Utar's spiritual weapon swings against the restrained kobold struggling within the netting.
Attack: 14 Damage: 4
With the arrival of the creatures from the forest, Utar feel content that the kobolds here will be occupied for at least a little while. Wheeling (disengage) Glühoof away towards the armoured kobolds at CP,7, he brings Lightbringer firmly down once more.
Graxx nods amicably at the Kobold Wizard and rushes out of the barn. Running towards the first skirmish he sees, the barbarian yells out for both Tempus and Edith. Both respond. A single swing of Graxx's dark blade decapitates two of the weakened Kobolds that Neya has been entertaining (Kobold Elite #3 takes 18 magical slashing and radiant damage and is DEFEATED; Kobold Inventor #3 takes 12 magical slashing damage and is DEFEATED). As Edith shows up from around the corner dragging a yipping Kobold snagged in her reigns, Graxx takes a step forward to {CR24} and stabs the Kobold standing behind a shield. This one still stands (Armored Kobold #2 takes 8 magical piercing damage), but the one that was dragged in releases itself from the galloping horse and continues sliding until it crashes into a home (cue Wilhelm Scream soundbite).
(@MB: The Armored Kobold nearest you is the one standing at {CL12} and fighting Biscuit at the moment. I'll assume that is the one you meant when you referred to {CP7}. Let me know if you meant instead one of the Kobold Grunts that were standing around {CP7} until recently, before they moved to around {CN9}.)
Utar's floating weapon moves a bit closer to its target and puts it out of its misery with a thunk (Naked Kobold #1 takes 4 force damage and is DEFEATED). The net that now serves as its coffin is mostly unusable. The cleric of Torm himself urges his horse forward and moves around some palisades to arrive at {CK11}. He brings his magical mace down in a bid to save Biscuit. The targeted Kobold raises its shield, but not quickly enough. Utar smashes its shield-bearing arm but the little warrior still stands (Armored Kobold #1 takes 11 magical bludgeoning damage).
A fleeing villager inadvertently steps on a net trap. The trap springs up, snagging his face and eyes. Panicked, he thrashes about until the damage to both the net and himself is irreparable.
-> A random net is deployed and damaged beyond repair: 6 -> net at {CN29}.
In the southwest, a Kobold continues to wage war against its nemesis:
-> Club vs. Palisade {CT4}: Attack: 10 Damage: 0 bludgeoning.
For a moment, the little creature is even happy it made contact with the remaining piece of wood preventing it from entering the village. However, there was no power behind that hit. The plank simply wobbles, but persists.
The Kobold at {CN10} moves to {CK12}, and its companion at {CO9} follows up to {CL11}, surrounding Utar. They attack with their blades:
-> Dagger vs. Utar: Attack: 20 Damage: 5 piercing.
-> Dagger vs. Glühoof: Attack: 19 Damage: 6 piercing.
Both Utar's and his mount's thighs are stabbed (Utar takes 5 piercing damage; Glühoof takes 6 piercing damage). Master and beast scream in unison.
Emboldened by the arrival of a couple more companions, the Kobold at {CN12} steps up to {CN15} and launches another stone at the halfling on the roof:
-> Sling vs. Doozey: Attack: 22 Damage: 6 bludgeoning.
Another pebble hits Doozey, this time on the chest. It was a good chuck, and the halfling feels the impact through his armor (Doozey takes 6 bludgeoning damage).
Now that the chanting at the fire pit is over, many a villager approach for a quick drink out of the large boiling bucket. They look rejuvenated, just as Utar did hours earlier.
Neya whips her quarterstaff around a couple more times. The first catches the tough Armored Kobold on the neck, but by the time the second strike comes in, the small creature has already raised its shield in a defensive maneuver (Armored Kobold #2 takes 9 bludgeoning damage). Deciding not to spend more time fighting this stubborn Kobold champion, Neya lets Graxx know of her plans, whirls Garnet around as deceivingly as she can, and then darts off to {CN17}. As she leaves, her foe tries to stop the horse on its tracks:
The spear pricks the human warrior on the shin (Graxx takes an already halved 2 points of piercing damage). In spite of it being just a scratch, the ping of pain is enough to shake the barbarian out of the effects of Charm Person. Graxx knows the Kobold Wizard at the barn was manipulating him, but...
