Leshanna finds an inn and hires a room for the night. She then makes her way to the places common room or a tavern that is close by. Settling down at a table she takes in the clientele, always looking for her next job.
This post has potentially manipulated dice roll results.
Greenport:
Seeing the creature approach, Noldeme does not hesitate. She pulls the bow's string and fires another radiantly charged arrow aimed at the worm's body, while at the same time backing away so she could remain out of its melee range.
Orina stares at Jog‘s cheeks for a moment before turning around with a glint in her eye. „You,“ she says, pointing at Strong, „Sorry, but if you want, come back in a few days if you‘re interested in a date with my friend. She‘s really, really nice!“ Watching Strong leave, she considers him from Jog‘s angle and comes up puzzled. „He‘s just so... small,“ she mumbles under her breath. „He does have a nice butt, though,“ she tells Jogs with a wink.
Orina then says to GrrGrrFee „You‘re in, congratulations! Welcome to Rosebush! Have a seat at the table, and listen to the story we have to tell.“. Orina takes the time to carefully explain the situation to their new partner, not at all bothered by his reticence. „... and so we‘ll probably be setting out tomorrow bright and early. Do you have any questions, concerns, or thoughts? Can you get your things in order before then, or will you need more time?“
As the gnoll is digesting the information, she turns to Tebit and asks, „So... can we rest here for the night? And what about the payment for the other job? Did we earn anything?“
This post has potentially manipulated dice roll results.
Rosebush Tent:
Orina and Jogs: . Finn pouts a bit before stomping out. "Hmph, well fine then, go die in a dungeon for all I care."
Strong, is a bit more humble. "Ah, I see, Gnoll here is a bit more observant than me. Understandable. Well, if you ever need more muscle, or more wizard, you know who to look for. Good luck on quest." He begins to head out, only stopping for a moment, and taking one of the pinned jobs of the wall.
((whoops I got the name wrong in the last one, I imagine I mess it up just about every other time cause e is right next to r)) GrrGrrFrr nods, listening to the information carefully. "No question." he says, fiddling with his necklace for bit. He continues in awkward silence, before saying. "ready, rest first. you tired."
Tebit says "Oh, sure, I think you've earned some. We have some bedrolls in the back. I'm afraid the pays not much, but as we say, the deed is practically it's own reward." He hands you a small pouch, with 50 gold, modest for an adventurer, but it certainly nothing to scoff at for the deed done, there are also three small patches that have roses stitched onto them. "That's for the job, split between the both of you. of course, you also can rest here, and on your future journeys, people who have heard of our deeds are usually more than willing to offer rest and protection when needed. Show them that mark and they'll know your the real deal, it should magically attach to any clothing."
Blackport:
Leshanna: You tap your fingers, eager to see what is offered. A man, who looks like he's from the south and somewhat of the nimble rougish type comes to your table. "Barkeep says your open for work? I'm eager to hire you on the spot, if you don't mind answering a simple question: what is it you want most?"
Yaw: "He's not going to rot here, you have my word. You have quite the gall to ask me for something to help you, a potion will not work, but I can offer something: I will allow you and Rattles to leave here...but you must submit to special magic I have prepared which will allow me to call you back to me and any time, as well let you appear back to my side if you are in great danger. Since that will cost nothing on my part, both of you may go and pay back your debt to me within an allotted time, say...before the start of the new year, in less than three weeks time. How does that sound?"
Greenport:
Noldeme: You were prepared to move away as it charged you, you blast it with your bow, keeping on the pressure, but the light splays off again. Is the creature tough, or maybe your aim is just off. You swear, for some reason your head is pounding, your vision shifts- an angel is using light as a barrier against evil- before you know it, the creature is right on top of you.
Attack: 20 Damage: 7
As it's tentancles violently hook onto you, it digs in with it's beak Attack: 4 Damage: 5 however, your magical armor holds the line.
"Hey now squiggly this is between you and me, no need to get all grabby on this nice lady!" Nae says to the creature as she goes in to stab it with her knife
Arranged and Adjusted: STR 15 DEX 14CON 11 INT 14 WIS 9 CHA 9 pure MADness I say!
Background: Far Traveler
Personality: Stoic, calm, but aggressive and greedy. A little unstable in his exile but driven and focused on his studies.
