This post has potentially manipulated dice roll results.
Denae knows that these were far from her finest shots. Thankfully, these plant enemies are quite an easy target. The first attack is enough to put down the nearest enemy. (Pointy Plant#2 {L-29} takes 15 magical piercing damage and is DEFEATED.)
Reacting quickly, Denae turns to aim her second arrow through the gap left by the open bedroom door. The most viable target is the Viny Plant restraining Utar. The arrow finds its marks as if it was always intended for it. (Viny Plant#4 {G-24} takes 9 magical piercing damage.)
Denae then moves to said door {N-24} to assess the current situation. She arrives just in time to see Utarcommand her most recent target to flee. The creature shows absolutely no resistance. The whip around Utar goes slack as the creature slowly turns and begins to move away. (It will move on its own turn, as per the spell's text.)
-> Utar is no longer grappled but remains restrained due to the entangle-like effect on his feet.
The Tormite's Spiritual Weapon does not have to wait. It floats a little closer to another foe {E-23} and says hello. (Pointy Plant#5 {D-24} takes 7 force damage.)
The cleric himself is occupied trying to understand if the image of Taters he just saw was a damage-induced hallucination. (Utar recovers 9 HP.)
The healing comes just in time for another needle salvo:
NOTE: The front door and all three windows are broken. Green circles represent plant-based difficult terrain. The cross/tabs around Utar represent Taters.
This post has potentially manipulated dice roll results.
(@MB: You may again feel free to roll 2d6 worth of healing at the start of your turn if Doozey's Concentration last, leaving only 3 "charges" remaining on the spirit)
Doozey growls out something between a word of relief and a curse as the scarecrow fell, but could no more relish in the former before letting out another halfling curse while evading another Vine Blight assault. "Still eager to dance, I see. Shame that! But just 'cause I have a bit of reverence for the green doesn't mean I won't tear ya assunder, ya bloody blighter!"As soon as the last words leaves his mouth the Badgerling leaps up high, aiming to stab the creature in its makeshift shoulder and use the impaled blade as a piton to clamor up just a bit further up the creature's bulk. Then in what few moments he had before being inevitable dislodged, he wraps his shield arm behind it's "neck" as best he could, before headbutting the creature's head over and over again until it too fell or inevitably forced him off.
As for Biscuit, with no further goes to hold off (and quite thankful for that too!), he boofs once to Denae in a show of thanks before limping his way closer to the main room, if though cautiously so.
Action(Doozey): Bloody Carving Combination upon the Vine Blight(U-20)! (Melee, Lethal)Apostle - Attack #1: 23 Damage: 14 of magical piercing and lightning. (Melee, Lethal)Predatory Strike - Attack #2: 13 Damage: 9 of non-magical bludgeoning.
Bonus Action: Braveheart Badgering upon Vine Blight(U-20)! (Melee, Lethal)Predatory Strike - Attack #2: 17 Damage: 7 of non-magical bludgeoning.
Movement(Doozey): To M-22, if Blight is defeated.
Movement(Biscuit): To O-26. (or as close as possible given difficult terrain)
(@Ori: As per OOC message, you get an Inspiration Token! Separately, I think Doozey has a movement speed of 30ft, not 35ft. That would put him at {N-22} instead of {M-22}.)
(@Drache: As per OOC talk, Neya is retroactively moving closer to Utar. I am putting her at {J-23} for now, though the map above won't show it.)
Looking to wrap up the brawl near the entrance, Doozey stabs the last enemy there and climbs it to headbutt it to death. Should there be blood involved, it would have been quite the gruesome scene. Sap is still quite sticky though, so not much less gory... (Viny Plant#3 {U-20} takes 25 bludgeoning, magical piercing, and lightning damage and is DEFEATED.)
As his master begins moving to a more central position within the cabin, Biscuit walks difficultly closer to the bedroom door {O-26} while remaining attentive to his defenses.
The last vine-man standing had been commanded to flee, and so it does. Somewhat ironically, this plant is quite the slow perambulator. It only barely reaches the nearby window {C-24} even after rushing toward it.
