This post has potentially manipulated dice roll results.
Tupoc replies to Mumed's assuaging spells with four quick strikes. The first is stopped by Mumed's shield, the second one by his whip. The monk hesitates before the third punch comes to a full stretch. Tupoc has to change maneuvers, choosing to kick, before a fourth strike can fully connect (Mumed takes 7 magical bludgeoning damage).
-> Mumed's concentration check (straight roll because of Mage Slayer) {DC 10}: 8
-> Mumed's CON saving throw {DC 19}: 21
Mumed is able to resist the strength of the impact at first, but the placement of the kick is what really stings. Mumed becomes stunned and incapacitated.
The beautiful blade is getting more use than it probably has in decades. Nonetheless, it does its job perfectly (Attorney takes 13 magical piercing damage).
"Aghh!! I'm really getting tired of you hitting me! Begone!" Abe points at Baern. And while dwarf is distracted by the peal of bells in his head, the cleric rushes closer to Yessaris and the rest, singing a hymn in celestial as he went until a veil of sunlight spread from within and protectively wrapped itself around the cleric.
Action: (Cantrip)Toll the Dead on Baern, Wisdom Save(DC 19) or take [roll]4d12/roll] necrotic damage. (Corrected below)
Bonus Action: (1st level)Sanctuary on self, Wisdom Save(DC 19) or redirect attacks.
Movement: To BQ-19. (No provoke, as Baern burned his reaction already)
Muku's Turn:
"Remind me to take the stairs." Muku says after peeling his face off the ground, and then the rest of himself. "Now hold on there, whippersnapper. Come'm 'ere and give Pop-pop a kiss."Cackling, a very horrifying visage makes its way over Milo, and attempts to sink in its claws in Halfling shoulders just long enough for mouth full of rows upon rows of teeth to chomp down him!
Movement: Half to stand up, then move to BV-32.
Action: Multi-Attack on Milo. Claw vs Milo - Attack 15 Damage: 6 magical slashing. Bite vs Milo - Attack: 22 Damage: 8 magical piercing. If hit, target must also make a Con Save(DC 13) or be poisoned for 24 hours. Until this poison ends, the target is unconscious. Another creature can use an action to shake the target awake.
This post has potentially manipulated dice roll results.
Abe tries to hurt Baern from point blank before putting some distance between them:
-> Baern's WIS saving throw vs. Toll the Dead {DC 19}: 21(21)
The dwarf covers his ears as best as he can and somehow, that works. By the time he feels it is safe to turn around, Abe is already away and protected by Sanctuary once more.
Muku recomposes himself and strikes Milo. The halfling dodges the claw swipe, but moves right into the Couatl's maw in doing so (Milo takes 8 magical piercing damage).
-> Milo's CON saving throw vs. poisoned {DC 13}: 7(8)
The rogue feels nauseated and vomits on the ground, before going unconscious due to the toxin.
Edit: I can't figure out why this post is being marked as manipulated. The original rolls are in blue parenthesis above.
(Milo would be next but is temporarily out of commission. So, Selrahc is up then.)
Selrahc chuckles as Milo falls, "It's clobberin' time!"
He will just waylay on Milo with GWM, no need for reckless :) (Since it auto crits, I won't use the combat roll feature in DnDBeyond, I will just roll attack and damage separately like the old days)
-> Maul, +1 vs. Milo: Attack: 27 + Bless2: If it hits: 7 for normal damage + 5 for critical damage + 7 for Brutal Critical + 20 = 48 damage
-> Maul, +1 vs. Milo: Attack: 15 + Bless4: If it hits: 5 for normal damage + 6 for critical damage + 7 for Brutal Critical + 20 = 45 damage
-> Maul, +1 vs. Milo: Attack: 27 + Bless3: If it hits: 10 for normal damage + 9 for critical damage + 14 for Brutal Critical + 20 = 44 damage
-> Maul, +1 vs. Milo: Attack: 21 + Bless4: If it hits: 11 for normal damage + 5 for critical damage + 10 for Brutal Critical + 20 = 40 damage
Selrahc will save his reaction for a potential Sentinel attack or Retaliation, rolled here: Attack: 16 Damage: 18
Milo takes 137 damage (if the first three attacks hit, I doubt the 3rd will but that is 177 damage rolled... nuts)
EDIT: After Milo is dead, with any remaining attack, Selrahc will head towards Ingus and attack him.
