Rhogal tries to retaliate as reactively as he can but the enemy had already sunken back into the earth by the time the druid's staff made contact with a nearby rock. Moving closer to his companions, Rhogalmagically mends his wounds as he moves. (Rhogal recovers 11 HP.)
Familiar with the Xorn's tactic, Kairus grants his friend a break by giving him the power to levitate. Rhogal is now 15 feet in the air, floating in place and not necessarily close to any surface.
Krodhen had planned to get out of his avian form and join the fight but, seeing the strategy seemingly revert back to "remain afloat," the half-orc seagull moves closer to Kairus {LV-92} and prepares to peck the enemy should it aim to bite the only Snacker who remains attached to the ground.
The opening on the magic wall continues to grow. Soon, Kairus estimates he might be able to squeeze through.
This post has potentially manipulated dice roll results.
IN THE TEMPLE LOUNGE
The enemies move around the Packers, allowing eerie sounds to emanate from their frightful mouths. Their head-to-body proportion seems awkwardly off. Their necks shouldn't be able to sustain those heads, should they?
-> Venomous Claws vs. Yulmiath(Reckless Attack): Attack: 17 Damage: 6
All three companions gain another wound to their collection. Enraged, Yulmiath barely feels his. Hun reacts swiftly after being hit once, avoiding the follow-up attack. Lady Luck is with Mr. Thicc as the second swipe at him doesn't carve into his metal plating like the first one did. (Yulmiath takes 2 slashing and poison damage, already halved; Hun takes 4 slashing and poison damage; Mr. Thicc takes 4 slashing damage.)
This post has potentially manipulated dice roll results.
Yulmiath bellows his anger towards the remaining enemy. "I'LL DROP YOU LIKE I DROPPED YOUR POXY MATE!"
Attack: 8 Damage: 25
(OOC Attacking recklessly with GWM to counter the disadvantage from being poisoned.)
As Yulmaith screams his anger towards the remaining Topi, the air becomes statically charged... DC13 Dex save or 6 lightning damage. Half damage on a save.
(OOC2 Assuming Yully can drop the remaining Topi, he moves towards engaging the ones attacking Hun.)
This post has potentially manipulated dice roll results.
Following another pained grunt from a claw catching a cheek, a scowling Hun doubled down on his orders to the construct to "hold ground". And seeing Yulmiath had his foes well in hand out of the corner of his eyes seemed to rally the Kobold. For he all but lets out a full force roar of defiance while maneuvering the shield for a shove, only to prove it to be a fake out for flinging another bomb point black at the undead's face!
Action(Hun): Cast (Cantrip)Frostfire Bomb on one of Hun's Attackers. Con Save(DC 14) or take 3 Cold Damage and suffer disadvantage on next attack.
Despite the new cheek wound, Hun doubles down on his strategy. A blast of frost hinders one of the enemies flanking the kobold while Mr. Thicckeeps two others busy. (Topi#4 takes 5 cold damage.)
The small creatures' spongy bodies are no match for Yulmiath's might. A new swing of his axe is enough to bisect a second foe, especially since it is accompanied by another burst of lightning. (Topi#5 takes 22 magical slashing and lightning damage and is DEFEATED.)
The dragonborn then moves closer to the artificer {MA-70} to provide combat support.
IN THE DAMP CAVES
The triton-dwarf-seagull trio expects another Xorn emergence but the creature disappoints them. Nothing seems to happen over the next few seconds.
@Kairus: You feel your earlier intimidation attempt has sowed some doubt in the Xorn. Your next roll against the creature has advantage. Separately, you expect the hole in the magic wall to become big enough for you to squeeze through in about 3 rounds.
"Let me move you a bit closer." Kairus adjusted Rhogal's position (LW 94? Or wherever Rhogal wants to float) and looked again at the slowly opening wall. He was not that big on the "slow excitement" and the presence of the monster nearby did not make waiting any easier.
Rhogal tries pushing himself to the others using his staff for more leverage. While making the floaty journey, he readies his staff in case the nasty earth monster decides to show its mug again.
Not trusting the fight to be over, Seagull-Krodhen simply flies around Kairus and remains ready to peck the Xorn should it attack his favorite bard.