... the tricky one will have to wait. The sword has selected another worthier opponent for Graxx: the Armored Kobold that just pricked his shin.
A bit to the west of that point, another skirmish still rages on. A resourceful Kobold brings forth a closed basket and, while moving from {CK7} to {CL8}, throws the basked in a spot just behind Utar. The basket crashes, freeing a swarm of incredibly long centipedes on {CK10}. The insects immediately creep up Utar's horse's legs {CK11} and begin to bite them, hooves and all.
-> Swarm of centipedes vs. Glühoof: Attack: 16 Damage: 3 piercing.
Glühoof is loosing its stamina and blood (Glühoof takes 5 piercing damage). Utar recognizes that his horse is in bad shape.
To the southwest, another Kobold tries to put an end to the pesky wooden board blocking its companion's path:
-> Dagger vs. Palisade {CT4}: Attack: 23 Damage: 4 piercing.
The piece of palisade at {CT4} finally gives in. The attacker then moves to {CN9} to join the fray, and hopes that his companion at {CT3} will soon follow.
From the north, the strange creatures of the wood approach the village a bit, each moving 15 feet southward.
Separately, both Ulburto and Warsh (who followed Neya around the corner) continue to provide their fighting support.
(OOC: Each performs a help action against an enemy of your choice. Any of you may claim their help in a first-come-first-serve way, but you may not pick an enemy that would be outside Ulburto's or Warsh's range. Those are the Kobold Wizard in the barn, the Naked Kobold to the southwest part of town, and the Armored Kobold fighting Graxx).
This post has potentially manipulated dice roll results.
The memory was close now. Despite the lightning flashing at the edges of his vision, Doozey could see the truth lie at the end tunnel of distorted memories. The defensive forms were his own, but... 'they' wanted something else. Something more. He needed to be lighter on his feet -- the foes they expected him to face were too dangerous for less. But... he could not.... 'Biscuit... The connection... the ritual... the blood... corrupted... couldn't drag him under... had--' Everything goes white again for the halfling as a sharp pain explodes against his chest.
Back to Reality, Oh! There goes Gravity....
Doozey staggered back a step and nearly lost his footing. When he rights himself this time, gone is the jerky movements. Rather the halfling double blinked and looked around as if seeing the battlefield for the first time in a while. "What... hap--Biscuit! Brother! What are you doin' daft bastard! I told ya -- Bloody -- shite -- fudge monkeys! Get the unarmored ones, ya donut!" He commands, earning a both pained yet somehow cheerful 'Boof' from the dog; happy to see his master back in his own head again.
As still confused as he appeared, he fires upon the armored kobold already apparently marked for the kill. Only after the shot does he glance back and look horrified at the blobs headed there way. "I do not want to alarm ya all. But what in de nine are those!?" He asked, then hearing the screams of villagers elsewhere. "Ah shite! They got some by the landing as well!"
Action: Light Crossbow - Attack: 13 Damage: 18 non-magical piercing and magical lightning damage on Armored Kobold(CL-12).
This post has potentially manipulated dice roll results.
The slightly confused look works well for Doozey. While yelling at Biscuit, he shoots the Armored Kobold a few feet beneath him. The creature has been distracted by Utar's arrival and never sees the crossbow bolt coming its way. The piece of ammunition sinks into the Kobold's skull and passes cleanly through. Whatever little brain mass it had is now splattered on the dusty ground (Armored Kobold #1 takes 23 piercing and lightning damage and is DEFEATED).
Dozzey then hops down from the roof and onto {CK14}. As he lands, he sees Biscuit begin to dart towards the Kobold that has been chucking stones at its master. Unfortunately, another Kobold, one of the ones that followed Utar here, sees the running dog and tries to stab it:
Biscuit is too fast for the thrusting blade this time around. The beast arrives at {CM14} and bites the shoulder of a separate, unsuspecting foe (Kobold Elite #1 takes 5 piercing damage).
This post has potentially manipulated dice roll results.