Seeing an opportunity like no other, Selrahc descends on an unconscious Milo throwing care to the wind. The first hit takes away any sliver of consciousness the halfling might have been holding on to (he was exactly at 48 HP). The second hit caves in the rogue's chest cavity, and the third does something similar to his cranium. For a moment, the Xorn-hybrid wonders if Lysanderoth's magic is strong enough to reshape the mess he left behind into a brand new halfling... (Milo takes 136 magical bludgeoning damage and is DEFEATED; DEATH saving throws - successes: 0, failures: 3).
Eager to not leave his next target waiting, Selrahc moves to {BP 34} and swings his maul at the spot he can feel some vibrations coming from. Despite his tremorsense, the barbarian hits nothing but air.
This post has potentially manipulated dice roll results.
Understanding his position is compromised, Ingus let's go of his Hunter's Mark in favor of a Zephyr Strike. The ranger moves like the wind, too fast even for those engaged in battle with him to reactively swing their weapons or sling their spells (no opportunity attack as per the spell).
Moving beyond Nox's field of view, Ingus re-aims his gun at Abe:
-> Ingus' WIS saving throw vs. Sanctuary {DC 19}: 10
He decides to aim at Yessaris instead:
-> Pistol vs. Yessaris: Attack: 25Damage: 20 magical piercing and force.
The shot misses. The hunter then pull a musket from his back, and aims at Abe:
-> Ingus' WIS saving throw vs. Sanctuary {DC 19}: 12
He decides to aim at Yessaris once more:
-> Musket vs. Yessaris: Attack: 25Damage: 17 magical piercing.
He misses once more. The stress of the battle is getting to ingus.
Belated Sanctuary rolls vs. Yessaris {DC 14}: 16, 16
As Ingus slips away Nox shout "You can run but you can't hide!"
Noxgallops around on the horse trying to find Ingus. South on the 33 vertical line at the bottem of 32 going to the 28 line and rides back up, if she can find Ingus she close distance on him again and cast Toll the Dead on Ingus. Wis DC: 19 On fail 21 necrotic damage if target full hp or 9 necrotic damage if target missing some hp.
If she can't find Ingus she instead cast it on Xavier.
This post has potentially manipulated dice roll results.
(@Palfatreos: Sounds good.)
Nox immediately begins looking for Ingus once again using her horse's speed to make a quick job out of it. She turns around and orders her horse to run right next to the sharpshooter. Once close enough, she casts Toll the Dead:
Baern manages to hit the aasimar cleric twice across the chest, even forcing his concentration to waver (Abe takes a total of 58 magical slashing damage).
This post has potentially manipulated dice roll results.
Muku looks to his hands noticing start to fade away into motes of light, then over to Nox. "I don't feel so good, Ms. Blob." He says just as the last of him vanishes back home.
Seeing his options grow limited, and realizing he dropped his axe back the way he came, Yessaris presses something on the insides of his shield. The extended barrier flickers for a moment before pulsating about him, sending a shock of adrenaline and more through his system once more. On the back of a barely suppressed cry of pain, the Yuan-Ti practically lurched forward using supernal speed, winding up behind the dwarf before taking a swing!
If he felt, saw, or realized after Xavier took a swing, he commands a visibly shaking but determined Attorney to follow-up with an attack of his own on the dwarf. Otherwise, it was to bite the muddled minded Bard once more.
Action(Attorney): Bite vs Baern(or Xavier IF Xavier does NOT AoO Yessaris) - Attack: 9 Damage: 21 of magical piercing and force damage.
(Damage above includes a use of Arcane Jolt)
(@lerus: If Baern becomes the target, here's the Advantage Roll: 24, and movement to Bite would be to the south of Baern's Token)
Future Reaction: If an attack would hit AC 25, but be lower than 30, Yessaris will use Shield from the Staff of Defense expending the appropriate charges.
This post has potentially manipulated dice roll results.
(@Ori: Sorry, I should have been more specific. Baern is at {BQ18} now).
Yessaris takes a page from the Boomshakala/Selrahc book and quickens his step. He circles around to {BP17}, hoping his enhanced defenses are enough to prevent him from showing a soft spot to Xavier:
-> Xavier's WIS saving throw vs. Sanctuary {DC 14}: 12
It does. The bard seems to never look away from Attorney (but he did for a moment). As Yessaris then arrives next to Baern, he swings his staff and gives the barbarian an extra bruise (Baern takes 8 magical bludgeoning damage).
Attorney follows his master, stepping on {BR18}. A bite is attempted, but it misses.
Tupoc notices that the differently laid stone floor beneath him (the 10x10 square {BU19,BV20}), begins to crack. A faint purple light shines through the thin cracks.
This post has potentially manipulated dice roll results.
Tupoc notes the shifting in the floor and reacts accordingly. He grabs Mumed with his serpentine body (Constrict, autofailing Str saves) and moves 40 feet up into the air before continuing his assault.
(@Hydra: The cube is 15 feet per side, so you can't really fly up as far as you intended.)
Tupoc grabs Mumed from his mare and flies up 10 feet. In doing so, the Couatl-hybrid squeezes the cleric as hard as he can, before also slapping him across the face for good measure (Mumed takes 42 magical bludgeoning damage). The slap wakes up Mumed from his temporary daze.
The bard strikes some vital gear or peg inside the construct, who tumbles to the ground once more (Attorney takes 12 magical piercing damage and is DEFEATED).
Tupoc replies to Mumed's assuaging spells with four quick strikes. The first is stopped by Mumed's shield, the second one by his whip. The monk hesitates before the third punch comes to a full stretch. Tupoc has to change maneuvers, choosing to kick, before a fourth strike can fully connect (Mumed takes 7 magical bludgeoning damage).
-> Mumed's concentration check (straight roll because of Mage Slayer) {DC 10}: 8
-> Mumed's CON saving throw {DC 19}: 21
Mumed is able to resist the strength of the impact at first, but the placement of the kick is what really stings. Mumed becomes stunned and incapacitated.
-> Holy Aura drops from every foe.
(Xavier is up next).
Showing no care for the fights happening around him, Xavier continues to stab his preferred foe:
-> Beautiful rapier vs. Attorney: Attack: 20 Damage: 13 magical piercing.
The beautiful blade is getting more use than it probably has in decades. Nonetheless, it does its job perfectly (Attorney takes 13 magical piercing damage).
(Abe is up next).
"Aghh!! I'm really getting tired of you hitting me! Begone!" Abe points at Baern. And while dwarf is distracted by the peal of bells in his head, the cleric rushes closer to Yessaris and the rest, singing a hymn in celestial as he went until a veil of sunlight spread from within and protectively wrapped itself around the cleric.
Action: (Cantrip)Toll the Dead on Baern, Wisdom Save(DC 19) or take
[roll]4d12/roll]necrotic damage. (Corrected below)Bonus Action: (1st level)Sanctuary on self, Wisdom Save(DC 19) or redirect attacks.
Movement: To BQ-19. (No provoke, as Baern burned his reaction already)
Muku's Turn:
"Remind me to take the stairs." Muku says after peeling his face off the ground, and then the rest of himself. "Now hold on there, whippersnapper. Come'm 'ere and give Pop-pop a kiss." Cackling, a very horrifying visage makes its way over Milo, and attempts to sink in its claws in Halfling shoulders just long enough for mouth full of rows upon rows of teeth to chomp down him!
Movement: Half to stand up, then move to BV-32.
Action: Multi-Attack on Milo.
Claw vs Milo - Attack 15 Damage: 6 magical slashing.
Bite vs Milo - Attack: 22 Damage: 8 magical piercing. If hit, target must also make a Con Save(DC 13) or be poisoned for 24 hours. Until this poison ends, the target is unconscious. Another creature can use an action to shake the target awake.
Edit: Toll the Dead Damage: 30 necrotic damage.
When you realize you're doing too much: Signature.
Abe tries to hurt Baern from point blank before putting some distance between them:
-> Baern's WIS saving throw vs. Toll the Dead {DC 19}: 21 (21)
The dwarf covers his ears as best as he can and somehow, that works. By the time he feels it is safe to turn around, Abe is already away and protected by Sanctuary once more.
Muku recomposes himself and strikes Milo. The halfling dodges the claw swipe, but moves right into the Couatl's maw in doing so (Milo takes 8 magical piercing damage).
-> Milo's CON saving throw vs. poisoned {DC 13}: 7 (8)
The rogue feels nauseated and vomits on the ground, before going unconscious due to the toxin.
Edit: I can't figure out why this post is being marked as manipulated. The original rolls are in blue parenthesis above.
(Milo would be next but is temporarily out of commission. So, Selrahc is up then.)
Selrahc chuckles as Milo falls, "It's clobberin' time!"
He will just waylay on Milo with GWM, no need for reckless :) (Since it auto crits, I won't use the combat roll feature in DnDBeyond, I will just roll attack and damage separately like the old days)
-> Maul, +1 vs. Milo: Attack: 27 + Bless 2: If it hits: 7 for normal damage + 5 for critical damage + 7 for Brutal Critical + 20 = 48 damage
-> Maul, +1 vs. Milo: Attack: 15 + Bless 4: If it hits: 5 for normal damage + 6 for critical damage + 7 for Brutal Critical + 20 = 45 damage
-> Maul, +1 vs. Milo: Attack: 27 + Bless 3: If it hits: 10 for normal damage + 9 for critical damage + 14 for Brutal Critical + 20 = 44 damage
-> Maul, +1 vs. Milo: Attack: 21 + Bless 4: If it hits: 11 for normal damage + 5 for critical damage + 10 for Brutal Critical + 20 = 40 damage
Selrahc will save his reaction for a potential Sentinel attack or Retaliation, rolled here: Attack: 16 Damage: 18
Milo takes 137 damage (if the first three attacks hit, I doubt the 3rd will but that is 177 damage rolled... nuts)
EDIT: After Milo is dead, with any remaining attack, Selrahc will head towards Ingus and attack him.
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
Seeing an opportunity like no other, Selrahc descends on an unconscious Milo throwing care to the wind. The first hit takes away any sliver of consciousness the halfling might have been holding on to (he was exactly at 48 HP). The second hit caves in the rogue's chest cavity, and the third does something similar to his cranium. For a moment, the Xorn-hybrid wonders if Lysanderoth's magic is strong enough to reshape the mess he left behind into a brand new halfling... (Milo takes 136 magical bludgeoning damage and is DEFEATED; DEATH saving throws - successes: 0, failures: 3).
Eager to not leave his next target waiting, Selrahc moves to {BP 34} and swings his maul at the spot he can feel some vibrations coming from. Despite his tremorsense, the barbarian hits nothing but air.
(ingus is up next).
Understanding his position is compromised, Ingus let's go of his Hunter's Mark in favor of a Zephyr Strike. The ranger moves like the wind, too fast even for those engaged in battle with him to reactively swing their weapons or sling their spells (no opportunity attack as per the spell).
Moving beyond Nox's field of view, Ingus re-aims his gun at Abe:
-> Ingus' WIS saving throw vs. Sanctuary {DC 19}: 10
He decides to aim at Yessaris instead:
-> Pistol vs. Yessaris: Attack: 25
Damage: 20 magical piercing and force.The shot misses. The hunter then pull a musket from his back, and aims at Abe:
-> Ingus' WIS saving throw vs. Sanctuary {DC 19}: 12
He decides to aim at Yessaris once more:
-> Musket vs. Yessaris: Attack: 25
Damage: 17 magical piercing.He misses once more. The stress of the battle is getting to ingus.
Belated Sanctuary rolls vs. Yessaris {DC 14}: 16, 16
END OF INITIATIVE ROUND 6.
MAP for THE THIRD ATTEMPT:
(Nox and Boomshakala are up next. Please note neither of you know where Ingus is).
OOC: @lerus: I have reversed the spell slot consumption on shield on https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/28977-the-trials-vale-tudo?comment=1865. Forgot i got unlimited use of it because of wizard spell mastery.
As Ingus slips away Nox shout "You can run but you can't hide!"
Nox gallops around on the horse trying to find Ingus. South on the 33 vertical line at the bottem of 32 going to the 28 line and rides back up, if she can find Ingus she close distance on him again and cast Toll the Dead on Ingus. Wis DC: 19 On fail 21 necrotic damage if target full hp or 9 necrotic damage if target missing some hp.
If she can't find Ingus she instead cast it on Xavier.
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
Boom keeps his sight set on Xavier without moving.
"Dodge this." says Boom as he prepares another spell.
Boom uses a 5th level Magic Missile to send all 7 darts directly at Xaviers chest.
Magic Missile Force Damage: 24
(@Palfatreos: Sounds good.)
Nox immediately begins looking for Ingus once again using her horse's speed to make a quick job out of it. She turns around and orders her horse to run right next to the sharpshooter. Once close enough, she casts Toll the Dead:
-> Ingus' WIS saving throw {DC 19}: 7
Ingus ignores the bell sounds in his head.
Boomshakala seems intent on taking Xavier down. He points a finger at the bard and:
Some of the sparks go all the way through Xavier's torso (Xavier takes 25 force damage).
(Baern will go next).
Baern chases after Abe, swing as wildly as before:
-> Baern's WIS saving throws vs. Sanctuary {DC 19}: 18, 8, 12
-> Over-sized Greataxe vs. Abe: Attack: 33 Damage: 33 magical slashing.
-> Over-sized Greataxe vs. Abe: Attack: 23 Damage: 32 magical slashing.
-> Abe's concentration check {DC 13}: 16
-> Abe's concentration check {DC 15}: 11
Baern manages to hit the aasimar cleric twice across the chest, even forcing his concentration to waver (Abe takes a total of 58 magical slashing damage).