This post has potentially manipulated dice roll results.
With one plantkin on the run and the other two staying pretty stationary, Utar decides this might be his best chance to get mobile again. Putting hands on the vines restraining him, he pulls, hoping they might snap if enough force is applied.
Assuming he can free himself, Utar backs away from the plantfolk in front of him, hoping to put a bit more distance between them and hopefully, he won't be find himself tangles in any more grasping vines.
Move: M,24 if possible.
Not forgetting his spectral warhammer, it again swings at the nearest plantkin.
This post has potentially manipulated dice roll results.
(@Drache: The Viny Plant has moved due to Command and is too far from you given difficult terrain. I am reinterpreting your turn as reaching one of the pointy plants.)
Neya approaches the closest enemy she can reach {E-24} and unleashes a series of powerful blows. The plant creature crumbles to the floor. (Pointy Plant#5 {D-24} takes 24 magical bludgeoning damage and is DEFEATED.)
Denae finds one of the few spots not covered in roots {K-23} and shoots and arrow at the last remaining Pointy Plant:
-> Longbow vs. Pointy Plant#6 {D-25}: Attack: 22 Damage: 8
-> Longbow vs. Pointy Plant#6 {D-25}: Attack: 13 Damage: 7
-> Planar Warrior damage on first attack to hit: 7 (if crit: 5)
Both arrows find their target, but the creature hangs on to its life by a thread. (Pointy Plant#6 {D-25} takes 26 magical piercing damage.)
Seeing an opportunity to move again, Utar forces his feet out of entanglement with the helps of his hands. He then moves only a bit {L-24} since the roots make it difficult to walk about, and commands his Spiritual Weapon to dispatch another plant creature. It ends the Viny Plant that had has been commanded to flee. (Viny Plant#4 {C-24} takes 10 force damage and is DEFEATED.)
After taking a moment to wipe the gunk of his blade in the crook of his arm, and then another to sniff at the air for a still building presence of hag magic, Boozey lets out a quick succession of whistles, signalling a limping Biscuit and the spirit of Taters to approach him. "That takes care of that. Fer now, at least. And, uh, sorry 'bout yer home, Mr. Serelis. Though with how much of her magic I was already smelling off the area upon our arrival, seems she's been keeping at least a loose eye on ya anyways." His eyes narrows at Serelis. "'ssuming of course that weren't already part of some other dealings ya might've had with her. Perhaps one involving making sure ya less bothered by the locals during your stay here, eh?"
At that, Biscuit "Boofs" and stomps foot and Tater's chirrups from his perch atop the mastiff's head at Boozey, startling the still hybridize stoutling. "W-w-what? Just saying! Not that we hadn't help things bringing out the thing, but...."He trails off from there, resolve weakening as he stared into the stubborn gazes of his bestial companions. He then turns to Serelis with an almost apologetic look on his face, but otherwise waited to hear the man's next words before deciding on his next course of action.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Denae goes around the room, freeing whatever arrows she can salvage from the plant bodies, the growing roots on the ground, and the walls. She is unapologetic about whatever damage she might have directly caused to the cabin, and even less so about damage done by others. "I am with Badger-man here. There is no way the hag managed to enchant enemies so quickly only after Neya pulled out the jet pin. She has been around here before, one way or the other."
Serelis is quick to defend himself: "If you think she would have a simple ranger live nearby without peeping, then you'd be naïve. Why do you think I was so reluctant to speak of her to begin with. I assure you, I have no agreement with this neighbor of mine. My elven blood is enough for the fey of the forest to consider me fey-adjacent enough to live within, and for the folks in Kabel's Hill to behave defensively around me." he turns to Denae and affirms: "I am sure they treated you similarly." Denae does not deny it.
It is about then that the roots and vegetation spread all over the floor begin to wilt at an accelerated pace. Soon, it all withers to nothing but twigs, and then further to powdery plant debris. "I guess I'll spend the rest of the day sweeping," Serelis says to mostly himself.
Looking around the cabin at the damage done, Utar and Doozey (passive perception) can't help but notice that a stone around the fireplace is purposely loose.
