The room to the east is lit by roaring torchlight. An altar is at the end of the room, on top of which is a large piece of wood carved into the shape of a wolf's head!
The wolf totem speaks! It's been a long time since I had visitors; tell me, who are you?
“I am Kiric Durosin, a warlock of She Who Ordains The Strands of Time. I have been sent here to enact Her will, or suffer the consequences. Do you know where the Barbarian king lies?” Kiric answers the totem. He then begins casting the Detect Magic ritual to detect nearby magic, in case the king’s resting place was close.
"Hi! I'm Soar, your friendly neighborhood doomguide. What's your name? Are you actually a wolf? You seem a bit more powerful than that. We're here looking for something undead in this barrow. Some barbarian king? Do you know something about that?"
(Divine sense to see if there is undead/fiends/celestial within 60 feet that Soar can see.)
“Hello. I’m Kierro Hawklight, acolyte of the sun god Pelor. Rest assured; we come in peace and mean no harm to you; we are simply here to combat the forces of the undead.”
Kiric detects the presence of enchantment; perhaps the old king's magic sword? Soar detects the presence of undead nearby.
"If it's the barbarian king you're after, you are very near. As to my name, it's been forgotten with time, perhaps for the best. I was indeed a wolf, once." The totem is silent for a bit; as you turn to leave, "Oh, and watch out for that door to the king's tomb, it has a nasty trick."
Soar is a bit in awe - this doesn't feel like an undead abomination to her. She asks in a small voice: "...thank you. Are you lonely here? Do you need anything? Can we help you?"
To Soar: "Clear out the undead and I'm sure new worshippers will move in. Thank you for your concern."
Asmodai sees that it is a skull-shaped doorway, but can't find anything else unusual about it... Aside from the dead goblins in front of it. How did they die?
These goblins were poisoned. "Bad spirits here.", says the witchdoctor Blekh.
"Good thinking about the mage hand, but I doubt the door is light enough to open that way; perhaps we could tie a rope to the handle and pull it at a distance?" Skazic suggests.
"I'm thinking that pulling the door handle gasses the room." Kierro says, taking a rope out from his explorers pack. “But seeing as how the goblins live here and only the ones down here are dead, probably the room and nothing else.”
Kierro gives Kiric a thumbs up before helping look for traps and secrets.
Investigation: 3
The eggs are throughly destroyed, nothings hatching from them anymore.
No sign of other traps or secrets; there are still the rooms to the south and east.
”East or south? I say south, no reason.”
The proud owner of over 8000 hours in Terraria.
Send help pleaseSoar looks into the door to the east, warily expecting the worst and kind of squinting into the darkness with darkvision...
(OOC: Ha purplecoop, of course we decide to look in different doors at the same time...)
Kiric grabs them both, and pulls them through the east door. "Let's hope nothing too nasty is this way!"
We all go East.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
The room to the east is lit by roaring torchlight. An altar is at the end of the room, on top of which is a large piece of wood carved into the shape of a wolf's head!
The wolf totem speaks! It's been a long time since I had visitors; tell me, who are you?
“I am Kiric Durosin, a warlock of She Who Ordains The Strands of Time. I have been sent here to enact Her will, or suffer the consequences. Do you know where the Barbarian king lies?” Kiric answers the totem. He then begins casting the Detect Magic ritual to detect nearby magic, in case the king’s resting place was close.
"Hi! I'm Soar, your friendly neighborhood doomguide. What's your name? Are you actually a wolf? You seem a bit more powerful than that. We're here looking for something undead in this barrow. Some barbarian king? Do you know something about that?"
(Divine sense to see if there is undead/fiends/celestial within 60 feet that Soar can see.)
“Hello. I’m Kierro Hawklight, acolyte of the sun god Pelor. Rest assured; we come in peace and mean no harm to you; we are simply here to combat the forces of the undead.”
"I am Asmodai, shadow of the night. We come to stop the barbarian king."
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Kiric detects the presence of enchantment; perhaps the old king's magic sword? Soar detects the presence of undead nearby.
"If it's the barbarian king you're after, you are very near. As to my name, it's been forgotten with time, perhaps for the best. I was indeed a wolf, once." The totem is silent for a bit; as you turn to leave, "Oh, and watch out for that door to the king's tomb, it has a nasty trick."
Soar is a bit in awe - this doesn't feel like an undead abomination to her. She asks in a small voice: "...thank you. Are you lonely here? Do you need anything? Can we help you?"
Kierro walks back to area 6 and looks toward the door.
”Does anyone here know mage hand?”
Asmodai will go to the door and look for traps.
Investigation: 14
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
To Soar: "Clear out the undead and I'm sure new worshippers will move in. Thank you for your concern."
Asmodai sees that it is a skull-shaped doorway, but can't find anything else unusual about it... Aside from the dead goblins in front of it. How did they die?
(OOC: Would a survival or investigation check find how they died?)
If survival: 6
If investigation: 5
(Survival makes sense.)
These goblins were poisoned. "Bad spirits here.", says the witchdoctor Blekh.
"Good thinking about the mage hand, but I doubt the door is light enough to open that way; perhaps we could tie a rope to the handle and pull it at a distance?" Skazic suggests.
"I'm thinking that pulling the door handle gasses the room." Kierro says, taking a rope out from his explorers pack. “But seeing as how the goblins live here and only the ones down here are dead, probably the room and nothing else.”