-> Conjure Celestial drops, and Muku disappears.
(Yessaris is up next).
Muku looks to his hands noticing start to fade away into motes of light, then over to Nox. "I don't feel so good, Ms. Blob." He says just as the last of him vanishes back home.
Seeing his options grow limited, and realizing he dropped his axe back the way he came, Yessaris presses something on the insides of his shield. The extended barrier flickers for a moment before pulsating about him, sending a shock of adrenaline and more through his system once more. On the back of a barely suppressed cry of pain, the Yuan-Ti practically lurched forward using supernal speed, winding up behind the dwarf before taking a swing!
If he felt, saw, or realized after Xavier took a swing, he commands a visibly shaking but determined Attorney to follow-up with an attack of his own on the dwarf. Otherwise, it was to bite the muddled minded Bard once more.
Action: (3rd level)Acceleration Draught on Self.
Movement: To BP -17(?).
(@Lerus: Position subject to change as Baern's new position is unclear. Abe had moved, and Baern presumably did the same to get in melee again)
Hasted Action: Quarter Staff vs Baern Attack: 25 Damage: 7 bludgeoning damage.
Bonus Action: Command Attorney.
Action(Attorney): Bite vs Baern(or Xavier IF Xavier does NOT AoO Yessaris) - Attack: 9 Damage: 21 of magical piercing and force damage.
(Damage above includes a use of Arcane Jolt)
(@lerus: If Baern becomes the target, here's the Advantage Roll: 24, and movement to Bite would be to the south of Baern's Token)
Future Reaction: If an attack would hit AC 25, but be lower than 30, Yessaris will use Shield from the Staff of Defense expending the appropriate charges.
When you realize you're doing too much: Signature.
(@Ori: Sorry, I should have been more specific. Baern is at {BQ18} now).
Yessaris takes a page from the Boomshakala/Selrahc book and quickens his step. He circles around to {BP17}, hoping his enhanced defenses are enough to prevent him from showing a soft spot to Xavier:
-> Xavier's WIS saving throw vs. Sanctuary {DC 14}: 12
It does. The bard seems to never look away from Attorney (but he did for a moment). As Yessaris then arrives next to Baern, he swings his staff and gives the barbarian an extra bruise (Baern takes 8 magical bludgeoning damage).
Attorney follows his master, stepping on {BR18}. A bite is attempted, but it misses.
(Mumed will go next).
Mumed continues to drool while both stunned and incapacitated.
Tupoc notices that the differently laid stone floor beneath him (the 10x10 square {BU19,BV20}), begins to crack. A faint purple light shines through the thin cracks.
(Tupoc is up next).
Tupoc notes the shifting in the floor and reacts accordingly. He grabs Mumed with his serpentine body (Constrict, autofailing Str saves) and moves 40 feet up into the air before continuing his assault.
Sanctuary Save: 27 Bless: 2 Constrict 1: Attack: 22 Damage: 10
Sanctuary Save: 22 Bless: 1 Constrict 2: Attack: 26 Damage: 10
Sanctuary Save: 33 Bless: 4: Attack: 19 Damage: 8
Officially Joined the Expanded Signature Club
Will be on Hiatus: Currently Clear
(@Hydra: The cube is 15 feet per side, so you can't really fly up as far as you intended.)
Tupoc grabs Mumed from his mare and flies up 10 feet. In doing so, the Couatl-hybrid squeezes the cleric as hard as he can, before also slapping him across the face for good measure (Mumed takes 42 magical bludgeoning damage). The slap wakes up Mumed from his temporary daze.
-> Mumed is no longer stunned nor incapacitated.
-> Mumed is now grappled and restrained.
(Xavier goes next).
Xavier follows his prey to {BR19} and lunges forward with his rapier:
-> Beautiful rapier vs. Attorney: Attack: 19 Damage: 14 magical piercing.
The bard strikes some vital gear or peg inside the construct, who tumbles to the ground once more (Attorney takes 12 magical piercing damage and is DEFEATED).
(Abe and Selrahc are up next).
Selrahc will charge to Ingus and will attack him.
GWM with Reckless ofc
-> Maul, +1 vs. Ingus: Bless: 2 + Attack: 24 Damage: 27
-> Maul, +1 vs. Ingus: Bless: 3 + Attack: 17 Damage: 23
-> Maul, +1 vs. Ingus: Bless: 2 + Attack: 20 Damage: 27
-> Maul, +1 vs. Ingus: Bless: 1 + Attack: 17 Damage: 26
Here is a roll for the Retaliation or Sentinel: Attack: 28 Damage: 13
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP