Deception is a contest against Insight. Illusions require Investigation to see through them. They're not equivalent. (And my Forest Gnomes suck at deceit thank you very much.)
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
As I grok Forest gnomes, they are very much based on tricks. This isn't all about Illusions (and, indeed, a trick might be based on just social skills or just slight of hand). Tricks are art. I mean that quite literally. Gnomes use tricks as performance art. (which is why I understand Zenlos2_0's recommendation of Performance), but it is much broader than that. They also use tricks to educate. Students don't learn by memorizing facts. They learn by being given increasingly more complicated tricks that they have to figure out. Also, the Gnome trickster is as iconic in warfare (in my setting) as the Elven bladesinger or 1/2Orc Barbarian. That's what the Forest Gnomes mean to me.
If it's about Tricks (and what you're describing for education sounds more like Puzzles to be honest), then Sleight of Hand or Investigation sound closer. Investigation for obvious reasons, and Sleight of Hand for being able to hide the fact that you're casting a spell.
According to the Custom Lineage proficiency in any skill is the equivalent of Darkvision.
Variable Trait. You gain one of the following options of your choice: (a) darkvision with a range of 60 feet or (b) proficiency in one skill of your choice.
If it's about Tricks (and what you're describing for education sounds more like Puzzles to be honest), then Sleight of Hand or Investigation sound closer. Investigation for obvious reasons, and Sleight of Hand for being able to hide the fact that you're casting a spell.
I feel like I'm still not explaining it well.
Imagine the student body looking at the tower. The tower disappears. This particular tower is known to be made of a stone which is resistant to magic. The students are then tasked by the headmaster with figuring out how the tower has disappeared.
Later on, when adventuring, a gnome has to figure out how to make a building disappear. He recalls back to this lesson he had when he was a boy and he smiles confident that he can repeat the trick.
If it's about Tricks (and what you're describing for education sounds more like Puzzles to be honest), then Sleight of Hand or Investigation sound closer. Investigation for obvious reasons, and Sleight of Hand for being able to hide the fact that you're casting a spell.
I feel like I'm still not explaining it well.
Imagine the student body looking at the tower. The tower disappears. This particular tower is known to be made of a stone which is resistant to magic. The students are then tasked by the headmaster with figuring out how the tower has disappeared.
Later on, when adventuring, a gnome has to figure out how to make a building disappear. He recalls back to this lesson he had when he was a boy and he smiles confident that he can repeat the trick.
Yes, because Cavid Dopperfield had his Investigation skills honed in class, and has the Intelligence needed to make it harder for someone to see though his trick.
If it's about Tricks (and what you're describing for education sounds more like Puzzles to be honest), then Sleight of Hand or Investigation sound closer. Investigation for obvious reasons, and Sleight of Hand for being able to hide the fact that you're casting a spell.
I feel like I'm still not explaining it well.
Imagine the student body looking at the tower. The tower disappears. This particular tower is known to be made of a stone which is resistant to magic. The students are then tasked by the headmaster with figuring out how the tower has disappeared.
Later on, when adventuring, a gnome has to figure out how to make a building disappear. He recalls back to this lesson he had when he was a boy and he smiles confident that he can repeat the trick.
Yes, because Blavid Daine had his Investigation skills honed in class, and has the Intelligence needed to make it harder for someone to see though his trick.
I believe you are thinking of Blavid Bopperfield
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If you were to give Forest Gnomes the Deception skill, what would you take from them to keep them balanced?
Nothing, this isn't much of a boost, and also a bit random, they use their illusions as party tricks, and too hide, not to actively deceive.
My homebrew content: Monsters, subclasses, Magic items, Feats, spells, races, backgrounds
Deception is a contest against Insight. Illusions require Investigation to see through them. They're not equivalent. (And my Forest Gnomes suck at deceit thank you very much.)
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Agreed, I'd personally give forest gnomes performance.
My homebrew content: Monsters, subclasses, Magic items, Feats, spells, races, backgrounds
As I grok Forest gnomes, they are very much based on tricks. This isn't all about Illusions (and, indeed, a trick might be based on just social skills or just slight of hand). Tricks are art. I mean that quite literally. Gnomes use tricks as performance art. (which is why I understand Zenlos2_0's recommendation of Performance), but it is much broader than that. They also use tricks to educate. Students don't learn by memorizing facts. They learn by being given increasingly more complicated tricks that they have to figure out. Also, the Gnome trickster is as iconic in warfare (in my setting) as the Elven bladesinger or 1/2Orc Barbarian. That's what the Forest Gnomes mean to me.
If it's about Tricks (and what you're describing for education sounds more like Puzzles to be honest), then Sleight of Hand or Investigation sound closer. Investigation for obvious reasons, and Sleight of Hand for being able to hide the fact that you're casting a spell.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
According to the Custom Lineage proficiency in any skill is the equivalent of Darkvision.
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I feel like I'm still not explaining it well.
Imagine the student body looking at the tower. The tower disappears. This particular tower is known to be made of a stone which is resistant to magic. The students are then tasked by the headmaster with figuring out how the tower has disappeared.
Later on, when adventuring, a gnome has to figure out how to make a building disappear. He recalls back to this lesson he had when he was a boy and he smiles confident that he can repeat the trick.
Yes, because Cavid Dopperfield had his Investigation skills honed in class, and has the Intelligence needed to make it harder for someone to see though his trick.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
I believe you are thinking of Blavid Bopperfield