Appearance: Sallow of skin and slender of frame, Xamodas keeps his oily black hair in a suprisingly neat knot. He dresses like many a bedraggled traveller - a simple suit of horsehide armor and a quarterstaff his only protection. He wears a simple black tunic and pants under the tanned armor. A crystal in one pocket and a book in his bag are his less mundane tools, though he has much to learn. His eyes, sunken and ochre in hue, keenly scan his surroundings for anything that may be of use to him.
Abridged Backstory:
Xamodas, like all Githyanki, was hatched on the Material Plane. His parents did not raise him, but he knows who they were. His mother was named Aaryl and she served as the captain of an Astral Skiff in Vlaakith’s armada. His father was named Zetch’r’r, a powerful warlord (and dabbling musician). He had four clutchmates, two ‘brothers’ and two ‘sisters’.
His creche was an unusual one, stashed away on a free-floating sailing ship somewhere in the forgotten corners of the Material Plane. It was an austere place, with none of the trappings that the githyanki typically adorn their living spaces with, guarded by a red dragon named Vrantvraks’vart, Xamodas and his clutchmates were raised by a number of instructors – none actually related to him, and none staying longer than two years. At nineteen, githyanki are tasked with a hunt of a mind flayer to earn their passage to Tu’narath, the City of Death.
This creche never got the chance. When Xamodas was 15, they were attacked by a cabal of alhoon mind flayers. Young and brash, Xamodas was nonetheless strong enough and smart enough to fight at the side of their draconic guardian, and even struck the killing blow on one of their hated enemies. Xamodas took the alhoon's spellbook, and asked their dragon to teach him.
Gith are generally not fond of arcane magic, and for his forbidden curiosities, young Xamodas was exiled. His return could only be purchased with plunder or power. Thus, he finds himself on the material plane, seeking the greatest glory it has to offer.
Orina nods to GrrGrrFrr, passing over one of the Rosebush badges. "Wear it with pride," she tells him, "And you're welcome to rest here with us, or come back in the morning. It'll be exciting working with you!"
The other badge she hands to Jogs, along with 25 gold coins. "This is the first time I've ever earned any money doing a real job!" she gushes excitedly to the other woman. "This is so amazing! I think I like working! Maybe living near a city isn't so bad after all!"
Gathering her things together, Orina sets up her place at the back of the Rosebush tent, trying to be as unobtrusive as a nearly 8-foot-tall giant could be. Before sleeping, she finds Tebit again and gives him 1 gold coin - "Thanks for everything so far... we really couldn't have handled all those applicants without you there to help us, so go buy yourself a drink on me! Oh... and in case we sleep in, can you wake us up at dawn tomorrow please?" Yawning loudly, she hunkers down into her bed, exhausted, and gets some much-needed rest for the evening.
"What do I want most?" Leshanna asks with a glance over the newcomer. she considers the question, clearly putting more thought into it than would be normal. "I am a hunter of people." She says finally. "I track them down, do what is needed to fulfill my contract, and then prepare for the next job." She meets the man's eyes then. "If you wish to know what I want most, then it is to be better at my chosen craft. Better at moving quietly, better at tracking, better at using my weapons, better at taking down my quarries. That is what I would want most of all."
This post has potentially manipulated dice roll results.
Greenport:
Concentration Save:9
Noldeme takes a rough amount of damage, the creature making a very strong tackle against her body and attempting a bite that is blocked by the armor. Seeing that the creature was now very close and personal with its attack, the Aasimar makes the longbow disappear from her hand (no action required) and then picks her handaxe from her waist. Still having the fury of the spell she had cast, she tries to hack at the worm.
"It is a game of nimble fingers and flexibility,"Zacharias responds. "And sometimes ingenuity. First, it involves at least three players. You need one to do the tying — called the burden — and at least two to compete. The burden uses pieces of rope to bind the wrists of the players. There are certain knots that are not allowed; we don't want it to be impossible. Then, the hands and ropes are oiled to make them slippery. When all the players are bound and oiled, they begin working on freeing themselves. The first to be freed from their burden by undoing the knots or slipping out of the ropes wins."
Sounds like she's close enough, so Ulrich will take his rope, tie it around Dula's waist, then loop it over the connecting rope. He'll jump down and wrap the rope around his body as an anchor.
"Go on, Dula. John, grab her when she gets close."
(OOC: I am using the hunter rifle stats for the rifle. Let me know if I should use the automatic rifle instead, or if you have a different item I should be using. i went with the 30 bullets.)
This post has potentially manipulated dice roll results.
