Doozey grimaces, then while wagging a finger at Neya, nodded in agreement. "Now that's a fair point. In which case, I got a new idea. We find a spot for the wagon tonight to hide it, offload everything into Raist's place, assuming that's easy to conceal as well and noone you don't designate can come in. Then, come tomorrow we get rid of the wagon altogether and ride into town with as much as we can in the bag of holding." The halfling suggests.
"Once we're inside, we can see about renting or buying another wagon and come back to pick up the rest. Or... we maybe reach out to one of our contacts who we think might be able to get the rest in later with less scrutiny... Not for free, of course. Actually... yeah, In fact, if we reach out to Dornal or Harper, either one might have the means or sway ta handle the whole process of liquidating all this. Preferably in such a way that's of also benefit to the people in town at that? Just a suggestion. Fer now..." Doozey trails off from there to try and find a decently thick copses of trees off the road for the group to settle in. He even briefly considers the small forest roughly towards the north of town(*) as a last resort.
(@Lerus: Feel free to correct me if I'm wrong about that forest tidbit. But, I vaguely remember Doozey having departed town to follow up on a hunt for werevandals a few episodes back, and it involving him searching a forest/park before returning to town and getting jumped in the square.)
"Nothing enters without.my leave. And when the door is shut it is unseen. The downside is after 24 hours. Anything left inside..well, wont be inside anymore"
"Twenty-four hours will be plenty enough time to get it all sorted out this close to the city, so I wouldn't worry about it too much. But that said, anything exceptionally important aughta be something we keep close at hand. Fair enough?"Doozey said offhandedly, as he still appeared to be trying to spy decent cover. Though depending on how dark it had become by then, the task is easier said than done.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
(@Ori: The big forest to the north of Phlan is the Quivering Forest. I take it you don't want to risk going in there. There are a number of small-but-still-large-enough wooded areas in between Phlan and the Quivering Forest that you could use for your purposes, including one not far from the Valhingen Graveyard.)
Utar gets more replies:
From Sagin:
"No breakfast tonight. Yes big breakfast tomorrow morning. Confusing at first. No tonight, yes tomorrow. No tonight, yes tomorrow."
From Villonah:
"Looking forward to it. Be safe."
In the meantime, Doozey explains his adjusted plan after taking into account Neya's and Raist's inputs. The halfling multitasks as he converses, spying around for a hiding spot. Stretching the twilight to its maximum lighting use (i.e., squinting), Doozey soon finds a suitable patch of trees to his liking. It is not far from CRAP and yet far enough from the road.
Doozey grimaces, then while wagging a finger at Neya, nodded in agreement. "Now that's a fair point. In which case, I got a new idea. We find a spot for the wagon tonight to hide it, offload everything into Raist's place, assuming that's easy to conceal as well and noone you don't designate can come in. Then, come tomorrow we get rid of the wagon altogether and ride into town with as much as we can in the bag of holding." The halfling suggests.
"Once we're inside, we can see about renting or buying another wagon and come back to pick up the rest. Or... we maybe reach out to one of our contacts who we think might be able to get the rest in later with less scrutiny... Not for free, of course. Actually... yeah, In fact, if we reach out to Dornal or Harper, either one might have the means or sway ta handle the whole process of liquidating all this. Preferably in such a way that's of also benefit to the people in town at that? Just a suggestion. Fer now..." Doozey trails off from there to try and find a decently thick copses of trees off the road for the group to settle in. He even briefly considers the small forest roughly towards the north of town(*) as a last resort.
(@Lerus: Feel free to correct me if I'm wrong about that forest tidbit. But, I vaguely remember Doozey having departed town to follow up on a hunt for werevandals a few episodes back, and it involving him searching a forest/park before returning to town and getting jumped in the square.)
-Perception: 30.
When you realize you're doing too much: Signature.
"Nothing enters without.my leave. And when the door is shut it is unseen. The downside is after 24 hours. Anything left inside..well, wont be inside anymore"
Laissez les bons temps rouler
"Twenty-four hours will be plenty enough time to get it all sorted out this close to the city, so I wouldn't worry about it too much. But that said, anything exceptionally important aughta be something we keep close at hand. Fair enough?" Doozey said offhandedly, as he still appeared to be trying to spy decent cover. Though depending on how dark it had become by then, the task is easier said than done.
When you realize you're doing too much: Signature.
(@MB: You certainly can.)
(@Ori: The big forest to the north of Phlan is the Quivering Forest. I take it you don't want to risk going in there. There are a number of small-but-still-large-enough wooded areas in between Phlan and the Quivering Forest that you could use for your purposes, including one not far from the Valhingen Graveyard.)
Utar gets more replies:
From Sagin:
"No breakfast tonight. Yes big breakfast tomorrow morning. Confusing at first. No tonight, yes tomorrow. No tonight, yes tomorrow."
From Villonah:
"Looking forward to it. Be safe."
In the meantime, Doozey explains his adjusted plan after taking into account Neya's and Raist's inputs. The halfling multitasks as he converses, spying around for a hiding spot. Stretching the twilight to its maximum lighting use (i.e., squinting), Doozey soon finds a suitable patch of trees to his liking. It is not far from CRAP and yet far enough from the road.