Knowing his charm effect on Graxx has faded, the Kobold Wizard runs out of the barn already holding another flame in one hand. With its free hand, it pulls another three strings of fire from the held flame and launches them at Graxx's back:
-> Scorching Ray vs. Graxx: Attack: 7Damage: 4 fire.
-> Scorching Ray vs. Graxx: Attack: 9 Damage: 5 fire.
-> Scorching Ray vs. Graxx: Attack: 6Damage: 7 fire.
The barbarian feels his back get a bit singed but his eyes never turn away from the Armored Kobold in front of him (Graxx takes 7 fire damage but is still fixated on attacking the Armored Kobold). Realizing the human warrior has not noticed him, the Kobold Wizard makes good use of its Expeditious Retreat enchantment and dashes away to {CT16}, out of Graxx's sight.
While the crones continue to attend to those villagers that come to them for help, their summoned creatures approach the fight even more. One of these repugnant, shapeless creatures even gets in range for an attack:
The Kobold screams in a mix of pain, fear, and surprise (Kobold Inventor #1 takes 4 bludgeoning damage).
DM's Screen:
Centipedes: 7
The many centipedes swarming Glühoof's legs and hooves begin to disperse. Though it might have seemed like so initially, these bugs are not exactly trained for combat...
This post has potentially manipulated dice roll results.
Glühoof begins to stomp hoof to ground, driving of the centipedes away. Causing no small amount of bucking and erratic movement, creating a moving target (dodge).
Laying his shield hand on the flank of the horse, Utar lands close to his ear, "I've got you."
Utar's amulet glows as does his hand on Glühoof's flank, casting cure wounds.
Glühoof healing - 9
While Utar calms his mount, his spectral warhammer swings at the last kobold close to it.
Attack: 15 Damage: 9
OOC Think Utar might be too far away to make use of Ulberto or Warsh.
This post has potentially manipulated dice roll results.
OOC: I will edit post accordingly if needed to Kobold Death/No Death.
Graxx eyes are focused on the Armored Kobold. Vengeance must be dealt.
"TEMPUS! Graxx cries as he swings twice recklessly at the Armored Kobold.
Attack: 27 Damage: 18
Attack: 18 Damage: 17
Divine Radiance Damage to first hit: 5
EDIT:
Prior to the second attack Graxx will mount Edith who will charge toward the sounds of battle. She rides north and will dodge stopping at the first Kobold she sees where Graxx will unleash his second attack above on them.
Graxx will use bonus action of Great Weapon Master to release another reckless attack from the killing of the first Kobold and will strike the second Kobold again!(If dead and another is in range Graxx will smack that one).
(@MB: Utar is not too far to make use of the available help actions.)
Graxx goes on a killing spree! He starts by unknowingly following his sword's commands and slicing the Armored Kobold in front of him in two, shield and all (Armored Kobold #2 takes 23 magical slashing and radiant damage and is DEFEATED). Hopping on Edith's back, the barbarian then follows Neya into their next skirmish. He overtakes the monk and slashes the Kobold standing just a dozen or so feet in front of her without Edith ever missing a single step (Kobold Elite #1 takes 20 magical slashing damage and is DEFEATED). Edith finally slows down once Graxx arrives at the other side of the Kobolds surrounding Utar. The barbarian skewers one of them as his mare comes to a full stop (Kobold Grunt #2 takes 15 magical piercing damage and is DEFEATED).
Utar takes the opportunity warranted by the arrival of his companion and lays a healing hand on his own mount as it [action]dodge;stomps away[action] any remaining centipedes (Glühoof heal for 9 HP). His spectral hammer continues to fight on the cleric's behalf by moving forward and assisting the strange creature of the wood in hurting the closest enemy (Kobold Inventor #1 takes 5 force damage).
This post has potentially manipulated dice roll results.
LUCK: 29 -> GOOD LUCK
A small group of courageous villagers comes across the straggler Kobold at {CT3}. Taking advantage of their numbers, they pounce on the invading creature and bludgeon it until it stops moving (Naked Kobold #3 takes 10 bludgeoning damage and is DEFEATED).
-> You have now defeated enough enemies that the Wave only acts twice per round.
This post has potentially manipulated dice roll results.
