<Sorry, I posted this in my other game thread inadvertently. I'd reroll here, but it looks like the monsters fail, so that seems unfair; I'll just keep these.>
The water elementals bide their time, swimming inside and out in a circuitous path theough the arches, staying in the depths to avoid much of the force of the magical waves (if it's pushing creatures at this depth, Walks and Marlyrh are pushed too).
Marlyth replies telepathically to Calner: "Hold on! I'll try to lift Walks out of the water."
When the height of the wave decreases, Marlyth softly nudges her bunny friend and points her finger upwards. If Walks follows her to the surface of the water, she will speak: "I'll pick you up and won't let you go until you tell me to do so." After that, she wildshapes into aGiant Eagle, picks up Walks using her talons and flies towards the windows of the second floor. The spell effect from Control Water is still active.
(ooc: is the attack from the Air Elemental meant to be a total of 25 lightning damage?... if so I might have Calner cast Absorb Elements to try to mitigate some of the damage.)
Calner's CON save: 25
9 bludgeoning, 16 lightning. It's delivered with the flail. I should have described it more
OOC: The 30 foot radius should be enough to catch everybody that is hurt.
I had to check this one bit, but it seems to be the case that the wall dividing the two rooms, which includes a barred door is sufficient to count as total cover. While Marlyth would not need lone of sight necessarily to choose a target on the far side of the wall, the spell effects would need a clear path from point of origin to the target.
"A spell's effect expands in straight lines from the point of origin. If no unblocked straight line extends from the point of origin to a location within the area of effect, that location isn't included in the spell's area. To block one of these imaginary lines, an obstruction must provide total cover." https://www.dndbeyond.com/sources/basic-rules/spellcasting#AreasofEffect
I understand the eagke and harengon to be on the inside if rhe castle wall, so this would apply to Angus, I think.
OOC: The 30 foot radius should be enough to catch everybody that is hurt.
I had to check this one bit, but it seems to be the case that the wall dividing the two rooms, which includes a barred door is sufficient to count as total cover. While Marlyth would not need lone of sight necessarily to choose a target on the far side of the wall, the spell effects would need a clear path from point of origin to the target.
"A spell's effect expands in straight lines from the point of origin. If no unblocked straight line extends from the point of origin to a location within the area of effect, that location isn't included in the spell's area. To block one of these imaginary lines, an obstruction must provide total cover." https://www.dndbeyond.com/sources/basic-rules/spellcasting#AreasofEffect
I understand the eagke and harengon to be on the inside if rhe castle wall, so this would apply to Angus, I think.
OOC: No worries as long as I healed somebody.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
(ooc: just for further clarification purposes... are you saying the rule about line of sight applies to Angus and Tabaqui, who are in the same room together, and neither can benefit from the Mass Cure Wounds spell?... or that they are the only ones who can benefit from it as Calner and Tauzen are considered to be behind total cover?)
I don't think Tabaqui took a hit yet, but he would also get healed by the spell if I'm mistaken. Angus is directly in Walks' (not Marlyth as I accidentally wrote earlier) line of sight and is eligible to benefit from the healing.
Walks and Marlyrh (Eaglyth) are anywhere inside that orange loop. The healing effect is targeting g creatures in the green area, meaning Walks can (presumably would) choose not the heal rhe Elemental.
I think Marlyrh has.posted all a riots for this round.
Eaglyth figures out the extent of her mistake when she doesn't find Calner inside the room, and she uses rest of her flying speed to transport Walks towards the window of the other side. She immediately stops maintaining concentration on the spell Control Water while letting out a screech due to frustration.
(Eaglyth has 80 ft flying movement and a decent intelligence score, but I don't think she can receive telepathic message.)
Eaglyth replies to Calner in Giant Eagle language: "Armored air-elemental? Did Tyreus summon them?"
(@Brian_Avery, thanks for the explanation about the telepathic bond. Marlyth lost concentration willingly to avoid being hit by wave and lose her grip on Walks or let the wave change her course of flight. It's a risky maneuver.)
This post has potentially manipulated dice roll results.
Air Elemental 1 Int save vs. Mind Sliver 18
Tabaqui's arrow lodges itself into the elementals armor, dealing brutal damage to the creature.
Walks can use both hands, but otherwise the carrying is treated as a grapple, so movement is halved, (mount rules require an exotic saddle) meaning 40ft of movement. Since we were fuzzy about location on the last round, I'll put you at the most favorable distance for flexibility rhst I can, but you could wiggle it if it suits your future plans better. The side of the keep facing the lake (west) has large windows wrapping the tower on the second floor as well as the third. The forth is almost completely open on all sides, with just enough wall to support the ceiling.
