"Please excuse my new friend here. He tends to be over eager when money is on the line. Still, with that said, we are interested in hearing your proposal. We all have our interests and if we can find a common goal then so much the better." Handy graciously accepts the offered seat and waits to hear what 'The Viper' wants to share.
(Also I keep forgetting, but each of you gains 200 XP for beating the Trolls!)
===DM===
The man nods at Waft.
"I see you already get a grasp on our situation here on Phlan"
"You have heard of an attempt of reviving the black dragon Skullfang from Chaab. We'll put it aside for now for more urgent matters"
"The Factions of Phlan are currently on alert of another possible threat that's connected to the cultist. An underground dungeon is rumored to be controlled by the cultist to manufacture a magical explosive device with devastating power. Rumors has it that it has been spread around to Phlan's circle of shady merchants as fake dragon eggs, fooling them with false promise of power while actually spreading potential chaos."
"I am in need of covert team that can get into the dungeon and disrupt their operations. I think you're perfect"
"Well yes, by "covert" and "disrupt" I meant "destroy" and "burn" - but don't burn those explosives. For obvious reasons and I have a feeling we will need those in short time"
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"If it's a deal, here's a map leading to that dungeon outside the town. It was a prison used by town watches of old, I believe, but your generation may never step their foot there"
"Also, as promised, I've left you each 100 gold pieces, just talk to my treasurer just outside this room. That's for saving our agent and some...front payment"
"I suggest you strike fast, we can't left them weirdos alone any longer, but feel free to catch your breath in the town"
"Sure, we can do that. I've already healed from the last time."
"By the way, with the gold that we've got now.. do you know of anyone selling either magical items or potions of healing or anything that might be helpful in the next job?"
"Large shops in the town sells the common Potion of Healings. We usually rely on them for our supply as well. I don't think you can find anything more magical than that nearby"
"No. It's an old and small prison complex. Used to hold a dozen or two dozen prisoners. I believe you will basically get in, "disrupt" them, then get outside again with those explosives in few hours....or less"
"I guess that makes our task feasible. Let's do our preparations and meet up here after an hour or two.
I'm meeting up with my guild. If you have interest in leather, you might find something there."
Waft takes the one hundred gold pieces then walks through the town to pay his dues to his guild, possibly find some of his fellow guild members who might know or sell things he's looking for.
.. is actually fine. He'll just do some equipment maintenance for a bit and then go buy some torches and flasks of oil. Then also some old clothes, all from different shops.
"I appreciate the incentive. I could use a few things myself. I'll get back with you gentlemen in an hour or so." Handy moves off to see if he can find a few things he needs to buy.
(Yep. Assuming you get everything you need, I'll continue)
===DM===
You travel following the map given by the Zhentarim leader. It doesn't take too long to find the marked location, before you arrive at an old building made of stone, about 20 feet by 20 feet, well hidden from road and surrounded by trees and small hills. Wear and tear clearly seen on the building's exterior. It has only small windows with iron bars, and a tough-looking wooden door.
This post has potentially manipulated dice roll results.
== CHENNA ==
.. will look for signs of foot traffic to the building or a buildup of trash nearby, just to understand the popularity of this place and how likely it is of anyone coming and going while they're in there. Check: 5 (perception +0, survival +2)
He instead points to a nearby pine "Damn have you seen squirrels THAT BIG!"
"A proposal you say. That sounds very business-like, better use that word more in the future."
Waft tries to remember the great idea he thinks it was.
"I am Waft, Just Waft. So what's this proposal you're talking about? Does it involve cultists?"
"Please excuse my new friend here. He tends to be over eager when money is on the line. Still, with that said, we are interested in hearing your proposal. We all have our interests and if we can find a common goal then so much the better." Handy graciously accepts the offered seat and waits to hear what 'The Viper' wants to share.
Lot's of stuff ...
(Also I keep forgetting, but each of you gains 200 XP for beating the Trolls!)
===DM===
The man nods at Waft.