Suddenly becoming surrounded itself, the Kobold at {CK12} thrusts its blade forward in desperation:
-> Dagger vs. Creature of the Wood {CL12}: Attack: 16 Damage: 5 piercing.
The almost amorphous form of this creature is a lot more vulnerable than any of you would have guessed at first glance. The Kobold's simple stab carves out a significant portion of the creature's lower body. Upon hitting the ground, this mass of paste-like flesh immediately turns black and bubbles away... a sight even more disturbing than the creature itself (Creature of the Wood #2 takes 5 piercing damage).
A bit west of that horrible sight, one of those resourceful Kobolds pulls yet another trick out of its proverbial sleeve. It grabs a clay pot from its belt and throws it at a piece of palisade nearby:
Green Slime Pot vs. Palisade {CL10}: Attack: 16 Damage: 18 acid.
For now, the palisade still stands, but that will likely not be the case soon.
The other resourceful Kobold also reaches for its belt and grabs a clay pot. This one is marked with a big red "X", and its target is Edith. The pot breaks on the ground just underneath the mare and dozens, if not hundreds, of grubs crawl out to bite the mare's legs:
-> Rot Grubs' Bite: Attack: 5Infested by: 2 grub (the attack roll is supposed to be a 6 instead).
The beast reacts in time and begins stomping the ground. In doing so, it avoids being bitten by any of the grubs wriggling around, at least for now.
(Neya and Doozey are up next. Ulburto's and Warsh's help actions remain unclaimed).
This post has potentially manipulated dice roll results.
Just the presence of the fleshy misshapen masses alone left Doozey shivery from goosebumps. Yet despite something in his very blood both resonating and calling out for their destruction, the halfling tore his gaze away from the nearest one to keep mark another as prey. Though as he fired, he couldn't help but wonder a moment if bringing death personally would be a mercy in that instance...
"Brother Biscuit!" He called to the Tundra Mastiff. But Biscuit refused to stop growling at the closest off the fleshy masses until Doozey lets out a sharp whistel. "That one next!" He gestures to one of the Kobold Inventor's, sending the Tundra Mastiff off on the hunt and kill right behind and past Graxx.
Bonus Action: Slayer's Prey on Kobold Weezard(Sorcerer?) at CT-17.
Action: Light Crossbow - Attack: 15 Damage: 18 non-magical piercing and magical lightning damage on Kobold Weezard.
Action(Biscuit): Bite - Attack: 9 Damage: 7 non-magical piercing on Kobold Inventor(CN-9). (Biscuit claiming help form Ulberto, if possible?)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
The glow from Utar's spiritual weapon draws Neya's attention to the remaining Inventor Kobolds under attack by Biscuit, the spiritual weapon itself and the creature of the forest. She takes out her bow and fires at each of them.
Shortbow Attack vs Kobold at CN9 (with Warsh's help): 19 Damage: 8
OOC: LOL "You know a good Kobold when you see one. That gave me a good chuckle."
Graxx heads off back to the village to help these ungrateful islanders. He exits the barn and sees the filthy kobolds attacking Neya.
Graxx moves to CS,23.
Action: From left to right Graxx will begin to cut down the attacking Kobolds recklessly for all attacks.
Attack: 18 Damage: 14
Attack: 18 Damage: 12
The first Kobold to be struck would take an extra 4 Radiant Damage from Tempus!
Bonus Action: If one Kobold dies Graxx will use Great Weapon Master to make an additional attack.
Attack: 24 Damage: 8
Edith will dodge and move to CR,21 coming to her master's call.
Utar's spiritual weapon swings against the restrained kobold struggling within the netting.
Attack: 14 Damage: 4
With the arrival of the creatures from the forest, Utar feel content that the kobolds here will be occupied for at least a little while. Wheeling (disengage) Glühoof away towards the armoured kobolds at CP,7, he brings Lightbringer firmly down once more.
