Sly hisses magical words, sending more of her quills towards the piranha statue. The magic curves elegantly around her allies, finding their target within moments.
[Magic Missile upcast to level 2] > Piranha statue: 20 force damage [whoa, check the log, it rolled a 4 on every single d4]
The wizard doesn't like the prospect of being stuck in the hallway and also potentially blocking the way for her allies, so she moves the rest of the way out towards the south.
[I don’t think the piranha statue is in line of sight from where Sly’s currently standing, do you want to move forward and back again like you did before?]
Xarkris’s body straightens as pain wracks his body. In fury, he faces the Snake statue and attacks.
In an attempt to maintain my concentration on the THUNDEROUS SMITE spell, I rolled a 4 (+1) for a 5 and FAILED to keep my concentration and lose the effects of the spell.
Next, I use my CHANNEL DIVINITY: VOW OF ENMITY as a BONUS ACTION.
Next, Xarkris makes his 2 attacks this round:
I rolled a (19,17) +6 for a 25 TO HIT with 2 (+5) for 7 points of damage. For my second attack, I rolled a (7,4) +6 for a 13 TO HIT and 7 (+5) for 12 points of damage.
Sly's magical quills pierce through the Piranha Statue, which collapses at Daewen's feet. Xarkris then continues to duel with the Snake Statue, and although his concentration on his Thunderous Smite dissipates with a fizzle of divine lightning when it strikes him, he quickly regains his footing by channelling the power of the gods to swear vengeance against the gargoyle. This empowers his mighty cleaves, the first one hacking into the Statue's shoulder, and the second barely missing its serpentine neck.
Bilyur is up!
Initiative Bilyur: 21 Daewen: 19 Snake Statue: 18, -13 HP, target of Xarkris' Vow of Enmity Grung Statue: 17, -13 HP Gorilla Statue: 16, -8 HP Mun: 13 Sly: 11 Xarkris: 10
Bilyur turns to the statue behind him, letting loose into it with a series of attacks.
unarmed strike 1: 15 to hit, 8 damage. unarmed strike 2: 17 to hit, 7 damage. unarmed strike 3: 23 to hit, 6 damage.
Preemptive reaction because I'm really busy: If an attack that includes bludgeoning, piercing, or slashing damage hits me, the total damage will be reduced by 11.
Daewen shifts her focus. The Hunter's Mark spell, which glowed ominously on the Piranha Statue (now rubble), flickers and then reappears, now clinging to the stony form of the Snake Statue.
With newfound purpose, Daewen dashes towards the serpentine construct, closing the distance quickly. As she reaches it, her rapier becomes a blur, lashing out twice to strike at the stone.
Rapier Attack #1: 24 Damage: 9 + 3 Hunters Mark force damage = 12 total damage
IF attack #1 hit- Rapier Vex Attack #2: 12 Damage: 11 + 5 Hunters Mark force damage = 16 total damage
IF attack #1 missed- Rapier Attack #2: 16 Damage: 8 + 3 Hunters Mark force damage = 11 total damage
Bilyur batters the Grung statue, his hits slowly leaving impact marks across the gargoyle's stone form. Daewen then relocates her Hunter's Mark, and before the snake statue can even comprehend the glowing insignia now branded to it, Daewen is already upon it. Her first hit punctures the stone on the statue's neck, her rapier guided into the usual sword-resistant rock by the force damage that glints off its blade. The statue quickly catches on though, and agilely slides to the side to avoid the second piercing attack thrust forward.
The statue hisses with the arrival of a new opponent, but is unrelenting in its attacks. It whips round, and tries to slash across Daewen with its spear as it lunges to bite Xarkris, but its attack on Daewen instead sweeps by, and the gargoyle's stone teeth barely make a dent on Xarkris' armour. [Spear attack on Daewen: 6 + 4 = 10 to hit, Bite attack on Xarkris: 3 + 4 = 7 to hit] The gorillla statue, seeing that its comrade has been double teamed, rushes forward behind Xarkris to flank him, and also attempts to tear into him. Its far more successful than the snake, as although its spear can't pierce the adamantine of Xarkris' plate, the gargoyle's fangs can certainly pierce the scales on his neck. [Spear attack on Xarkris with advantage: 5 and 11 + 4 = 15 to hit, Bite attack on Xarkris with advantage: 2 and 18 + 4 = 22 to hit, 3 piercing damage]
Finally, the Grung statue, seeing as it is entirely ineffective against Bilyur's lycanthrope immunities now that the Caiman statue is vanquished, disengages and springs towards Mun to see if it can ambush her when the opportunity arises instead.
Mun is up!
Initiative Bilyur: 21 Daewen: 19 Snake Statue: 18, -20 HP, flanking Xarkris, target of Xarkris' Vow of Enmity and Daewen's Hunter's Mark Grung Statue: 17, -23 HP Gorilla Statue: 16, -8 HP, flanking Xarkris Mun: 13 Sly: 11 Xarkris: 10
Bonus Action: 5 hit points healed with 2 healing light dice expended. Move: Nil Action: [spells]Sorcerous Burst[/spell]. 22 to hit Grung, 11 thunder and 3 necrotic.
The lurid marks that were once tattoos pulse and darken as Mun takes a shuddering breath in, some of the focus returning to her gaze. Though she is not sure whether it was the thunder of her magic or not that brought the last statue low, she repeats the experiment at the Grung as it rushes towards her, a burst of heaven’s roar brought to earth and striking the rushing gargoyle as it leaps at her. Dark shadows linger where her raw magic strikes and she tenses as it reaches her, awaiting its blow.
