Let me also point out how strange and disturbing the necrophiliac sex-crazed play is. That's not D&D. Period. Unless these players are like 13-year old boys, it's straight up creepy. Don't settle for a game like that.
If your players are overly sexually charged in the game then when you write up the next session take away things that they find sexual. Listen to them and learn what they find sexual about it all. Then remove it.
Example: the what could have been an attractive npc has defects on their body or scars that are not attractive. A hanging eye, a split tongue.
Goal isn't to tpk them. Just to let them see that the world you created isn't always handsome or beautiful.
Now if those players are sexually charged with each other then just find new players. A DM, a decent one, is hard to find. Don't waste your time. You can easily find new players.
Let me also point out how strange and disturbing the necrophiliac sex-crazed play is. That's not D&D. Period. Unless these players are like 13-year old boys, it's straight up creepy. Don't settle for a game like that.
Dude, Necrophilia is straight up creepy no mater what.
What exactly did they do to your campaign? If they are simply going off your railroad, that's your problem not theirs. They are the players, the stars of the show, and can do what they want. It is your job to make the world react to it.
If you are dead set on a TPK, maybe don't KILL them per se, but do make their characters unplayable somehow. I once had a character that was transformed into a God. DM told me to roll a new character. Same thing as dying, but easier to take.
(deleted post)
Ok now that's a problem... Seems like you are either playing with some straight up creeps, or they just don't care and are making a joke of your game, trying to get under your skin.
Either way, it is time to TPK these weirdos and never play with them again. Next time they try screwing a corpse, have its eye pop open white walker style before it snags his neck and crushes his windpipe on the spot. It then stands up and SURPRISE! Extremely high level lich here to TPK you clowns.
So I've been thinking about this a bit. Not sure why. Lol.
In this scenario I'd have the players in a town with a brothel. One of them is probably going to go there for some fun. The brothel is a bunch of changelings who in their private rooms eliminate people as a food source then they take over that person's character to lure the others in.
Slowly and one by one you can have them killed in the heat of the moment. No gear, no bonuses as they are probably prone so each hit is a critical. the blades they use can have necrotic damage to add extra damage. Each changeling can be a rogue with dual weilding and the sneak attack feat which doesn't require another person to be there.
Could kill them off quite easily. Using their sexual ways against them.
Tiamat riding a Tarrasque any day. No saving throws, no nothing, the party is just insta-killed by Tiamat's automatically successful stealth roll and breath weapon Since we don't have a stat-block for the real Tiamat, discluding smaller incarnations of her, I would guess her breath weapon deals 3 kajillion damage on a failed save.
Don't forget: this works especially well against level 1 party's!
(Do not actually do this, it will lose you a lot of friend quicker then you can say "TPK!")
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BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explainHERE.
What exactly did they do to your campaign? If they are simply going off your railroad, that's your problem not theirs. They are the players, the stars of the show, and can do what they want. It is your job to make the world react to it.
If you are dead set on a TPK, maybe don't KILL them per se, but do make their characters unplayable somehow. I once had a character that was transformed into a God. DM told me to roll a new character. Same thing as dying, but easier to take.
I had to do that to a player who’s homebrew got too powerful
Giant peeps. They're like gelatinous cubes, except they just suffocate their victims instead of dealing acid damage. They also explode in the microwave.
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Let me also point out how strange and disturbing the necrophiliac sex-crazed play is. That's not D&D. Period. Unless these players are like 13-year old boys, it's straight up creepy. Don't settle for a game like that.
Wizard (Gandalf) of the Tolkien Club
Sounds like the DM is not a good DM in this case.
If your players are overly sexually charged in the game then when you write up the next session take away things that they find sexual. Listen to them and learn what they find sexual about it all. Then remove it.
Example: the what could have been an attractive npc has defects on their body or scars that are not attractive. A hanging eye, a split tongue.
Goal isn't to tpk them. Just to let them see that the world you created isn't always handsome or beautiful.
Now if those players are sexually charged with each other then just find new players. A DM, a decent one, is hard to find. Don't waste your time. You can easily find new players.
Dude, Necrophilia is straight up creepy no mater what.
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True. And it's not something you can solve in game...these players clearly have issues.
Wizard (Gandalf) of the Tolkien Club
Ok now that's a problem... Seems like you are either playing with some straight up creeps, or they just don't care and are making a joke of your game, trying to get under your skin.
Either way, it is time to TPK these weirdos and never play with them again. Next time they try screwing a corpse, have its eye pop open white walker style before it snags his neck and crushes his windpipe on the spot. It then stands up and SURPRISE! Extremely high level lich here to TPK you clowns.
So I've been thinking about this a bit. Not sure why. Lol.
In this scenario I'd have the players in a town with a brothel. One of them is probably going to go there for some fun. The brothel is a bunch of changelings who in their private rooms eliminate people as a food source then they take over that person's character to lure the others in.
Slowly and one by one you can have them killed in the heat of the moment. No gear, no bonuses as they are probably prone so each hit is a critical. the blades they use can have necrotic damage to add extra damage. Each changeling can be a rogue with dual weilding and the sneak attack feat which doesn't require another person to be there.
Could kill them off quite easily. Using their sexual ways against them.
Establish ground rules. It sound like that was missed. And discourage certain role play if it comes up to much and is ruining the fun.
Put them in an “empty” room and make everything turn into a mimic
Tiamat riding a Tarrasque any day. No saving throws, no nothing, the party is just insta-killed by Tiamat's automatically successful stealth roll and breath weapon Since we don't have a stat-block for the real Tiamat, discluding smaller incarnations of her, I would guess her breath weapon deals 3 kajillion damage on a failed save.
Don't forget: this works especially well against level 1 party's!
(Do not actually do this, it will lose you a lot of friend quicker then you can say "TPK!")
BoringBard's long and tedious posts somehow manage to enrapture audiences. How? Because he used Charm Person, the #1 bard spell!
He/him pronouns. Call me Bard. PROUD NERD!
Ever wanted to talk about your parties' worst mistakes? Do so HERE. What's your favorite class, why? Share & explain
HERE.Bloop
How can a discussion of funny ways to TPK have gone on for two pages without mentioning the Head of Vecna?
https://rpgmuseum.fandom.com/wiki/The_Head_of_Vecna
Peek-a-Boo with a swarm of hammer wielding Medusas.
Agree with everyone else that talking to your party is the logical decision....but Psychic Scream is a great start to a TPK.
I had to do that to a player who’s homebrew got too powerful
Giant peeps. They're like gelatinous cubes, except they just suffocate their victims instead of dealing acid damage. They also explode in the microwave.