Attack: 18 Damage: 11
Graxx nods amicably at the Kobold Wizard and rushes out of the barn. Running towards the first skirmish he sees, the barbarian yells out for both Tempus and Edith. Both respond. A single swing of Graxx's dark blade decapitates two of the weakened Kobolds that Neya has been entertaining (Kobold Elite #3 takes 18 magical slashing and radiant damage and is DEFEATED; Kobold Inventor #3 takes 12 magical slashing damage and is DEFEATED). As Edith shows up from around the corner dragging a yipping Kobold snagged in her reigns, Graxx takes a step forward to {CR24} and stabs the Kobold standing behind a shield. This one still stands (Armored Kobold #2 takes 8 magical piercing damage), but the one that was dragged in releases itself from the galloping horse and continues sliding until it crashes into a home (cue Wilhelm Scream soundbite).
(@MB: The Armored Kobold nearest you is the one standing at {CL12} and fighting Biscuit at the moment. I'll assume that is the one you meant when you referred to {CP7}. Let me know if you meant instead one of the Kobold Grunts that were standing around {CP7} until recently, before they moved to around {CN9}.)
Utar's floating weapon moves a bit closer to its target and puts it out of its misery with a thunk (Naked Kobold #1 takes 4 force damage and is DEFEATED). The net that now serves as its coffin is mostly unusable. The cleric of Torm himself urges his horse forward and moves around some palisades to arrive at {CK11}. He brings his magical mace down in a bid to save Biscuit. The targeted Kobold raises its shield, but not quickly enough. Utar smashes its shield-bearing arm but the little warrior still stands (Armored Kobold #1 takes 11 magical bludgeoning damage).
(Luck roll will come next).
LUCK: 5 -> BAD LUCK
A fleeing villager inadvertently steps on a net trap. The trap springs up, snagging his face and eyes. Panicked, he thrashes about until the damage to both the net and himself is irreparable.
-> A random net is deployed and damaged beyond repair: 6 -> net at {CN29}.
END OF INITIATIVE ROUND 3
BATTLE OF THE ISLET:
(Wave goes next).
In the southwest, a Kobold continues to wage war against its nemesis:
-> Club vs. Palisade {CT4}: Attack: 10 Damage: 0 bludgeoning.
For a moment, the little creature is even happy it made contact with the remaining piece of wood preventing it from entering the village. However, there was no power behind that hit. The plank simply wobbles, but persists.
The Kobold at {CN10} moves to {CK12}, and its companion at {CO9} follows up to {CL11}, surrounding Utar. They attack with their blades:
-> Dagger vs. Utar: Attack: 20 Damage: 5 piercing.
-> Dagger vs. Glühoof: Attack: 19 Damage: 6 piercing.
Both Utar's and his mount's thighs are stabbed (Utar takes 5 piercing damage; Glühoof takes 6 piercing damage). Master and beast scream in unison.
Emboldened by the arrival of a couple more companions, the Kobold at {CN12} steps up to {CN15} and launches another stone at the halfling on the roof:
-> Sling vs. Doozey: Attack: 22 Damage: 6 bludgeoning.
Another pebble hits Doozey, this time on the chest. It was a good chuck, and the halfling feels the impact through his armor (Doozey takes 6 bludgeoning damage).
Now that the chanting at the fire pit is over, many a villager approach for a quick drink out of the large boiling bucket. They look rejuvenated, just as Utar did hours earlier.
(Neya is next up.)
With the pressure off of her, Neya focuses her efforts on the sole Kobold accosting her and attempts to finish it off
Quarterstaff Attack (with Warsh's help): 19 Damage: 9
Extra: Quarterstaff Attack: 10 Damage: 10
"Utar and Doozey are still dealing with this lot on the other side!" She beckons Graxx!
She turns Garnet to provide back up to the two outnumbered companions (to CN17) keeping her mount alert (dodge).
(If the first strike is enough to end the kobold then her second attack would be a shortbow attack against the kobold at CN12)
Extended Signature
Neya whips her quarterstaff around a couple more times. The first catches the tough Armored Kobold on the neck, but by the time the second strike comes in, the small creature has already raised its shield in a defensive maneuver (Armored Kobold #2 takes 9 bludgeoning damage). Deciding not to spend more time fighting this stubborn Kobold champion, Neya lets Graxx know of her plans, whirls Garnet around as deceivingly as she can, and then darts off to {CN17}. As she leaves, her foe tries to stop the horse on its tracks:
-> Spear (opportunity attack) vs. Garnet: Attack: 7
Damage: 5 piercing.The horse's movements are expertly completed, avoiding the spear attack.
