pay you for the digital books (I already owned them digitally and physically), I paid you so that I am able to create and manage characters based on the rules in them (and not some other rules I'm not interested in).
If you take away the thing I paid you for, the EU will show you what consumer protection is.
Homebrew does not work with classes that get domain spells.
The solution offered by DDB is "homebrew it you want it." I tested this out with a cleric of mine, Drako Blitz. Dragonborn Tempest Domain. You can view his character sheet here: https://www.dndbeyond.com/characters/119139013/FV9ueY
First I had gone through the spell list copying the spells I own. I prefaced each with Zacchaeus'. So Thunderwave would become Zacchaeus' Thunderwave. Shatter would become Zacchaeus' Shatter and so on.
I also homebrew-copied the Tempest Domain subclass, renaming it to Zenobius' Tempest Domain.
When I made Zenobius' Tempest Domain I also made sure its domain spells were all the Zacchaeus' versions of the domain spells.
I enabled homebrew content on Drako Blitz's character and changed his divine domain from Tempest Domain to Zenobius' Tempest Domain.
None of the domain spells showed up. He's level 3 so he should've had Zacchaeus' Fog Cloud, Zacchaeus' Thunderwave, Zacchaeus' Gust of Wind, and Zacchaeus' Shatter showing up in his spells. None of them did.
For the record, actively prepared spells did show up. So I was able to replace Bless from his prepared spells with Zacchaeus' Bless which works mechanically perfectly.
I did check my Zacchaeus' Shatter, Gust of Wind, Fog Cloud, and Thunderwave and in the "Available for Class(es)" box Zenobius' Tempest Domain was listed.
For the ease of access of any DDB staff trying to double-check what was done, here are the links for my (private due to the similarity of official content) homebrew copies.
Zenobius' Tempest Domain: https://www.dndbeyond.com/subclasses/2184203-zenobius-tempest-domain
Zacchaeus' Fog Cloud: https://www.dndbeyond.com/spells/2560898-zacchaeus-fog-cloud
Zacchaeus' Thunderwave: https://www.dndbeyond.com/spells/2565926-zacchaeus-thunderwave
Zacchaeus' Shatter: https://www.dndbeyond.com/spells/2564075-zacchaeus-shatter
Zacchaeus' Gust of Wind: https://www.dndbeyond.com/spells/2561065-zacchaeus-gust-of-wind
It is completely unacceptable for DDB to be removing the current spells when the proposed solution does not even work for major use cases. How am I supposed to use homebrew copies of my purchased content when I cannot even add the spells I need to my characters?
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Just FYI, those links won't work for anyone not in a campaign you provide. 404 error.
You have to make them explicitly available to the subclass
I'm aware they won't work for 99.9% of the people here. They're just there for any DDB staff that would need to take a look at them. That said, for those that want to look at them, https://www.dndbeyond.com/campaigns/join/58279762010068723
Like I mentioned, they have Zenobius' Tempest Domain listed as one of the subclasses they're available for. I also did not see them show up when Drako was Tempest Domain instead of Zenobius' Tempest Domain either. This doesn't seem to show for the public view if you're just viewing the link, but I do see it listed in the available classes when I click the "Edit" button.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Stares. You just clarifyed that the reason you are being hated is indeed the reason you should be hated for.
you realise that right? You in bold lettering said that everything people are mad about is a problem. They want to be able to access old spells in character creator. Dndbeyond literally only has one purpose. You exist to make characters. No one cares about your stupid compendium access. we already own the books because we didn’t trust you with them anyway?
Hilarious use of a clarification post where everyone already understood, that’s what the other 17 page thread is all about.
it’s still an awful decision and is going to impact a lot of people using this service.
This basically resolved nothing, the feedback about removing 2014 magic items and spells from the Character sheet is still valid because the whole situation is unchanged.
As for now that unsubscribe button start to look more and more appealing to me.
And for those who want to move to the 2024 that's okay but we who wish to remain on D&D beyond with the 2014 rules this change is devastating so please understand that.
again wtf, just add a toggle on the sheet/campaign to set the version you/DM wants - DO NOT FORCE THIS
This still doesn’t address my problem with the update - which is that access to the 2014 content through the toolkit is what I paid for.
I, like many others, am mid-campaign. I want to keep playing by the rules I established, not change rulesets halfway through a campaign. I don’t want to be constantly looking up in the compendium whether a spell/item/class feature/core rule behaves how I remember or if it’s been updated. I don’t want to adjudicate rule variances between my warlock player (who literally cannot have a 2014 character on this site - I can’t homebrew invocations to give him the correct version of his spells for my campaign as he levels up) and my artificer player (who needs to refer to his books) when they try to cast the same spell. I don’t want to have to account for possible balance changes because of a spell update. If I’ve a monster on the table with spells, rather than the linked spell in their statblock, I’m going to have to go to the compendium, slowing down combat and irritating me on every turn. And so on.
I’ve paid for a master subscription to this site for 6 years and bought the legendary bundle because it made my job as a DM easier, and that helped me bring new players to the table This change makes my job as a DM vastly more annoying. If I’m going to have to do all that work to make the game playable, I’m not going to do it on this site, and I’m not going to keep giving WOTC money for the privilege of doing their work for them.
This argument would only stand if we were only getting something. However, we are not just getting something - we are also losing something. Specifically, we are losing something that we want and getting something that we don't. This is not by default better than getting nothing at all: we are getting something we didn't ask for and losing something that we want. If we were getting nothing at all, I could still use the things I've purchased and not have to do the work that's been available to me this whole time. If we were getting nothing at all, I would still have a reason to use the app instead of manually entering my own entries.
We are losing functionality, literally the only reason anyone uses D&D Beyond, literally the only thing keeping people from using pen and paper to keep track of their character sheets. Replacing ease of use with "just homebrew what you want in" is basically saying "just go back to printing your character sheet and writing in your own stats and effects".
"We have a saying where I'm from: 'If you can help someone, help them'." - Amoranda Blackwell, owner of The Purple Flame
You do realise you're pushing us to pathfinder? This was an accessibility tool for most people. You're removing the accessibility by rushing this. You know people don't time their long term games to your schedule. You could have given a year of overlap, you could have consulted your customers (and listened, the feedback on classes and species is still not great). This is the third time you've forced people to start cancelling subscriptions to get you to listen.
Be better.
But it's too late. I'm wrapping my campaigns early and switching to pathfinder. D&D has proved itself a terrible investment, and now staying is false economy. I have master tier, my players mostly have hero and I'm running 8 campaigns on this thing. I bought all the content (until the first fiasco) so they have access and to keep D&D active I didn't even use most of it!
Your business management strategy is a mess, profit relies on consumers and you keep driving them away.