"I'd second what Doozey said about bringing this to your home, Serelis. That was not our intention."
As he speaks, Utar begins to gingerly step through the dust remains of the plantkin, heading for the fireplace. "If you've a second broom, I'd be happy to aid in the cleaning up process. Nothing looks too broken, but I guess we'll know for sure once we're rid of this dust."
-Biscuit Healing for remaining turns: 18 HP Regained.
"Mn, fair enough."Boozey looks away muttering, only to again meet the chastising gaze of his more bestial companions. The smallest of which, having spent the past few seconds radiating a faint, unearthly, yet soothing light from his perch atop Biscuit's head, eventually turns into a mote of light that zips back and into Boozey's chest. "Hmn... I should go looking... for..."Boozey pauses, squinting at the stone, and then against his better judgement began approaching it warily, sniffing at it the air about it for anything off before side-eyeing Serelis. "What's with this over here, if'n ya don't mind me asking?"
Denae knows that these were far from her finest shots. Thankfully, these plant enemies are quite an easy target. The first attack is enough to put down the nearest enemy. (Pointy Plant#2 {L-29} takes 15 magical piercing damage and is DEFEATED.)
Reacting quickly, Denae turns to aim her second arrow through the gap left by the open bedroom door. The most viable target is the Viny Plant restraining Utar. The arrow finds its marks as if it was always intended for it. (Viny Plant#4 {G-24} takes 9 magical piercing damage.)
Denae then moves to said door {N-24} to assess the current situation. She arrives just in time to see Utar command her most recent target to flee. The creature shows absolutely no resistance. The whip around Utar goes slack as the creature slowly turns and begins to move away. (It will move on its own turn, as per the spell's text.)
-> Utar is no longer grappled but remains restrained due to the entangle-like effect on his feet.
The Tormite's Spiritual Weapon does not have to wait. It floats a little closer to another foe {E-23} and says hello. (Pointy Plant#5 {D-24} takes 7 force damage.)
The cleric himself is occupied trying to understand if the image of Taters he just saw was a damage-induced hallucination. (Utar recovers 9 HP.)
The healing comes just in time for another needle salvo:
-> Needles vs. Utar (restrained): Attack: 17 Damage: 20
-> Needles vs. Utar (restrained): Attack: 11 Damage: 18
Once again, not all tiny projectiles are stopped by Utar armor, even after he employs his shield. (Utar takes 24 piercing damage.)
END OF INITIATIVE ROUND 4
(Serelis goes next.)
Poor Serelis continues to try freeing himself:
-> Serelis's STR saving throw {DC 12}: 22
The vines around Serelis's feet finally snap. The half-elf is free, but he'll need a moment before properly re-joining the fight.
(Doozey is up next.)
(@MB: You may again feel free to roll 2d6 worth of healing at the start of your turn if Doozey's Concentration last, leaving only 3 "charges" remaining on the spirit)
Doozey growls out something between a word of relief and a curse as the scarecrow fell, but could no more relish in the former before letting out another halfling curse while evading another Vine Blight assault. "Still eager to dance, I see. Shame that! But just 'cause I have a bit of reverence for the green doesn't mean I won't tear ya assunder, ya bloody blighter!" As soon as the last words leaves his mouth the Badgerling leaps up high, aiming to stab the creature in its makeshift shoulder and use the impaled blade as a piton to clamor up just a bit further up the creature's bulk. Then in what few moments he had before being inevitable dislodged, he wraps his shield arm behind it's "neck" as best he could, before headbutting the creature's head over and over again until it too fell or inevitably forced him off.
As for Biscuit, with no further goes to hold off (and quite thankful for that too!), he boofs once to Denae in a show of thanks before limping his way closer to the main room, if though cautiously so.
Action(Doozey): Bloody Carving Combination upon the Vine Blight(U-20)!
(Melee, Lethal)Apostle - Attack #1: 23 Damage: 14 of magical piercing and lightning.
(Melee, Lethal)Predatory Strike - Attack #2: 13 Damage: 9 of non-magical bludgeoning.