(Wave goes next).
The Kobold that is left behind to face Graxx does just that, unaware that the barbarian is charmed.
-> Spear vs. Graxx: Attack: 8 Damage: 7 piercing.
-> Spear vs. Graxx: Attack: 9
Damage: 7 piercing.The spear pricks the human warrior on the shin (Graxx takes an already halved 2 points of piercing damage). In spite of it being just a scratch, the ping of pain is enough to shake the barbarian out of the effects of Charm Person. Graxx knows the Kobold Wizard at the barn was manipulating him, but...
-> Graxx's WIS saving throw vs. Greatsword of Vengeance {DC15}: 4
... the tricky one will have to wait. The sword has selected another worthier opponent for Graxx: the Armored Kobold that just pricked his shin.
A bit to the west of that point, another skirmish still rages on. A resourceful Kobold brings forth a closed basket and, while moving from {CK7} to {CL8}, throws the basked in a spot just behind Utar. The basket crashes, freeing a swarm of incredibly long centipedes on {CK10}. The insects immediately creep up Utar's horse's legs {CK11} and begin to bite them, hooves and all.
-> Swarm of centipedes vs. Glühoof: Attack: 16 Damage: 3 piercing.
Glühoof is loosing its stamina and blood (Glühoof takes 5 piercing damage). Utar recognizes that his horse is in bad shape.
To the southwest, another Kobold tries to put an end to the pesky wooden board blocking its companion's path:
-> Dagger vs. Palisade {CT4}: Attack: 23 Damage: 4 piercing.
The piece of palisade at {CT4} finally gives in. The attacker then moves to {CN9} to join the fray, and hopes that his companion at {CT3} will soon follow.
From the north, the strange creatures of the wood approach the village a bit, each moving 15 feet southward.
Separately, both Ulburto and Warsh (who followed Neya around the corner) continue to provide their fighting support.
(OOC: Each performs a help action against an enemy of your choice. Any of you may claim their help in a first-come-first-serve way, but you may not pick an enemy that would be outside Ulburto's or Warsh's range. Those are the Kobold Wizard in the barn, the Naked Kobold to the southwest part of town, and the Armored Kobold fighting Graxx).
(Doozey is up next).
The memory was close now. Despite the lightning flashing at the edges of his vision, Doozey could see the truth lie at the end tunnel of distorted memories. The defensive forms were his own, but... 'they' wanted something else. Something more. He needed to be lighter on his feet -- the foes they expected him to face were too dangerous for less. But... he could not.... 'Biscuit... The connection... the ritual... the blood... corrupted... couldn't drag him under... had--' Everything goes white again for the halfling as a sharp pain explodes against his chest.
Back to Reality, Oh! There goes Gravity....
Doozey staggered back a step and nearly lost his footing. When he rights himself this time, gone is the jerky movements. Rather the halfling double blinked and looked around as if seeing the battlefield for the first time in a while. "What... hap--Biscuit! Brother! What are you doin' daft bastard! I told ya -- Bloody -- shite -- fudge monkeys! Get the unarmored ones, ya donut!" He commands, earning a both pained yet somehow cheerful 'Boof' from the dog; happy to see his master back in his own head again.
As still confused as he appeared, he fires upon the armored kobold already apparently marked for the kill. Only after the shot does he glance back and look horrified at the blobs headed there way. "I do not want to alarm ya all. But what in de nine are those!?" He asked, then hearing the screams of villagers elsewhere. "Ah shite! They got some by the landing as well!"
Action: Light Crossbow - Attack: 13 Damage: 18 non-magical piercing and magical lightning damage on Armored Kobold(CL-12).
---
Movement: To CK-14.
Action(Biscuit): Bite - Attack: 4 Damage: 2 non-magical piercing on Kobold(CN-15).
When you realize you're doing too much: Signature.
The slightly confused look works well for Doozey. While yelling at Biscuit, he shoots the Armored Kobold a few feet beneath him. The creature has been distracted by Utar's arrival and never sees the crossbow bolt coming its way. The piece of ammunition sinks into the Kobold's skull and passes cleanly through. Whatever little brain mass it had is now splattered on the dusty ground (Armored Kobold #1 takes 23 piercing and lightning damage and is DEFEATED).
Dozzey then hops down from the roof and onto {CK14}. As he lands, he sees Biscuit begin to dart towards the Kobold that has been chucking stones at its master. Unfortunately, another Kobold, one of the ones that followed Utar here, sees the running dog and tries to stab it:
-> Dagger (opportunity attack) vs. Biscuit: Attack: 6
Damage: 6 piercing.Biscuit is too fast for the thrusting blade this time around. The beast arrives at {CM14} and bites the shoulder of a separate, unsuspecting foe (Kobold Elite #1 takes 5 piercing damage).
(Wave goes next).
Knowing his charm effect on Graxx has faded, the Kobold Wizard runs out of the barn already holding another flame in one hand. With its free hand, it pulls another three strings of fire from the held flame and launches them at Graxx's back:
-> Scorching Ray vs. Graxx: Attack: 7
Damage: 4 fire.-> Scorching Ray vs. Graxx: Attack: 9 Damage: 5 fire.
-> Scorching Ray vs. Graxx: Attack: 6
Damage: 7 fire.-> Graxx's WIS saving throw vs. Greatsword of Vengeance {DC15}: 3
The barbarian feels his back get a bit singed but his eyes never turn away from the Armored Kobold in front of him (Graxx takes 7 fire damage but is still fixated on attacking the Armored Kobold). Realizing the human warrior has not noticed him, the Kobold Wizard makes good use of its Expeditious Retreat enchantment and dashes away to {CT16}, out of Graxx's sight.
While the crones continue to attend to those villagers that come to them for help, their summoned creatures approach the fight even more. One of these repugnant, shapeless creatures even gets in range for an attack:
-> Fist vs. Kobold Inventor #1 {CL8}: Attack: 11 Damage: 4 bludgeoning.
The Kobold screams in a mix of pain, fear, and surprise (Kobold Inventor #1 takes 4 bludgeoning damage).
DM's Screen:
Centipedes: 7
The many centipedes swarming Glühoof's legs and hooves begin to disperse. Though it might have seemed like so initially, these bugs are not exactly trained for combat...
-> Swarm of Insects (Centipedes) dissipates on its own and leaves the battlefield.
(Graxx and Utar are up next. Ulburto's and Warsh's help actions remain unclaimed).
Glühoof begins to stomp hoof to ground, driving of the centipedes away. Causing no small amount of bucking and erratic movement, creating a moving target (dodge).
Laying his shield hand on the flank of the horse, Utar lands close to his ear, "I've got you."
Utar's amulet glows as does his hand on Glühoof's flank, casting cure wounds.
Glühoof healing - 9
While Utar calms his mount, his spectral warhammer swings at the last kobold close to it.
Attack: 15 Damage: 9
OOC Think Utar might be too far away to make use of Ulberto or Warsh.
OOC: I will edit post accordingly if needed to Kobold Death/No Death.
Graxx eyes are focused on the Armored Kobold. Vengeance must be dealt.
"TEMPUS! Graxx cries as he swings twice recklessly at the Armored Kobold.
Attack: 27 Damage: 18
Attack: 18 Damage: 17
Divine Radiance Damage to first hit: 5
EDIT:
Prior to the second attack Graxx will mount Edith who will charge toward the sounds of battle. She rides north and will dodge stopping at the first Kobold she sees where Graxx will unleash his second attack above on them.
Graxx will use bonus action of Great Weapon Master to release another reckless attack from the killing of the first Kobold and will strike the second Kobold again!(If dead and another is in range Graxx will smack that one).
Bonus Attack: Attack: 19 Damage: 13
(@MB: Utar is not too far to make use of the available help actions.)
Graxx goes on a killing spree! He starts by unknowingly following his sword's commands and slicing the Armored Kobold in front of him in two, shield and all (Armored Kobold #2 takes 23 magical slashing and radiant damage and is DEFEATED). Hopping on Edith's back, the barbarian then follows Neya into their next skirmish. He overtakes the monk and slashes the Kobold standing just a dozen or so feet in front of her without Edith ever missing a single step (Kobold Elite #1 takes 20 magical slashing damage and is DEFEATED). Edith finally slows down once Graxx arrives at the other side of the Kobolds surrounding Utar. The barbarian skewers one of them as his mare comes to a full stop (Kobold Grunt #2 takes 15 magical piercing damage and is DEFEATED).