((Sorry for the lack of posting today, I'll post more on Sunday))
Rosebush Tent:
Orina & Jogs: You take a rest on the bedrolls they have set up. It's not the most comfortable, but it's free and secure. An exahusting sleepless night makes it all to easy to sleep the day away. Your woken bright and early, and despite getting plenty of sleep, you wake up feeling fatigued; You eat breakfast, talk idly, or in GrrGrrFrr's case, fiddle with his necklace, to cure yourself of it. All the while, Tebit is having a conversation with a solemn looking man in a white longcoat. " A wizard? Aye, we just had a few in here, just holler and they'll come running. We got one in the back there now, dog looking fellow. They're new recruits. too, bout to head out"
The man in the longcoat walks back to where you are. "Hey, hope I'm not interrupting anything, but if you don't mind me asking; how soon are you leaving and when dou you plan coming back?" he asks.
Blackport:
Leshanna: The man thinks for a bit, seeming somewhat pleased. "You have no qualms about your actions, then. You want a job, then get paid to do an even better job next time. Very well, I have quite the quarry for you then. There's a certain man of royalty I would like dead, with quite the reward in it for you to get the job done. You certainly seem up to the task, are you in?" ((Also, yes, hunting rifle stats, however, you do not have proficency. The more you use it, or when you practice during free time, you'll get it fairly quickly.))
Yaw: Rattles says. "Hey, of course, if not to save myself, then because I don't want you going through all the trouble for a mess I got into. I'm in."
Nick explains. "In order to activate this magic, you nearly need to grasp my hand, and say willingly 'When whislted, and shouted, and called by name; more rapid than eagles or coursers I came;'"
Road to Corvidae:
Zacharias: "What a peculiar game. I can see the merits in it, but I dislike the setup it requires to play in the average parlor." Connor says as he trots his pony down the road. "But you know, if you could convince someone to actually bind their hands in a gamble, I imagine you've already won. You should help me play it sometime, I know better than anyone that some people just can't resist a good wager over a strange game. Share with me a good story about your best round of this game, and I'll share with you a story about one of mine and let you in on a secret."
Rafon's Run Settlement:
Ulrich: You make the rope extra safe for Dula to get across. 15 She manges it effortlessly now, stowing her fear. Only you need to get across now. You notice, looking across, that the chimney you tied the rope too is no longer smoking.
Greenport:
Noldeme & Nae: Another bolt of energy rips into the creature, leaving another wound on it's side. Noldeme briskly swipes her handaxe into the gash, hacking the creature in twain, both pieces squirming and writhing before death halts them. +450 XP to Noldeme & Nae!
Resolve/Tower Base:
Xamodas: In this strange land you've come too, you've been feeling more attuned with your mind then ever in this place. In your dreams, you rest on a lonley sandbar, a view of an unfiltered night sky. You think each night the sandbar has been getting larger...perhaps it is a mental reflection of your exile, but it feels eerily real, like visting the Astral Plane again; perhaps it is only a matter of time before you wake up.
The Tower looms. You have heard tales reach your are of the riches that lay inside, and at the top, the ultimate wish. No doubt It has reached the cretinous ear holes of the Mind Flayers as well, although this town seems devoid of their presence, there is no doubt that they are lurking somewhere in this land. This place, Resolve, seems to be a place for exiles like you, doing what they can to get by and surviving off the charity of others. Most eyecatching are residents who prey off the superstious adventurer, supposed seers and fortune tellers. Some may be mere charlatans, but it takes a special type to tell someone exactly what they want to hear. What do you do?
Ulrich looks at John and Dula, then nods toward the chimney. He climbs back up onto the roof, looking to see if the person is still at the window. Then he grabs the rope and starts across.
((STR? I rolled a seven before realized I had to edit the post.))
I reach out and grab hold of Nick and Rattle's hands, "When whistled, and shouted, and called by name; more rapid than eagles or coursers I came!"
Looking at Rattles, "It sounds like the two of us have some exploring to do! If you can get us back to the swamp, I think I can take it from there! Get ready to fill your pockets because we'll need quite a bit of gold!"
Seeing her enemy finally defeated, Noldeme breathes relieved, the creature needed one hit on her and she was already in quite a bit of pain. She looks at the woman she felt compelled to defend despite not quite knowing her. "Hey... Are you okay? That creature was quite dangerous... You should be glad you're alive... Heck, I should be too..."
