Scar tends the wounds of Cy. It is not the best medical approach, but it seems to be working. Cy starts to breath normally again, but still unconscious. (for 1 hours before restoring to 1hp)
Sarmaris sees Scar taking care of the others and decides to help (roll me also a medicine). There are also two other bodies here. But they don't seem to be alive anymore. The wound on your leg is healed, but a big scar has formed.
Seeing Scar help the others Patryeras moves to help Meagan by tending to her wounds: 0.
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(No worries, it appears to be her lot in life. Well, doesn't look like she is going to have much of a life! This is an interesting campaign, that's for sure.)
(I hope not. I also hope that there isn't a full metal armoured cleric plummeting down on us any time soon. *Looking anxiously to GR_Mustang* I wonder if we are down here in the waste bin of typically discarded rolls :P)
This post has potentially manipulated dice roll results.
"Let's have a look and see what we can find eh." Sarmaris begins rummaging through the bone piles trying to be somewhat helpful "names Sarmaris by the by."
This post has potentially manipulated dice roll results.
Scar succesfully stabilises Meagan. She is still unconcsious for 2.
You go through the pile of bones and find most of the equipment. You also spot that two weapons lay on dead bodies, these bodies have been laying here a bit longer then you.
Keeping your eyes on the corridor, nothing of interest. Also, you notice a puddle of water behind the south east stalagmites, seeping out of the outer wall.
After Scar succesfully, probably with the help of others, moved the unconscious bodies to the side, shadows are being cast from the light above you all. You hear low sound voices, but unable to hear what they are saying as the sounds get disrupted by the echo. Next to that you also hear a scraping sound of stone against stone.
When you look up a small package, unable to see what is as it is a shilhouet against the light, gets dropped down.
He stumbles out of the box. His right wing is clearly broken as he fusses with it. He looks up and sees you all and looks around and says in a gravely (smokers) voice "What fresh kind of hell did they through me into now"
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D&D since 1984
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Scar tends the wounds of Cy. It is not the best medical approach, but it seems to be working. Cy starts to breath normally again, but still unconscious. (for 1 hours before restoring to 1hp)
Sarmaris sees Scar taking care of the others and decides to help (roll me also a medicine). There are also two other bodies here. But they don't seem to be alive anymore.
The wound on your leg is healed, but a big scar has formed.
Seeing Scar help the others Patryeras moves to help Meagan by tending to her wounds: 0.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(Srry Meagan; guess I made it worse x))
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(Can we please change the dice set?)
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
(No worries, it appears to be her lot in life. Well, doesn't look like she is going to have much of a life! This is an interesting campaign, that's for sure.)
(if you help each other you can get advantage to the roll, right?)
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
(ooc: Samaris May still roll a help action, to turn that 5 of Scar into something +10)
(and meagan still needs to roll a DS, prior of yours)
11 13 12 4 7 9
HP 3
D&D since 1984
Death save #2, drum roll please...
10
(yeah! now you have upped your chance of survival to nearly 90%! What could go wrong?)
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
( Ha ha, you just jinxed me!)
(Yeah Sarmaris will use help to provide any bonuses he can.)
(I hope not. I also hope that there isn't a full metal armoured cleric plummeting down on us any time soon. *Looking anxiously to GR_Mustang* I wonder if we are down here in the waste bin of typically discarded rolls :P)
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
( @cyreon, nope; exact opposite ;-) )
D&D since 1984
(Cool, a Fairy! Wow, I'm looking forward to see how you will handle that combination of INT and WIS.)
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
"Let's have a look and see what we can find eh." Sarmaris begins rummaging through the bone piles trying to be somewhat helpful "names Sarmaris by the by."
Perception: 10
Scar succesfully stabilises Meagan. She is still unconcsious for 2.
You go through the pile of bones and find most of the equipment. You also spot that two weapons lay on dead bodies, these bodies have been laying here a bit longer then you.
Keeping your eyes on the corridor, nothing of interest. Also, you notice a puddle of water behind the south east stalagmites, seeping out of the outer wall.
After Scar succesfully, probably with the help of others, moved the unconscious bodies to the side, shadows are being cast from the light above you all. You hear low sound voices, but unable to hear what they are saying as the sounds get disrupted by the echo. Next to that you also hear a scraping sound of stone against stone.
When you look up a small package, unable to see what is as it is a shilhouet against the light, gets dropped down.
you see:
D&D since 1984
He stumbles out of the box. His right wing is clearly broken as he fusses with it. He looks up and sees you all and looks around and says in a gravely (smokers) voice "What fresh kind of hell did they through me into now"
D&D since 1984