Maintaining his altitude, Rhogal uses his staff to push away from the nearby wall. He almost reaches Kairus {LW-93}. After hardening his staff, the druid prepares to strike.
(@Blue: I don't think you can move Rhogal forward with levitate. Anyhow, you may now consider him being much closer to you already. Please reconsider your turn.)
Not expecting the focused attack, Hun is only able to avoid one of them. The kobold begins to feel a bit noxious. (Hun takes 20 slashing and poison damage and is now poisoned.)
(@Lerus: If after this you wish to redirect any attacks feel free. But once it became clear they were focused on Hun, there's no way he isn't burning his reaction on this!)
Reaction(Mr. Thicc): AoO on 1st Topi to leave his reach. (Melee, Lethal)Force Rend - Attack: 15 Damage: 3 of Force Damage.
Reaction(Hun): Cast (1st level)Barrier vs 1st attack to hit(20), raising AC up to 23.
Though Mr. Thicc gives it his best shot to pummel at least one of the retreating Topi, Hun nevertheless found himself taken aback by the sudden surge of focus on him! And yet following a panicked slap of his satchel of holding, a familiar mechanical hand pops out of the bag and becomes a whirling dervish of activity in parrying, blocking, and slapping away claws before they can reach the artificer. "Tch! If that's how you want to play, then that's how we'll play it! Mr. Thicc to LX-70 and double down!"He demands while fishing out not a bomb but some type of jury-rigged aerosol contraption to spray into the face of one of Mr. Thicc's original "playmates", half-blinding them in the chilling concoction.
Action(Hun): Cast (Cantrip)Frostfire Spray on uninjured Topi(original next to Mr. Thicc).
Bonus Action(Hun): Command Mr. Thicc to strike a Topi(same as AoO, if target wasn't previous defeated, otherwise any in range).
Movement(Mr. Thicc): To LX-70.
Action(Mr. Thicc): Cast Disruptor Fist on Topi(same target as AoO if possible, otherwise any in range). (Melee, Lethal)Force Rend - Attack: 24 Damage: 10 of Force.
Future Reaction(Mr. Thicc): Using Deflect Attack on 1st attack directed at Hun.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
"DON'T YOU TOUCH HIM!"
Yulmiath swings his greataxe towards one of the Topi flanking Hun.
Attack: 15 Damage: 21
(Reckless attack to cancel out disadvantage from being poisoned and GWM for good measure.)
Yully's storm aura targets the same Topi, unless it's felled like the others, in which case, it switches to the next nearest. DC13 Dex save or 5 lightning damage. Half damage on a save.
After defending himself, Hun goes out on the offensive again. This time, Mr. Thicc joins him. Although the kobold's spray of chilliness disperses before actually hitting anything, the construct manages a quick one-two combo against one of the enemies. (Topi#1 takes 13 force damage, including the opportunity attack.)
Yulmiath seems even more irritated by the enemies' shift in focus than their target. The dragonborn delivers a combo of his own, involving a hearty swing of his axe and a stray bolt of lightning. (Topi#4 takes 21 magical slashing damage and is DEFEATED; Topi#3 takes 5 lightning damage.)
IN THE DAMP CAVE
Rhogal tries to retaliate as reactively as he can but the enemy had already sunken back into the earth by the time the druid's staff made contact with a nearby rock. Moving closer to his companions, Rhogal magically mends his wounds as he moves. (Rhogal recovers 11 HP.)
Familiar with the Xorn's tactic, Kairus grants his friend a break by giving him the power to levitate. Rhogal is now 15 feet in the air, floating in place and not necessarily close to any surface.
Krodhen had planned to get out of his avian form and join the fight but, seeing the strategy seemingly revert back to "remain afloat," the half-orc seagull moves closer to Kairus {LV-92} and prepares to peck the enemy should it aim to bite the only Snacker who remains attached to the ground.
The opening on the magic wall continues to grow. Soon, Kairus estimates he might be able to squeeze through.
(@Kairus: Please roll a d4 for us.)
IN THE TEMPLE LOUNGE
The enemies move around the Packers, allowing eerie sounds to emanate from their frightful mouths. Their head-to-body proportion seems awkwardly off. Their necks shouldn't be able to sustain those heads, should they?