Xamodas cranes his neck backwards to take in the immensity of the tower. It is a height that defies perspective. How many dangers dwell within? What will he have to vanquish? What might he have to flee from? How many foolish souls ascend, seeking the prize that belongs to only one?
He breaks out of his reverie and turns his attention to the rabble of this town, the chaotic environment that bustles noisily in the shadow of the Tower. So many lost souls, born without the privilege of being me. He scans the mundane masses. Not a female or a youngling, they scare too easily. Not a wealthy man, they think too highly of themselves. He attempts to stop the first man of modest appearance who walks by him.
"Excuse me, sir. I am chasing a young fool climbing the Tower. Where might he have started?"
Leshanna frowns at the man. "Just so you know I am not an assassin." She explains. "I bring people to justice, or to answer for things they have done. If you wish this person to simply be killed, then I suggest you find yourself someone who does that sort of thing." Her voice is calm and rational the entire time, not upset, just stating facts. "If there is a reason this man must die, due to some evil act they have committed, then I will hear you out. Be aware though that I will talk to my own contacts to verify what you say."
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Blackport...
Leshanna finds an inn and hires a room for the night. She then makes her way to the places common room or a tavern that is close by. Settling down at a table she takes in the clientele, always looking for her next job.
Greenport:
Seeing the creature approach, Noldeme does not hesitate. She pulls the bow's string and fires another radiantly charged arrow aimed at the worm's body, while at the same time backing away so she could remain out of its melee range.
Attack: 9 Damage: 14 Piercing + 2 Radiant
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Orina and Jogs | Outer Cordivae / Rosebush Tent
Orina stares at Jog‘s cheeks for a moment before turning around with a glint in her eye. „You,“ she says, pointing at Strong, „Sorry, but if you want, come back in a few days if you‘re interested in a date with my friend. She‘s really, really nice!“ Watching Strong leave, she considers him from Jog‘s angle and comes up puzzled. „He‘s just so... small,“ she mumbles under her breath. „He does have a nice butt, though,“ she tells Jogs with a wink.
Orina then says to GrrGrrFee „You‘re in, congratulations! Welcome to Rosebush! Have a seat at the table, and listen to the story we have to tell.“. Orina takes the time to carefully explain the situation to their new partner, not at all bothered by his reticence. „... and so we‘ll probably be setting out tomorrow bright and early. Do you have any questions, concerns, or thoughts? Can you get your things in order before then, or will you need more time?“
As the gnoll is digesting the information, she turns to Tebit and asks, „So... can we rest here for the night? And what about the payment for the other job? Did we earn anything?“
Rosebush Tent:
Orina and Jogs: . Finn pouts a bit before stomping out. "Hmph, well fine then, go die in a dungeon for all I care."
Strong, is a bit more humble. "Ah, I see, Gnoll here is a bit more observant than me. Understandable. Well, if you ever need more muscle, or more wizard, you know who to look for. Good luck on quest." He begins to head out, only stopping for a moment, and taking one of the pinned jobs of the wall.
((whoops I got the name wrong in the last one, I imagine I mess it up just about every other time cause e is right next to r)) GrrGrrFrr nods, listening to the information carefully. "No question." he says, fiddling with his necklace for bit. He continues in awkward silence, before saying. "ready, rest first. you tired."
Tebit says "Oh, sure, I think you've earned some. We have some bedrolls in the back. I'm afraid the pays not much, but as we say, the deed is practically it's own reward." He hands you a small pouch, with 50 gold, modest for an adventurer, but it certainly nothing to scoff at for the deed done, there are also three small patches that have roses stitched onto them. "That's for the job, split between the both of you. of course, you also can rest here, and on your future journeys, people who have heard of our deeds are usually more than willing to offer rest and protection when needed. Show them that mark and they'll know your the real deal, it should magically attach to any clothing."
Blackport:
Leshanna: You tap your fingers, eager to see what is offered. A man, who looks like he's from the south and somewhat of the nimble rougish type comes to your table. "Barkeep says your open for work? I'm eager to hire you on the spot, if you don't mind answering a simple question: what is it you want most?"
Yaw: "He's not going to rot here, you have my word. You have quite the gall to ask me for something to help you, a potion will not work, but I can offer something: I will allow you and Rattles to leave here...but you must submit to special magic I have prepared which will allow me to call you back to me and any time, as well let you appear back to my side if you are in great danger. Since that will cost nothing on my part, both of you may go and pay back your debt to me within an allotted time, say...before the start of the new year, in less than three weeks time. How does that sound?"