{Lightning strike recharge
AE1 6
AE2 4}
(Will post map once I know where the flaming Elemental is based on Angus' Strength Contest rolls)
<Sorry, I posted this in my other game thread inadvertently. I'd reroll here, but it looks like the monsters fail, so that seems unfair; I'll just keep these.>
The water elementals bide their time, swimming inside and out in a circuitous path theough the arches, staying in the depths to avoid much of the force of the magical waves (if it's pushing creatures at this depth, Walks and Marlyrh are pushed too).
WE1 perception 13. WE2 perception 8
Marlyth replies telepathically to Calner: "Hold on! I'll try to lift Walks out of the water."
When the height of the wave decreases, Marlyth softly nudges her bunny friend and points her finger upwards. If Walks follows her to the surface of the water, she will speak: "I'll pick you up and won't let you go until you tell me to do so." After that, she wildshapes into a Giant Eagle, picks up Walks using her talons and flies towards the windows of the second floor. The spell effect from Control Water is still active.
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
(Angus' athletics checks are listed above after his attacks)
Sorry, I missed that whole post. Both attacks miss, and Angus manages to keep the flaming Elemental from entering the keep.
9 bludgeoning, 16 lightning. It's delivered with the flail. I should have described it more
A bit excited by the flight into the air, Walks focuses on her damaged allies and casts Mass Cure Wounds for 30
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
OOC: The 30 foot radius should be enough to catch everybody that is hurt.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
I had to check this one bit, but it seems to be the case that the wall dividing the two rooms, which includes a barred door is sufficient to count as total cover. While Marlyth would not need lone of sight necessarily to choose a target on the far side of the wall, the spell effects would need a clear path from point of origin to the target.
"A spell's effect expands in straight lines from the point of origin. If no unblocked straight line extends from the point of origin to a location within the area of effect, that location isn't included in the spell's area. To block one of these imaginary lines, an obstruction must provide total cover." https://www.dndbeyond.com/sources/basic-rules/spellcasting#AreasofEffect
I understand the eagke and harengon to be on the inside if rhe castle wall, so this would apply to Angus, I think.
OOC: No worries as long as I healed somebody.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
OOC: I think he means that Angus cannot be healed, but the others can?
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
I don't think Tabaqui took a hit yet, but he would also get healed by the spell if I'm mistaken. Angus is directly in Walks' (not Marlyth as I accidentally wrote earlier) line of sight and is eligible to benefit from the healing.
Walks and Marlyrh (Eaglyth) are anywhere inside that orange loop. The healing effect is targeting g creatures in the green area, meaning Walks can (presumably would) choose not the heal rhe Elemental.
I think Marlyrh has.posted all a riots for this round.
Eaglyth figures out the extent of her mistake when she doesn't find Calner inside the room, and she uses rest of her flying speed to transport Walks towards the window of the other side. She immediately stops maintaining concentration on the spell Control Water while letting out a screech due to frustration.
(Eaglyth has 80 ft flying movement and a decent intelligence score, but I don't think she can receive telepathic message.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Tabaqui loads another arrow into his longbow and fires again at the air elemental.
Attack: 26 Damage: 13 magical piercing + 19 sneak attack
Eaglyth replies to Calner in Giant Eagle language: "Armored air-elemental? Did Tyreus summon them?"
(@Brian_Avery, thanks for the explanation about the telepathic bond. Marlyth lost concentration willingly to avoid being hit by wave and lose her grip on Walks or let the wave change her course of flight. It's a risky maneuver.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Air Elemental 1 Int save vs. Mind Sliver 18
Tabaqui's arrow lodges itself into the elementals armor, dealing brutal damage to the creature.
Walks can use both hands, but otherwise the carrying is treated as a grapple, so movement is halved, (mount rules require an exotic saddle) meaning 40ft of movement. Since we were fuzzy about location on the last round, I'll put you at the most favorable distance for flexibility rhst I can, but you could wiggle it if it suits your future plans better. The side of the keep facing the lake (west) has large windows wrapping the tower on the second floor as well as the third. The forth is almost completely open on all sides, with just enough wall to support the ceiling.
Tauzen is up, then back to Angus.
(Hamish is wading through the water, it's about ankle deep to him where he stands, his head is just below this second level map.)