[Apparently I had missed most of the previous posts when I had replied. Like that anyone had already eaten the fruit. That's why it's out of sync. Oh well.]
Silvosh will take another piece, and realizing that it wouldn't last long, eats it right away. roll 3
Before the party heads out, Silvosh takes another portion of the fruit, taking the total portions left down to 5. However, this portion seems to have the most physical consequence. Waves of vitality crash over her, and the flavour explodes into a cascade of raw, powerful magic flowing through Silvosh's body. She feels energised, and at one with nature and it's magic, as if she is fuelled by the same primal energy as the fruit itself, and all of the natural world too. Her hit point maximum increases by 4, and she also gains the same number of hit points.
Ssha rolls their eyes and decides if there is any left to partake a bit, just for comraderie… he didn’t want them to think he thought himself better somehow, it was already hard enough to be an yuanti in these lands….
That leaves three portions left: one for Abishai, which he has already secured in his backpack; one he already gave to Aralia (I think) with the pit of the fruit; and the last one still available to Ssha should he choose to accept it. If he doesn't, Abishai would have placed it in his backpack with his portion for safekeeping for the time being.
That leaves three portions left: one for Abishai, which he has already secured in his backpack; one he already gave to Aralia (I think) with the pit of the fruit; and the last one still available to Ssha should he choose to accept it. If he doesn't, Abishai would have placed it in his backpack with his portion for safekeeping for the time being.
[[ OOC: Ssha, don't forget to roll your D8. ]]
Ssha gives an ‘ eating mom’s food but it doesn’t taste so good ‘ smile to the group while eating the other piece too
Abathax finds it very interesting what is happening, and would like to investigate where these fruits come from. Unfortunately, the giant is already gone so they can't ask where he found them.
"Let's keep on the lookout for these fruits, would like to investigate them, and what caused them, more."
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
[The pit doesn't count as a portion so that means the remaining three uneaten pieces are split 2:1 between Abishai and Wendell!]
Ssha, looking to not be left out or appear superior, takes two portions, and the first portion zings with a strong citrus taste, causing his skin to glow radiantly, shedding a bright light in a 5-foot radius and then dim light for an additional 5 feet. The second fruit gives him a similar magical awareness as Abathax gained, the humming noise of the Weave suddenly becoming apparent to his ears and granting him advantage on saving throws against spells.
I'm assuming you'll be heading out again down the trail now, so I'll wait a little bit to see if anybody wants to do anything further, and then we'll continue!
Silvosh is ready to head out, she'll take the lead unless someone else wants to be in front. She'll keep her pace down to match the other, she doesn't want to leave them behind.
Abathax keeps on wondering how these fruits came to be, his master would be very interested, while he follows the others further down the path.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Ssha is wide shouldered and thikkkk in a way that would scare most townsmen… he takes a meandering path near the others, his lower body a muscle bind of snake tail coiled into a standing position from which his upper body protrudes… if it wasn’t for his stoic face, he might look like he was going to eat you at any moment… but for now he slithers along the others to their right, taking the flank position in the group structure.
You all adventure on, and nothing notable crops up on your trek until about after an hour's worth of walking, since that's about when the majority of your newly acquired magical powers begin to fade, except Aralia and Abishai's telepathy, Abathax's dreamy visions, and Silvosh's magical vitality, though her acid resistance slips away. You find it a shame that most of the effects disappeared before you had a chance to potentially utilise them, though you do then realise that yet another encounter would have slowed you down again to the point where finding a place to sleep might become much more difficult once you arrive in Alkton.
Speaking of which, after yet another hour's worth of slightly less magical walking, you finally arrive in Alkton, the central town of Ilkalith. The road winds down into a small valley which holds the town in it like a cradle, yet as you come in from the north, you find a pleasant inn on the outskirts, the sign hanging outside depicting a picture of a ferryman on the River Styx, with the tavern's name below reading 'The Dead Man's Wages'. The building itself is a large bungalow with ivy creeping up along the worn walls, and it has a large beer garden out front which extends almost directly onto the path, the fence and shrubbery only stopping a few inches short of the track. Locals spending their hard-earned cash on a bit of enjoyment are scattered about the benches, yet it all seems rather civil and the atmosphere is a calm and relaxing one. Most of you (apart from Abathax) have nearly finished your waterskins from all the hiking, and are definitely in the mood for a drink and some grub, with this place also potentially serving as a great hub on popular places to stay in town, so overall it seems like a nice place to stop at, or you could continue on down into the town and search yourself.