Greenport:
Noldeme: You were prepared to move away as it charged you, you blast it with your bow, keeping on the pressure, but the light splays off again. Is the creature tough, or maybe your aim is just off. You swear, for some reason your head is pounding, your vision shifts- an angel is using light as a barrier against evil- before you know it, the creature is right on top of you.
Attack: 20 Damage: 7
As it's tentancles violently hook onto you, it digs in with it's beak Attack: 4 Damage: 5 however, your magical armor holds the line.
Nae, it is your turn!
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
"Hey now squiggly this is between you and me, no need to get all grabby on this nice lady!" Nae says to the creature as she goes in to stab it with her knife
Attack: 15 Damage: 6
"I never can stand things that squirm"
Bardic Inspiration is just someone believing in you, and I believe in you
A little late to the party, but I would love to throw my hat in. Perhaps someone could use backup?
Xamodas
Sheet: https://ddb.ac/characters/22579025/rofEiT
Githyanki Wizard (Would-be Psionic)
Stat Rolls: 9 14 12 13 9 11 Oof.
Arranged and Adjusted: STR 15 DEX 14 CON 11 INT 14 WIS 9 CHA 9 pure MADness I say!
Background: Far Traveler
Personality: Stoic, calm, but aggressive and greedy. A little unstable in his exile but driven and focused on his studies.
Appearance: Sallow of skin and slender of frame, Xamodas keeps his oily black hair in a suprisingly neat knot. He dresses like many a bedraggled traveller - a simple suit of horsehide armor and a quarterstaff his only protection. He wears a simple black tunic and pants under the tanned armor. A crystal in one pocket and a book in his bag are his less mundane tools, though he has much to learn. His eyes, sunken and ochre in hue, keenly scan his surroundings for anything that may be of use to him.
Abridged Backstory:
Xamodas, like all Githyanki, was hatched on the Material Plane. His parents did not raise him, but he knows who they were. His mother was named Aaryl and she served as the captain of an Astral Skiff in Vlaakith’s armada. His father was named Zetch’r’r, a powerful warlord (and dabbling musician). He had four clutchmates, two ‘brothers’ and two ‘sisters’.
His creche was an unusual one, stashed away on a free-floating sailing ship somewhere in the forgotten corners of the Material Plane. It was an austere place, with none of the trappings that the githyanki typically adorn their living spaces with, guarded by a red dragon named Vrantvraks’vart, Xamodas and his clutchmates were raised by a number of instructors – none actually related to him, and none staying longer than two years. At nineteen, githyanki are tasked with a hunt of a mind flayer to earn their passage to Tu’narath, the City of Death.
This creche never got the chance. When Xamodas was 15, they were attacked by a cabal of alhoon mind flayers. Young and brash, Xamodas was nonetheless strong enough and smart enough to fight at the side of their draconic guardian, and even struck the killing blow on one of their hated enemies. Xamodas took the alhoon's spellbook, and asked their dragon to teach him.
Gith are generally not fond of arcane magic, and for his forbidden curiosities, young Xamodas was exiled. His return could only be purchased with plunder or power. Thus, he finds himself on the material plane, seeking the greatest glory it has to offer.
Starting Location: Tower Base
Starting Gold: 9x10 gp. Fingers crossed.
Status: waiting for approval
Another medical problem. Indefinite hiatus. Sorry, all.
Orina and Jogs | Outer Cordivae / Rosebush Tent
Orina nods to GrrGrrFrr, passing over one of the Rosebush badges. "Wear it with pride," she tells him, "And you're welcome to rest here with us, or come back in the morning. It'll be exciting working with you!"
The other badge she hands to Jogs, along with 25 gold coins. "This is the first time I've ever earned any money doing a real job!" she gushes excitedly to the other woman. "This is so amazing! I think I like working! Maybe living near a city isn't so bad after all!"
Gathering her things together, Orina sets up her place at the back of the Rosebush tent, trying to be as unobtrusive as a nearly 8-foot-tall giant could be. Before sleeping, she finds Tebit again and gives him 1 gold coin - "Thanks for everything so far... we really couldn't have handled all those applicants without you there to help us, so go buy yourself a drink on me! Oh... and in case we sleep in, can you wake us up at dawn tomorrow please?" Yawning loudly, she hunkers down into her bed, exhausted, and gets some much-needed rest for the evening.
Blackport...
"What do I want most?" Leshanna asks with a glance over the newcomer. she considers the question, clearly putting more thought into it than would be normal. "I am a hunter of people." She says finally. "I track them down, do what is needed to fulfill my contract, and then prepare for the next job." She meets the man's eyes then. "If you wish to know what I want most, then it is to be better at my chosen craft. Better at moving quietly, better at tracking, better at using my weapons, better at taking down my quarries. That is what I would want most of all."
Greenport:
Concentration Save: 9
Noldeme takes a rough amount of damage, the creature making a very strong tackle against her body and attempting a bite that is blocked by the armor. Seeing that the creature was now very close and personal with its attack, the Aasimar makes the longbow disappear from her hand (no action required) and then picks her handaxe from her waist. Still having the fury of the spell she had cast, she tries to hack at the worm.
Attack: 16 Damage: 9 Slashing 11 Radiant
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
"It is a game of nimble fingers and flexibility," Zacharias responds. "And sometimes ingenuity. First, it involves at least three players. You need one to do the tying — called the burden — and at least two to compete. The burden uses pieces of rope to bind the wrists of the players. There are certain knots that are not allowed; we don't want it to be impossible. Then, the hands and ropes are oiled to make them slippery. When all the players are bound and oiled, they begin working on freeing themselves. The first to be freed from their burden by undoing the knots or slipping out of the ropes wins."
Orina and Jogs | Outer Cordivae / Rosebush Tent
Jogs sets up near Orina and relaxes the evening away, happy to protect her friend while resting.
Rafon's Run Settlement
Sounds like she's close enough, so Ulrich will take his rope, tie it around Dula's waist, then loop it over the connecting rope. He'll jump down and wrap the rope around his body as an anchor.
"Go on, Dula. John, grab her when she gets close."
Blackport - Yaw:
"That sounds like a fair deal to me, but how would I activate such a magic?"
I turn to Rattles, "What do you say? Will you help me buy your freedom? I can't promise you that we'll make it back here alive".
Yaw - Genasi, Bard (3), College of Lore - Tower of Heaven
Blackport...
(OOC: I am using the hunter rifle stats for the rifle. Let me know if I should use the automatic rifle instead, or if you have a different item I should be using. i went with the 30 bullets.)
rifle, hunting
rifle, automatic
((Sorry for the lack of posting today, I'll post more on Sunday))
Rosebush Tent:
Orina & Jogs: You take a rest on the bedrolls they have set up. It's not the most comfortable, but it's free and secure. An exahusting sleepless night makes it all to easy to sleep the day away. Your woken bright and early, and despite getting plenty of sleep, you wake up feeling fatigued; You eat breakfast, talk idly, or in GrrGrrFrr's case, fiddle with his necklace, to cure yourself of it. All the while, Tebit is having a conversation with a solemn looking man in a white longcoat. " A wizard? Aye, we just had a few in here, just holler and they'll come running. We got one in the back there now, dog looking fellow. They're new recruits. too, bout to head out"
The man in the longcoat walks back to where you are. "Hey, hope I'm not interrupting anything, but if you don't mind me asking; how soon are you leaving and when dou you plan coming back?" he asks.
Blackport:
Leshanna: The man thinks for a bit, seeming somewhat pleased. "You have no qualms about your actions, then. You want a job, then get paid to do an even better job next time. Very well, I have quite the quarry for you then. There's a certain man of royalty I would like dead, with quite the reward in it for you to get the job done. You certainly seem up to the task, are you in?" ((Also, yes, hunting rifle stats, however, you do not have proficency. The more you use it, or when you practice during free time, you'll get it fairly quickly.))
Yaw: Rattles says. "Hey, of course, if not to save myself, then because I don't want you going through all the trouble for a mess I got into. I'm in."
Nick explains. "In order to activate this magic, you nearly need to grasp my hand, and say willingly 'When whislted, and shouted, and called by name; more rapid than eagles or coursers I came;'"
Road to Corvidae:
Zacharias: "What a peculiar game. I can see the merits in it, but I dislike the setup it requires to play in the average parlor." Connor says as he trots his pony down the road. "But you know, if you could convince someone to actually bind their hands in a gamble, I imagine you've already won. You should help me play it sometime, I know better than anyone that some people just can't resist a good wager over a strange game. Share with me a good story about your best round of this game, and I'll share with you a story about one of mine and let you in on a secret."
