5d8 (half save) each turn they pop out of the hut to deal damage, and it is big enough to give heavy obscure 10 feet around the hut to protect the mobs. The movement of the cloud would be annoying to wrangle but since they'd have to step out of the cloud to see they can't cheese out of AOO's unless they guess the side the caster is on without dealing with being blinded.
Other sustained zones might be a better bet, but you still have the problem that (a) they can just stay huddled inside, and (b) if you're high enough level to cast Cloudkill you're high enough level to cast Dispel Magic, making the hut moot. Given a mid to high level caster, probably easiest to just drop something that blocks line of sight on top of the hut (lowest level option is Fog Cloud, but something like Wall of Fire will hurt them more), wait to get everyone in position, and then cast Dispel Magic (which, incidentally, does not require being able to see the target).
rofl yea, I just noticed the monster I recommended has dispel magic anyways. I don't see the hut as a big issue as is unless you use a lot of unintelligent monsters.
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
Yes, good choice for harassment with sixth level spells -- but again, its more a case of "first we put them in an annoying situation, then we dispel the hut". Incidentally, you can actually directly break Tiny Hut that way, because the spell does not make you immune to gravity -- if you undercut the hut, everyone inside of it falls out (unless they use other magic, of course) and if the caster falls out, the spell ends.
Other sustained zones might be a better bet, but you still have the problem that (a) they can just stay huddled inside, and (b) if you're high enough level to cast Cloudkill you're high enough level to cast Dispel Magic, making the hut moot. Given a mid to high level caster, probably easiest to just drop something that blocks line of sight on top of the hut (lowest level option is Fog Cloud, but something like Wall of Fire will hurt them more), wait to get everyone in position, and then cast Dispel Magic (which, incidentally, does not require being able to see the target).
rofl yea, I just noticed the monster I recommended has dispel magic anyways. I don't see the hut as a big issue as is unless you use a lot of unintelligent monsters.
Since this seems to be the "ways to harass folks hiding inside a Tiny Hut" thread now, I have two words for you:
Move Earth
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
That is interesting.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Yes, good choice for harassment with sixth level spells -- but again, its more a case of "first we put them in an annoying situation, then we dispel the hut". Incidentally, you can actually directly break Tiny Hut that way, because the spell does not make you immune to gravity -- if you undercut the hut, everyone inside of it falls out (unless they use other magic, of course) and if the caster falls out, the spell ends.
I got two better ones: reverse gravity 😉
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Reverse Gravity won't pass through the hut. You're not immune to normal gravity because it isn't a spell or magical effect.