"Finally!" Abishai says out loud to no one in particular as he eyes the Inn with appreciation. He walks in and immediately engages with the Innkeeper. "Excuse me. A fine establishment such as this appears to be in need of some music indeed. You're in luck this evening as I can offer you just the thing. I only ask for a small stipend for my service to you. Food and drink for my friends and me, along with some rooms to rest our heads tonight. I assure you, you will not be disappointed."
Persuasion: 11
If the Innkeeper is not convinced, Abishai will slide a gold coin across the bar to help pay for his request. He then begins to play his lute for the Inn's patrons, singing the tale of the group bravely dispatching the wyvern.
Performance: 21
If anyone in the group feels strongly about passing up this establishment they would need to grapple me and drag me away. Contested strength check below. It shouldn't be too hard to accomplish though lol.
Silvosh is fine with the this inn. The outdoor eating area works well for someone with her build. As for a room, she can sleep in a stable if there is one, or just camp outside.
Ssha can’t help but grin at the verbal exploits on display, folding his arms like the groups strongman bodyguard and leaning in a post nearby. He is hungry… but didn’t let it show, except perhaps ones with exceptional hearing for his grumbling empty stomach and intestines unwittingly folding about within in search of food to cool around and absorb.
Abathax is fine with this inn aswell, and takes a seat outside enjoying the surroundings, wondering how they are going to find tha Balowang.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
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[Apparently I had missed most of the previous posts when I had replied. Like that anyone had already eaten the fruit. That's why it's out of sync. Oh well.]
Silvosh will take another piece, and realizing that it wouldn't last long, eats it right away. roll 3
[No worries!]
Before the party heads out, Silvosh takes another portion of the fruit, taking the total portions left down to 5. However, this portion seems to have the most physical consequence. Waves of vitality crash over her, and the flavour explodes into a cascade of raw, powerful magic flowing through Silvosh's body. She feels energised, and at one with nature and it's magic, as if she is fuelled by the same primal energy as the fruit itself, and all of the natural world too. Her hit point maximum increases by 4, and she also gains the same number of hit points.
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Ssha rolls their eyes and decides if there is any left to partake a bit, just for comraderie… he didn’t want them to think he thought himself better somehow, it was already hard enough to be an yuanti in these lands….
he bites into a piece (if there is any left)
(there are 5 left. So 4 after Ssha takes some)
Wendell will take one of those 4 but not eat it just yet.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
That leaves three portions left: one for Abishai, which he has already secured in his backpack; one he already gave to Aralia (I think) with the pit of the fruit; and the last one still available to Ssha should he choose to accept it. If he doesn't, Abishai would have placed it in his backpack with his portion for safekeeping for the time being.
[[ OOC: Ssha, don't forget to roll your D8. ]]
DM for Tyranny of Dragons and Phandelver and Below, two in-person campaigns that meet weekly on Friday and Saturday nights.
Ssha gives an ‘ eating mom’s food but it doesn’t taste so good ‘ smile to the group while eating the other piece too
1
5
the things we do for our friends eh?
Abathax finds it very interesting what is happening, and would like to investigate where these fruits come from. Unfortunately, the giant is already gone so they can't ask where he found them.
"Let's keep on the lookout for these fruits, would like to investigate them, and what caused them, more."
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
[The pit doesn't count as a portion so that means the remaining three uneaten pieces are split 2:1 between Abishai and Wendell!]
Ssha, looking to not be left out or appear superior, takes two portions, and the first portion zings with a strong citrus taste, causing his skin to glow radiantly, shedding a bright light in a 5-foot radius and then dim light for an additional 5 feet. The second fruit gives him a similar magical awareness as Abathax gained, the humming noise of the Weave suddenly becoming apparent to his ears and granting him advantage on saving throws against spells.