-> Venomous Claws vs. Yulmiath (Reckless Attack): Attack: 17 Damage: 6
-> Venomous Claws vs. Hun: Attack: 15 Damage: 5
-> Venomous Claws vs. Hun: Attack: 18 Damage: 10
-> On a hit, Hun must roll a CON saving throw {DC 11}: 18 13
-> Venomous Claws vs. Mr. Thicc (dodge; immune to poison): Attack: 15 Damage: 5
-> Venomous Claws vs. Mr. Thicc (dodge; immune to poison): Attack: 9 Damage: 6
All three companions gain another wound to their collection. Enraged, Yulmiath barely feels his. Hun reacts swiftly after being hit once, avoiding the follow-up attack. Lady Luck is with Mr. Thicc as the second swipe at him doesn't carve into his metal plating like the first one did. (Yulmiath takes 2 slashing and poison damage, already halved; Hun takes 4 slashing and poison damage; Mr. Thicc takes 4 slashing damage.)
(Hun and Yulmiath are up next.)
Kairus's d4: 1
Meili Liang Lvl 5 Monk
Dice
Yulmiath bellows his anger towards the remaining enemy. "I'LL DROP YOU LIKE I DROPPED YOUR POXY MATE!"
Attack: 8 Damage: 25
(OOC Attacking recklessly with GWM to counter the disadvantage from being poisoned.)
As Yulmaith screams his anger towards the remaining Topi, the air becomes statically charged... DC13 Dex save or 6 lightning damage. Half damage on a save.
(OOC2 Assuming Yully can drop the remaining Topi, he moves towards engaging the ones attacking Hun.)
Following another pained grunt from a claw catching a cheek, a scowling Hun doubled down on his orders to the construct to "hold ground". And seeing Yulmiath had his foes well in hand out of the corner of his eyes seemed to rally the Kobold. For he all but lets out a full force roar of defiance while maneuvering the shield for a shove, only to prove it to be a fake out for flinging another bomb point black at the undead's face!
Action(Hun): Cast (Cantrip)Frostfire Bomb on one of Hun's Attackers. Con Save(DC 14) or take 3 Cold Damage and suffer disadvantage on next attack.
Action(Mr. Thicc): Activate Defensive Protocols.
When you realize you're doing too much: Signature.
DM's Screen:
CON save {DC 14}: 14 (5)
DEX save {DC 13}: 12 (6)
CON save {DC 23}: 8
IN THE TEMPLE LOUNGE
Despite the new cheek wound, Hun doubles down on his strategy. A blast of frost hinders one of the enemies flanking the kobold while Mr. Thicc keeps two others busy. (Topi#4 takes 5 cold damage.)
The small creatures' spongy bodies are no match for Yulmiath's might. A new swing of his axe is enough to bisect a second foe, especially since it is accompanied by another burst of lightning. (Topi#5 takes 22 magical slashing and lightning damage and is DEFEATED.)
The dragonborn then moves closer to the artificer {MA-70} to provide combat support.
IN THE DAMP CAVES
The triton-dwarf-seagull trio expects another Xorn emergence but the creature disappoints them. Nothing seems to happen over the next few seconds.
@Kairus: You feel your earlier intimidation attempt has sowed some doubt in the Xorn. Your next roll against the creature has advantage. Separately, you expect the hole in the magic wall to become big enough for you to squeeze through in about 3 rounds.
END OF INITIATIVE ROUND 2
(Krodhen, Kairus, and Rhogal can take their turns.)
"Let me move you a bit closer." Kairus adjusted Rhogal's position (LW 94? Or wherever Rhogal wants to float) and looked again at the slowly opening wall. He was not that big on the "slow excitement" and the presence of the monster nearby did not make waiting any easier.
Meili Liang Lvl 5 Monk
Dice
Rhogal tries pushing himself to the others using his staff for more leverage. While making the floaty journey, he readies his staff in case the nasty earth monster decides to show its mug again.
Who knows? It may also feel at home in the walls?
Extended Signature
IN THE DAMP CAVE
Not trusting the fight to be over, Seagull-Krodhen simply flies around Kairus and remains ready to peck the Xorn should it attack his favorite bard.
Maintaining his altitude, Rhogal uses his staff to push away from the nearby wall. He almost reaches Kairus {LW-93}. After hardening his staff, the druid prepares to strike.
