"Kapitan," Misha said, lowering her head in shyness. "I've told you many stories. We've hed plenty of time together bek home. There is much to tell before you time, ya? Maybe next time, funny clouds will show something about me, and we learn something about ourselves again."
Syltra takes the silks and has them fashioned into fine clothes for anyone who wants them, and also into swamp-camouflage dyed style for Sloop and anyone in the stealth team.
"Yes, you've told me the stories, but there's a difference between hearing about something and seeing it. It's like talking about Acheron and actually being there and seeing the flaming skies, the cubes, and impossibly tall Taetanicus."
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
Kali points to Carrhae with a grin. “Blondies gotta point. Besides I haven’t heard all your stories, and I do enjoy a good performance.” The hybrid gives a look to Misha. “You speak so proudly of yourself, I’d like to see exactly what you’re talking about.”
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Misha laughed, for Taetanicus was indeed quite a large man. The armor he wore made like look like a walking tank, and was one of the few people Misha actually feared. If Misha would understand, or could even grasp the concept of a "father", he was the closest thing to it. He was in her life since the age of six. But currently, thinking of him, another memory cross her mind.
"I remember the first day Taetanicus let me see you, you were on a table, strapped to a block of stone. Confused. You had questions. But most of all I remember how you cry when I had to tell you about your dead friends..." she paused for a moment, remembering the pain she had caused Carrhae at the revelation of the news. "I deed not care too much for how you felt then, for een beginning you were nothing but an assignment - an order was geeven, and I would follow eet without question. I deed not understand your destiny at that time, for Bane's Will was spoken and eet was my job to make sure you were rejuvenated and returned to thees world again. I deed not expect to see you again, much less before your friend. I was poseetive after two weeks of exercise with Misha you would either be on floor crying or your hands around neck choking me." She laughed loudly again, remembering Carrhae at first and how she struggled to shrug off the damage dying had caused her.
"You didn't care? I distinctly recall you saying when we first met that it hurt to see someone as beautiful as me cry. Was that just something you said to make me stop crying?"
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
"Not as much as I care now." Misha admitted softly. "Misha not good at making someone not cry, so admitted something I felt about you. To be fair, I deed not even theenk I would SEE you again after Acheron."
"Mmm, I guess that's fair. But I think you're underselling yourself. You're pretty good at putting a smile on people's faces. It's hard to be unhappy around you."
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
"Sometimes Misha thinks something ees wrong with her because am so heppy all the time. Well. Most of the time, ya?" she admitted. "Other Primes like me don't laugh as much. Much more serious. For long time thought I was different, like..misprogrammed. Like, Genesis Chamber make meestake, but I know that eempossible, and and feeling go away after while. On side of fleep, even legend of Prime that was very upset, very angry, too mad. Was banished from Acheron. She went against Code, killed many of our kind, and took many weeth her in Great Betrayal. We are not allowed to speak of her."
The distance from Saltmarsh to the lair is about ten miles, and the sea journey took about three hours as conditions were normal. While at sea, as the Belle approached the promontory, those topside saw a well-traveled and relatively dry track (at the point marked A on the map) leading from the coast. It disappears into the marshland interior. Once the Belle was within 40 feet of the promontory’s northern coastline, those topside spied another track running up to the middle elevations of the promontory, where it disappears behind a clump of tall grasses and brightly flowering shrubs. (the point marked D on the map). You also note, as you approach by sea, a 15-foot wide, 6-foot high sea cave entrance on the northeastern tip of the promontory (the point marked E on the map). The Belle holds station at this point until further commanded.
Points A, D, and E will lead to a different entrance to the Lizardfolk complex.
Every action from this moment on will have positive or negative consequences.
"There's nothing wrong with you Misha. You have an appreciation for life that I don't see much from people on Toril. Maybe the Acheronians made you the way they are to make up for that angry girl. But uh, no you're *yawn* perfect. Hey, I'm feeling tired, I'm gonna crash right here. Hope that's okay" And Carrhae lies down and falls asleep quickly before getting a response.
Lizards:
After letting Team Erriviel go, Carrhae has the boat sail down to Point E. She has Syltra raise a flag of peace before they leave and as they approach, Carrhae calls out from the bow of the ship. "I am Captain Carrhae of the Belle of the Sea. We come in peace."
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
When preparing for the trip, Sana selects a red-haired, friendly looking appearance with freckles. She also covers the guns with canvas so the Belle cuts a less threatening profile. Content to let the Captain do most of the talking, she settles for staying back by the mast while the ship approaches the lizardfolk.
This post has potentially manipulated dice roll results.
TEAM SEA THE CAVE ENTRANCE (Carrhae, Kali, Misha, and Sana)
Carrhae calls out from the boat into what appears to be an entrance to the lair. You receive no answer. You can see inside. It's a large, water-filled cave, roughly circular and about seventy feet in diameter, connecting to the sea through a passage. The passage is fifteen feet across at its widest point, and its roof is at most five feet above sea level. The cave also connects to another cave through a thirty-foot-wide passage in the southeast corner; the roof here is also only five feet above the water.
The main cave has a high roof, extending twenty-five feet above the water. Most of the cave appears natural, except for a rough ledge that has been cut into the rock running along the southern edge, connecting with the adjacent cave. At the western edge of the ledge, an opening has been cut into the rock wall to permit access to a passage beyond. Near this, a flight of rough stone steps leads down into the water.
The water is clear. Tall seaweed, its fronds swaying lazily, covers the bottom.
TEAM LAND 30 MINS FROM POINT A (Erriviel, Sloop, Wolf, and Chandor)
Dozens of trails follow a route roughly parallel to the coast and 100 to 400 yards away from it towards point A on the map. Thankfully, the journey is uneventful. As you approach point A, you can clearly see a path that leads inland to point B. The marsh becomes thick and a hazy mist begins to envelop you as you walk the path to point B. You are making your way down the marsh path to point C after about an hour or so of walking when you could of sworn you heard something..
23
Anyone can try and beat this number with either a perception roll, or not rolling and using passive perception instead.
"Kapitan, I think we might have to go eenside." Misha whispers a suggestion over her shoulder. Having strict orders to not engage the lizardfolk in battle, but not completely stupid, Misha was wearing her armor, shield, and hammer. "Whatever we find een there, remember, do not engage."
TEAM LAND 30 MINS FROM POINT A (Erriviel, Sloop, Wolf, and Chandor)
Chandor notices something over there, close, in the marsh near you all, making juuuust enough noise to be detected by you. You are not surprised. Your investigation, however, "Guys. We're in a swamp!"
????: 15 Chandor: 15 not surprised Erriviel: 8, Stealth:18 surprised, but hidden
"Kapitan," Misha said, lowering her head in shyness. "I've told you many stories. We've hed plenty of time together bek home. There is much to tell before you time, ya? Maybe next time, funny clouds will show something about me, and we learn something about ourselves again."
What would the clouds produce, she wondered.
Syltra takes the silks and has them fashioned into fine clothes for anyone who wants them, and also into swamp-camouflage dyed style for Sloop and anyone in the stealth team.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
"Yes, you've told me the stories, but there's a difference between hearing about something and seeing it. It's like talking about Acheron and actually being there and seeing the flaming skies, the cubes, and impossibly tall Taetanicus."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Kali points to Carrhae with a grin. “Blondies gotta point. Besides I haven’t heard all your stories, and I do enjoy a good performance.” The hybrid gives a look to Misha. “You speak so proudly of yourself, I’d like to see exactly what you’re talking about.”
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Misha laughed, for Taetanicus was indeed quite a large man. The armor he wore made like look like a walking tank, and was one of the few people Misha actually feared. If Misha would understand, or could even grasp the concept of a "father", he was the closest thing to it. He was in her life since the age of six. But currently, thinking of him, another memory cross her mind.
"I remember the first day Taetanicus let me see you, you were on a table, strapped to a block of stone. Confused. You had questions. But most of all I remember how you cry when I had to tell you about your dead friends..." she paused for a moment, remembering the pain she had caused Carrhae at the revelation of the news. "I deed not care too much for how you felt then, for een beginning you were nothing but an assignment - an order was geeven, and I would follow eet without question. I deed not understand your destiny at that time, for Bane's Will was spoken and eet was my job to make sure you were rejuvenated and returned to thees world again. I deed not expect to see you again, much less before your friend. I was poseetive after two weeks of exercise with Misha you would either be on floor crying or your hands around neck choking me." She laughed loudly again, remembering Carrhae at first and how she struggled to shrug off the damage dying had caused her.
"You didn't care? I distinctly recall you saying when we first met that it hurt to see someone as beautiful as me cry. Was that just something you said to make me stop crying?"
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
"Not as much as I care now." Misha admitted softly. "Misha not good at making someone not cry, so admitted something I felt about you. To be fair, I deed not even theenk I would SEE you again after Acheron."
"Mmm, I guess that's fair. But I think you're underselling yourself. You're pretty good at putting a smile on people's faces. It's hard to be unhappy around you."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
"Sometimes Misha thinks something ees wrong with her because am so heppy all the time. Well. Most of the time, ya?" she admitted. "Other Primes like me don't laugh as much. Much more serious. For long time thought I was different, like..misprogrammed. Like, Genesis Chamber make meestake, but I know that eempossible, and and feeling go away after while. On side of fleep, even legend of Prime that was very upset, very angry, too mad. Was banished from Acheron. She went against Code, killed many of our kind, and took many weeth her in Great Betrayal. We are not allowed to speak of her."