I'm assuming you'll be heading out again down the trail now, so I'll wait a little bit to see if anybody wants to do anything further, and then we'll continue!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
Wendell is happy to continue.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
Aralia gives a chuckle as Ssha starts to glow. She keeps moving with the group.
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor |
Silvosh is ready to head out, she'll take the lead unless someone else wants to be in front. She'll keep her pace down to match the other, she doesn't want to leave them behind.
Ssha is confused by the changes but shrugs, following the others down the path. He thinks about the taste, and not the special powers…
Abathax keeps on wondering how these fruits came to be, his master would be very interested, while he follows the others further down the path.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Abishai takes rear guard as the group walks, watching for trouble.
Perception: 14
DM for Tyranny of Dragons and Phandelver and Below, two in-person campaigns that meet weekly on Friday and Saturday nights.
Ssha is wide shouldered and thikkkk in a way that would scare most townsmen… he takes a meandering path near the others, his lower body a muscle bind of snake tail coiled into a standing position from which his upper body protrudes… if it wasn’t for his stoic face, he might look like he was going to eat you at any moment… but for now he slithers along the others to their right, taking the flank position in the group structure.
You all adventure on, and nothing notable crops up on your trek until about after an hour's worth of walking, since that's about when the majority of your newly acquired magical powers begin to fade, except Aralia and Abishai's telepathy, Abathax's dreamy visions, and Silvosh's magical vitality, though her acid resistance slips away. You find it a shame that most of the effects disappeared before you had a chance to potentially utilise them, though you do then realise that yet another encounter would have slowed you down again to the point where finding a place to sleep might become much more difficult once you arrive in Alkton.
Speaking of which, after yet another hour's worth of slightly less magical walking, you finally arrive in Alkton, the central town of Ilkalith. The road winds down into a small valley which holds the town in it like a cradle, yet as you come in from the north, you find a pleasant inn on the outskirts, the sign hanging outside depicting a picture of a ferryman on the River Styx, with the tavern's name below reading 'The Dead Man's Wages'. The building itself is a large bungalow with ivy creeping up along the worn walls, and it has a large beer garden out front which extends almost directly onto the path, the fence and shrubbery only stopping a few inches short of the track. Locals spending their hard-earned cash on a bit of enjoyment are scattered about the benches, yet it all seems rather civil and the atmosphere is a calm and relaxing one. Most of you (apart from Abathax) have nearly finished your waterskins from all the hiking, and are definitely in the mood for a drink and some grub, with this place also potentially serving as a great hub on popular places to stay in town, so overall it seems like a nice place to stop at, or you could continue on down into the town and search yourself.
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist , The Hunt for the Balowang and Surviving Tempest City!
Killer Queen has already extended this signature, though not by much!
"Finally!" Abishai says out loud to no one in particular as he eyes the Inn with appreciation. He walks in and immediately engages with the Innkeeper. "Excuse me. A fine establishment such as this appears to be in need of some music indeed. You're in luck this evening as I can offer you just the thing. I only ask for a small stipend for my service to you. Food and drink for my friends and me, along with some rooms to rest our heads tonight. I assure you, you will not be disappointed."
Persuasion: 11
If the Innkeeper is not convinced, Abishai will slide a gold coin across the bar to help pay for his request. He then begins to play his lute for the Inn's patrons, singing the tale of the group bravely dispatching the wyvern.
Performance: 21
If anyone in the group feels strongly about passing up this establishment they would need to grapple me and drag me away. Contested strength check below. It shouldn't be too hard to accomplish though lol.
Strength: 5
DM for Tyranny of Dragons and Phandelver and Below, two in-person campaigns that meet weekly on Friday and Saturday nights.
Silvosh is fine with the this inn. The outdoor eating area works well for someone with her build. As for a room, she can sleep in a stable if there is one, or just camp outside.
Ssha can’t help but grin at the verbal exploits on display, folding his arms like the groups strongman bodyguard and leaning in a post nearby. He is hungry… but didn’t let it show, except perhaps ones with exceptional hearing for his grumbling empty stomach and intestines unwittingly folding about within in search of food to cool around and absorb.
Abathax is fine with this inn aswell, and takes a seat outside enjoying the surroundings, wondering how they are going to find tha Balowang.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus