So I’m trying to make a feat that adds multiple spells known to a character and when they cast one of those spells it expends charges. The total charges they have equal their proficiency bonus. However I can’t figure this out. Every time I select multiple spells it forces me to choose which spell I know, like Fey Touched, instead of adding all of them. If I add spells separately then, yes they are all added, but they each have a seperate pool of uses based on proficiency bonus. Thank you for any help.
Ok, it actually seems like I can go through and add each spell one by one from the manage feats section. However every spell I select past the first one isn’t actually added to spells.
What you are trying to do cannot be done as a feat.
The closest is having it create an action that is "use a spell from the list:" and then list the spells. You can then set that action to have limited uses. However the spells themselves will not be added, but can be tool-tipped for reference as needed. You could add the spells but only as unlimited use or with individual limited uses, no shared "charges"/uses.
It can be done as a magic item, through.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Hmm I see, thank you for your help. I appreciate it. Thankfully the player who selected this is the most on top of tracking their stuff so they shouldn’t have issue with it being slightly more manual.
What you are trying to do cannot be done as a feat.
The closest is having it create an action that is "use a spell from the list:" and then list the spells. You can then set that action to have limited uses. However the spells themselves will not be added, but can be tool-tipped for reference as needed. You could add the spells but only as unlimited use or with individual limited uses, no shared "charges"/uses.
It can be done as a magic item, through.
If the spells are added to the same feat without any uses assigned to them directly, then they will appear in the character’s spell list as “At Will.” However when tapped/clicked, the sidebar will slide out and at the top will be the name of the feat. If that feat name is tapped, then the screen will redirect to the feat on the Features & Traits tab, and the player can manage those limited uses directly from there.
So I’m trying to make a feat that adds multiple spells known to a character and when they cast one of those spells it expends charges. The total charges they have equal their proficiency bonus. However I can’t figure this out. Every time I select multiple spells it forces me to choose which spell I know, like Fey Touched, instead of adding all of them. If I add spells separately then, yes they are all added, but they each have a seperate pool of uses based on proficiency bonus. Thank you for any help.
Ok, it actually seems like I can go through and add each spell one by one from the manage feats section. However every spell I select past the first one isn’t actually added to spells.
What you are trying to do cannot be done as a feat.
The closest is having it create an action that is "use a spell from the list:" and then list the spells. You can then set that action to have limited uses. However the spells themselves will not be added, but can be tool-tipped for reference as needed. You could add the spells but only as unlimited use or with individual limited uses, no shared "charges"/uses.
It can be done as a magic item, through.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Hmm I see, thank you for your help. I appreciate it. Thankfully the player who selected this is the most on top of tracking their stuff so they shouldn’t have issue with it being slightly more manual.
If the spells are added to the same feat without any uses assigned to them directly, then they will appear in the character’s spell list as “At Will.” However when tapped/clicked, the sidebar will slide out and at the top will be the name of the feat. If that feat name is tapped, then the screen will redirect to the feat on the Features & Traits tab, and the player can manage those limited uses directly from there.
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