Rafon's Run Settlement:
Ulrich: You make the rope extra safe for Dula to get across. 15 She manges it effortlessly now, stowing her fear. Only you need to get across now. You notice, looking across, that the chimney you tied the rope too is no longer smoking.
Greenport:
Noldeme & Nae: Another bolt of energy rips into the creature, leaving another wound on it's side. Noldeme briskly swipes her handaxe into the gash, hacking the creature in twain, both pieces squirming and writhing before death halts them. +450 XP to Noldeme & Nae!
Resolve/Tower Base:
Xamodas: In this strange land you've come too, you've been feeling more attuned with your mind then ever in this place. In your dreams, you rest on a lonley sandbar, a view of an unfiltered night sky. You think each night the sandbar has been getting larger...perhaps it is a mental reflection of your exile, but it feels eerily real, like visting the Astral Plane again; perhaps it is only a matter of time before you wake up.
The Tower looms. You have heard tales reach your are of the riches that lay inside, and at the top, the ultimate wish. No doubt It has reached the cretinous ear holes of the Mind Flayers as well, although this town seems devoid of their presence, there is no doubt that they are lurking somewhere in this land. This place, Resolve, seems to be a place for exiles like you, doing what they can to get by and surviving off the charity of others. Most eyecatching are residents who prey off the superstious adventurer, supposed seers and fortune tellers. Some may be mere charlatans, but it takes a special type to tell someone exactly what they want to hear. What do you do?
DM for Tower of Heaven
Posting Speed:
Full Response WeeklyI ExistInfo and other stuff: https://www.patreon.com/PPDND?fan_landing=true (Nothing here? I Need a better place to put this)
Rafon's Run Settlement
Ulrich looks at John and Dula, then nods toward the chimney. He climbs back up onto the roof, looking to see if the person is still at the window. Then he grabs the rope and starts across.
((STR? I rolled a seven before realized I had to edit the post.))
Blackport - Yaw:
I reach out and grab hold of Nick and Rattle's hands, "When whistled, and shouted, and called by name; more rapid than eagles or coursers I came!"
Looking at Rattles, "It sounds like the two of us have some exploring to do! If you can get us back to the swamp, I think I can take it from there! Get ready to fill your pockets because we'll need quite a bit of gold!"
Yaw - Genasi, Bard (3), College of Lore - Tower of Heaven
Greenport:
Seeing her enemy finally defeated, Noldeme breathes relieved, the creature needed one hit on her and she was already in quite a bit of pain. She looks at the woman she felt compelled to defend despite not quite knowing her. "Hey... Are you okay? That creature was quite dangerous... You should be glad you're alive... Heck, I should be too..."
(She/Her)
Velmine - Tiefling, Rogue (9), Swashbuckler - Dead in Thay
Riris Swiftwhistle - Halfling, Bard (4), College of Swords - Lost Mines of Phandelver
Rellahne Vanderboren - Half-Elf, Wizard (4), School of Abjuration - The Shackled City
Ann Hidrizo - Human, Fighter (2) - Amphail Adventures
Sha - Firbolg, Cleric (3), Twilight Domain - Hunt for the Wish Dragon
Xamodas cranes his neck backwards to take in the immensity of the tower. It is a height that defies perspective. How many dangers dwell within? What will he have to vanquish? What might he have to flee from? How many foolish souls ascend, seeking the prize that belongs to only one?
He breaks out of his reverie and turns his attention to the rabble of this town, the chaotic environment that bustles noisily in the shadow of the Tower. So many lost souls, born without the privilege of being me. He scans the mundane masses. Not a female or a youngling, they scare too easily. Not a wealthy man, they think too highly of themselves. He attempts to stop the first man of modest appearance who walks by him.
"Excuse me, sir. I am chasing a young fool climbing the Tower. Where might he have started?"
Another medical problem. Indefinite hiatus. Sorry, all.
Blackport...
Leshanna frowns at the man. "Just so you know I am not an assassin." She explains. "I bring people to justice, or to answer for things they have done. If you wish this person to simply be killed, then I suggest you find yourself someone who does that sort of thing." Her voice is calm and rational the entire time, not upset, just stating facts. "If there is a reason this man must die, due to some evil act they have committed, then I will hear you out. Be aware though that I will talk to my own contacts to verify what you say."