"I see you already get a grasp on our situation here on Phlan"
"You have heard of an attempt of reviving the black dragon Skullfang from Chaab. We'll put it aside for now for more urgent matters"
"The Factions of Phlan are currently on alert of another possible threat that's connected to the cultist. An underground dungeon is rumored to be controlled by the cultist to manufacture a magical explosive device with devastating power. Rumors has it that it has been spread around to Phlan's circle of shady merchants as fake dragon eggs, fooling them with false promise of power while actually spreading potential chaos."
"I am in need of covert team that can get into the dungeon and disrupt their operations. I think you're perfect"
"I don't think we're good at being covert but creating disruption? We do things like that well done."
Waft recalls their unfortunate incident of setting fire into the barn.
"We surely do."
Added the 200 xp to Waft.
===DM===
"Well yes, by "covert" and "disrupt" I meant "destroy" and "burn" - but don't burn those explosives. For obvious reasons and I have a feeling we will need those in short time"
“A little bit of burning always goes down well.”
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
===DM===
"If it's a deal, here's a map leading to that dungeon outside the town. It was a prison used by town watches of old, I believe, but your generation may never step their foot there"
"Also, as promised, I've left you each 100 gold pieces, just talk to my treasurer just outside this room. That's for saving our agent and some...front payment"
"I suggest you strike fast, we can't left them weirdos alone any longer, but feel free to catch your breath in the town"
== CHENNA ==
"Sure, we can do that. I've already healed from the last time."
"By the way, with the gold that we've got now.. do you know of anyone selling either magical items or potions of healing or anything that might be helpful in the next job?"
===DM===
"Large shops in the town sells the common Potion of Healings. We usually rely on them for our supply as well. I don't think you can find anything more magical than that nearby"
=Waft=
"I still have to pay for my monthly dues to my guild and I'm always looking for exotic things to buy from the market.
I think this is a good time to do those things before we head to this dungeon you're talking about.
By the way, does the place we're going to is large? We don't know if we might take a day or two to scour the place looking for those cultists."
===DM===
"No. It's an old and small prison complex. Used to hold a dozen or two dozen prisoners. I believe you will basically get in, "disrupt" them, then get outside again with those explosives in few hours....or less"
=Waft=
"I guess that makes our task feasible. Let's do our preparations and meet up here after an hour or two.
I'm meeting up with my guild. If you have interest in leather, you might find something there."
Waft takes the one hundred gold pieces then walks through the town to pay his dues to his guild, possibly find some of his fellow guild members who might know or sell things he's looking for.
== CHENNA ==
.. is actually fine. He'll just do some equipment maintenance for a bit and then go buy some torches and flasks of oil. Then also some old clothes, all from different shops.
==Handy=Half-elf=Bard/Sorcerer==
"I appreciate the incentive. I could use a few things myself. I'll get back with you gentlemen in an hour or so." Handy moves off to see if he can find a few things he needs to buy.
Lot's of stuff ...
==DM==
Alright you can buy anything listed in equipment chapter of basic rules / PHB. feel free to immediately add them to your character sheets.
(OOC: I assume we need to remove the cost as well, after adding the 100GP.)
Lot's of stuff ...
(Yep. Assuming you get everything you need, I'll continue)
===DM===
You travel following the map given by the Zhentarim leader. It doesn't take too long to find the marked location, before you arrive at an old building made of stone, about 20 feet by 20 feet, well hidden from road and surrounded by trees and small hills. Wear and tear clearly seen on the building's exterior. It has only small windows with iron bars, and a tough-looking wooden door.
What you'd like to do?
== CHENNA ==
.. will look for signs of foot traffic to the building or a buildup of trash nearby, just to understand the popularity of this place and how likely it is of anyone coming and going while they're in there. Check: 5 (perception +0, survival +2)
He instead points to a nearby pine "Damn have you seen squirrels THAT BIG!"
(what lol)
===DM===
Chenna, indeed, saw a giant weasel hanging on a tree branch, looking at the party.
"I see... Those cultists might have employed a giant weasel as their scout and guard.
They sure are a conniving bunch of people. Better safe than sorry."
Waft shoots an arrow at the unsuspecting hanging beast.
Longbow Attack: 24 Damage: 10 Piercing Damage