Utar takes the opportunity warranted by the arrival of his companion and lays a healing hand on his own mount as it [action]dodge;stomps away[action] any remaining centipedes (Glühoof heal for 9 HP). His spectral hammer continues to fight on the cleric's behalf by moving forward and assisting the strange creature of the wood in hurting the closest enemy (Kobold Inventor #1 takes 5 force damage).
(Luck roll is next).
LUCK: 29 -> GOOD LUCK
A small group of courageous villagers comes across the straggler Kobold at {CT3}. Taking advantage of their numbers, they pounce on the invading creature and bludgeon it until it stops moving (Naked Kobold #3 takes 10 bludgeoning damage and is DEFEATED).
-> You have now defeated enough enemies that the Wave only acts twice per round.
END OF INITIATIVE ROUND 4
BATTLE OF THE ISLET:
(Wave goes next).
Suddenly becoming surrounded itself, the Kobold at {CK12} thrusts its blade forward in desperation:
-> Dagger vs. Creature of the Wood {CL12}: Attack: 16 Damage: 5 piercing.
The almost amorphous form of this creature is a lot more vulnerable than any of you would have guessed at first glance. The Kobold's simple stab carves out a significant portion of the creature's lower body. Upon hitting the ground, this mass of paste-like flesh immediately turns black and bubbles away... a sight even more disturbing than the creature itself (Creature of the Wood #2 takes 5 piercing damage).
A bit west of that horrible sight, one of those resourceful Kobolds pulls yet another trick out of its proverbial sleeve. It grabs a clay pot from its belt and throws it at a piece of palisade nearby:
Green Slime Pot vs. Palisade {CL10}: Attack: 16 Damage: 18 acid.
For now, the palisade still stands, but that will likely not be the case soon.
The other resourceful Kobold also reaches for its belt and grabs a clay pot. This one is marked with a big red "X", and its target is Edith. The pot breaks on the ground just underneath the mare and dozens, if not hundreds, of grubs crawl out to bite the mare's legs:
-> Rot Grubs' Bite: Attack: 5
Infested by: 2 grub(the attack roll is supposed to be a 6 instead).The beast reacts in time and begins stomping the ground. In doing so, it avoids being bitten by any of the grubs wriggling around, at least for now.
(Neya and Doozey are up next. Ulburto's and Warsh's help actions remain unclaimed).
Just the presence of the fleshy misshapen masses alone left Doozey shivery from goosebumps. Yet despite something in his very blood both resonating and calling out for their destruction, the halfling tore his gaze away from the nearest one to keep mark another as prey. Though as he fired, he couldn't help but wonder a moment if bringing death personally would be a mercy in that instance...
"Brother Biscuit!" He called to the Tundra Mastiff. But Biscuit refused to stop growling at the closest off the fleshy masses until Doozey lets out a sharp whistel. "That one next!" He gestures to one of the Kobold Inventor's, sending the Tundra Mastiff off on the hunt and kill right behind and past Graxx.
Bonus Action: Slayer's Prey on Kobold Weezard(Sorcerer?) at CT-17.
Action: Light Crossbow - Attack: 15 Damage: 18 non-magical piercing and magical lightning damage on Kobold Weezard.
Action(Biscuit): Bite - Attack: 9 Damage: 7 non-magical piercing on Kobold Inventor(CN-9).
(Biscuit claiming help form Ulberto, if possible?)
When you realize you're doing too much: Signature.
The glow from Utar's spiritual weapon draws Neya's attention to the remaining Inventor Kobolds under attack by Biscuit, the spiritual weapon itself and the creature of the forest. She takes out her bow and fires at each of them.
Shortbow Attack vs Kobold at CN9 (with Warsh's help): 19 Damage: 8
Shortbow Attack vs Kobold at CL8: 23 Damage: 6
Extended Signature