Fascinated but unable to sever the connection, Minty loads another magic bolt into his bow and takes careful aim at the necromancer for what he hopes will be the final shot.
This post has potentially manipulated dice roll results.
Spark's two stones strike true and after the second stone the spirit disintegrates with a long, harrowing sigh into a formless cloud that floats up and out of the cavern, as it should have done on the earlier passing of the tiefling as Minty would have expected. Still, the unnatural aura of the spirit gateway allows Spark to observe the process, too. The soul link simply vanishes and so does the line extending to the body. Silence returns to the cavern with no more than a quiet rustling of water that continues falling from a small stream into the chasm.
Spark immediately runs to the necromancer's body to make sure it does not return to live or, worse, some sort of undead state, but it does not move and it looks veritable dead, the unmoving, final kind. After taking (again) the amulet that belongs to the priesthood of Dolsela from the dead necromancer, Spark slowly returns into the cavern, where she finds Minty mesmerised by the spirit gateway that he investigates with great interest. On an elevated natural stone platform lies an ancient turtle shell that emits a white aura that feels warm on the skin. Minty found an inscription on one side of the relic written in a dialect of celestial which he can roughly understand. He explains to Spark that the gateway apparently links the physical realm to an ethereal semi-plane that is best known as the realm in which souls transition to the afterlife after the death of their physical shell. The relic appears to be able to fortify the life energy of said souls to allow them to remain longer in that transition zone and if they approach the gateway and touch it, they may even return into their former bodies as the relic is able to re-establish the link between soul and body that was severed through the trauma of death.
As Spark remains a bit longer with the relic wondering about its power, Minty's attention is called by the large treasure hoard. And, fascinatingly, when Minty departs from the relic, Spark notices how the gateway's aura notably reduces. She remarks this to Minty, who feels that it is the same to him. You reason that Minty acts as some sort of catalyst that allows the relic's power to be seen and felt by others around him. In fact, simply by standing near the relic for an extended period of time invigorates your soul and strengthens your body providing everyone nearby with the effect of the [spell]Aid[\spell]. Which, besides the small effect on yourself, you notice mostly from the long, painful groan of Rizo as he regains consciousness.
After you explained the situation to Rizo to the best of your knowledge, now, all of you are captivated by the large dragon hoard that sits silently in the South-East corner of the cave.
(That's 22900 XP, including the final tier 2 experience for the whole adventure, divided by three. That's 7634XP for each of us. We had 10 encounters, some of them overlapping, and for one of them, where you were going in alone, you already got the treasure. That means 9 more rolls on the treasure table.)
Fascinated but unable to sever the connection, Minty loads another magic bolt into his bow and takes careful aim at the necromancer for what he hopes will be the final shot.
(You save that bolt as it wasn't needed.)
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Spark looks at the treasure. "I can use a whip, although it isn't ideal for me. If either of you knows how to fight with it, you should take it. Now let's see - Rizo, you should take at least one of these potions, since you didn't take one before. We can probably split the gold. And are any of you interested in these other things?"
Rizo, still a bit out of himself and clearly weakened from the curse, accepts the potion but says that he prefers to fight with a club or staff. Further, he suggests that anything we don't need, we can sell.
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
"How about you, Minty? Are you interested in the whip? Myself, I'm curious about these beans, although I'd want to be better prepared before I tried planting them. Perhaps I could use one of these scrolls as well, but we should check what's on them first."
This post has potentially manipulated dice roll results.
Rizo takes one of the Bag of Beans and looks inside he finds 9 beans. "I wonder what they do? Should we try to plant one and see what happens?"he asks.
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
“When we plant it, I think we get one minute to prepare and it get some distance. We could use the chasm there. Plant it on one side and if it is dangerous we can run the other way and it can’t follow directly.” Rizo argues enthusiastically. “Don’t you want to see what grows out of those beans?”
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
"I don't really have a use for the whip either. I figure if I am far enough away to use the whip, I may as well use my trusty bow. Speaking of which, I will be over here on the opposite side of the chasm from where you plant that seed."
((Rizo would take one spell scroll if that is ok with you. It’d be Greater Restoration to get rid of Mummy rot.))
we can also all have a short rest after the previous fight and before we plant any beans. The chuul recovers its full HP and I think the chuul would be a big advantage in any encounter.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
"Anyone needs healing before we try that?" Rizo asks. ”And Minty, if you want, I can enchant one of your weapons in case we need magical damage.”
(Rizo has [2] 1st, [3] 2nd and [2] 3rd level healing spells if your hit dice from short rests don't get you to your maximum, and he can conjure 10 or 20 berries to fill a few remaining points shared between all, Rizo has 2HP below his maximum now. If you wish to heal with Rizo's spell slot just roll yourself 4+[1,2,or 3]d8 HP and fill the rest with berries and post the amount - I will mark the spell slots when I see it. Also remember that we all still have the Aid from the turtle relic active, increasing your maximum HP by 5. Also I forgot that we got an extra 320GP to divide between us after the adventure with the complication, making it a total of 993 - including the money Minty found in the druid grove. That is 331 for each of us.)
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
That returns him to full. He presents his crossbow to Rizo. "I appreciate the assistance and hopefully I can help to protect us from whatever comes next."
This post has potentially manipulated dice roll results.
Rizo enchants Minty's weapon (it is now a Heavy Crossbow +1 for one hour or until concentration breaks) and then they select a place on the floor where to dug a couple of holes to put the beans in. Rizo summons Moni his trusted wildfire spirit and suggests that she can plant the bean with the rest of them remaining at a safer distance some 70 feet away on the far side of the chasm. "Let's start with just one bean to see what this does?" he suggests and instructs the butterfly to plant the bean.
(bean roll: 55)
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
A fruit tree grows. It has 22 fruits, of which 1 of which act as randomly determined magic potions, while one acts as randomly determined ingested poison. Collecting the fruits, Rizo asks, "Anyone interested in these fruits? I can't bring myself to eat any of those, I much prefer berries. Let's try this again."
(bean roll: 24)
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Fascinated but unable to sever the connection, Minty loads another magic bolt into his bow and takes careful aim at the necromancer for what he hopes will be the final shot.
Attack: 17 Damage: 9
Elven accuracy die: 27
Sneak damage: 8
(That's 22900 XP, including the final tier 2 experience for the whole adventure, divided by three. That's 7634XP for each of us. We had 10 encounters, some of them overlapping, and for one of them, where you were going in alone, you already got the treasure. That means 9 more rolls on the treasure table.)
9d20: 6 4 4 16 15 4 16 9 1
(You save that bolt as it wasn't needed.)
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
2 Potion of Healing (Superior)
Weapon +2, Type 85
2 Spell scrolls, choice of 5th level or lower
2 Bag of Beans
507 gold pieces
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
The weapon is a whip.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Spark looks at the treasure. "I can use a whip, although it isn't ideal for me. If either of you knows how to fight with it, you should take it. Now let's see - Rizo, you should take at least one of these potions, since you didn't take one before. We can probably split the gold. And are any of you interested in these other things?"
Rizo, still a bit out of himself and clearly weakened from the curse, accepts the potion but says that he prefers to fight with a club or staff. Further, he suggests that anything we don't need, we can sell.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
"How about you, Minty? Are you interested in the whip? Myself, I'm curious about these beans, although I'd want to be better prepared before I tried planting them. Perhaps I could use one of these scrolls as well, but we should check what's on them first."
Rizo takes one of the Bag of Beans and looks inside he finds 9 beans. "I wonder what they do? Should we try to plant one and see what happens?" he asks.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
"If we try it, we should go somewhere a safe distance away, in case it turns into something dangerous."
“When we plant it, I think we get one minute to prepare and it get some distance. We could use the chasm there. Plant it on one side and if it is dangerous we can run the other way and it can’t follow directly.” Rizo argues enthusiastically. “Don’t you want to see what grows out of those beans?”
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
"I don't really have a use for the whip either. I figure if I am far enough away to use the whip, I may as well use my trusty bow. Speaking of which, I will be over here on the opposite side of the chasm from where you plant that seed."
((Rizo would take one spell scroll if that is ok with you. It’d be Greater Restoration to get rid of Mummy rot.))
we can also all have a short rest after the previous fight and before we plant any beans. The chuul recovers its full HP and I think the chuul would be a big advantage in any encounter.
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
"Sure. Let's take a rest and then we can try planting one of these on the other side of the chasm."
"Anyone needs healing before we try that?" Rizo asks. ”And Minty, if you want, I can enchant one of your weapons in case we need magical damage.”
(Rizo has [2] 1st, [3] 2nd and [2] 3rd level healing spells if your hit dice from short rests don't get you to your maximum, and he can conjure 10 or 20 berries to fill a few remaining points shared between all, Rizo has 2HP below his maximum now. If you wish to heal with Rizo's spell slot just roll yourself 4+[1,2,or 3]d8 HP and fill the rest with berries and post the amount - I will mark the spell slots when I see it. Also remember that we all still have the Aid from the turtle relic active, increasing your maximum HP by 5. Also I forgot that we got an extra 320GP to divide between us after the adventure with the complication, making it a total of 993 - including the money Minty found in the druid grove. That is 331 for each of us.)
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Spark takes a short rest, spending 3 hit dice to recover 26 HP.
This brings Spark to full HP. She also takes her share of the gold.
Minty also spends 3 HD for 22.
That returns him to full. He presents his crossbow to Rizo. "I appreciate the assistance and hopefully I can help to protect us from whatever comes next."
(bean roll: 55)
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
(bean roll: 24)
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||