Mun's blast of celestial thunder sends a tremor through the gargoyle's form, and whilst it certainly bypasses its resistance to slashing, piercing and bludgeoning damage, she can't detect it having any more effect then the spells that had been sent the statues' way prior.
Sly is up!
Initiative Bilyur: 21 Daewen: 19 Snake Statue: 18, -20 HP, flanking Xarkris, target of Xarkris' Vow of Enmity and Daewen's Hunter's Mark Grung Statue: 17, -37 HP Gorilla Statue: 16, -8 HP, flanking Xarkris Mun: 13 Sly: 11 Xarkris: 10
Sly hisses magical words, sending more of her quills towards the piranha statue. The magic curves elegantly around her allies, finding their target within moments.
[Magic Missile upcast to level 2] > Piranha statue: 20 force damage [whoa, check the log, it rolled a 4 on every single d4]
The wizard doesn't like the prospect of being stuck in the hallway and also potentially blocking the way for her allies, so she moves the rest of the way out towards the south.
[I don’t think the piranha statue is in line of sight from where Sly’s currently standing, do you want to move forward and back again like you did before?]
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
[Oh. Alright, works for me.]
Xarkris’s body straightens as pain wracks his body. In fury, he faces the Snake statue and attacks.
In an attempt to maintain my concentration on the THUNDEROUS SMITE spell, I rolled a 4 (+1) for a 5 and FAILED to keep my concentration and lose the effects of the spell.
Next, I use my CHANNEL DIVINITY: VOW OF ENMITY as a BONUS ACTION.
Next, Xarkris makes his 2 attacks this round:
I rolled a (19,17) +6 for a 25 TO HIT with 2 (+5) for 7 points of damage.
For my second attack, I rolled a (7,4) +6 for a 13 TO HIT and 7 (+5) for 12 points of damage.
END TURN
Sly's magical quills pierce through the Piranha Statue, which collapses at Daewen's feet. Xarkris then continues to duel with the Snake Statue, and although his concentration on his Thunderous Smite dissipates with a fizzle of divine lightning when it strikes him, he quickly regains his footing by channelling the power of the gods to swear vengeance against the gargoyle. This empowers his mighty cleaves, the first one hacking into the Statue's shoulder, and the second barely missing its serpentine neck.
Bilyur is up!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Bilyur turns to the statue behind him, letting loose into it with a series of attacks.
unarmed strike 1: 15 to hit, 8 damage. unarmed strike 2: 17 to hit, 7 damage. unarmed strike 3: 23 to hit, 6 damage.
Preemptive reaction because I'm really busy: If an attack that includes bludgeoning, piercing, or slashing damage hits me, the total damage will be reduced by 11.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
Daewen shifts her focus. The Hunter's Mark spell, which glowed ominously on the Piranha Statue (now rubble), flickers and then reappears, now clinging to the stony form of the Snake Statue.
With newfound purpose, Daewen dashes towards the serpentine construct, closing the distance quickly. As she reaches it, her rapier becomes a blur, lashing out twice to strike at the stone.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
OOC: I just realized that Daewen is wearing Serpent Scale Armor ... and attacking a snake! I wonder if the snake would be impressed...
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Bilyur batters the Grung statue, his hits slowly leaving impact marks across the gargoyle's stone form. Daewen then relocates her Hunter's Mark, and before the snake statue can even comprehend the glowing insignia now branded to it, Daewen is already upon it. Her first hit punctures the stone on the statue's neck, her rapier guided into the usual sword-resistant rock by the force damage that glints off its blade. The statue quickly catches on though, and agilely slides to the side to avoid the second piercing attack thrust forward.
The statue hisses with the arrival of a new opponent, but is unrelenting in its attacks. It whips round, and tries to slash across Daewen with its spear as it lunges to bite Xarkris, but its attack on Daewen instead sweeps by, and the gargoyle's stone teeth barely make a dent on Xarkris' armour. [Spear attack on Daewen: 6 + 4 = 10 to hit, Bite attack on Xarkris: 3 + 4 = 7 to hit] The gorillla statue, seeing that its comrade has been double teamed, rushes forward behind Xarkris to flank him, and also attempts to tear into him. Its far more successful than the snake, as although its spear can't pierce the adamantine of Xarkris' plate, the gargoyle's fangs can certainly pierce the scales on his neck. [Spear attack on Xarkris with advantage: 5 and 11 + 4 = 15 to hit, Bite attack on Xarkris with advantage: 2 and 18 + 4 = 22 to hit, 3 piercing damage]
Finally, the Grung statue, seeing as it is entirely ineffective against Bilyur's lycanthrope immunities now that the Caiman statue is vanquished, disengages and springs towards Mun to see if it can ambush her when the opportunity arises instead.
Mun is up!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Bonus Action: 5 hit points healed with 2 healing light dice expended.
Move: Nil
Action: [spells]Sorcerous Burst[/spell]. 22 to hit Grung, 11 thunder and 3 necrotic.
The lurid marks that were once tattoos pulse and darken as Mun takes a shuddering breath in, some of the focus returning to her gaze. Though she is not sure whether it was the thunder of her magic or not that brought the last statue low, she repeats the experiment at the Grung as it rushes towards her, a burst of heaven’s roar brought to earth and striking the rushing gargoyle as it leaps at her. Dark shadows linger where her raw magic strikes and she tenses as it reaches her, awaiting its blow.
Mun's blast of celestial thunder sends a tremor through the gargoyle's form, and whilst it certainly bypasses its resistance to slashing, piercing and bludgeoning damage, she can't detect it having any more effect then the spells that had been sent the statues' way prior.
Sly is up!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!