THE JOURNEY
The distance from Saltmarsh to the lair is about ten miles, and the sea journey took about three hours as conditions were normal. While at sea, as the Belle approached the promontory, those topside saw a well-traveled and relatively dry track (at the point marked A on the map) leading from the coast. It disappears into the marshland interior. Once the Belle was within 40 feet of the promontory’s northern coastline, those topside spied another track running up to the middle elevations of the promontory, where it disappears behind a clump of tall grasses and brightly flowering shrubs. (the point marked D on the map). You also note, as you approach by sea, a 15-foot wide, 6-foot high sea cave entrance on the northeastern tip of the promontory (the point marked E on the map). The Belle holds station at this point until further commanded.
Points A, D, and E will lead to a different entrance to the Lizardfolk complex.
Every action from this moment on will have positive or negative consequences.
Syltra quietly prepares the rowboat for landfall, eyeing the sea cave with equal amounts foreboding and curiosity.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Kalifornia Kush:
"There's nothing wrong with you Misha. You have an appreciation for life that I don't see much from people on Toril. Maybe the Acheronians made you the way they are to make up for that angry girl. But uh, no you're *yawn* perfect. Hey, I'm feeling tired, I'm gonna crash right here. Hope that's okay" And Carrhae lies down and falls asleep quickly before getting a response.
Lizards:
After letting Team Erriviel go, Carrhae has the boat sail down to Point E. She has Syltra raise a flag of peace before they leave and as they approach, Carrhae calls out from the bow of the ship. "I am Captain Carrhae of the Belle of the Sea. We come in peace."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
When preparing for the trip, Sana selects a red-haired, friendly looking appearance with freckles. She also covers the guns with canvas so the Belle cuts a less threatening profile. Content to let the Captain do most of the talking, she settles for staying back by the mast while the ship approaches the lizardfolk.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
TEAM SEA
THE CAVE ENTRANCE
(Carrhae, Kali, Misha, and Sana)
Carrhae calls out from the boat into what appears to be an entrance to the lair. You receive no answer. You can see inside. It's a large, water-filled cave, roughly circular and about seventy feet in diameter, connecting to the sea through a passage. The passage is fifteen feet across at its widest point, and its roof is at most five feet above sea level. The cave also connects to another cave through a thirty-foot-wide passage in the southeast corner; the roof here is also only five feet above the water.
The main cave has a high roof, extending twenty-five feet above the water. Most of the cave appears natural, except for a rough ledge that has been cut into the rock running along the southern edge, connecting with the adjacent cave. At the western edge of the ledge, an opening has been cut into the rock wall to permit access to a passage beyond. Near this, a flight of rough stone steps leads down into the water.
The water is clear. Tall seaweed, its fronds swaying lazily, covers the bottom.
TEAM LAND
30 MINS FROM POINT A
(Erriviel, Sloop, Wolf, and Chandor)
Dozens of trails follow a route roughly parallel to the coast and 100 to 400 yards away from it towards point A on the map. Thankfully, the journey is uneventful. As you approach point A, you can clearly see a path that leads inland to point B. The marsh becomes thick and a hazy mist begins to envelop you as you walk the path to point B. You are making your way down the marsh path to point C after about an hour or so of walking when you could of sworn you heard something..
23
Anyone can try and beat this number with either a perception roll, or not rolling and using passive perception instead.
Carrhae lights some lanterns and had the ship sail into the cave, still calling out
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
No response.
"Kapitan, I think we might have to go eenside." Misha whispers a suggestion over her shoulder. Having strict orders to not engage the lizardfolk in battle, but not completely stupid, Misha was wearing her armor, shield, and hammer. "Whatever we find een there, remember, do not engage."
Chandor holds his hand up to the others, whispering to the others. “I heard something. Let us move on with caution while I investigate.”
Passive Perception: 15
Stealth: 14
investigation: 8
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
TEAM LAND
30 MINS FROM POINT A
(Erriviel, Sloop, Wolf, and Chandor)
Chandor notices something over there, close, in the marsh near you all, making juuuust enough noise to be detected by you. You are not surprised. Your investigation, however, "Guys. We're in a swamp!"
????: 15
Chandor: 15 not surprised
Erriviel: 8, Stealth:18 surprised, but hidden
After raising the white flag, Syltra meditates and alters her magic, exploring the increasing power given her by the tempest.
Before the team leaves, Syltra casts Enhance Ability (Charisma) on Carrhae, and instantly there’s just a little extra...something...about her.
While the crew is away, Syltra spends her time on the anchored Belle making sure that everything is shipshape.
DM - Storm King's Thunder PbP | Yet Another Storm King's Thunder PbP
Current: Eogard Duramastar, Human Twilight Cleric/Star Druid | Eiren Lathrana, Shadar-Kai Eldritch Knight/Bladesinger | Arugula, Rabbitfolk Armorer
Survivor: CrispyDM's Saltmarsh as Syltra | SarcasticFury's Strahd as Hadrian Frozenspark | Forge of Fury as The DM
Stealth: 11
Perception: 15