"Quodithas" The half-elf smiles broadly and extends his own hand to grasp Bernard's firmly. "Tyr stands for justice, and there's nothing wrong with seeking that out!" The half-elf nods towards the keep, "I guess this must not be your home either then, do you travel in service to Tyr?"
Bernard lets out a small half-laugh and looks at the packed dirt beneath his feet. "Something like that." He spots the few people buzzing around the notice board and gestures towards them. "Shall we?"
Rollback Post to RevisionRollBack
"The most important step a person can take is always the next one." -Dalinar Kholin; Oathbringer
Kethaz will move up to the last goblin he shot and see if it has anything important. Then Kethaz will bite down on one of the dead goblin's legs ripping off a chunk of meat. Chewing on the piece of meat as he will search to the west for any additional tracks other than goblins. Before moving on, he will once more try and slink back into the shadows.
[OOC]
Investigation of dead goblin: 4 With Guidance:3 (14 Total)
Using Hungry Jaws to gain 2 Temp HP's. (Once per short rest - added to Character)
Kethaz will move up to the last goblin he shot and see if it has anything important. Then Kethaz will bite down on one of the dead goblin's legs ripping off a chunk of meat. Chewing on the piece of meat as he will search to the west for any additional tracks other than goblins. Before moving on, he will once more try and slink back into the shadows.
[OOC]
Investigation of dead goblin: 10 With Guidance:4 (14 Total)
Using Hungry Jaws to gain 2 Temp HP's. (Once per short rest - added to Character)
(I'm just checking the thread and what? Who's Kethaz?)
(Sounds like Black Cat the kenku has contracted magic rabies, if he is gnawing on dead goblin legs.)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
This post has potentially manipulated dice roll results.
(well shit sorry, that's a first, getting my campaigns confused. I am playing a lizardfolk in another PbP. Yea just ignore my lapse of a brain. Also fixing the screw up regarding multiple guidance rolls, should only be one per the spell <facepalm>)
(War Boys)
Black Cat will move up to the last goblin he shot and see if it has anything important. Then Black Cat will search to the west for any additional tracks other than goblins. Before moving on, he will once more try and slink back into the shadows.
Quodithas spends almost an hour looking over the bounties offered on the board. The escaped convict is something that he finds to be of particular interest. He nods towards the poster "Bernard, that is exactly the kind of thing that I'd like to do, I'm going to spend some time in whatever passes for an inn around here and listen to a bit of gossip. If I've got Torm's blessing, maybe I'll learn something helpful."
(Definitely able to do guidance for checks in a non hostile situation. In a hostile situation, you'll have to maintain concentration. And for finding tracks, it will be under survival checks.)
After scouting the area ahead, you find that there was a struggle here. With remnants of torn leather and dry blood here and there, it shows that they went deeper into the forest. Following the tracks leads you to a den of sorts as the entrance is under a withered tree and opens out to a cave. The entrance lies unguarded, perhaps they weren't expecting anyone...
Quodithas spends almost an hour looking over the bounties offered on the board. The escaped convict is something that he finds to be of particular interest. He nods towards the poster "Bernard, that is exactly the kind of thing that I'd like to do, I'm going to spend some time in whatever passes for an inn around here and listen to a bit of gossip. If I've got Torm's blessing, maybe I'll learn something helpful."
"It seems that our interests align then, my friend. Lead the way, and let's see if we can make some decent coin." Bernard seems excited at the prospect of chasing down a criminal.
((In the future, please feel free to roll for me for init. I'd rather not slow a combat down by a day if I can't get to my dice in time. It'd be my preference, honestly. Though I understand if that's a burden on you.))
(@Joan, You might want to Edit your post and add a space. That or re roll for initiative because it says "dice rolls not yet available for this section")
Rollback Post to RevisionRollBack
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"Quodithas" The half-elf smiles broadly and extends his own hand to grasp Bernard's firmly. "Tyr stands for justice, and there's nothing wrong with seeking that out!" The half-elf nods towards the keep, "I guess this must not be your home either then, do you travel in service to Tyr?"
Bernard lets out a small half-laugh and looks at the packed dirt beneath his feet. "Something like that." He spots the few people buzzing around the notice board and gestures towards them. "Shall we?"
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
"Why not?" Quodithas slings his shield back up onto his shoulder, extends his hand palm upwards towards the notice board. "After you!"
Bernard tightens the straps on his rucksack then heads over to the notice board with Quodithas in tow.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Sanzor glances around to his companions getting ready for a fight and casts Mage Armor on himself.
(War Boys)
Kethaz will move up to the last goblin he shot and see if it has anything important. Then Kethaz will bite down on one of the dead goblin's legs ripping off a chunk of meat. Chewing on the piece of meat as he will search to the west for any additional tracks other than goblins. Before moving on, he will once more try and slink back into the shadows.
[OOC]
Investigation of dead goblin: 4 With Guidance:3 (14 Total)
Using Hungry Jaws to gain 2 Temp HP's. (Once per short rest - added to Character)
Perception Tracks: 8 With Guidance: 3 (23 total)
Stealth: 19 With Guidance: 2 (14 total)
(I'm just checking the thread and what? Who's Kethaz?)
(Sounds like Black Cat the kenku has contracted magic rabies, if he is gnawing on dead goblin legs.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
(Ah, magic bird rabies, someone get a paladin over here!)
(Sounds like someone's caught a case of the chirpies... It's untweetable... sorry/notsorry...)
(well shit sorry, that's a first, getting my campaigns confused. I am playing a lizardfolk in another PbP. Yea just ignore my lapse of a brain. Also fixing the screw up regarding multiple guidance rolls, should only be one per the spell <facepalm>)
(War Boys)
Black Cat will move up to the last goblin he shot and see if it has anything important. Then Black Cat will search to the west for any additional tracks other than goblins. Before moving on, he will once more try and slink back into the shadows.
Investigation: 5 With Guidance: 1 Total: 22
Perception: 5
Stealth: 17
(It is one per spell, but Kierro is casting it whenever someone makes an ability check)
Quodithas spends almost an hour looking over the bounties offered on the board. The escaped convict is something that he finds to be of particular interest. He nods towards the poster "Bernard, that is exactly the kind of thing that I'd like to do, I'm going to spend some time in whatever passes for an inn around here and listen to a bit of gossip. If I've got Torm's blessing, maybe I'll learn something helpful."
War Boys - Outer Fringes
(Definitely able to do guidance for checks in a non hostile situation. In a hostile situation, you'll have to maintain concentration. And for finding tracks, it will be under survival checks.)
After scouting the area ahead, you find that there was a struggle here. With remnants of torn leather and dry blood here and there, it shows that they went deeper into the forest. Following the tracks leads you to a den of sorts as the entrance is under a withered tree and opens out to a cave. The entrance lies unguarded, perhaps they weren't expecting anyone...
Shadow Hunters - Outer Fringes
(Mostly a guess on how the party is set right now. If anything is wrong, please let me know so I can update it. Otherwise roll for initiative.)
Yuno's initiative: 13
"It seems that our interests align then, my friend. Lead the way, and let's see if we can make some decent coin." Bernard seems excited at the prospect of chasing down a criminal.
"The most important step a person can take is always the next one." - Dalinar Kholin; Oathbringer
Shadowhunters
Initiative: 7
((In the future, please feel free to roll for me for init. I'd rather not slow a combat down by a day if I can't get to my dice in time. It'd be my preference, honestly. Though I understand if that's a burden on you.))
Maelyn's initiative: 8
17(@Joan, You might want to Edit your post and add a space. That or re roll for initiative because it says "dice rolls not yet available for this section")