I'm working on an action the allows the player to deal damage equal to 2 times their Rogue level to a caster that they successfully Counterspell a spell of using one of their uses. But the Action is displaying the wrong number when when I select "Spell" for action type, it says "26" (13lvl*2) in the action, but it says "30" on the character sheet.
If I select "General" for action type, it doesn't show the the increase that the Level Override gives. Which should be 28 at lvl 14.
For a General Action, the Fixed Value will only display properly if there’s a die roll involved. Even adding 1d4 to the base damage and specifically including it at each level override will fix it. The reason why is because those Actions are only programmed to display properly if there’s a die roll involved.
For a Weapon or Spell Action it will automatically add the Ability modifier to the damage roll. It’s considered a feature.
Since there’s no die roll involved, you don’t really need it to display there. The system is designed to display stuff like those in the snippet on the character sheet only, so including the snippet {{classlevel*2}} will automatically display that calculation for you on the character sheet, just not as an attack.
I'm working on an action the allows the player to deal damage equal to 2 times their Rogue level to a caster that they successfully Counterspell a spell of using one of their uses. But the Action is displaying the wrong number when when I select "Spell" for action type, it says "26" (13lvl*2) in the action, but it says "30" on the character sheet.
If I select "General" for action type, it doesn't show the the increase that the Level Override gives. Which should be 28 at lvl 14.
Is it a bug?
For a General Action, the Fixed Value will only display properly if there’s a die roll involved. Even adding 1d4 to the base damage and specifically including it at each level override will fix it. The reason why is because those Actions are only programmed to display properly if there’s a die roll involved.
For a Weapon or Spell Action it will automatically add the Ability modifier to the damage roll. It’s considered a feature.
Since there’s no die roll involved, you don’t really need it to display there. The system is designed to display stuff like those in the snippet on the character sheet only, so including the snippet {{classlevel*2}} will automatically display that calculation for you on the character sheet, just not as an attack.
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