Bonus Action: Braveheart Badgering upon Vine Blight(U-20)!
(Melee, Lethal)Predatory Strike - Attack #2: 17 Damage: 7 of non-magical bludgeoning.
Movement(Doozey): To M-22, if Blight is defeated.
Movement(Biscuit): To O-26. (or as close as possible given difficult terrain)
Action(Biscuit): Defensive Posturing once more.
When you realize you're doing too much: Signature.
(@Ori: As per OOC message, you get an Inspiration Token! Separately, I think Doozey has a movement speed of 30ft, not 35ft. That would put him at {N-22} instead of {M-22}.)
(@Drache: As per OOC talk, Neya is retroactively moving closer to Utar. I am putting her at {J-23} for now, though the map above won't show it.)
Looking to wrap up the brawl near the entrance, Doozey stabs the last enemy there and climbs it to headbutt it to death. Should there be blood involved, it would have been quite the gruesome scene. Sap is still quite sticky though, so not much less gory... (Viny Plant#3 {U-20} takes 25 bludgeoning, magical piercing, and lightning damage and is DEFEATED.)
As his master begins moving to a more central position within the cabin, Biscuit walks difficultly closer to the bedroom door {O-26} while remaining attentive to his defenses.
The last vine-man standing had been commanded to flee, and so it does. Somewhat ironically, this plant is quite the slow perambulator. It only barely reaches the nearby window {C-24} even after rushing toward it.
(Neya and Utar are up next.)
With one plantkin on the run and the other two staying pretty stationary, Utar decides this might be his best chance to get mobile again. Putting hands on the vines restraining him, he pulls, hoping they might snap if enough force is applied.
Athletics - 15
Assuming he can free himself, Utar backs away from the plantfolk in front of him, hoping to put a bit more distance between them and hopefully, he won't be find himself tangles in any more grasping vines.
Move: M,24 if possible.
Not forgetting his spectral warhammer, it again swings at the nearest plantkin.
Attack: 28 Damage: 10
Ney closes the distance to the final viny plant creature (to H-23) and rains down blows.
Unarmed Attack: 23 Damage: 8
Extra Unarmed Attack: 18 Damage: 9
Bonus Unarmed Attack: 26 Damage: 7
Extended Signature
(@Drache: The Viny Plant has moved due to Command and is too far from you given difficult terrain. I am reinterpreting your turn as reaching one of the pointy plants.)
Neya approaches the closest enemy she can reach {E-24} and unleashes a series of powerful blows. The plant creature crumbles to the floor. (Pointy Plant#5 {D-24} takes 24 magical bludgeoning damage and is DEFEATED.)
Denae finds one of the few spots not covered in roots {K-23} and shoots and arrow at the last remaining Pointy Plant:
-> Longbow vs. Pointy Plant#6 {D-25}: Attack: 22 Damage: 8
-> Longbow vs. Pointy Plant#6 {D-25}: Attack: 13 Damage: 7
-> Planar Warrior damage on first attack to hit: 7 (if crit: 5)
Both arrows find their target, but the creature hangs on to its life by a thread. (Pointy Plant#6 {D-25} takes 26 magical piercing damage.)
Seeing an opportunity to move again, Utar forces his feet out of entanglement with the helps of his hands. He then moves only a bit {L-24} since the roots make it difficult to walk about, and commands his Spiritual Weapon to dispatch another plant creature. It ends the Viny Plant that had has been commanded to flee. (Viny Plant#4 {C-24} takes 10 force damage and is DEFEATED.)
-> Utar is no longer restrained.
The last Pointy Plant shows no signs of a life-preserving inclination. It continues to attack any nearby target, choosing a melee-range foe this time:
-> Claws vs. Neya: Attack: 6 Damage: 11
The attack never swings even close to Neya.
END OF INITIATIVE ROUND 5
(Serelis goes next.)