(@Blue: I don't think you can move Rhogal forward with levitate. Anyhow, you may now consider him being much closer to you already. Please reconsider your turn.)
IN THE DAMP CAVE
(OOC: As per OOC chat post...)
Kairus notes his companions' strategy and joins in. He remains ready to viciously mock the xorn should it appear.
IN THE TEMPLE LOUNGE
Coming ever closer together, the four remaining zombie-like tiny creature join their forces on a single target.
-> Venomous Claws vs. Hun: Attack: 10 Damage: 8
-> Venomous Claws vs. Hun: Attack: 7 Damage: 6
-> Venomous Claws vs. Hun: Attack: 15 Damage: 7
-> Venomous Claws vs. Hun: Attack: 11 Damage: 9
-> On a hit, Hun must roll a CON saving throw {DC 11}: 19 20 6 19
Not expecting the focused attack, Hun is only able to avoid one of them.
The kobold begins to feel a bit noxious. (Hun takes 20 slashing and poison damage and is now poisoned.)Or that would have been his fate were it not for an emergency use of his rotating arm of parrying (reference).
(Hun and Yulmiath are up next. Mr. Thicc can perform an opportunity attack against one of the Topis.)
(@Lerus: If after this you wish to redirect any attacks feel free. But once it became clear they were focused on Hun, there's no way he isn't burning his reaction on this!)
Reaction(Mr. Thicc): AoO on 1st Topi to leave his reach.
(Melee, Lethal)Force Rend - Attack: 15 Damage: 3 of Force Damage.
Reaction(Hun): Cast (1st level)Barrier vs 1st attack to hit(20), raising AC up to 23.
Though Mr. Thicc gives it his best shot to pummel at least one of the retreating Topi, Hun nevertheless found himself taken aback by the sudden surge of focus on him! And yet following a panicked slap of his satchel of holding, a familiar mechanical hand pops out of the bag and becomes a whirling dervish of activity in parrying, blocking, and slapping away claws before they can reach the artificer. "Tch! If that's how you want to play, then that's how we'll play it! Mr. Thicc to LX-70 and double down!" He demands while fishing out not a bomb but some type of jury-rigged aerosol contraption to spray into the face of one of Mr. Thicc's original "playmates", half-blinding them in the chilling concoction.
Action(Hun): Cast (Cantrip)Frostfire Spray on uninjured Topi(original next to Mr. Thicc).
Bonus Action(Hun): Command Mr. Thicc to strike a Topi(same as AoO, if target wasn't previous defeated, otherwise any in range).
Movement(Mr. Thicc): To LX-70.
Action(Mr. Thicc): Cast Disruptor Fist on Topi(same target as AoO if possible, otherwise any in range).
(Melee, Lethal)Force Rend - Attack: 24 Damage: 10 of Force.
Future Reaction(Mr. Thicc): Using Deflect Attack on 1st attack directed at Hun.
When you realize you're doing too much: Signature.
OOC: Forgot to do the damage roll for the spell, so here it is. Con Save(DC 14) or take 1 Cold Damage + additional debilitation.
When you realize you're doing too much: Signature.
"DON'T YOU TOUCH HIM!"
Yulmiath swings his greataxe towards one of the Topi flanking Hun.
Attack: 15 Damage: 21
(Reckless attack to cancel out disadvantage from being poisoned and GWM for good measure.)
Yully's storm aura targets the same Topi, unless it's felled like the others, in which case, it switches to the next nearest. DC13 Dex save or 5 lightning damage. Half damage on a save.
DM's Screen:
CON save {DC 14}: 5
DEX save {DC 13}: 13
(@Ori: I resolved your casting of Shield as an edit to this post.)
IN THE TEMPLE LOUNGE
After defending himself, Hun goes out on the offensive again. This time, Mr. Thicc joins him. Although the kobold's spray of chilliness disperses before actually hitting anything, the construct manages a quick one-two combo against one of the enemies. (Topi#1 takes 13 force damage, including the opportunity attack.)
Yulmiath seems even more irritated by the enemies' shift in focus than their target. The dragonborn delivers a combo of his own, involving a hearty swing of his axe and a stray bolt of lightning. (Topi#4 takes 21 magical slashing damage and is DEFEATED; Topi#3 takes 5 lightning damage.)