okay so they will regain consciousness in at least an hour so I think we need to decide what to do. I dont want to give them health potions if we are just going to go and rest up for the next battle. I say we drag them out and rest up in the forest and prep for the next assault
"Aye... that turned sour..." Fjolnir stands and dusts his knees off. "I can pull our hefty friend if you can pull our bard, or Az, maybe one of us loot any bodies for anything else useful?"
Taking a long sip from his waterskin. "perhaps we should bring justice to weaker oppressors. Draging may be problematic we risk discovery as we move. We have cloaks. Put out the fire, hide the dead under the beds and rest here in the cloaks as if we belong. We could take turns keeping watch. But if you feel this is too dangerous I will help drag the big one."
Everyone (Including the unconscious ones) Gets 120 XP for the bugbear fight.
Hymir looks for anything signifying the amount of time these rooms are checked on. He remembers the bugbears mentioning they belonged to Cragmaw Clan, and assumes the clan allied with the Redbrands, and they probably don't do much interacting with each other. But he sees the source of bright light in this room. An oil lamp mounted on the wall, a wall scone, if you will. It appears that the max capacity for the oil it can hold will keep it burning for a good few hours, but there's probably only about an hour left of oil in it currently. There is no oil in this room, leading him to believe that it is kept elsewhere, and someone could possibly be around in an hour or so to refill it.
He also notices a pouch with 33sp on Mosk's belt, along with an iron key. His bejeweled eye patch is probably worth about 50gp itself.
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
You get the wounded and the loot out of the cave without further incident. You also took the Iron key from Mosk. (I assumed you wouldn't leave it there, and probably meant you were taking it while collecting "valuable loot.")
Absinthe and Dirk wake up while Fjolnir is foraging, and he comes back with enough food for everyone to not need to dip into rations. The five of you rest for the night in the woods and take turns keeping watch. No one enters or exits the tunnel all night.
Az Emberi studies the sword and practices some moves with it, and finds that even though he is not generally good with longswords, there is something special to this one that makes it easier to use. perhaps magical? Perhaps not, but perhaps! (Yes, it is, it's a +1 longsword, meaning that with this weapon, all attack rolls and damage rolls add +1)
All of you gain the benefit of a long rest, and wake before sunrise. (Set your HP to full, recover half your total Hit Dice, and replenish all your short and long rest abilities and spell slots)
Are you going to town or back in the tunnel?
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
"Alright fellas, if its no mind to you, while you pack up camp, i'm going to jog back into camp with Hymir to pick up an item or two- anything you think you may need on the run there?" Fjolnir looks around... "Nary a thing I need... I just... figured we'd be better not to go alone with these brigands after us... plus it'll be nice to shit in an outhouse and wipe with a cloth and not leaves for a change."
This post has potentially manipulated dice roll results.
okay so i think the new marching order is Fjolnir, Dirk, Az Emberi, Absinthe and myself which makes sense because i have the most range and Absinthe has the most speed
lets fully clear this room and pick back up to the east where we left off.
i hold one flask in one hand cast light (Red) on a second and put it in my pocket
Thanks. I hope that if I can get an early enough advantage in our next fight I will try and make our enemies more vulnerable. I rolled stealth on a previous page.
Both Dirk and Absinthe stop dying and are now stable.
What are you doing now?
-We are all just one failed saving throw away from someone else's fantasy...
okay so they will regain consciousness in at least an hour so I think we need to decide what to do. I dont want to give them health potions if we are just going to go and rest up for the next battle. I say we drag them out and rest up in the forest and prep for the next assault
Chronomancy!!!
"Aye... that turned sour..." Fjolnir stands and dusts his knees off. "I can pull our hefty friend if you can pull our bard, or Az, maybe one of us loot any bodies for anything else useful?"
Currently.... I am winning.
Rainbow....... Mooo....
Taking a long sip from his waterskin. "perhaps we should bring justice to weaker oppressors. Draging may be problematic we risk discovery as we move. We have cloaks. Put out the fire, hide the dead under the beds and rest here in the cloaks as if we belong. We could take turns keeping watch. But if you feel this is too dangerous I will help drag the big one."
investigation 15
Chronomancy!!!
Everyone (Including the unconscious ones) Gets 120 XP for the bugbear fight.
Hymir looks for anything signifying the amount of time these rooms are checked on. He remembers the bugbears mentioning they belonged to Cragmaw Clan, and assumes the clan allied with the Redbrands, and they probably don't do much interacting with each other. But he sees the source of bright light in this room. An oil lamp mounted on the wall, a wall scone, if you will. It appears that the max capacity for the oil it can hold will keep it burning for a good few hours, but there's probably only about an hour left of oil in it currently. There is no oil in this room, leading him to believe that it is kept elsewhere, and someone could possibly be around in an hour or so to refill it.
He also notices a pouch with 33sp on Mosk's belt, along with an iron key. His bejeweled eye patch is probably worth about 50gp itself.
-We are all just one failed saving throw away from someone else's fantasy...
i share this information and help collect the valuable loot
i then pat Dirk on the head
You sure are buddy you really gave it to them, i'm sorry for what i said lets get you out of here
Alright lets drag them out and i'll be ready to give Dirk a health potion if we are attacked because he has a healing spell we all forgot about
i ready an action to give dirk a health potion triggered if we are attacked
Chronomancy!!!
Fjolnir starts to drag Absinthe. "Phew, Smashface... did you eat the ox when we dropped off that cart?"
Clearing the entrance, he starts scanning about to forage..."if we make camp, maybe there's something to eat around here..."
Survival: 20
You get the wounded and the loot out of the cave without further incident. You also took the Iron key from Mosk. (I assumed you wouldn't leave it there, and probably meant you were taking it while collecting "valuable loot.")
Absinthe and Dirk wake up while Fjolnir is foraging, and he comes back with enough food for everyone to not need to dip into rations. The five of you rest for the night in the woods and take turns keeping watch. No one enters or exits the tunnel all night.
Az Emberi studies the sword and practices some moves with it, and finds that even though he is not generally good with longswords, there is something special to this one that makes it easier to use. perhaps magical? Perhaps not, but perhaps! (Yes, it is, it's a +1 longsword, meaning that with this weapon, all attack rolls and damage rolls add +1)
All of you gain the benefit of a long rest, and wake before sunrise. (Set your HP to full, recover half your total Hit Dice, and replenish all your short and long rest abilities and spell slots)
Are you going to town or back in the tunnel?
-We are all just one failed saving throw away from someone else's fantasy...
I could benefit from town but I think continuing on would probably be more beneficial
Wizzard Roll
15
16
Chronomancy!!!
" Lets go back in there. We have work to do and this, while necessary, may have delayed us too much already."
"Alright fellas, if its no mind to you, while you pack up camp, i'm going to jog back into camp with Hymir to pick up an item or two- anything you think you may need on the run there?" Fjolnir looks around... "Nary a thing I need... I just... figured we'd be better not to go alone with these brigands after us... plus it'll be nice to shit in an outhouse and wipe with a cloth and not leaves for a change."
These flasks will come in handy especially if we have a druid that seems to be fond of lighting bonfires under enemies
Alright I'm ready to go
Chronomancy!!!
I don't feel like I can flex my abilities from the back, might I try being second? 15 stealth check.
Rainbow....... Mooo....
"if you wish to go second I'll switch places with you in the lineup."
-We are all just one failed saving throw away from someone else's fantasy...
Perception 10
Stealth20
"Let's have a look in that storeroom."
okay so i think the new marching order is Fjolnir, Dirk, Az Emberi, Absinthe and myself which makes sense because i have the most range and Absinthe has the most speed
lets fully clear this room and pick back up to the east where we left off.
i hold one flask in one hand cast light (Red) on a second and put it in my pocket
when we go to the north i investigate the crates
investigate 18
stealth 3
Chronomancy!!!
Thanks. I hope that if I can get an early enough advantage in our next fight I will try and make our enemies more vulnerable. I rolled stealth on a previous page.
Rainbow....... Mooo....