Now free, Serelis may just have the honor of ending this fight. He puts his ability to quickly reload crossbows to good use:
-> Hand Crossbow vs. Pointy Plant#6 {D-25}: Attack: 20 Damage: 6
-> Hand Crossbow vs. Pointy Plant#6 {D-25}: Attack: 7 Damage: 3
His first bolt is enough to do just as he intended. (Pointy Plant#6 {D-25} takes 6 piercing damage and is DEFEATED.)
In his rush to save his cabin, the ranger shoots a second bolt, but it only his the wooden walls of the cabin.
-> Utar retroactively recovers 4 HP (already show in the last initiative tracker above.)
WE ARE NOW OUT OF INITIATIVE. YOU MAY DO AS YOU WILL.
Utar's healing spirit heal: 7
After taking a moment to wipe the gunk of his blade in the crook of his arm, and then another to sniff at the air for a still building presence of hag magic, Boozey lets out a quick succession of whistles, signalling a limping Biscuit and the spirit of Taters to approach him. "That takes care of that. Fer now, at least. And, uh, sorry 'bout yer home, Mr. Serelis. Though with how much of her magic I was already smelling off the area upon our arrival, seems she's been keeping at least a loose eye on ya anyways." His eyes narrows at Serelis. "'ssuming of course that weren't already part of some other dealings ya might've had with her. Perhaps one involving making sure ya less bothered by the locals during your stay here, eh?"
At that, Biscuit "Boofs" and stomps foot and Tater's chirrups from his perch atop the mastiff's head at Boozey, startling the still hybridize stoutling. "W-w-what? Just saying! Not that we hadn't help things bringing out the thing, but...." He trails off from there, resolve weakening as he stared into the stubborn gazes of his bestial companions. He then turns to Serelis with an almost apologetic look on his face, but otherwise waited to hear the man's next words before deciding on his next course of action.
When you realize you're doing too much: Signature.
Denae goes around the room, freeing whatever arrows she can salvage from the plant bodies, the growing roots on the ground, and the walls. She is unapologetic about whatever damage she might have directly caused to the cabin, and even less so about damage done by others. "I am with Badger-man here. There is no way the hag managed to enchant enemies so quickly only after Neya pulled out the jet pin. She has been around here before, one way or the other."
Serelis is quick to defend himself: "If you think she would have a simple ranger live nearby without peeping, then you'd be naïve. Why do you think I was so reluctant to speak of her to begin with. I assure you, I have no agreement with this neighbor of mine. My elven blood is enough for the fey of the forest to consider me fey-adjacent enough to live within, and for the folks in Kabel's Hill to behave defensively around me." he turns to Denae and affirms: "I am sure they treated you similarly." Denae does not deny it.
It is about then that the roots and vegetation spread all over the floor begin to wilt at an accelerated pace. Soon, it all withers to nothing but twigs, and then further to powdery plant debris. "I guess I'll spend the rest of the day sweeping," Serelis says to mostly himself.
Looking around the cabin at the damage done, Utar and Doozey (passive perception) can't help but notice that a stone around the fireplace is purposely loose.
"I'd second what Doozey said about bringing this to your home, Serelis. That was not our intention."
As he speaks, Utar begins to gingerly step through the dust remains of the plantkin, heading for the fireplace. "If you've a second broom, I'd be happy to aid in the cleaning up process. Nothing looks too broken, but I guess we'll know for sure once we're rid of this dust."
-Biscuit Healing for remaining turns: 18 HP Regained.
"Mn, fair enough." Boozey looks away muttering, only to again meet the chastising gaze of his more bestial companions. The smallest of which, having spent the past few seconds radiating a faint, unearthly, yet soothing light from his perch atop Biscuit's head, eventually turns into a mote of light that zips back and into Boozey's chest. "Hmn... I should go looking... for..." Boozey pauses, squinting at the stone, and then against his better judgement began approaching it warily, sniffing at it the air about it for anything off before side-eyeing Serelis. "What's with this over here, if'n ya don't mind me asking?"
-Perception: 32.
When you realize you're doing too much: Signature.
Neya searches the remains of the plants and scarecrow to see if there anything unnatural may have been inside any of them.
Perception: 20
Extended Signature